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RIFTS! The science fantasy world of post-apoc cyborgs, wizards, dragons, ninjas, giant mecha, super-nazis, robot ninjas, vampires, underwater kingdoms, remnant human supertech civilizations and everything you can imagine all rolled into one setting where interdimensional RIFTS have pierced Earth's fabric and turned it into a playground for aliens and monsters!

Plus other Palladium Games about superheroes, zombies, classic fantasy, supernaturals investigation and more.

Talk about:
>RIFTS(tm)
>Heroes Unlimited
>Palladium Fantasy
>Beyond the Supernatural
>Dead Reign
>Robotech (lol)
>TMNT & Other Strangeness + After the Bomb
>Splicers
>Nightbane
>Savage Rifts

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Here is the rough for the skullwalker. I tried drawing it first but I don't think that worked as well as I hoped. Looks kinda like modok mixed with darth vader.
>>
Which is the best glitterboy & which ones might as well be scrap?
>>
>>97353596
That does look pretty silly. It's going to be hard to get an accurate, scary-looking spidertank from that angle. Good luck to ya.

>>97344438
The game is old-school and assumes the GM has a brain large enough to comprehend that certain upper and lower limits have to be set at the beginning of the game, tailored to the part of the world and power level the GM is expecting to run, not "Make any PC from any of the 100 books, I don't care lol".
>>
>>97353752
Best? The space one from mutants in orbit.
Worst glitter girl. Of the real ones, the black markwt non glitter "shodow boy" is truly the worst
Here is the crazy SA one
>>
>>97353752

Triax 2 Fat Boy and Hell Angel seem like strict upgrades for their specialties. Taurus seems like kind of a joke but I once played a character using the chassis for the extra gun mount, putting a classic boom gun on one shoulder and the Silver Wolf particle beam on the other (presuming dual fire-linked classic boom guns is too much for it to handle).

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Back From The Dead Edition

Previous Thread: >>97241180

The thread to talk about Super Heroes/Villains/Spies/Agents/Rogues be it in spandex or not.

Popular Choices for Games:

>Mutants & Masterminds
Currently the most played one, uses a d20 resolution for everything, has powers building and rules for tactical combat.

>Marvel TSR/ FASERIP
Classic Supers game from the 80s, still has a lot of fans and various retro-clones. Uses a d100 with an universal resolution table to decide the degree of success, has random character generation and abstract rules for powers and combat.

>Masks (PbtA)

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>>97355136
Does anyone use any decent random super power generators online? I hear that a lot of them feel rather generic, and we can use some recommendations.
>>
>>97357766
Sure, the DC & Marvel wikis, and if you can stomach it, reddit respect threads, that have links to comic scans proving every assertion is almost always accurate.
>>
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>>97357766
Not online, but you could adapt something like picrel (from Mutant City Blues). Pick a random starting cell (2d6) and direction to move (1d8)
>>
>>97359165
There are seven rows. 2d6 will not suffice to pick a starting cell.

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Is there any way I can incorporate my fetish in my fantasy world without it becoming a magical realm?
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>>97288951
Depends on the fetish

I can very easily while playing a Tzimisce
>>
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>>97356497
My source is that Grok made it the fuck up based on this.
>>
>>97288951
As long as you are up front about its inclusion being the price of admission, you are fine. If players want to play with you anyway, then it is whatever. Its when you spring it on them without consent that it is a problem.
>>
>>97358427
Isn't Grok the child porn AI?
>>
>>97359250
Yes, it's Elon Musk's AI for Twitter.

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>Everyone
• PLEASE BUMP THE THREAD IF IT REACHES PAGE 10!

>Requesters:
• Provide good, detailed references (pictures are better than verbal descriptions), so the artists know what you're looking for.
• If you have a WIP quote the Anchor Post, and attach the WIP so your Drawfag can find you.
• Do not reply to other deliveries with a request that the artist fill your request next. This is called 'piggybacking'.
• Do not make multiple requests in the same thread and do not serially request multiple characters after a delivery. Suggesting several concepts for artists to choose from counts as making multiple requests.
• If you're unsatisfied with your completed request, please wait at least one week before you re-request. If someone follows this rule, don't waste posts by complaining about it.
• Stay on topic.

