[a / b / c / d / e / f / g / gif / h / hr / k / m / o / p / r / s / t / u / v / vg / vm / vmg / vr / vrpg / vst / w / wg] [i / ic] [r9k / s4s / vip] [cm / hm / lgbt / y] [3 / aco / adv / an / bant / biz / cgl / ck / co / diy / fa / fit / gd / hc / his / int / jp / lit / mlp / mu / n / news / out / po / pol / pw / qst / sci / soc / sp / tg / toy / trv / tv / vp / vt / wsg / wsr / x / xs] [Settings] [Search] [Mobile] [Home]
Board
Settings Mobile Home
/tg/ - Traditional Games

Name
Spoiler?[]
Options
Subject
Comment
Verification
4chan Pass users can bypass this verification. [Learn More] [Login]
File[]
  • Please read the Rules and FAQ before posting.
  • Roll dice with "dice+numberdfaces" in the options field (without quotes).

08/21/20New boards added: /vrpg/, /vmg/, /vst/ and /vm/
05/04/17New trial board added: /bant/ - International/Random
10/04/16New board for 4chan Pass users: /vip/ - Very Important Posts
[Hide] [Show All]


[Advertise on 4chan]

[Catalog] [Archive]

Based uhh... *checks notes*
Based Games Workshop?!
77 replies and 8 images omitted. Click here to view.
>>
>>97364695
medium kek
>>
>>97358187
Thank you for virtue signaling and now that Tzeentch, Slaanesh and Nurgle have their Beastmen tell me where are Khorngors?
>>
>>97358430
This. A lot of AI investment right now is literally a bubble that's about to burst because of companies entangling themselves in very irresponsible loans on top of irresponsible loans for something that isn't paying off. No one can pay the loans back, and calling them in will shatter the borrowers, so it's just a bunch of imaginary numbers moving around, inflating again and again, until something gives and it pops.
>>
>>97358187
For once something good.
Now if they removed Primaris Marines and brought back the old ones...
>>
File: 1753641987251417.jpg (89 KB, 700x669)
89 KB
89 KB JPG
>>97358673

>The faggot C-suite managers running those companies into the ground just haven't found out yet that replacing people with chatGPT does, in fact, not work.

If anything it's the layers of management that could stand to be replaced by AI. C-suite pay is insane and most just copy what other companies are doing(turning things into subscriptions etc). Middle management is a bunch of nepo dorks and people promoted until they're in over their heads.

File: 1768487569955.png (1.55 MB, 1609x713)
1.55 MB
1.55 MB PNG
Every once in a while there's a thread popping up about how badass and stronger 40k's setting is, but big time professional question ironically raised by an autistic friend of mine at the pub yesterday:
Could the Imperium sucessfully afford to invade and take over Kirby's planet?
3 replies omitted. Click here to view.
>>
>>97368786
Space Marines couldn't even take on Monster Hunter. 40K is absolutely bitchmade desu. They're the dekufrauds of scifi powerscaling conversations: only able to take on street tier settings.
>>
File: 1734575127676349.png (558 KB, 1280x1081)
558 KB
558 KB PNG
>>97368786
>Could the Imperium sucessfully afford to invade and take over Kirby's planet?
A random butterfly turned out to be the Grim Reaper. Kirby's friends from Rick the Hamster to King DDD took out a primordial lifeform easily comparable to the Chaos Gods (I do not know the exact power scaling here since the Chaos Gods can just come back as long as their respective concept exists, but so does Void.)

I wouldn't try the Exterminatus either, because John Carpenter's The Thing (furry mode) tried to crash a planet into Pop Star and got turned into roadkill about thirty seconds later.
>>
>>97368786
No faction in 40k can even beat Star Wars, let alone Kirby.
>>
>>97368786
Kirby’s official height is 8 inches tall. He struggles to eat basic waddle dees that are too tall much less a space marine. I know everyone here is sucking him/her off but I just don’t see it.

If it was Smash bros kirby who’s a normal height then kirby would win.
>>
>>97369816
Kirby can eat metaphysical concepts like health bars.

155 replies and 26 images omitted. Click here to view.
>>
>>97365148
Honestly a very difficult choice.
Depends on what you mean by "best" I guess.

