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How do I get my players to stop calling everything dwarf related "digslop"?
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>>97354435
Punch them in the face. Every time anyone says slop in any context that isn't food, just punch him straight to his mouth.
>>
>>97354435
I dunno, man, that's pretty funny.
>>
slop slop slop
terrible word. it was funny when sloppa was a ck meme, now it has lost its charm
>>
>>97368770
>t. Slop consoomer
>>
>>97368359
Nonsense. This is dwarf related. Use a mattock.

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The new year brings new resolutions, inspirations, goals, dreams and half-baked ideas.

>Why should I homebrew?
/tg/ products are fairly unique in that it's actually pretty simple to make them these days, with a plethora of products to assist in making and playtesting your game. Making your own games helps understand why games are made the way they are, as well as being fun to do.

>What you should post
Ideas for games, games you're currently making, updates to your own games in broad strokes, and any homebrewing for existing products that don't get much attention. Discussion about the above is welcome. Post good, be good, and look over others products, they care if someone looks more than anything.
Had to remake the thread

>Resources for the aspiring developer
>https://anydice.com/ (A fantastic resource for checking probabilities)
>https://miro.com/ (A online whiteboard with tools to help organize yourself)
>https://www.notion.so/ (Similar to the above, but in a bit cleaner format for those who work in larger teams)
>https://rolz.org/ (Impromptu playtesting at its finest)
>https://www.youtube.com/user/georgephillies/playlists (Game Design Lectures)
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Currently toying with the idea of a low fantasy RPG set in the Wild West. The main premise would be a Luck mechanic; Every character has somewhere between 10-20 HP and about up to 50 Luck, most shots from a revolver up close can one shot a character's HP but the damage first goes to Luck. Luck can also be used to add or subtract from rolls, it is a finite resources that can only be replaced during down time (Don't have a clear idea about how yet, I have been toying with having to win a hand of poker or just get drunk).
Thoughts?
>>
I give up.
>>
Any examples of tabletop wargames with good character vs character combat?

Im adapting a setting where its very much pulp heroes being badass and doing a tabletop version of it. I want hero vs hero or hero vs squad to matter. Just looking for inspo. Thank you everyone.
>>
>>97368672
I think having something as "evanescent" (or whatever you want to call it) as Luck be turned into basically armor is a bit of a waste thematically. Maybe some sort of karma system where when you use luck points, any cricitcal fail hits even harder ?
Something with a "push your luck" aspect, the more you push back negative effect using luck, the harder it bites you in the ass later at the worst possible time.
I like the idea of integrating poker hands or getting drunk to regain Luck, that's fun !
Also, maybe think of doing something with the fact that there are 6 bullets in a revolver and 6 sides on a D6 ? A russian roulette mechanic ?

>>97370854
I have created a game that is only 1v1 combat using handmade zines as your battle moves, where each opponent action is revealed simultaneously. Maybe it could be adapted in a tabletop format with fig and such.
https://docs.google.com/document/d/1x5R6_JlljTJqX63ZDYx-bjOq2vA8mt_vq3WJEgI7Yyg/edit?tab=t.cfwf52us8g7s#heading=h.7yiwdeagxie2

Do you guys know of any indie game publishers that would be the next step after printing 10x copies of your game and sharing it with friends ? I'm looking for the equivalent of underground DIY music label that do runs of 100 tapes of CDr but for /tg/ stuff.
>>
>>97354371
I came up with acuity for a game project of mine and I think it could fit here.

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▶ Thread Task: Cosmic fantasy

Previous thread: >>97346073

▶ Generators
https://bing.com/images/create/
https://sora.chatgpt.com/
https://gemini.google/overview/image-generation/
https://perchance.org/ai-text-to-image-generator
https://civitai.com/

Curious about local genning? Check out /g/'s stable diffusion OP or ask one of our friendly locals.

▶ Perchance pastebin of generators and links:
https://pastebin.com/XRGqaW4W (embed) (embed)

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>>97371016
>let's keep it that way
Gladly, the design looks like a tranny with a large piece of glass.
>>
>>97370943
Rent free as they say
>>
>>97370576
>>
>>97366974
>>97367056
No need to give away too much of your prompt if you don't want, but could you please share some tips on getting good gens with current Bing? I've struggled lately to get as good looking gens with it as in the past.
>>
>>97371445
NTA but the best thing to do is to use short but evocative declarative statements. What exactly do you have trouble with?