>Drawfags and Drawfags-to-be:
• Drop your tumblrs/websites/commission/etc information, but if you're dropping your commission info, please consider filling a request beforehand instead of just advertising.
• Please keep AI deliveries to the /slop/ threads. This is a thread for human-made art.


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>>97351713
It is hard to find a good spacious abode these days, and for free it's a steal I'm sure. Got any weird ghosts or skeletons you could get rid of to free up some space in his head? I know a guy that does exorcisms AND burials, very discreet.
>>
Page 10 Bump
>>
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>>97215129
Delivery.
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>>97215129
And the alt version.
>>
>>97359054
>>97359037
Two deliveries for the price of one. Thank you.

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existential edition

>Chess websites, tools, videos and books:
https://rentry.org/vxdsw7k5

>Calendar:
- Tata Steel | January 16th - February 1st
- Speed Chess Championship Finals | February 7th - 8th
- Prague International Chess Festival: Masters | February 25th - March 6th
- Chesscom Global Championship | March 14th - April 26th
- Reykjavik Open | March 25th - 31st
- FIDE Candidates Tournament | March 28th - April 16th
- European Individual Chess Championship | April 7th - 19th
- Lichess Spring Marathon | April 18th
- Grand Chess Tour: Superbet Rapid & Blitz Poland | May 3rd - 10th

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>>97353677
2>1>4=3>6>5 with varying margins
>>
>>97349718
>>97349789
It's all about the key squares. The key squares of a pawn where it's the only (relevant) pawn on the board are if it's on the enemy side of the board all six squares directly in front of the pawn, and if it's on its own half of the board it has only 3 such key squares - you skip the row in between.

What the hell is a key square? A key square means if the attacking king can occupy it, the pawn queens, if not it's a draw.

So here the pawn is on d7, the key squares will be c5, d5 and e5 - skip a rank due to it being on your own side of the board remember? So these concepts are kind of clunky at first and can take time to get to know but they're well worth it if you want to be good at such endings.

If white moves first: Kd2 Kc7 Kd3 Kd6 Kd4 - and the black king can never reach one of the key squares because the white key can gaurd them. Obviously if for example Ke6 instead white will just go Ke4, still stopping him from getting to the key square. The key squares are only different for a rook pawn, where the defending king only has to get to the last rank on the third file across c1/c8/f1/f8 for it to be a draw.

It's more interesting if the king has to go to the side. For example if the position is a white pawn on b4 and the white king is on c1, and the black king is on f8 the key squares become a5, b5 and c5 and the attacker must get to one. But if he goes Kc2 Ke7 Kc3 Kd6 Kc4 Kc6 he again can't get to a key square. But if he goes for the a5 square instead: Kc2 Ke7 Kb3 Kd6 Ka4 Kc5 Ka5 and he's made it and he queens.
>>
2/2
>>97357011
Also if you're the defending king always put your king in one of the two squares in front of his pawn when you can, when that's not possible, move it to the side to match his king's movement. You can do things different but when you've seconds on the clock you want simple rules. It's very painful to lose a clearly drawn k vs p ending.
>>
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>the German Internet Chess Server had Atomic in 1995.
>The ICC had Atomic in 2000.
>Lichess implemented Atomic in 2015.
>Chess.com implemented Atomic in 2020.
>>
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▶ Thread Task: Dark Altars

▶ Generators
https://bing.com/images/create/
https://sora.chatgpt.com/
https://gemini.google/overview/image-generation/
https://perchance.org/ai-text-to-image-generator
https://civitai.com/

Curious about local genning? Check out /g/'s stable diffusion OP or ask one of our friendly locals.

