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Obscure conflicts edition

Previous thread:
>>97095668

>Thread Question:
Which obscure conflict would you like to collect miniatures for and get a game going?

>Community Summary of Wargames:
https://docs.google.com/spreadsheets/d/11JoUpGIRDp5DZdgJ24rijKHgyY-qvvR5QnVtHIp57Tw/edit?usp=sharing

>List of Historical Tactical, Strategic, and Military Drill treatises:
http://pastebin.com/BfMeGd6R

>ZunTsu Gameboxes:

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>>97339623
It doesn't matter to be honest, unironically one or two american carrier battle groups are more advanced than the entire EU naval power combined, and I'm saying this as a european
>>
>>97339914
Maine to Greenland is well beyond the operational range of the F-35. Total stockpiles don't matter because you could never get them there to a 3-12 day scramble for Greenland.
>>
>>97335345
nta but current Team Yankee WWIII is a joke, they went to deep into 90s stuff as wunderwaffe but mostly for NATO only while Soviet and Pact stuff are really bad, their "elite" tanks are overcosted and inferior to NATO equivalents which only lead to spamming list being the only viable way to play Pact but guess what? NATO has better spamming list.
Balance and game stuff aside, which can be fixed by playing with decent human beings, the game is thematically dry there is no gun teams or field artillery and barely any infantry variety, current FoW V4 Late German has more interesting varieties of rating and motivation than the entirety of Pact forces which are only different flavours of cheap or even cheaper units
>>
>>97340055
They launch off of our 11 aircraft carriers , retard
>>
Of course, Europe, not just the EU, is no match for the US militarily.

But that's not the main issue.
An attack on Greenland would be the most idiotic blunder in the history of humankind.
With this single action, Trump would destroy everything the US has tried to build since World War II. America would lose its most loyal allies and make enemies. This would strengthen all anti-American imperialist movements worldwide. It would make the US a rogue state, just like Russia.

Do you realize that even Canada is now disgusted with the US? Even their English pets would stay away from them.

Whereas, fundamentally, this military conquest would bring nothing more than what the US already possesses.

And you know what, France was right from the start: it wasn't a good idea for Europeans to become vassals of the USA.

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Is your character the type to hit on barmaids?
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>>97338120
Yes
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>>97339964
How common is that in the modern era though?
>>
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>>97339961
Why weren't you at witch practice?
>>
>>97337982
Traditional games?
>>
>>97339946
He's counting Valentino Rossi too

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Thread 450: New anime season Edition

Bushi-Navi EN: www.en.bushi-navi.com/
Deck Log:
decklog.bushiroad.com/ (JP)
decklog-en.bushiroad.com/ (EN)
Beginner guide, decklists and other info: pastebin.com/QxKQRhrQ (embed)
Up to date fanmade PC online games, 3DS/Switch emulation and Mobile games: pastebin.com/7Fj8VqA2 (embed)
Cardfight and Buddyfight matchmaking server: discord.gg/6xVFD4r
Weiss/Schwarz Resources: pastebin.com/sk2iSjW1 (embed)

BCS 2025/26 Info: https://en.bushiroad.com/events/bcs2526/

DivineZ Parallactic Clash Ep 1: https://www.youtube.com/watch?v=RYIy6ZPZI8Y
Divinez: Genma Awakening Arc Manga: https://x.com/cfvanguard_PR/status/2009770914012074373

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>>97337795
>first half
Exactly. Deluxe was two seasons, anon.
>>
So like... where the FUCK do energy cards go before they make it on to the energy generator? No matter where I put them it feels awkward.
>>
>>97340004
I normally put them next to my energy generator off field because I put my energy generator next to the order zone since none of the decks I play touch set orders, I have space for it.
>>
Alter Suo's jobbing this early? Lmao. You're up against the Deluxe Champion, bud.

