I never realized how many players suffer from aphantasia and insist on using miniatures. Are you one of them, or do you embrace the unmatchable graphics of theater of the mind?
>>97832533It's layers or levels, degrees, if you use miniatures you're displacing some imagination obviously.
>>97832549You're more robot than human if you're wired in a way that precludes higher level reasoning and the ability to visualize.
>>97832560>featureless rooms with furniture and corners that you spawn and despawn at willvery much a skill issue, nothing ever pops out of nowhere, that's fucking retarded
>>97832601>If you're playing Dungeons and Dragons specifically, this really should be a grid of 1 inch squares, since that's what the rules are based around.The grid is imagined, it's just something to help you visualize. It's not needed.
>>97833391No, theater of the mind is about visual representations in your head. There's still need to jot down stuff, like your character's health.
▶Previous edition: >>97687864▶What is /gwsg/?A thread to talk about Games Workshop's specialist and spin-off games which fall between the cracks.Battlefleet Gothic, Blood Bowl, Epic, K*ll Team, Man-o-War, Middle-Earth Strategy Battle Game, Mordheim,Necromunda, Shadow War: Armageddon, Titanicus, Underworlds, Warcry, Warhammer Quest, Warmaster......and any other GW system and board game are welcome.▶Helpful resources (feel free to suggest additions!):https://pastebin.com/qq9N8V0V▶TQ: What is the best Orc Specialist Game?
>>97829641>prison breakI’ve consider straight up ripping off the plot of dark tide to have some kinda co op sessions in between. I’ve been toying with the idea of palanite enforcers being more of a dm force who breaks up scenarios or makes the gangs work together while still working against each other in some way.
I used to not really like the armageddon sector fleet list but I tried actually using the space marine ships available and it has completely solved my usual problem in a fleet like this of trying to include another carrier and light cruisers, anyway how does this look as a fleet?>Fleet Admiral: 50pts>2x Armageddon Battlecruiser: 470pts>Mars Battlecruiser: 270pts>2x Tyrant Cruiser + range upgrade: 390pts>2x Strike Cruiser + extra shield: 320pts
Got a quick question: Can a Venator gang be Malstrain Corrupted? I have an idea for a gang, but I'm not sure if it's rules-legal.
>>97833223What is malstrain?
>>97833223>Can a Venator gang be Malstrain Corrupted?No, use badzone enforcer.
>produce indie module>send it to a few youtubers who review modules and have a decent reputation for independent thought>hey, I've seen some of this guy's videos and he has never once mentioned being paid>send free copy>get email from his agent quoting a price for a reviewWhy are they all like this?
>>97832967>The liar lashes out as he seethesPost proof, faggot.
>>97832990>the tranny posts againkek post again quick
>>97833048Why haven't you posted the proof he asked for? If you're not lying it would be super easy to shut him up by posting a link.
>>97833283took you long enough to reply again trooniefor a second I thought you weren't still mad :)
Do you think he gets back-pain?Do you think he calls them>"the girls"
Would your human male fighter ever consider getting themselves a nice trad peasant wife and settling down in the countryside?
>>97831312I don't know but you should check out the twelve kingdoms anime if you're a fellow Chinese fantasy(not sure if it counts as wuxia) appreciator
My current character is a dwarf who is so satisfied with his life, works and family that he can finally retire and go adventuring like he always wanted to when he was young.
>>97832786Based
>>97817890Based and FPBP
>>97832786What if he dies though?
Disc 1 Final Boss editionPrevious >>97787403>Basics Pastebinhttps://pastebin.com/GWjTU9Uv>Anon's Locals Survival Guidehttps://pastebin.com/xXp5jShL>Fanmade PC simhttps://pastebin.com/u6aKrBSg>Official Mobile sim (Release Date TBA)https://www.digimon-alysion.com/en/Comment too long. Click here to view the full text.
>>97832083>thanks for the feedback>we're not going to change it, but here's a vague reason why we did it.
>>97833099Oh yes.
Bloomlordmon and WG stocks rising...
>>97832835Sirenmon is obviously gonna be Yellow. Probably Yellow/Green.
