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Welcome to /qtg/, a place to talk about quests.
Previous thread
>>6271040

>What is a quest?
An interactive story in which a Quest Master (QM) writes and provides the readers with options on how to proceed — similar to a choose-your-own-adventure book or an old text adventure

Questionably Useful links:
>QTG discord: https://discord.gg/dZavHuK
>Skirmish discord: https://discord.com/invite/DZCVvVU
>Evo Game discord: https://discord.gg/xGZAX9tAvx
>Old pastebin containing advice for QMs:
https://pastebin.com/Z78p8gXf
Badly in need of renovation.

>Archiving guide:
Go to http://suptg.thisisnotatrueending.com/requestqstinterface.html
Fill out the request form to archive a thread.
Threads are also automatically archived by other websites, such as archived.moe.

>Formatting guide:
Only the thread's OP can format. Note that should the OP change ID, they will lose this ability as well.
Remove the spaces between the [] brackets and the letters:
Bold: [ b ] text [ /b ]
Italics: [ i ] text [ /i ]
Red: [ red ] text [ /red ]
Blue: [ blue ] text [ /blue ]
Green: [ green] text [ /green ]

>Formatting guide for everyone:
Dice (type this in “options”): dice + [no. of dice]d[no. of sides on the dice] (optionally you can add modifiers: dice + [no. of dice]d[no. of sides on the dice]+[modifier]; for a negative modifier type: +-[modifier]

Examples: dice+1d100 = a 1d100 roll, dice+1d100+10 = a 1d100 roll with a +10 modifier.

Spoiler: [ spoiler ]spoiler[ /spoiler ] or by pressing alt+s in-thread (doesn't work in OP)

>QM Question:
If you allow write-ins, what are the best and worst you've ever gotten that received votes? How often do you get write-ins better than your actual options? If you don't allow write-ins, why not? Would you ever consider it?

>Player Question:
How much do you take in-quest discussion into your vote? Do you just show up and vote? What would get you to engage with quests more if you don't already?

>General Question:
How would you get more voters to engage with quests other than just voting? Have you ever done an in-quest event for your players? If so, what?

>Lurker Question:
There is no question, vote.

>Miscellaneous Question:
Any big plans for the last part of the year? Get anything big done over the summer?
>>
>>6308657
>>Player Question
I often try to sway other anons votes, or spark discussion. Discussion is half the fun with some of these quests, I think it's most prominent in things with more mystery such as the recent Low Rung Researcher quest. CUPSIRACY #1

>General Question: How would you get more voters to engage with quests other than just voting?

Theorycrafting creates engagement, there's also making shitposts referencing the story whether it's the hypothetical results of a write in or a full on schizo-board a la Gotham City Beat Cop quest
>>
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Been rereading Warlords of Chaos by LanuQM. Mulling over the idea of doing another multi-player turn based quest like that. For those who read/participated in the quest, what would you change? What would you keep?
>>
>>6308657
I wish to commit nsfw to that catgirl
>>
>>6308744
That would be cool. I've been in MP quests and literally the only one that didn't get abandoned was Night Without Stars by Bananas, and even then, a lot of players dropped it.
>>
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