follow the link, set presets, maybe try something you normally avoid or are bad at (hands,men,women, timed ). Or just draw the gesture and turn the character into anything you want.https://www.sketchdaily.net/en
tried doing stylized, this time on women mode
Cornelius
OttoOekaki Post (Time: 19m, Replay: View)
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Rachel
Gombo, he's a gentle and sensitive creatureOekaki Post (Time: 5m, Replay: View)
MaxOekaki Post (Time: 4m, Replay: View)
she's just a smelly, ugly, fat, alcoholic rat. she hates everyone, and everyone hates her. draw Linny or torment her!
>>837345Deserved for having the belly out
bump
>>837345Is it just me or is she into it?
Rat rat ratOekaki Post (Time: 5m, Replay: View)
I still draw this thing sometimes
i drew an astronaut girl
I like drawing dnd wizards. this is seth, my most recent (order of scribes) wizard. if you post yours I could draw them :)
can you defurry this character i made for a furry campaignshe's a necromancer who used to be an alchemist. then a madness plague swept through her town and she became a plague doctor. she caught it and ended up going crazy and dying before she made a cure, so bound her soul to her body using her last flash of life.she's like a zombie. she can't feel anything, pain or pleasure. if her body's destroyed, so is her soul.she did end up curing that plague though, eventually, through lots of trial and error
>>836360really cute design, I don't think I did it justice but I tried to adapt as many features as I could in this little sketch. The hat as the ears was a really big stretch desu lol
also here are some various spellcasters. im using these designs for a godot project too so it may not be the last time i post them :)
>>836422damn i'm late but that's pretty good, i like it
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We got a sixth Bait-chan thread before GTA 6. Draw more porn or other art of her!Previous thread: >>808388
>>836886cute! looking forward to seeing more
It's been 10 years, what will she find in there?
>>837488She finds all the hypnobait thats been drawn and gets all flustered
>>837488that boob window hnnnnng
>>837488She should stay bent over and keep digging those files. For convenience.
Draw a rat
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>>830744such is life in the zone
>>837485>Cheesed to meet you
Oekaki Post (Time: 13m, Replay: View)
>>834519Drugs are bad, m'kay?
>>834546Do drunk Kiryu Coco
>>837060Source?
i started smoking again. first time drawing in a while.Oekaki Post (Time: 1h 25m, Replay: View)
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Public domain thread for the threadless. Post your work and perhaps talk about it
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I drew this because I was bored and i know its bad but ok
>>837477holy shit this is incredible. please post more
>>837478thanks man appreciate it : ]
Draw anything and everything related to cartoons! Post references and requests
Oekaki Post (Time: 35m, Replay: View)
>>836409I'll tell you what
oh don’t even challenge me i dare you drawing on-model cartoon characters is my thing
RIP Peter Cullen, voice of Optimus PrimeOekaki Post (Time: 1h 6m, Replay: View)
>>836415Based, do you have any more? I love on-model and style-accurate art
I feel that I need to improve something... but I'm not sure what, the shadows or the brightness?
>>836519perhaps try drawing more realistic faces, I am not saying change your style, but perhaps it could help you see from a different perspectiveOekaki Post (Time: 4m, Replay: View)
Your art is really cute! However, there are some things that seem like they were done without a clear purpose. For example, there are four highlights in the hair. Assuming this is moe/anime art, it is good, but highlights are only in the place where the light hits brightest. The shadows also don't seem to have a clear place they're coming from. I would recommend picking a single light source and basing your shadows off of that. For example, if the lighting is on top right, the highlight of the hair would only be on the top right of the head, and the shadows would be everything that isn't being hit by that light, like under the bangs. The image I left here shows it better than what I can explain.I don't recommend shading with just an airbrush. The lower body/neck part you did good, where you used both soft and hard edges, but the head is shaded exclusively with airbrush/smudge tool, and it makes it seem muddy. The airbrush isn't evil, but it should be used with caution. Same goes for the smudge tool.I like the eyes, and the character design is cute! Keep doing what you're doing, practice is the vital thing!
>>836531OKAAY! I WILL APPLY IT
I drew your character
honestly to me, its the shadows/shading. it looks like you shaded with black or just lowered the value of the OG color. id recommend shading with a slightly different hue, otherwise it looks muddy and washed out. if you dont know what i mean, the multiply mode can help with that, use a lighter color and adjust the opacity levels if needed, as multiply makes things quite dark. another thing to add, you blurred the different colors in the hair too, i wouldn't recommend doing that. the pink and yellow isnt following the hair flow either. linking an image of example of shading, may be useful.
and flawless inconsistency
I wanted to draw Miana with better equipment.A all-steel horseman's axe, kite shield and arming doublet that is equally protective, fashionable and comfortable.Skipping lineart and simply slapping colors/lighting/shading on the rough sketch was fun, same goes for painting the shield.>>831728I meant to say: "I did not read any books at all."