▶ Perchance pastebin of generators and links:
https://pastebin.com/XRGqaW4W (embed)

▶ Sora artstyles/tips:

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>>
>>
>>97346073
>not a TT
Just an average ch5aos Librarian.
>>
>>97358625
I was pretty open about the game my gens were for. Granted, the campaign ended and I haven't started a new one to make new gens for.
>>
>>
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Lorwyn Planeswalker edition

>Bans
https://magic.wizards.com/en/news/announcements/banned-and-restricted-november-10-2025

>News
The 2025 Magic Con and Pro Tour Schedule:
https://www.magic.gg/news/the-2025-magiccon-and-pro-tour-schedule

>Metagame Mentor: The Winners and Losers from Standard's 2025 Rotation
https://www.magic.gg/news/metagame-mentor-the-winners-and-losers-from-standards-2025-rotation

>Spoilers
http://www.magicspoiler.com/
https://mythicspoiler.com/

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>>
So I'm currently trying to arrange 3 different decks thematically match a specific experience. Not by things like card types but by the experience playing it should provide. The end goal is to finalize the deck and then make custom art cards fitting to the theme. Im a ways into the first one but I'd like your thoughts on all three:

>A Sekiro themed deck around Ashina Castle that turtles with little tricks throughout and old dying Isshin as the commander
>A Sekiro Deck from the position of Wolf with heavy damage prevention and counters for parries and living weapons/for mirrodin/job select and other artifacts for his tools and Planeswalker for allies
>A Bloodborne Deck from the position of the Healing Church

The Ashina Castle one is being assembled now. The commander I have is Arcades the Strategist. Ashina was seized when Isshin died and people were scared to approach when he was still around so a commander that is central to a deck working fits the vibe. I can be imposing and turtle, with some tricks and removal on the side. Have a sideboard tutor that is the Mortal Blade where I can bring in some card for Sword Saint Isshin or other named characters.
(Also it's thematic to just fucking crushed eventually so I'm looking forward to just having fun with this deck)

The Wolf deck is harder to assemble. The intention is to use Raff Capashen so I can flash artifacts to counter things and have more reactive gameplay overall. Im struggling with having solid win conditions.

The Healing Church deck is the least developed. I don't know what mechanics would fit the opt-in but corrupting nature of the blood in Bloodborne. I want to lean towards goad but nothing fits it well so far.
>>
>>97353999
What's the most "mtg" videogame? I mean regarding atmosphere and general feel of the game not like a literal trading card videogame
>>
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>>97359030
https://mtgtop8.com/format?f=PREM
Pick decks that feel like the theme the most. Also allows filler decks to be selected all within the same power level without any extra speculation
>>
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>>97359046
world of warcraft classic
>>
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>>97359046

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Clussy Edition

Previous thread: >>97241303

Battlefleet Gothic, Blood Bowl, Epic, Kill Team,
Man-o-War, Middle-Earth Strategy Battle Game, Mordheim,
Necromunda, Shadow War: Armageddon, Titanicus, Underworlds,
Warcry, Warhammer Quest, Warmaster ...
... and any other GW system and board game are welcome.

>Helpful resources: (feel free to suggest additions!)
https://pastebin.com/qq9N8V0V

>TQ


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Has anyone scanned new Bloodb Owl rules yet?
>>
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Apparently there are people out there who want space marines on jetbikes in Necromunda and so print ones like this out.
>>
>>97358906
I'm not usually one to shit on other peoples work, but those do not look good.
Also why
>>
>>97358942
some tards are hell bent on using fdm to print minis even though it sucks ass and looks like shit.
Some motherfucker is always going to try jamming a round peg into a square hole.
>>
>>97358906
Space marines in Necromunda isn't an issue, original Necromunda has rules for using any 40k units you want in it (though intended as opponents and not as players).

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Should an elven wizard be more powerful on average than a human one? Explain your answer.
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>>97356740
Preffering the ye olde folklore versions of things just makes you a hipster, anon
>>
>>97356728
I don't have the post saved but I liked how another anon put it a while back.
>Elven wizards carefully learn from scratch how magic works, spending decades learning every single aspect of a spell
>Human wizards experiment explosively until they get it right, half of them blow themselves up, the other half figure out how to cast fireball
>>
>>97357887
>more diversity
We wuz elves n shieet
>>
>>97356728
Humans should be a jack of all trades, master in none
>>
>150 hidden threads

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dead before bump limit edition

▶What is Kingdom Death?
Kingdom Death is a tabletop miniature brand stared by Adam Poots and operated by himself and his Team that later spun off into a miniature based bored game funded by two very successful Kickstarter campaigns.