>>97833369then why do this random ass floramon line instead of one that ends with lotosmon
Need A Light? EditionSprues and instructionshttps://starcraft-tmg.com/downloadsHow-to-Playhttps://www.youtube.com/watch?v=EDBsIPVIOHw&t=3s [Embed]Art of War Battle Reporthttps://www.youtube.com/watch?v=IR4tT_UTlBcPlay On Tabletop Battle Reporthttps://www.youtube.com/watch?v=0fImg1-vXX8Previous ThreadComment too long. Click here to view the full text.
I haven't read the ruleset. How big are the armies for a standard match? How much do you need to spend?
>>97831953Combat patrol scale to begin with, game gets bigger as the match progresses due to supply. Read the rules for more info, I shall not spoonfeed.
>>97831953Obviously it depends on what army you are playing, but the FE starters make about 1k in points, with 2k being pushed as the standard size. The average unit runs from around 150 pts. to 300 pts.
So I decided to play the SC2 campaign out of hype after not finishing WoL all those years ago. What should I be expecting?
>>97830306Exactly this. The fact that the Bobby K*tick didn’t give a single fuck about RTS games turned out to be a blessing in disguise.
Anyone in this godforsaken board playing in groups where power creep is not a factor? For example one person giving preconstructed decks to all other players at the table, or playing with self-made jumpstart or Wizard's Tower decks etc.
>>97830123That is basically what cubes are for. One thing I did was basically repackage the some Jumpstart packs since those are pretty easy to slap together for quick kitchen table games.
>>97830164got links for the pauper decks?>>97830164>>97830618cubes are just fine, I prefer to sit down and play right away tho
I have been experimenting with Wizard's Tower, and it's great in that you just sit down and start playing, minimal prep. The draft aspect is still there thorough the entirety of the game with the face-up cards. However this format has a flaw where 2 cards per turn floods your hand. On the other hand, if it's only 1 card per turn, things stall fast.Battlebox seems kinda unfun and Jumpstart requires physical cleanup after game ends which is meh.
>>97830630No I don't have them anywhere online, but they were basically the meta some years ago tweaked a little bit for balance and cost.If you want to do something similar I'd recommend just making a meta you liked (or think you'd like).
>>97830123>preconstructed decksIt struck me that Arena's Starter Deck queue is unironically one of the best ways to play Magic (sometimes, not now) and I'd love it if people took the idea seriously. Trying to curate the best standard environment ever with like 8 viable decks that are relatively balanced against one another, and then let players customize their sideboards. You can make constant balance adjustments by just adjusting the card pool, instead of hamstringing yourself with the restriction that cards can't be removed unless they're totally egregious because it makes people lose confidence in the gacha game.
What's the appeal of evil women?
>>97832542Not really. No biological woman has any genuine sexual interest in any man. Sex is entirely a commodified, transactional, activity. Man puts in resources (money, attention, etc), and when the woman feels like it, she will choose to output sex. But like a skinner box, she outputs only rarely or at random, so that you keep giving her resources in hopes that this time you'll get lucky.They're basically just ammoral slot machines who talk back, when you think about it. An "evil" woman would be no different, except perhaps to enjoy the suffering of everyone putting resources into the skinner box a bit more than a normal woman.
>>97832971IDK man I've had some experiences with heavily inebriated women that say otherwise.
>>97832971>Guy who's never had sex and made up his mind about women long before he could.
>>97832971Sorry to hear you suck to be around anon hope you get better.
>>97832971I hope this is bait. I know where we are but god damn even my autistic ass has cultivated interest from the opposite sex. I still remember the one woman in the yellow sundress. I watched her nipples stiffen until you could see the outline through her dress. All I did was talk about dealing with issues in my teens and trying to work through them.
So who are your favorite waifus in DnD?
>>978324042.4k upvotes. Is it good art?
>>97832921Interesting. So any possible combination of characters that involved "puckee" and the number "21" are blocked as spam, regardless if there is a space or carriage return between them. The only way to get it though is to put actual characters between them, and it has to be at least 3 characters, because even just putting 2 periods after "puckee" caused the post to be blocked.So there's definitely mod team interference happening here, because there's no reason whatsoever why a legitimate spam filer would catch this.