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But only the bad ones.
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my campaign's ancient shadow dragon (3.5 so before they became gay shadow versions of other breeds)
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>>97333148
>OP asks us to post bad dragons on a blue board
>>
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>>97333578
>>97333590
Learn to format your posts. This reads like shit.
>>
>>97340518
Yes you understood the joke. Thank you for telling us that you got the very obvious joke.
>>
>>97336555
Species names of obscure prehistoric animals

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Besides Shadowdark, are there any other TTRPGs that have playable goblins?
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>>97332635
just as keikaku (keikaku means plan).
>>
>>97288474
Would you care to post an example of a goblin which looks indistinguishable from an elf when adjusting skin color?
Because whatever the stumpy brown woman you posted is, its not an elf.
>>
Goblin cleric of Bhaal, part time prostitute
>>
>>97338837
>>97339737
>>97340050
I'd eat a goblin. Not in a sexual way. Like legit cook over a spit and consume. It sounds sexual but it's not. Like for dinner.

Something about green skin just looks tasty.
>>
>>97340557
Thicc sex creature.

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I have some questions and a premise for a thread.

> 1. What is the best system to run a one-shot campaign emulating the story of No Country For Old Men in a way that captures the "FUN" of the movie?

>2. If you could make a system for this one-shot to be played from, what would you put into that is notable?

>3. What other scenarios would be interesting to play in this style?

Having divergences in the story would obviously be critical, like if Moss had actually killed Anton, for it to be fun, but other than just plain ole' rolling dice how would a game where an individual plays as Anton Chigurh, another plays as Lewellyn Moss, another plays as Carson/The Sheriff, etc etc work?
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A worthless thread gets derailed into a relatively productive conversation about a game system that suits the setting of a movie. How often do things like this happen on this site?
>>
>>97329374
Probably not enough, anon.
>>
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>>97329374
Can you believe it used to be nearly every thread?
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>>97334776
Almost every other thread is useless so we're still halfway there.
>>
>>97324072
are you ever going to post this?

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what are some based tg youtubers? il start!

https://www.youtube.com/@DiversityDragons/videos
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>>
https://www.youtube.com/shorts/FX4WrEbrkSs
>>
crafting:
Wyloch's Armory
Black Magic Craft
Miniature Mash-up

relaxing in the background:
wargamer fritz (he's a rambling machine)
leakycheese
>>
>>97338656
>freakshit

fucking cope. only theatercucks play freakshit. you and tablerunner cucksky are more freakshit adjacent than I could ever be.
>>
>>97328198
>How does someone who is into history end up like that?
While what >>97333421 says about cultural marxism is correct, it still leaves the question of "Why do smart people switch over to it so readily?" The answer to that is basically hijacking a person's internal identity or moral system and re-framing it.

Every human has an internal idea of who they are, a mental fingerprint of what their concept of themself is. For example, "I am a person who never steals." When that concept of them is challenged ("Actually you technically stole this") that causes severe emotional damage to them unless they can cope out of it ("Well, okay, but that was an ACCIDENT, AND I returned it. That means I'm still not a person that steals *on purpose and *evilly). ALL of these identities are instilled to us when we are developing, usually between 8-20.

In the past, most people's Identities would be their religion, so they would say "My morality comes from God." In recent times however, thanks to a weakening of religious tradition in the west, their morals were generally inferred from their parents and from stories (TV shows), which basically has one recurring theme that runs over and over again: "Bullying is wrong, and it's right to harm bullies to protect victims." What happens at this point is that then using this frame work, they just reframed who was a "victim" to be things like minorities and women, and the bullies into white guys, and 90% of the work was done. That's why this shit spread so fast and why 2012-2016 was filled with otherwise normally rash and intelligent people suddenly going full woke. People just drew circles around the targets by playing fast-and-loose word games.

Essentially leftest themselves openly say this. They talk about "oppression" and reframed racism as "prejudice + POWER". But when you break down their words into their more childlike equivalents, you see it for what it really is.
>>
>>97328198
>>97340590
It's also basically what happened on X after Kirk. In their minds, Kirk was a bully because he was "powerful" ("He is a straight white man, an oppressor") person who was enacting "violence" ("words are violence. He's spreading hate speech, therefore he is being violent") on "the weak" (Minorities, such as the gays and blacks, and Women cause they are weaker than men). They saw the guy who shot him as the main characters showing up to beat up the bully and save the victim, because violence against bullies is encouraged.