Post art you like.
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>>97363396
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>>97363437
>>
>>97363437
>>97363369
>>97363305
good to see you're still obsessed over the same old shit that got posted every time when this was treated like a general
>>
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>>97363291
>>
>>97371293
>>97363291

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Clerics having wizard-like magic powers (in the vein of D&D and dertivates) is too over the top. How can I make their abilities more subtle?
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>>97368911
A cleric dedicated to a fire god still shouldn't be able to throw fireballs around.
>>
>>97363850
that's literally the opposite of what a cleric should do
>>
>>97362388
>Clerics having wizard-like magic powers
mages are from magic, which is the persian word for priests

magical powers are the powers of priests

magic is a divine power
>>
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>>97362388
I think paladins usually have a good balance of small but important divine powers that are used to supplement their physical abilities

This isn't really based on anything, but I always thought divine powers shouldn't be "at-will" for anyone but actual divine entities such as angels. Instead, it should require prayer or just plain getting worked up with zealous fervor, and such power scales the more manic the user's current mental state is.

Wizards can cast straight out of a book with their reagents. It's mystical, but has an element of academia/scientific methodology to it.

Divine users have to genuinely channel the divinity of their patron gods by aligning their mind and spirit with them, and that's incredibly difficult to do at all hours of the day. Rather, it comes in bursts during important moments like feeling deep compassion for the sick and injured, or righteous indignation against a wicked enemy.

Those sorts of thematic differences are important because they're character informing, rather than necessarily because the mechanics of it play out dramatically different.
>>
>>97362388
fuck you cock sucker puckee bitch!

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It is the year 199X. Your friends have just sent you a text message to your Nokia 3210, saying they can't make tonight's D&D game.

Which of these games do you play, to single-playerly experience that classic 'dungeon crawler' feel?
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>>97361701
I'm from Finland though, my parents had a cellphone in 1998 and we were not wealthy at all
>>
>>97367801
Yes but did you have one?
>>
>>97367904
Not until I was 11 which was in 2001
But we were poorfags, I'm sure middle class kids in cities already had phones
>>
>>97344461
I boot up Exile: Escape from the Pit
>>
>>97344461
Daggerfall

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dead before bump limit edition

▶What is Kingdom Death?
Kingdom Death is a tabletop miniature brand stared by Adam Poots and operated by himself and his Team that later spun off into a miniature based bored game funded by two very successful Kickstarter campaigns.

▶What is Kingdom Death: Monster?
Monster is a Nightmare Horror cooperative boss battler/miniature hobby game for 1-4 players about hope in a strange world of bizarre monstrosities and perpetually darkness. Players take on the role of survivors that band together to form a settlement, fighting monsters, crafting weapons and gear, and developing their civilization to ensure survival from generation to generation.

Prologue Narration: https://www.youtube.com/watch?v=FNLc8dHv0Ac

The Game is broken up into 3 phases:
1. During your Hunt Phase your band of survivors traverse the world of KD in pursuit of their quarry.
2. After successfully tracking your quarry you will begin the Showdown Phase, where you must fell these horrific creatures in order to acquire precious resources.
3. After the battle, your survivors wander home with loot in hand to begin the Settlement Phase. Arm yourself by developing new weapons and bizarre structures to prepare for next year's hunt.


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>>97370641
NTA, what’s also ridiculous to me in terms of the Harvester event is that instead of noisy gear being some kind of rare situational sidegrades that (as a concept) isn’t really expanded upon, it’s in fact the opposite and there has been a significant amount of new noisy gear in the expansions
Hell, GCE adds a quarry SPECIFICALLY focused on noisy gear
And what’s the current intended fix for the noisy gear that Poots came up with? That’s right, two 60 dollar white boxes (one of which is also seasonal) that provide bandaid solutions and add SOME counterplay to harvester
Imagine if you were playing Monster Hunter and each time you went on a hunt wearing a helmet, there was a 1% chance that you would instalose and get your save deleted instead, unless you purchased a 20$ once-per-character mcguffin that takes up another armor slot and prevents this from happening
>>
>>97370860
Na you are just being a little bitch
It just so happen that you have absolutely 0, nada, nones no argument for harvester
But it's actually like 20-30% of the events that result in "you die" scenarios.
>>
>>97370877
All that can be avoided by a simple houserule like i said, for 0 dollars, which spawned this chain of replies
>>97363537
>>
>>97370877
I love the model of Winter Solstice Lucy, but the band-aid design of that piece of gear, and then the KDM team saying they have no plans to change Harvester really pisses me off. Basically saying "we think this design is fine, give us $60 to mitigate the 1% chance of killing your run".

I didn't even get into the expansions in my original post because half of that would have devolved into my frustration that they're planning on changing the Gorn in one of the future card packs to get noisy. It's a war-horn that requires you to blow into it, that shit is nowhere near the concept of noisy in comparison to a damn drum.