▶What is Kingdom Death: Monster?
Monster is a Nightmare Horror cooperative boss battler/miniature hobby game for 1-4 players about hope in a strange world of bizarre monstrosities and perpetually darkness. Players take on the role of survivors that band together to form a settlement, fighting monsters, crafting weapons and gear, and developing their civilization to ensure survival from generation to generation.

Prologue Narration: https://www.youtube.com/watch?v=FNLc8dHv0Ac

The Game is broken up into 3 phases:
1. During your Hunt Phase your band of survivors traverse the world of KD in pursuit of their quarry.
2. After successfully tracking your quarry you will begin the Showdown Phase, where you must fell these horrific creatures in order to acquire precious resources.
3. After the battle, your survivors wander home with loot in hand to begin the Settlement Phase. Arm yourself by developing new weapons and bizarre structures to prepare for next year's hunt.


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>>97345161
I hate that resources are random drops, yeah I get that its for balance and monster hunter did it like this as well but, you supposedly keep the entire monster after a hunt, even in the prologue fight it shows that you drag the entire corpse of the white lion to the new settlement after you win.
>>
>>97353840
My head canon is that the drops you get are what's salvageable after you fucking wrecked it.
>>
>>97345161
I'm not sure if you're supposed to have x2 of each Perfect Resource in your deck with GCE, but I do it anyways because I basically treat them as normal resources for the first 10 Lantern Years.
>>
>>97358364
No, you're only supposed to have 1x. The GCE instructions mention this, it includes the extra set in case you didn't already have the card pack.
>>
>>97358513
Eh, I didn't see it when I read it the first time. I really think they just have too many systems repeated too many times across too many different products. Someone else is definitely going to do what I did and miss that if it's now in 1.6, the upgrade pack, and now in GCE repeating all this content.

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>>97354826
Once, again: Wrong!

"Unscrupulous players may be tempted to use blast weapons to pick off leaders and heavy weapons in an unrealistic fashion. To prevent this the following rule applies. The owner of the target unit can move an incoming Blast marker onto a different part of the target unit providing that:
a) The Blast marker covers the same number of models (or more) in the same unit.
b) The new target is within the firer's range and line of sight.
pg.56
(The page about Blast Weapons)

Why must I be cursed to be the only one in these threads to ever actually read the rules?
>>
>>97356560
I love Wayne England too

RIP
>>
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>>97358206
GW turned that guy into an old negress.
>>
>>97357251
Anon might have been confused with 2nd ed. In 2nd it worked as he said.
>>
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>>97356560
At least the art these days is just "mediocre compared to the great works of the past" instead of offensively bad like in the dark times that started in the mid/late 2010s.

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Douchemachine used to be the largest competition to GW.

Now look at it and laugh
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>>97354548
It's CMON. That alone should tell you everything you need to know.
they have a history of pump and dump kickstarters and buying really good games only to run them into the ground and drop them. Hence my decade+ of salt over Darkage and how they didn't even finish the new sculpts before ditching it fir the next big shiny. Those new Harpies looked so good
>>
GW started doing shit with their IP outside of tabletops, which honestly gave them an edge that very few others have (Battletech does, although it doesn't have the same reach)
>>
>>97354183
>Invalidated models
Literally false, as legacy armies are allowed both to compete in Prime tournaments and are increasingly getting 3D print support

>"B-but balance" and >>97354521
Infernals fucked around so hard at the WTC that they got hit with light nerfs. They are competitive armies, and even in cases of super old shit like no-rules basic infantry Trollkin units, you can proxy those at your FLGS no problem.

>Chonky prints
Fair. Personally I like then, but to each their own. Also some of the newer models like Old Umbrey are quite detailed.

>mk3 ptsd
Good thing that the people running the show at SFG are actual WTC fans and not PP monkeys.

>Menoth
Already teased, probably releasing early 2027 or late 2026.
>>
>>97354719
I'm going to bet on 2027. They already have at least 2 armies up for 2026, and I wouldn't be surprised they squeeze in Reaper Covenant before Menoth.
>>
>>97354719
>Literally false
Legacy armies DO NOT include all models in the old factions, in fact most are very curated.