To put it into context, imagine for a second you're watching Back to the Future, and Marty McFly sees Biff beating up on some nerd character and tells Biff to stop it. Marty then punches Biff really hard in the mouth when Biff says "no." But then all of a sudden, there's a somber mood swing as the music tone changes, and all of the people around them come and check in on Biff and give McFly really angry glances, like he did something wrong. It's not even a fake out scene where Biff starts chuckling at McFly when everyone is looking away. Biff is genuinely shown to be a sympathetic character who is shocked that McFly would dare do such a thing, despite the fact that Biff was clearly bullying someone just now. That would be a really surreal moment in the movie, right?

That's why the leftist acolytes got real shocked when they started to lose their jobs for supporting political violence. To them, they were standing up and cheering for McFly, and then everyone turned on them and harshly told them that McFly was actually the villain in this story. "I was supposed to feel sorry for Biff? But Biff was committing violence to a victim!"

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White Wolf died. But where's the replacements? DnD has hundreds of clones. But where are all the vampire/mage/werewolf clones? Is because DnD is more generic and easier to copy?
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>>97334687
>the themes of WoD would actually go over really well in this day and age
No they feel dated and cliche now. Hurr so dark and edgy everything a conspiracy shit. Or leftist propaganja that is so FUCKING BORING FUCKING PRONOUNS FUCKING CALIFORNIA SHIT

What was I saying again? Oh yeah, WoD’s day has come and gone.
>>
>>97339872
I can tell you Storyteller is the most popular one from being the WoD/CofD system.
>>
>>97323204
A guy in HtR tries that, posting videos online of himself fighting vampires and demonstrating blatantly supernatural abilities. He gets almost immediately disappeared and then further posts are made using his account 'revealing' that it was all a marketing stunt for the new edition of Revenant the Ravishing.
>>
I've been gone a while, what are the main complaints against VtM5?

A quick skim of the mechanics and a return to the old clans looks promising
>>
>>97340563
Cut a bunch of disciplines. Not even obscure ones, fucking vicissitude got cut.
New hunger and blood potency mechanics that try to force "street level" play (and make no fucking sense).
Humanity is now Mandatory and the systems surrounding it were made much more annoying.
Overall the design is full of the badwrongfun philosophy of a certain old WW writer. It's not quiiiite as bad as W5 in that regard but it's still a game that hates your guts if you want to play anything but a thinblood prole working the nightshift somewhere.

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I've spent the last year, studying, and designing a custom Arthurian set, originally intended to be based on Le Morte d'Arthur (like how P3k was based on Romance of the Three Kingdoms).

However, as I continued to study, and look into different (and some obscure sources) this turned into a much more wider net.

This set, which is no where near finished includes
>Welsh Triads and The Magnibong
>Pre-Vulgate Arthur traditions
>Vulgate/Post Vulgate/Lancelot cycles
>some English/Welsh fairy tales
>and even a bit of the Victorian Arthurian revival (especially for art).

I avoided the Italian and German romances entirely, and tried not to include weird outliners except when needed. Outside of art, nothing is sourced from the 20th century or onward. Also all art is public domain.

I'm mainly posting here for feedback. Some will be art recommendations, flavor text (especially sourced) will be always welcomed.


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>>97328123
np
i have a judge's tower, so i think of inane/stupid interactions all the time
>>
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>>97282821

Very cool stuff. Sorcery did an entire set about the Arthurian Legends, any toughts on it?
>>
>>97337679
I have my personal reasons for not playing Sorcery, but I'm well aware of their expansion.
>>
>>97337679
This being said, the cards are gorgeous
>>
>>97282821
isn't it called Eldraine?

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It's Da PDF Share Thread!

Get ready to stuff your hard drive like it's 2025!

STEP 0:
<----- That image is not a PDF, it's an image, at least for now. Check the 4plebs link below to find the PDF.
PLEASE READ DA FAQ BEFORE REQUESTING OR SHARING.
It will answer 99% of your questions about this thread. If you haven't read it, we will know.