Oh and don't even get me started on the Verspertine Cello; really cool design for doing a "band" build if you want to kill 4 characters in one go.
>>
>>97367393
The move has always been resist with your worst survivors

Work in Progress, Hawken Invictor Edition
https://www.youtube.com/watch?v=tFQ7Pg07edc

>Full-on /WIP/ OP Links Pastebin
https://pastebin.com/BE42AEcD

>WIP Tutorial Images Mega
https://mega.nz/#F!TvQFCaLb!w8WZKCcOsTRasxrI0JWezw

>Saint Duncan's "Six Things I Wish I Knew When I Started Painting"
https://www.youtube.com/watch?v=ufP8ka3KGno

>Saint Duncan also explains thinning your paints
https://www.youtube.com/watch?v=wxWgsqSf74s


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>>97368279
>The city service uses pieces of bark around planted trees next to my commieblock, so I just took it from there.
Hope you like dog piss.
>>
>>97368280
>I tried to go for a 90s aesthetic updated to current day.
You did a good job then, looks better than the actual 3+ed orks.
>>
>>97371275
>but dats good, roight?
aye, til he gotta piss
>>
>>97371120
I've found the new common thing isn't so much caring how you paint them but demanding you claim your force as a canon faction and then endlessly bitching that your mechs aren't allowed to be that faction.
>>
>>97370482
Left one looks very good anon. What kinda bases are you doing for these? I'd maybe try to hide that moldline on his right foot with some shrubbery or something.

>>97368198
I like this a lot. Ordered myself a box of these too recently. Good to see the models look great with a proper orky color scheme. The official one sucks ass

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>Brutus' Drive
https://drive.google.com/drive/folders/0B1qb0_OLhDrDYVVpbllIREdOczg?resourcekey=0-m3LU1xaC5-PnnA0VLRfK9g

>DriveAnon's Drive
https://drive.google.com/drive/folders/1Cx7KoDkQa9qmDfJN9_CehZ0fxXEweKOu?usp=sharing

>Jumpchain IRC Chat
http://kiwiirc.com/client/irc.rizon.net/?#JumpchainCYOA

>Rules
http://pastebin.com/Gqj3iKyn

>How to Jumpchain
http://drive.google.com/file/d/0B1qb0_OLhDrDVDFBR2NpdG03S0U/view


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>>97371189
Jumpers a very important member of the being surrounded by cats committee
https://www.youtube.com/watch?v=RZzjM2ZKY-0
>>
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>>97371189
Volleyball. Usually, but not always.

Though jumper will join the motor sports club or something similar if it’s an option. Mainly so he can be the token westaboo.
>>
>>97371189
I join or create the magic club and then teach actually functional rituals.
>>
>>97371189
sex.
>>
>>97371189
>impartial to the track team
Partial to the track team you mean?

To answer the question, videogame clubs aree always a good choice.

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What's your theory for why all the talent is leaving Leder Games?

What’s your worst/best board game break up story?
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>>97366937
Leder sold oath and arcs to buried giant. Given wehrlegig's previous experience and success, these probably won't become unavailable
>>
>>97370739
Absolutely right on every point. My only disagreement is that I'd rate the game even lower.
>>
>>97366784
I've browsed /v/ for a while and started browsing this general after getting into board games.
>>
>>97368034
i'm not a new OP, i just only do it when the regular one isn't present
if the thread dies i don't care enough to get the old thread number and the pastebin (which sucks anyways)
>>
>>97371331
I've been an occasional baker for years and I have opened it like twice, the info in it varies from out of date to ok to shit. At this point it is more thread culture than anything else tbqb
The 3x3 autism is pretty relevant though

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Composite Critter edition

Previous >>97320851

>Basics Pastebin
https://pastebin.com/GWjTU9Uv

>Anon's Locals Survival Guide
https://pastebin.com/xXp5jShL

>Fanmade PC sim
https://pastebin.com/u6aKrBSg

>Official Mobile sim (Release Date TBA)
https://www.digimon-alysion.com/en/

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>>97371246
> D-Brigade and Diaboromon
I still laugh remembering people here crying that theyre OP.
>>
>>97371292
People here cry about every single black deck that comes out.
>>
>>97368348
Yuuki's emblem sucks for the same reason her searcher Impmon sucks, but it's nice that they remembered to let you evo from trash with it.
>>
>>97371292
I will never know how. Though half the time I feel Digimon players aren't used to TCGs in general and anything that might win more than once is declared OP and needs banning
>>
>>97371292
My personal boogeyman is digixros.
>Oh, clearing your board you actually gives you resources I see