>>97366903
This is a personal favorite of mine.
There's one specific model in there that was sleeper OP.
Nobody really talked about it, but GW would quietly nerf it over and over in following editions, because it was so overtuned.
>>
>>97367866
>The bright 'Eavy Metal style in the 2nd ed. rulebook sample photos was jettisoned almost immediately in the 3rd ed. rulebook.
Incorrect. Go take a look at pages 17-32. The first part of the book that's in color.
>>
File: 1757330663519132.jpg (267 KB, 811x1151)
267 KB
267 KB JPG
>>97365148
All great, but:
CSM>Nids>SM>Guard
>CSM is pure flavourmaxxing, and every option feels fun and nice to play.
>Nids is too much of a powerhouse, but being able to tune every single bug in the book, including the goddamn worms, is simply too cool.
>SM is nice all around, but feel like most chapter traits are a bit too quaint.
>IG's doctrines are very cool, but too all over the place desu. I'm not one to bitch about balance, but some were really too shit to be enjoyed. Also don't like named regiments being allowed to go over the limit.
I wish the Inquisitorial codices were a little bit better. Still great, but don't reach the peaks of excellence those 4 did. Also, we never got Alien Hunters and I'll be mad about it forever.
>>97366903
Probably the better 5th Edition Codex, but still not as good as what came out in 3rd and most of 4th, let alone the 3.5 dexes.
>>97367944
I think he meant as in fun and/or flavour. That's at least what every 4th Edition grog talks about. Doubt anyone cares about meta and waaacfaggotry for that edition.
>>
>>97368383
Nids were only strong if you played very specific lists like nidzilla, and even then they have very strong limitations.
Overall 4th is quite balanced, except for 4th ed eldars when abusing falcons/Harlequins (harlequins were not even ment to be in the codex to begin with) chaos 3.5 had some bullshit when abused, and space marines could put in trouble some factions when abusing drop pods or assault cannons. But overall it's quite ok.
>>
>>97368383
>Also don't like named regiments being allowed to go over the limit.
That did feel like an admission that the basic number for pleb player regiments wasn't going to be sufficient if you picked some of the "flavour" options. Of course that's an easy fix: increase the limit for everyone - I find 7 works fine providing you're not playing with arseholes, which you shouldn't be anyway.

File: 1768083448597521.png (133 KB, 931x651)
133 KB
133 KB PNG
don't care about impracticability
don't care about realism
don't care about feasibility
don't care about highly autistic internally consistent character motivations

Is it cool?
yes = i include it

Is it uncool?
no = who cares
40 replies and 3 images omitted. Click here to view.
>>
File: nine years of seethe.png (13 KB, 869x56)
13 KB
13 KB PNG
>>97361131
I think there's nothing more uncool than to still be mad about a post from a decade ago.
>>
>>97361131
The queen of Nohr can wear what she wants
>>
File: 1524181302287.jpg (65 KB, 564x872)
65 KB
65 KB JPG
skimpy armor thread?
>>
>>97361131
If I wanted sexy I'd rather just include sexy rogue types who wear no armor at all but instead rely on their dexterity or some kind of magical protection so they can go around running half naked and it still makes enough sense to not break immersion too bad. Or go with the barbarian aesthetic who dont wear because... they just dont.

Having chicks in bikini heavy armor and the game treating them as having actual heavy armor breaks immersion and verisimilitude etc. too bad for me.
>>
>>97368964
Ah a fellow pair Charlotte up with Xander enjoyer

File: 1768379130764115.jpg (240 KB, 1080x1620)
240 KB
240 KB JPG
Boss edition

>Previously in the Mortal Realms:
>>97349032

>Official AoS website:
https://www.ageofsigmar.com

>Downloads, Rules Errata, and FAQs:
https://www.warhammer-community.com/warhammer-age-of-sigmar-downloads/

>Tools
https://runebrush.pa-sy.com/warscroll/

>Anvil of Apotheosis hero creator:

Comment too long. Click here to view the full text.
200 replies and 45 images omitted. Click here to view.
>>
>>97366678
Anything is better than kairics
>>
File: 0115_12.jpg (167 KB, 931x496)
167 KB
167 KB JPG
>>97369081
James already did it for you
>>
>>97369091
Do you have decent scans of Spearhead: Sand & Bone cards and booklet by any chance?
>>
What the FUCK are OBR getting tomorrow anons. Tell me now or risk my wrath
>>
>>97369806
Nothng, but 5 months from now they're getting
Arkhan on a chariot with generic build option and bow Stalkers

File: Bring back aesthetics.jpg (2.32 MB, 4152x2640)
2.32 MB
2.32 MB JPG
Is it possible?
I like scifi as a genre because all the new tech that show us, but in terms of aesthetics, always looks like shit.

