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File: High Elf Wizard.jpg (2.07 MB, 2400x3600)
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Should an elven wizard be more powerful on average than a human one? Explain your answer.
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>>
>>97358370
Centuries of experience I guess
>>
>>97356728
Traditional games?
>>
>>97360182
Yes? What about them?
>>
>>97356728
I thought that was generally understood.

Most systems and book series go through various answers but normally elves make better wizards overall. Either the elves have an extra century or two to learn and master their craft, or they are some inherently magical species that is just plain better by birth. It's all the same in the end.

Humanity's strength is always in numbers. They are not the best at anything but they are more populous. They are the smart horde species while orcs, goblins and everything else that wins wars through wave tactics are complete savages. Humans are the mostly intelligent wave tactic savages that can be kind of not shit at things.
>>
>>97356728

No, because the person who commissioned that art is a faggot.

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Sewer Edition

>2024 PHB Scan
https://files.catbox.moe/g8oo9h.pdf

>Cropped and rotated, but more artifacty
MjAyNCBQSEIsIE5vIFRodW1icywgT0NSZWQsIEFub24ncyBCb29rbWFya3MgdHJhbnNmZXJyZWQgb3Zlci4gCgpodHRwczovL2Vhc3l1cGxvYWQuaW8vd2Fvcm9h

>2024 DMG
https://files.catbox.moe/fd04pq.pdf

>2024 Monster Manual
https://files.catbox.moe/atd38s.pdf (D&D beyond version)
https://pomf2.lain.la/f/1en5qwum.pdf (scan)


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>>
>>97357576
>>97357652
>be normal, god-fearing gay faggot
>people start screaming at you that you aren't a woman
If I were, my husband probably wouldn't be attracted to me, ya maroons.
>>
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>replying to 6 hour old shitposts
jfc you fucking faggot, have some pride
>>
>>97360187
It's January, man. Pride's not for another five months.
>>
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A question about readying actions. Can you add an
>or
To the trigger. For example last session my cleric said he would use radiance of the dawn either when all the enemies were within range or at initiative 1. Can you add triggers? How many can you add because it could get silly? If you don’t use it on a trigger so you miss your chance?
>>
>>97360228
That's a DM call. Personally, I wouldn't allow it unless a player made a strong case for why they're really two versions of the same trigger.
>or at initiative 1
Well, that's flatly against the rules, which state that it must be a "perceivable circumstance". Player characters can't perceive the initiative count.

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But only the bad ones.
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>>97347395
>>
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>>97347395
How stereotypical? DnD red, or medieval manuscript red?
>>
>>97333634
you've never seen a dragon outside of D&D and other slop like it, open a bestiary or medieval manuscript
>>
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>>97333148
bad dragons, or badly designed dragons?
i have both. deathwing is a guilty pleasure
>>
>>97360272
Smaug-likes are cooler than this.

Goblins have existed in folklore for centuries in various forms, but where and when was it decided that Goblins are green? in 1st edition d&d, thwey're described as having various skin shades, green not being specified or standing out among the.
a lot of people assume warhammer, but spiderman had a green goblin before warhammer, so what the fuck
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>>97353786
>Green and grey are the obvious alliterations for goblin, which we know comic writers liked
It was specifically Stan Lee who pushed for alliteration. He believed it made character names easier to remember.
>>
>>97353887
Not sure what Stan Lee had to do with
>Eagle
Dan Dare
>Charlton
Daredevil
>Timely
Bucky Barnes
>King Features
Mandrake the Magician
Beetle Bailey
>Fawcett
Billy Batson
>National Allied and/or Detective Comics
Clark Kent

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>>97351927
How does goblins and/or orcs being green even work on a biological level, assuming that they’re mammals? And why would they need to be green?
>>
>>97351927
In the D&D era, it wasn't settled that goblins were green as a default. People who made art or described goblins just picked whatever colour and appearance they thought was most fitting. There wasn't an equal amount of representation for each "type" of goblin, because it was done independently by many different people who didn't confer beforehand. By blind evolutionary luck, some settings, or even individual images, with green, big-nosed goblins became more popular than settings without them. This meant that the next generation of settings took a greater amount of influence from that kind of goblins, causing a goblin snowball effect. At a certain point, that style of goblin became the majority, then the default.
>>
>>97351927
How did this topic impact your last dnd session? How exactly did goblin skin color come up? Be detailed and specific.