STEP 1:
Please exhibit good manners. Threads start sliding off the board after a certain number of posts. More posts wasted on being rude means fewer posts available for sharing.

STEP 2:
Request, share, stay awesome!


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>>
Requesting

For Twilight 2000 4e
SW TVD #1: Slovakia, Hungary & Austria
Long Range Striking Force - SW TVD Campaign Series
The Little Grey Mice - SW TVD Campaign Series
SE Poland Villages & Towns
1st Guards Tank Army: Southern Poland
SW TVD Campaign Series -- Katowice

Any other 3rd party stuff would be greatly appreciated
>>
Looking for anything Necromunda and associated white dwarf/magazine. New and Old.
>>
Looking for brambletrek and the expansions
Thanks in advance
>>
>>97340174
Thank ya kindly anon.
>>
>>97340387

g0f1le /d/NmSU2N

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Do you ever go all out and plan the ecosystems of your dungeons?
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>>97339854
Reported for trolling outside of b.
>>
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>>97339854
>>97339844
This is much too large for a Giant Rat
>>
>>97339866
Reported for trolling outside of b.
>>
>>97339869
Why do you think a Giant Rat in fantasy is the size of a full-grown sheep? Have you ever played Elder Scrolls: Oblivion? That's a typical Giant Rat size, Oblivion.
>>
I prefer my dungeons to be inhabited by gothicc women.

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2026 Edition!
Since a lot of the links were duds in last year's thread, I've decided not to post them. If anyone has suggestions for the OP moving forward, feel free to share.
>What is this thread?
A place to share your armies from any and all war/skirmish games.
Though it's increasingly a lost art, /your dudes/ has been the lifeblood of wargaming and especially skirmish games for a while now...let's keep the dream alive!
Bonus points for org charts, livery, lore, and especially any pics of models in action!
>Thread Questions
What are /your dudes/ bad at?
When was the last time /your dudes/ touched a table?
What do you plan to do with /your dudes/ in the new year?
I'll begin.
>The Athonian 33rd is absolutely dogshit at trench / frontline warfare
They struggle horribly with holding open ground and dealing with anti-air, relying heavily on fellow Imperial factions to buttress them in this.
>My boys got their debut in a Dark Heresy game run by a friend
To my pride they managed to not only die in droves like standard guard, but have pulled off some impressive feats in the course of the campaign. They even were the relief forces when the party got caught in a Black Hawk Down type crash in the middle of Ork-infested territory.

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>>97338307
Sharing the org chart, because it's fun
>>
Contributing cause this could be a good thread.
Mocked up a quick rough-and-ready Order of Battle. Nothing near your detail or quality, but I will work on it when I have the time.

>What are /your dudes/ bad at?
Acting as a breakthrough force, usually in support of the Krieg Siege Regiments, they're bad at static, attritional warfare.
>When was the last time /your dudes/ touched a table?
Late last year, I have a narrative thing going on with my mate who runs Tiamet Tyranids, so I have had them acting in support of the Karlist V Light Infantry that they eventualy fight against. I wrote a short battle rep in the form of a POV of the Karlist Officer which I found suprisingly fun to write.
>What do you plan to do with /your dudes/ in the new year?
Hopefully finish off collecting and painting the last of B Company

I can't get the PDF to attach so I'm going to put the first of three pages on here
>>
>>97339407
Posting the lore summary for my dudes, gonna add some pictures when I can be arsed photoshopping them. Everything is a work in progress atm
>>
>>97339407
>>97339420
This is great! I miss this sort of guardfaggery.

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>TLDR: I combine ideas from a few editions into something I can use in 5.5e

Goal: Make combat more interactive, reactive, and granular in ways that improve feedback; while streamlining the speed and pace of combat.