>>97832933The stuff he's commissioning is technically competent, and gets the point across. There's nothing really inspiring or emotive about it, but purely as an art piece, it's fine. No good, not great, but not actually mediocre or actively bad.The problem is that this art keeps being posted, over and over again, and usually in the OP of a thread asking an inane open-ended question about things unrelated to any specific gaming system. So everyone but the mods (and presumably puckee(no space)21 himself) are thoroughly fucking sick of seeing it. Not least because the inane threads push other threads off the board whole serving no useful purposes to the community.So the art is fine. It's mostly guilt by association at this point. If puckee(nospace)21 just posted the art occasionally in relevant threads and didn't do what he's doing with new threads using the art in the OP, no one would really care all that much.
>>97820569>not Mialee as the wizardAbsolute trash.
>>97832962>If puckee(nospace)21 just posted the art occasionally in relevant threads and didn't do what he's doing with new threads using the art in the OP, no one would really care all that much.Puckee has been a faggot since 2021 when he started spamming his commissions then in 2022 he shat up the draw thread trying to pass his paid commission as a fillhttps://archive.4plebs.org/tg/thread/92628290/#92687500
Thoughts? Suggestions?
Zerg or Tyranids, who's cooler?
>>97832995>every faction is visually identical to an existing 40k factionLiterally impossible to tell them apart.
Xenomorph.
>>97833075This is the correct answer.
>>97833075Peak Lifeform.
Zerg, because Kerrigan is hot.
Bedsheet Ghost EditionTell us about your horror settings, games, etc. Share inspirational art, prompts, etc.>List of games:Call of Cthulhu, Chill, Cold and Dark, Degenesis, Delta Green, Don't Rest Your Head, Dread, Esoterrorists/Fear Itself+Book of Unremitting Horror, Fall of Delta Green, GORE, Into The Shadows, KULT, Little Fears, Mothership RPG, Nemesis (free on Arc Dream's website), Nights Black Agents, Silent Legions (Mostly for the tables), Stalker: The SciFi RPG, Symbaroum, Ten Candles, Trail of Cthulhu, Unisystem (All Flesh Must Be Eaten, Witchcraft, Conspiracy X, etc.), Unknown Armies, The Whispering Vault, Vaesen>Inspirational stuff:Caitlin R Kiernan, Castlevania, Carnacki the Ghost-Finder, Doom Watch, Fear & Hunger, George Romero, Ghostwatch, House of Leaves, I Am In Eskew, John Carpenter, Kolchak the Nightstalker, Laird Barron, John Langan, M.R. James, Nick Cutter, Old Gods of Appalachia, Quatermass, Ramsey Campbell, Remedy Series (Alan Wake, Control), SCP Foundation, Scarfolk Council, Shaun Hutson, Silent Hill, Stand Still Stay Silent, The Evil Dead, The Magnus Archives, The Secret World, The Stone Tapes, Anatomy, Thomas Ligotti, Twin Peaks, Vault of Evil forums, toomuchhorrorfictionOther News:Dust & Blood released for Cthulhu by Gaslighthttps://www.chaosium.com/blogout-now-for-cthulhu-by-gaslight-dust-blood/Current Book Club Topic:Comment too long. Click here to view the full text.
Book Club starter questions:>What works?>What's cool about it?>Why is it so effective?>What is the best part of it in your opinion?>Thoughts on the characters?>Is the villain effective?>If you had to pick a moment that really scared you, which would it be?>Is there anything you feel could have been expanded upon?>What would you change?>Would you use it as inspiration for a game?
Welcome to the Old School Renaissance General, the thread dedicated to first-decade, Gygaxian D&D, its faithful modern clones, and content created for use with them. Later editions (2e and newer) should be discussed elsewhere.Broadly, OSR games encourage a tonal and mechanical fidelity to Dungeons & Dragons played as intended by its creators from 1974 to 1983 — less emphasis on linear adventures and overarching metaplots and a greater emphasis on player agency.If you are new to the OSR, welcome! Ask us whatever you're curious about: we'll be happy to help you get started. We also have two excellent beginner guides created by Anons with feedback from the thread that you can check for help:>n00b DM's Guidehttps://pastebin.com/EVvt6P0B>n00b Player's Handbookhttps://pastebin.com/XALkXkV0>Troves, Resources, Blogs, etc:http://pastebin.com/9fzM6128Comment too long. Click here to view the full text.