Do you know any scifi RPG with good aesthetics? Even if it's just concepts, draws or artworks.

PD: If someone is going to say 40k, I admit it has cool things, but I don't find it pleasant.
23 replies and 7 images omitted. Click here to view.
>>
>>97338327
Maybe Traveler? I haven't played it myself but I hear it's less grim than 40k.
>>
>>97358585
>ME looks so fucking good
lol
lmao
>>
>>97364521
Yeah it does actually, not him but the armor has a great aesthetic and everything else is at least instantly recognizable. As to whether it would be good for tabletop, I think no
>>
>>97367814
>the generic scifi slop from my childhood is recognizable
is what's happening. It looks the same as everything else in that era and derived from it now.
>>
>>97369520
>childhood
Besides no it doesn't, my childhood games were games like Tiberian Sun and Ground Control and ME has something of the same to me

File: cv.jpg (190 KB, 1920x1080)
190 KB
190 KB JPG
How much would/should changing the default setting from High Medieval to Late Bronze Age change the game?

For example, lowering AC across the board to simulate the lack of general armour. How much would that affect balance?
77 replies and 14 images omitted. Click here to view.
>>
why's /tg/ so fascinated with the bronze age?
>>
>>97369501
The Bronze Age actually had extremely complex civilizations with long distance trade routes. I'd go earlier or later than the Bronze Age if you want this dark and mysterious flavor.
Even your religious theme fits ok in a historical European Dark Age period, given the ongoing mixing of European and semitic religions at the time. Until relatively recently, even regular judaists and christians believed in the existence of other gods, animistic spirits, etc. And even Rome fell to only 50k people in this period.
>>
>>97369501
The 2nd millenium BC had Egypt, the Hittites and Assyria right next to each other.
Cornwall and the Baltic Sea were part of long trade routes.
Your description sounds more like 4e's Points of Light.
>>97369712
I've been fascinated by the Bronze Age since I read this book as a kid.
>>
>>97369712
Most likely depictions of Minoan women.
>>
>>97369712
It's is the time of the ethnogenesis of Europe and of our oldest stories.

File: CatallusGangers.jpg (104 KB, 531x665)
104 KB
104 KB JPG
Clussy Edition

Previous thread: >>97241303

Battlefleet Gothic, Blood Bowl, Epic, Kill Team,
Man-o-War, Middle-Earth Strategy Battle Game, Mordheim,
Necromunda, Shadow War: Armageddon, Titanicus, Underworlds,
Warcry, Warhammer Quest, Warmaster ...
... and any other GW system and board game are welcome.

>Helpful resources: (feel free to suggest additions!)
https://pastebin.com/qq9N8V0V

>TQ


Comment too long. Click here to view the full text.
140 replies and 37 images omitted. Click here to view.
>>
>>97367949
I wish I got a box of that mighty empires release, I only got planetary empires and now no chance to expand with extra tiles or use them for fantasy. In hindsight, if I had to get just one, fantasy would have been better.
>>
>>97366350
>https://litter.catbox.moe/hofwcb75pu5ejael.zip

You sir, are a gentleman and a scholar. May your dices alway roll 6.
>>
if i want to start necromunda
is the hive wars box the best option?
or should i just get the gangs i want ?
hive secundus is also an option

the value of these boxes is great for the contents
>>
>>97369622
>the value of these boxes is great
Possibly if you presume that buying boxes from brand name is the only option, but if you actually look at the entire market they are not.
3D print, you can choose to not do it or not buy prints, but this whole "box X is a great deal" line is bullshit.
It is not a great deal, it is a shit deal, it is gouging your wallet for detail restricted by the constraints of injection molding and absurdly overpriced for the materials involved.
It's not even a debate, it's hard fact.
>>
>>97369622
Get the Hive Wars box. You get two gangs (Delaque and Escher) and enough terrain to start playing. If you enjoy the game, you can still get the gang that really interests you.