Thread #007 Countess Edition

Welcome to /schreck/ where you can rp your VTM character! For all questions concerning the World of Darkness, please consult the WoDg and CoDg thread
>>97258877

Previous Thread
>>97131386

Brief rules
>We have no story teller, we are acephali
>Threads are v20 based, although the night is long and full of whispers, lies, and half-truths. Decide your own canon but all will not believe you
>all nicktuku will be diablerized on sight
>all OOC discussion should be spoilered

THREAD QUESTION

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>>97370230
Ultimately, Kindred die painful, brutal, sudden, dramatic deaths all the time, and suffer strange, horrid, painful, life-alftering incidents just as often. It's something you get used to, and have to live with, no way out of that. Some people go too far into it, turn into horrid little gremlins who just don't care about anybody else whatsoever. And some people just focus on channeling their care into productive things. That last part is the best practice, albeit I am biased a bit because I got cooked alive recently, and my darling siblings put me back together instead of shrugging and tossing me into the sunlight. Very caring of them.

The bottom line is, if you care deeply for Boy Toy, the best thing you can do is to focus on ways to actually help your family help him. Freaking out, bawling, shrieking, and acting rashly won't help. Letting his predicament get to you won't help, in general.

>>97370729
>Don't they have Thaumaturgy for that?
There's Thaumaturgy for literally everything and anything you can think of, and more. My Sire just was always supportive of redundancy and broadening his horizons, tapping into powers beyond his own. Kind of what killed him, ultimately.
>>
>>97370832
>my darling siblings put me back together instead of shrugging and tossing me into the sunlight. Very caring of them.
Family values.
>Freaking out, bawling, shrieking, and acting rashly won't help. Letting his predicament get to you won't help, in general.
There is a tiny glimmer of hope in this world, but if we ourselves lose sight of it, how could we ever protect it?
Scarlet, we're all fighting, it's just that Boy Toy is on a different battlefield, and I believe he is just as brave and selfless as always.
>>97370749
>I think I can play with shadows now.
Oh, my precocious, prodigious cutie pie! Weren't you going to practice with Kakophoni? That doesn't matter, only results do - besides, he has a bigger fish to fry, and so do you in my modest opinion...
When you feel you're properly ready, I want you to come to my bedroom, it's been a while since I had a Lasombra - or another practitioner of Obtenebration - entertain me in private, and I think we'd both be delighted to see the fruits of your labour. Aren't you curious?
>>
>>97370904
You want to... have sex with the darkness?
>>
>>97370928
But any darkness just won't do, it's your darkness Mommy wants, my love.
>>
>>97370832
To exist is to be changed. We've all suffered that more than most people will.

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Douchemachine used to be the largest competition to GW.

Now look at it and laugh
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>>97344563
>tell me I'm only knowledgeable about GW minis without saying I'm only knowledgeable about GW minis
>>
>>97371055
>sjws
Go to bed, granpa.
>>
>>97371004
>These 45 year old companies using molds from the 90s are still selling metal figures, it's not a dead market!
>N-New metal models...? But new bad, old good so it doesn't matter!
>>
>>97371315
There are plenty of companies still releasing brand new metal minis althoughbeit.
>>
>>97371315
You can't just keep using molds from the 90's, retard. Problem with pewter isn't sculpting or molds, it's the price of tin shooting up periodically.

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Necromancy Edition

>What is Trench Crusade?
An alternate weird history 28mm/32mm tabletop skirmish game still in a pre-release playtesting phase but with the full release slated for this year. Based on the art and lore of Mike Franchina, whose illustrations you may have seen floating around on /tg/ for a several years now, and designed by Tuomas Pirinen, one of the original creators of Mordheim. It's grimdark, it's visceral, it's awesome, and it's very Blanchitsu.

>What Trench Crusade is not
TC not an excuse for you to discuss IRL religion, history that didn't occur in the game, culture war shit, or discord bullshit on /tg/. Keep it on topic.

>What's the QRD on the background?
The Knights Templar turned heretic and opened the Gates of Hell when they took Jerusalem during the First Crusade. Over 800 years later the war is still ongoing as technology has developed to a pseudo diesel-punk WW1 standard and a third of Humanity has sided with the Infernal Princes.