Furthermore, they're purely a gameplay concession and nothing more. Most of the casters are dead, most of the units and warjacks don't exist anymore in lore, you are no longer collecting something that is relevant to any continued world building and the setting didn't do the Battletech thing of having separate eras that are all supported.

They're also bad for the game, because now half the tournament legal armies in the game are quite literally unable to be purchased. If a legacy army becomes meta, it either gets nerfed fast or the cost to entry skyrockets past GW prices.

Again, this could have been avoided if every original faction had some representation by now, but if you wanted to play Skorne and don't already own it? Get fucked retard. Menoth? Wait 3 years for Adepticon 2026. Mercenaries? Circle? Kill yourselves.

They found a solution for the sweatest of tournament scenes but neglected to do anything to generate interest in new players. Paywalling ALL the Mk4 lore behind the FUCKING PHONE APP was the dumbest decision they could have made.
Jesus Christ, just release PDFs so people can at least TALK about it before they pay any money.

GW does so well because there are a million onboarding points for random dorks to be exposed to 40k prior to being funneled into buying plastic crack.
Mk1/Mk2 had plenty of discussion on /tg/ back in the day, and great word of mouth in stores that was supported by physical lore books that could be seen in person before purchase.

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If your campaign were a tv show, how charming would people find your character?
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>>97353744
>Vaguely mediterranean swashbuckler who is impulsive and always looking for strong enemies to duel
I think so. People loved Inigo Montoya back in the day
>>
>>97354289
Lmao
>>
>>97355034
He sounds fun!
>>
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He's kind of a loser in-universe but would probably be really popular with a specific demographic since he's basically a Kamen Rider complete with overwrought transformation sequences and the power of love and justice, in-universe most people find that shit lame or cringe since they're being 90's edgelords but on a show he'd probably be liked by the audience for playing it straight and being unapologetically heroic
>>
>>97354289
>>Discriminates against those afflicted with a incurable disease he also has and as such resents himself
women love this shit, cast Timothee Chalamet and they'll be flooding their panties.
Unfortunately you will also be immediately branded as "queer-coded" and people will think your magical leprosy or whatever is a metaphor for loving cock and your character is the equivalent of a self hating religious homo

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He is basically the antichrist.
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>>97349107
he's both the christ figure and the antichrist figure, now more than ever with the competing paths for the starchild and the darkking
>>
>>97350378
>the old days
>2006
The old days of Newhammer, maybe.
>>
>>97351745
Yes it's totally different from being worshipped as god

Every monarch demands that. We even had meme kings in the Fertile Crescent claiming to be "lords of the universe" when they basically ruled a city with 2k people
>>
>>97353778
It means he has no actually power to save humanity.
>>
>>97350378
That's neat. I like that.

Thread dedicated to Sci-Fi based discussion. 40k need not apply. [\spoiler]

How goes your sci-fi setting, anon? I am currently running a Traveller game in a homebrew setting, and am getting lost in the sauce of stellar physics.
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>>97354291
You've just described stars Without Number space combat.
>>
>>97356779
I'll have to look back into it. I started reading the book then dropped it when I realised it was d20.
>>
>>97353818
>1. FTL travel is only possible with a real sentient person controlling the ship. Don't try brain in a jar, it backfires.
How does that work in setting? Fluff-wise I mean?
Just interested rather than going to give you shit about it.
>>
>>97358491
It only uses d20 for attack rolls, everything else is 2d6. From what I remember (it's been awhile) it could easily be shoved into something like traveller relatively easily.

But, traveller (post mongoose) doesn't have the kind of complicated space ship combat you're talking about either. You haven't had to worry about vectors and shit in a sci-fi game since probably the eighties.
>>
>>97358704
Admittedly skills are 2d6 but I more meant it's class-and-level, D&D derived mechanics. I really prefer my systems skill-based and with a curve.
24XX has a game called Super Bandit which is kind of close to what I'm after, so I'm going to start hacking at that (as well as SWN) and see what I come up with. Just in case future anons see this thread in an archive.


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