File: beastmen_7th_edition.jpg (207 KB, 350x439)
207 KB
207 KB JPG
Obnoxious Beastmen Edition

>Resources:
WFB: https://pastebin.com/qVGrgwwh
WM: https://pastebin.com/EsDAgeba
WFRP: https://pastebin.com/inbyBsR6
Novels: https://pastebin.com/PFqPDr0H

>TOW:
https://gofile.io/d/fxFgXS
https://www.warhammer-community.com/downloads/warhammer-the-old-world/

>Warhammer Chronicles:
https://files (dot) catbox (dot) moe/0xt777 (dot) zip
>Time of Legends:

Comment too long. Click here to view the full text.
129 replies and 39 images omitted. Click here to view.
>>
>>97369494
Hochland is i think, at this point, the least developed Province in the Empire, now with Nordland getting a lot of depth in the Salzenmund book and Ostland being the focus in 5e, along with that one MUD game set there.
Maybe Wissenland sans Nuln or Ostermark is still more underdeveloped than Hochland though, since Hochland at least has the Long Rifle.
Wasn't there a fan book about a hypothetical Capital city of Hochland, since GW themselves didn't confirm the capital for years
>>
GW is Hammer of Ulric as a FOMO special edition book since someone released a review and has a book cover that' I don't think has been revealed
https://www.youtube.com/watch?v=0lQZIKp7oNo
>>
>>97369547
>MUD
There’s a MUD set in old world fantasy? It must be old, right?
>>
Back into the game with whatever minis I had from back in the day. I've seen a lot of people online talking about model arrangement inside units. I've heard if you want to field lets say a 20 man unit, if said unit is more tanky, it should be used as a 5 rows of 4 men front line but if it's a damage dealing unit, it should be 4 rows of 5. What's the explanation behind that? In my mind, the explanation being more models = more damage and more armor/toughness = less models hoping each model is less likely to kill. Is that correct?
>>
>>97369764
from the early 2000s called Wolfenburg i think it only lasted 2 or 3 years

File: G5D_yPEacAA1Uky.jpg (118 KB, 827x1200)
118 KB
118 KB JPG
New year new me edition

>Cyberpunk 2020 vs. Cyberpunk RED?
Cyberpunk 2020 is the second edition of the Cyberpunk TTRPG that focuses on simulation gameplay and has a black trenchcoat aesthetic.

Cyberpunk RED is the fourth edition of the Cyberpunk TTRPG that is set after Cyberpunk 2020 following the Fourth Corporate War, focuses on more balanced gameplay and is more streamlined but has less content.

You can discuss Shadowrun here too because I also feel bad for those guys.

>Cyberpunk Rulesets (The Vault) (May not have all updated rulebooks, check official sources for updates):
bit<dot>ly/2Y1w4Md

>Resources for RED:
https://datapool2045.net/


Comment too long. Click here to view the full text.
164 replies and 27 images omitted. Click here to view.
>>
>>97369126
The catgirl brigade is a front by organized crime to draw attention away from themselves and remove smaller competition
>>
File: the beast.gif (564 KB, 500x374)
564 KB
564 KB GIF
>>97369240
That'd be the sensible way to depict them, so it's strange that it's just headcanon and never specified in the text. If you want to go full future-criticism\satire today you'd make the corporations an impenetrable net of cooperation, conspiracy, and mutually assured destruction to really show how vast the threat to humanity is, and why the world of 2020 destroyed itself in a fuckoff war. Really low hanging fruit ripe for the picking, I can't imagine running contemporary Cyberpunk campaigns otherwise.
>>
>>97369126
There is a single mention of a legit gangster who controls gambling and prostitution in Asian town in the core book. I agree with you, it's incredibly dumb that we have a bunch of Disney gangs, but no Yakuza or Mafia.
>>
>>97368135
I guess Pondsmith figured that if they survived the Yom Kippur war, it's not that unbelievable that they'd survive a nuclear war.
>>
>>97367180
You should absolutely look up this sourcebook and the novels that inspired them, because they're an interesting time capsule of how American pop culture and the TTRPG scene saw the middle east pre-9/11.