>How do I get started?
All the files are free online:
https://www.trenchcrusade.com/rules/


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https://www.trenchcrusade.com/news/trench-crusade-living-rules-policy/

New rules policy
Official rule changes limited to twice a year
Erratas to be done when needed
Printed books will be done once in a while
>>
>>97369008
The previous devs of HLL left the game in a buggy unfinished state, took a cheque and left when they lost interest in the project. They could very easily abandon this project if they don't feel like continuing.
>>
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>>97368758
I learned to do weapon swaps in meshmixer in a half hour and it’s quicker and easier than doing it physically, printerchads win gain.
>>
>>97363592
>>97364351
Thanks for the continued advice! My notion with one pilgrim with a rifle is that it would be useful to have a guy that is useful for doing objectives so might be further away, but can still take some ranged shots while the rest of the force besides the Anchorite are more mid-to-close range. How is this? Sorry to spam the thread with warband builds, though honestly I enjoy this sort of thing:

Trench Pilgrims - The Engines of His Holy Wrath - [698 Ducats]

# ++ Warband ++ [698 Ducats]
## Configuration
Campaign Rules: Enabled (Learned Saint, Reroll)
Warband Variant: War Pilgrimage of Saint Methodius

## Elite [255 Ducats]
Castigator [95 Ducats]: Zealot Strength [5 Ducats], Punt Gun [20 Ducats], Flail [5 Ducats], Standard Armour [15 Ducats]
War Prophet [160 Ducats]: Sub-Machine Gun [30 Ducats], Anti-Tank Hammer [35 Ducats], Standard Armour [15 Ducats]


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>>97370702
Looks like it would be a good row!
Asking again if anyone has any idea what to use to proxy jannissaries.
It is damned hard to find.

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Clussy Edition

Previous thread: >>97241303

Battlefleet Gothic, Blood Bowl, Epic, Kill Team,
Man-o-War, Middle-Earth Strategy Battle Game, Mordheim,
Necromunda, Shadow War: Armageddon, Titanicus, Underworlds,
Warcry, Warhammer Quest, Warmaster ...
... and any other GW system and board game are welcome.

>Helpful resources: (feel free to suggest additions!)
https://pastebin.com/qq9N8V0V

>TQ


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>>97365355
>torp light cruisers
They're a bundle of fun. Endeavours can use their S2 torpedo salvos to snipe enemy torpedoes and peel fighters off of airstrikes, while a couple Dauntlesses hit like a cruiser but fold quickly when they take fire (a typical cruiser lasts about 4-5 turns slugging it out with another cruiser before it's crippled; a light cruiser is more like 2-3)
>Dictator over Lunar
I do like a Dic. They don't support the light cruisers quite as well as a Lunar -- Lances ignoring blast markers is a hell of a drug. But it is a pretty solid little ship that works well as a battleship's escort. The Mars (a Dictator with lances on top) is kind of the default support carrier and flagship for a lot of players because it's punchy and flexible, but it also costs a lot more than the Dic. The nova cannon, 60cm lances and 45cm batteries are a hell of a drug. You can get a battlecruiser in your fleet as long as you have at least two regular or light cruisers, so it's legal with what you already have. With an Admiral and the battleship it ought to be just shy of 900 points, just enough for a squadron of escorts or another Light Cruiser.

If you don't want to bother with attack craft at all, then Bakka can sort of get away with not using carriers. Which is good because the only carriers they actually get are two "named character" ships and a battlecruiser carrier with broadside lances that's.. about as good as the Mars. Better fighter supporting a proper fleet, worse as a small flotilla flagship. Also it looks ugly. This is all without getting into the weeds about Reserves and allies, but really you can get by for quite a while without bothering about all that.
>>
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For the Anon in /awg/ -
>>97365703
>Anyone who does inq28 got any tips for sparking inspiration and then kitbashing well?
Unironically go out and look at non-40k art. Especially Surrealist and plague-era medieval art, weird-ass Eastern-bloc animation, pre-Tolkien fantasy and SF. Block in shapes and write down cool ideas. Look at the actual shapes of things instead of just the textures. Buy cheap minis and hold random bits up to them to see if something calls out to you.
Pic related is a serum bottle, a trashed Sentinel, a Kinder egg and some random scrap with an old knight model and a plastic dwarf nailed to them.
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>>97369941
>Unfortunately the list building got made worse
That really is unfortunate because I was planning to get the core book and army list with the intent of then using them to build forces in other settings as counts-as, then the new edition dropped. Serves me right for procastinating. Is it that bad?
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>>97370043
I found some third party tilesets, but nothing cmpatible with those old sets. Admittedly, I'm no expert in looking for 3d printed stuff.
Prices are crazy like for everything warhammer related (still mad at the price for the metal ikit claw, it was available from GW until a few months ago, you can't sell it at the same prices of a metal deathmaster snikch or queek headtaker), so I have no hope of getting a box any time soon.
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>>97369375

You're welcome fellow fa/tg/uy.


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