>>828534>>830341>>831728What crossover?>>833917I really appreciate the drawings.I recently started to participate in a thread in /qst/ (SPELLDIVERS 2: Skirmish and Sorcery) and learning some things about the wonders of having a dice roll integrated in the board do about interactivity. Also started to experiment with some very basic animation there. Is quite a different experience from normal drawing.The last mission dive ended and loadout time will start soon. If you are interested in creating a character, spellcrafting (this make me very autistic) to kill and loot, go take a look there.
>>834406>What crossover?Uuuhh, crossover was probably the wrong word for the weird amalgamations that I create at times, same to Mazda with the chain-poleaxe.I checked out your spelldivers animations, they are impressive, at least for some one like me, who does not know a thing about animating.Yeah, the roll integration in /qst/ is neat, although I'd leave the rolling to others, would not want to embarrass myself, lol.>quite a different experience from normal drawing.Huh? I imagined animating would be pretty similar to drawing, except with more planing and repetition...Spelldivers is a bit to complicated for me, but I'm glad you are drawing somewhere.I was dead lazy this year. Took this long to reply because I barely draw, but I did not want to reply without a drawing.I just drew the same pose again, heh.Nice Merryl btw!
And here is Merryl with possible better equipment.A staff sling to launch bigger projectiles at higher speed, also good for bonking in melee.A slinger case on her belt to hold all kinds of ammunition.High boots and bracers is probably the most armor that she would willingly wear.Did you know that, during most battles throughout history, most casualties happend during retreats?
I tend to draw degenerate stuff whenever I have a high fever, but this one is still somewhat wholesome. Everyone but Lastess would have lost a finger for doing that.
For some reason for half a year, I couldn't see the replays! In celebration, draw anything you want. But use the Oekaki's own built in program and turn on the replay. I just want to watch the replays!Oekaki Post (Time: 21m, Replay: View)
It's been a while. Decided to work on a little something before bed. Really need to work on making sure my drawing's the right size. I also gotta work on more appealing shapes.Oekaki Post (Time: 1h 11m, Replay: View)
>>837336It looks nice on my screen at 50% zoom. On tv, that's the liver area, not that I've ever seen one
>>837336 she cute, what's her name
>>837379Well, honestly I don't have a name for this gal. Y'all have free reign to name her.
>>837336Awesome work ^^
/i/ General Drawthread>Keep your request(s) and reference images to one post>Since /i/s not a themed board, we aren't restricted by subject or theme -- Anything goes!>Get creative with you requests>Drawfriends, don't hold back>No AI deliveries>Have Fun!
>>837079Aye thanks anon I love this :)
>>803001New people don't know about /i/Old people avoid /i/ drawthreads because of what they used to be likeThe best drawthreads were the unscheduled ones on /b/, and sometimes other boards like /a/ or /v/ or /tg/ (/co/ excluded on purpose). But even on /b/ they got to be generals where gays larped back and forth with each other via drawn avatarfagging and tried to get EHG's attention and so onI haven't been on drawchan in over a decade but I assume it's still more of that if it still exists/i/ would sometimes get really good for a while and more people would find it or hear about it and the drawthreads would become like, well, just scroll through the general on /aco/ and you'll see what I meanIt was like that pretty often here just like other boardsPlus, the truth is that most people who can't draw don't want something whimsical and interesting drawn and even if they envision a cool unique pose or backdrop they may not be able to describe it or just don't want to seem more demandingThey mainly just want their fetish drawn for a list of specific characters for freeThey also might not even stick around, or if they do just save and not reply like someone deleting a torrent the second it finishes. Not their problem/they feel awkward and don't know what to say. Because of this artists come in and say taking requests while ignoring threads already full of them because they want to draw for someone who is at least there to see it, and also they'd rather get (you)s and think the requester likes their style particularly. So that way people can link them to previous requests if still around or make "fresh" ones. But then if there's too much of that in a high population thread the requesters will bite the hand that feeds and demand artists do requests already in thread or fuck off. So the artists fuck off to some other drawthread or stop taking requests.It's a vicious inevitable cycle and it hasn't changed since at least 2007.Just be glad you aren't in /aco/.
>>837310>Old people avoid /i/ drawthreads because of what they used to be likenewfag here, were they like the /aco/'s (frankly any boards drawthreads) or something else?
>>837324Yes but with even more one guy spamming one hundred requests of his specific fetish with pedo character references, if you can imagine it. I mean by percent of posts, I think /I/ was always a bit of a slow board even before /ic/ split away its soul
Ive been drawing dream stuff a lot
This is my OC, Alien Bob
>>832730Maybe Bob should treat the earth girl more kindly? Calling her a bitch and a lunatic? Is she really that evil?
Was this inspired by Invader Zim?
Some recent inclusions to the Bob lore..First, here’s the principal of the school Bob goes to. He’s mean, ruthless, hates kids, hates aliens and may or may not have ties to the government.Any resemblance to historical dictators is purely intentional.
>>835782Now here’s the leader of the government. He’s completely deranged, psychotic and will stop at nothing to capture Bob and send him to Area 51 (mainly from the principal or bullies calling him in)>>833798Yes. Invader Zim and Robot Jones were honestly the two biggest inspirations (with a bit of MLAATR sprinkled in).
Bump because I like where this is headed it's cute