>>97832804>Do you have a favorite EMDT module?Yes: Khosura is the best thing Melan ever did IMO, and among the zine-format modules Trail of the Sea Demon stands out as a fantastic city adventure, or sequence of them.
>end last session on a cliffhanger >movement beyond a curtain >it is probably Kobolds>spend the intervening week thinking about how we should conduct diplomacy to get information out of them>session starts >The party dwarf pulls aside the curtain to reveal a surprised kobold and a few more in the room behind him.>we fail surprise irl except the dwarf player >he bashes the thing's head in>we are in it now>there is a burning oil trap>an almost fatal flanking force we just barely managed to shift our rear gaurd into in time to block>kobolds are roughly the size of children so we release the wardog >many jokes about the priestess being a pit mommy with a dog named Princess >there are almost 40 kobolds>they exploit the darkness to fire arrows at us unseen Comment too long. Click here to view the full text.
Nice!What game were you playing? I'm not sure I recognize those rolls to see what happened to downed henchmen.
Long time MtG player (17 years?) and with what's happening to the game rn, i don't really have much interest in any of the new sets. Sorcery looks like it could maybe scratch that itch. The art is fantastic and reminds me of legacy MtG art. Anybody here play?I watched a few overview vids, but I'm curious how the actual gameplay goes. For someone who plays mostly EDH, are there any similarities? Is it usually a 2 player match?How long are the matches usually?Is it as much of a money pit as MtG?Convinced a few of my MtG friends to give it a shot based off of the art alone. Just need an idea of what I'm up against in terms of learning curve.
>>97820809Considering every piece in this game is hand made (so not digital slop), that is great art.
They need to give us more Frazetta art
>>97820622MTG player of 22 years that only plays premodern now here. Played in an 8 man Sorcery draft the other day and it's hands down the most fun I've had with a card game in years. Can't recommend it enough, man. If you have an LGS nearby with anyone that plays, join a draft and give it a shot. The grid adds a lot of depth in strategy.
>>97833316Can concur, it's fun to play.
>>97820929Is that Ian Miller art?I'm sold.I rate him over Blanche.
/bgg/ Board Games GeneralPrevious thread: >>97771950Pastebin:https://pastebin.com/h8Tz2ze8*NEWISH* survey results:https://pastebin.com/scAkFdTv>what's your favorite abstract game?>what game from your collection would you say are you the best at?>dice or fixed values for combat resolution?
>>97828601>>97830420Already grabbed myself a copy. I'm a sucker for theme and cyberpunk/cyberpunk-adjacent material.The syndicates as suits that alter the behavior of the shared pool also seemed really neat to me.Also off topic but relevant, I've been disappointedly watching Marathon's questionable launch success. Its got a similar-ish aesthetic, and a habit of mine is to try and capture more transient experiences in amber. Boardgames strike me as great medium for that given I can still be playing them in a decade or two if I look after them.At least I get a dose of cyberpunkish material to keep in amber I guess, to compensate for Marathon's likely transience./end of unsolicited monologue
>>97831452Fairy Tale is such a weird game. You hate draft to build a tableau and then flip your opponent's cards to attack their points. It kind of reminds me of six card Golf. I don't know what else to compare it to.
>>97832942Roll for the Galaxy is the one game in our collection that grew on us the most over the years. Two players only. Takes us less than twenty minutes to play without expansions. Takes longer to put it back in the box than it does to setup. The cups suck but yeah if you're rolling those tiny bugger dice by hand they're a bit small but then again some turns you're rolling like twelve or more dice. It depends on your engine. I wouldn't honestly recommend the game to anybody these days but it will never leave our table rotation. I can't think of any game that gives that us that many decisions to make in such a short session.
>>97833140>Takes us less than twenty minutes to play without expansions.I have a friend who is into Race for the Galaxy and we can play it in 10 minutes.
>>97829260Some groups are just like that, went to one last week and they had stuff like Cranium set up