Method: Emulate some of the segment and speed factor of OSR/OSE without using any of the clunky recordkeeping. Get more actions declared in advance so there is less delays thinking about what to do next and more accurately portray the fast pace of combat. Resolve non spellcasting actions before spells complete to introduce more interrupt opportunities. Increase the number of times a player is called on in a round to make combat choices and keep them engaged while reducing the time between how often they get to participate by breaking combat down into three chunks: before main attacks, the main attacks, and after the main attacks, which goes through the initiative order for all participants each time.
Pre-combat:

Any surprised creature does not get to participate in the first round of combat.

Surprising creatures must declare and enter combat to begin performing the surprising hostile actions, which are performed in the first round for all creatures not surprised. If all surprising creatures are allied, they may freely choose in which order their actions take place at which initiative count, else if there is any contest or creatures not allied acting in the round, proceed by rolling initiative.
>>
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Combat:

Combat proceeds in 15 steps divided into 5 phases. The triggering actions of readied actions or reactions are assumed to either interrupt or follow the triggering action in the manner its described. Each creature's turn begins by initiative order with a choice made in step 2. Each creature's turn officially ends in the earliest step where all their available actions have been exhausted or where declared.

Any choice to skip an action during a step, means that action is unused and is lost, except where another chance to take the unused action is offered again (see steps 10, 11, and 12).

Any choice to hold an action will resolve after whatever action is taking place at the time it is un-held, no other actions can be taken while holding, after resolving a held action a creature may only participate in whatever step is taking place and the rest of the turn order if their initiative has not been passed for that step and if they have unused actions applicable to the phase and step.

Any choice to ready an action will resolve interrupting the trigger action when it takes place in the manner described, no other actions can be taken while readying, after resolving a ready action a creature may only participate in whatever step is taking place and the rest of the turn order if their initiative has not been passed for that step and if the have unused actions applicable to the phase and step.
>>
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Phase 1: Round Upkeep.

1. Perform top of the round effects or actions, such as Lair Actions (per DM discretion, reccomended to resolve per-round environmental effects such as hazard damages here)

Phase 2: Movement and bonus actions taken before attacks.

2. Perform move actions: take, skip, hold, or ready, in initiative order.
3. Declare the start of casting bonus spells or declare the beginning of any bonus action which can fail if interrupted (per DM discretion).
4. Perform all other bonus actions that do not need to be declared and started during step 2: take, skip, hold, or ready, by initiative.
5. Resolve anything declared during step 3, such as spells that finish casting, in initiative order.

Phase 3: Attacks and main actions.

6. Declare the start of casting spells of action casting length or greater, or any other action assumed to require the entire round to perform (per DM discretion, it is reccomended that the dash action fall under step 5 for example)
7. Perform all other actions that do not need to be declared and started during step 6 (such as regular attacks): take, skip, hold, or ready, by initiative.

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Phase 5: End the Round

14. Confirm the status of any held or readied actions, resolve anything still unresolved in initiative order, perform end of the round effects or actions
15. End the round and begin next round.

>The End, hope you find it useful.
>>
>>97340508
>without using any of the clunky recordkeeping
You say this and then proceed to recreate priority/phase-step system from MtG.
If you want fast combat, you need players who know what they're doing and know the rules of the game. There's no shortcut for that.
>>
>>97340525

Just to be explicitly clear, this isn't a list of what one person does on their turn.

This is how everyone takes their turn semi-simultaneously.

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>Man, Elf, Dwarf

To this day, it's the most kino fantasy party.
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>>97337794
Don't bait me faggot
>>
>>97334858
Does it have Beornings?
>>
>>97336976
The anon you're replying to has tax policy for his setting's gay brothels, anon. An NPC questgiver named Friction replaced the wizard in a tavern as the stereotypical quest giver.
>>
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>>97338181
The only thing more powerful than my elf pride is my hatred for the inferiors.
>>
>>97334398
>Only works if the elf is the token female and... I need not say more.
That sounds like the setup for a videogame comic of the 2000s.

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>>97330265
>>
>>97339460
Based remembrancer
>>
>>97330475

Nah, Canadians are pissed off with good reason lately.
>>
>>97333060

Trump Dickriding Syndrome?
>>
>>97333287
Price of gas is down by a dollar in my area. From 3.50 to 2.50
I'm pretty happy.


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