File: IMG_7969.jpg (21 KB, 295x303)
21 KB
21 KB JPG
What’s the edgiest tabletop game of all time
165 replies and 21 images omitted. Click here to view.
>>
>>97369548
I consider it the equivalent of a steak drowned in steak sauce. It’s a bit too focused on emphasizing the gore and misery of the situation that it eventually loses its shock value and starts feeling tedious after reading it a while. Doesn’t help it has fans who do nothing but chant “that’s the point, it’s supposed to be miserable to read” when people say it could be better.
>>
>>97343357
I think it's probably Kill Puppies for Satan, but that's by design. It is really just kind of taking the piss, especially because it wasn't designed to be played, and was really just the dev using it as an exercise in raging at his previous dev job.
>>
>>97369548
As someone who read everything Crossed in a massive marathon a few years back, I can comfortably say that the entire series is an endless descent deeper and deeper into disgusting depravity. It is the most foul misery porn I have read comic-wise and I've read some truly cursed series/one-shots like The Funnies. Crossed is nothing but people being given the worst possible ends for dozens/hundreds of issues. Nothing good ever happens, nothing worthwhile ever happens. It is just an endless flood of awful and worst of all, it has no artistic merit or educational moral to it.
>>
>>97369662
>>97369631
>>97369597
Thank you for the actual answers. I have to agree that it does get tedious with nothing ever happening and every group just all dying in gross miserable ways. My biggest problem was the Crossed+100 series where humans have their own headache inducing future speak and know next to nothing about Pre-Crossed society but somehow the religion of Islam survived intact to the point where women still wear Hijabs.

You're right that nothing good ever happens. Every group that's doing well for themselves ends up dying horribly because of some small oversight/plot contrivance.

The flotilla of Americans in WIsh you were here, the incest rape ranch in family values, etc.
>>
>>97369729
Happy to give input on the topic. I enjoyed Hitman and Preacher and most of War Zone, but Ennis has dumped out and helped push a trend for the bleakest, most miserable shit to be published that it disgusts me.

>You're right that nothing good ever happens. Every group that's doing well for themselves ends up dying horribly because of some small oversight/plot contrivance.
There was that one Crossed series where due to some absolutely retarded plot, the "free" people voluntarily let the Crossed take over. I only ever so vaguely remember it, but some woman fell in love/lust with a Crossed warlord and damned an entire bastion of post-Crossed humanity that had begun to survive all just for nothing, really. Zero redeeming qualities to any and all Crossed content.

File: COMPAR~.jpg (231 KB, 1256x800)
231 KB
231 KB JPG
It is the year 199X. Your friends have just sent you a text message to your Nokia 3210, saying they can't make tonight's D&D game.

Which of these games do you play, to single-playerly experience that classic 'dungeon crawler' feel?
24 replies and 4 images omitted. Click here to view.
>>
>>97354194
No zoomer, they would call you on a landline. You would need to be loaded to own a cellphone pre-early 00s and especially if you weren't a working adult.
>>
>>97344461
Never played the first one, but tomb raider was nice
>>
>>97361701
I'm from Finland though, my parents had a cellphone in 1998 and we were not wealthy at all
>>
>>97367801
Yes but did you have one?
>>
>>97367904
Not until I was 11 which was in 2001
But we were poorfags, I'm sure middle class kids in cities already had phones

File: images.jpg (8 KB, 267x189)
8 KB
8 KB JPG
About a decade ago we got a rumour that the Primarchs would come back (before it actually started happening).
Part of that rumour was that one loyalist would turn traitor and one traitor would become a loyalist.
So who's it gonna be?
Picture potentially related, Angron for ants.
21 replies and 4 images omitted. Click here to view.
>>
>>97366030
>the capeshittification of 40k
Primarchs need to die unceremoniously to a stray artillery shell and be forgotten, or better yet, make it a not-so-accidental friendly fire accident from a nameless corrupt commissar.
>>
>>97366030
i want to see dorn and perturabo switch places.
basides that it could be interesting to have horus and sanguinus return, to have horus be redeemed and fight the black legion, and have sangy be trapped in black rage. which, of course, is still retarded, but whatever
>>
>>97369063
You say that as if GW wouldn't consider the opportunity to write a florid 200 page wankfest about the Emperor defeating Khorne in a MTG tournament for Angry Ron's soul to be a massive positive.
>>
>>97369760
You are the problem.
>>
>>97369774
They can time it with the release of an Imperial Tarot TCG.

Modern Imperator edition

>Previous Heresy:>>97358462

>HH 3.0 - Complete gofile - All Books:
https://gofile.io/d/cnJk0N
>Titanicus Compendiums
https://gofile.io/d/qdYzem

>New Edition, to a great wailing and gnashing of teeth:
https://www.warhammer-community.com/en-gb/setting/warhammer-the-horus-heresy/
>Official FAQ/Errata/Downloads:
https://www.warhammer-community.com/en-gb/downloads/warhammer-the-horus-heresy/
>Thread FAQ (very old, remembers Age of Terra)
https://pastebin.com/iUqNrrA8

Comment too long. Click here to view the full text.
9 replies and 1 image omitted. Click here to view.
>>
>>97369711
I wouldn't even load them on the trains
>>
>>97369249
I'd rather they just did a MTO reprint of the fucking hardbacks.
>>
>>97369740
Yeah just make them march there
>>
>>97369773
Yeah. Sure.
>>
>>97369756
Sorry sweetie the profit margins are NOT high enough

File: ecl-93-boggart-prankster.png (1.06 MB, 745x1040)
1.06 MB
1.06 MB PNG
Boggart edition

>Bans
https://magic.wizards.com/en/news/announcements/banned-and-restricted-november-10-2025

>News
The 2025 Magic Con and Pro Tour Schedule:
https://www.magic.gg/news/the-2025-magiccon-and-pro-tour-schedule

>Metagame Mentor: The Winners and Losers from Standard's 2025 Rotation
https://www.magic.gg/news/metagame-mentor-the-winners-and-losers-from-standards-2025-rotation

>Spoilers
http://www.magicspoiler.com/
https://mythicspoiler.com/

Comment too long. Click here to view the full text.
164 replies and 35 images omitted. Click here to view.
>>
>>97369673
I completely agree anon. I originally had something like that in the original post, but binned it because it was kinda rambly.

Now mind you, I'd put Duskbourn firmly in the 1 set camp and maybe put Bloomburrow in the 1 set camp. But Ikoria is basically my poster child of "this needed 2 sets."
>>
>>97369675
JRPGs are good and only knuckledraggers disagree.
>>
>>97369653
>>
File: ima-87-doom-blade.jpg (153 KB, 672x936)
153 KB
153 KB JPG
Against a “removal” deck, you’re always at risk of having your entire game plan dismantled if you don’t play the same type of deck and engage in a passive stare-down where whoever commits to the board first gets punished.

The board state barely progresses when excessive removal is involved because, by design, it deletes any attempt to meaningfully establish threats or develop presence.

Meanwhile, the removal deck gains a massive advantage: every creature or permanent you play is answered efficiently, forcing you to overextend or waste turns accomplishing nothing.
Then the removal deck untaps and threatens even more removal, effectively pushing the other player into burning through all their resources or playing scared and slow, both of which dramatically favor the removal player and lead to drawn-out, lopsided games.
The only real out is playing hyper-cheap aggro that wins before removal can line up, or relying on cards that function as standalone win conditions, both clear examples of bad design.
This is how we end up in FIRE design territory, where every card needs to generate immediate value or warp the game on entry, purely because of a card type that can answer almost everything, often at a mana advantage, and cannot realistically be interacted with except by playing equally pushed threats.
Removal holds the game and the opponent hostage, forcing every card to be designed with its existence in mind.
If removal weren’t such an omnipresent issue, we’d see far more meaningful protection, recursion, or resilience options, instead of those effects being confined to a tiny fraction of Magic’s 30,000 plus unique cards.

Removal spells are the epitome of pig slop, the laziest form of non-interactive faux-interaction, designed for players who don’t actually want to engage with what their opponent is doing, only delete it.
>>
>>97369754
Counter(heh)argument

There are plenty of cards that will give you some value if removed by your opponent

There are no cards that give you value when countered by your opponent


[Advertise on 4chan]

Delete Post: [File Only] Style:
[1] [2] [3] [4] [5] [6] [7] [8] [9] [10]
[1] [2] [3] [4] [5] [6] [7] [8] [9] [10]
[Disable Mobile View / Use Desktop Site]

[Enable Mobile View / Use Mobile Site]

All trademarks and copyrights on this page are owned by their respective parties. Images uploaded are the responsibility of the Poster. Comments are owned by the Poster.