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Friends on the Other Side edition
>Previous
>>97339727
>Pastebin
https://pastebin.com/WiCHizn0
>Mediafire
https://mediafire.com/folder/s9esc6u7ke8k5/CofD
>Mega I
https://mega.nz/folder/ePQ1BKhJ#RCosRCh59Ki2Mpb1M9H3Uw
>Mega II (also containing fanmade games)
https://mega.nz/folder/ZbQ2zLJA#DOT-3df6rS2lLet4_RmqJQ
>WoD5 Mega
https://mega.nz/folder/7rQQ1LbQ#16_AiXVGo0P3_rVOJuoZyA
>STV content folders
https://pastebin.com/9i9zhydQ

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>>97360180
At first I thought you meant raped, so that it transmits like an STD. I'm sure people would make the parallels, regardless.
>>
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>>97360198
anon that's Hunter: the Vigil to a T
>>
https://crestresearch.ac.uk/resources/mining-the-chans/

Recommendation #4: Innovative tactics

"Given the limitations of traditional tools, more out-of-the-box tactics should be considered. One such tactic would aim at gradually making these boards less interesting for their users.

One way to achieve this would be to regularly post content that looks genuine (using the right language, imagery, etc.) yet is meaningless – this would dilute the message of these boards and make their threads uninteresting, thereby reducing their attractiveness and sense of community.

Recent developments in artificial intelligence enabling researchers to automatically generate credible extremist sentences make such a tactic cheap and easy to implement."
>>
>>97360255
even extremism is getting the Autumn People treatment
>>
>>97360189
They dont have to claim them. If anything, it would remove the breed category & definitely effect the way tribes are done

Work in Progress, Hawken Invictor Edition
https://www.youtube.com/watch?v=tFQ7Pg07edc

>Full-on /WIP/ OP Links Pastebin
https://pastebin.com/BE42AEcD

>WIP Tutorial Images Mega
https://mega.nz/#F!TvQFCaLb!w8WZKCcOsTRasxrI0JWezw

>Saint Duncan's "Six Things I Wish I Knew When I Started Painting"
https://www.youtube.com/watch?v=ufP8ka3KGno

>Saint Duncan also explains thinning your paints
https://www.youtube.com/watch?v=wxWgsqSf74s


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>>97360144
On the one hand it's primarishit, which I am wholly opposed to, though the tacticool does fit raptors and the talent in the conversion and painting is undeniable.
But still... primarishit!!
>>
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>>97360213
>>
>>97360233
In a universe of options, why not paint your own dudes?
>>
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>>97360231
Primarisshit isn't the end of the world if someone is having fun with the model.
>>
>>97360236
that's what the orange and blue guys are. Battletech is also kinda like a future history

We're going to have to come up with a phrase for the new era of Warhammer 40,000 ushered in by the Amazon TV show, DoW 4 and Total War 40k, and increased market value of Games Workshop.

nu40k isn't going to cover it. nu40k is already bad enough for many of us from headier days like 1st through 4th edition. You are going to see horrific debasements to the thing you know and love that you will still see with your eyes closed. Every 80 IQ person with internet access will have an opinion on Warhammer without knowing what a Tau Remora Drone is.
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>>
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>>97357407
>>
>>97359799
Cain will just be Sharpe in space, so meh..

Make it a Dark Heresy show, 4 acolytes form 4 different worlds, easy to get newcommers to understand the lore, wide range of story and you can always put in some Deathwatch in the lot.

Of course, DH was in 815.m41, everyone's now dead since we're 1000 years in the future for some reason, where every Cadians is now a Black woman.

And yes sex, sex and swearing is what writers understand now, can't have a show with either for some reason. sometimes I wonder if I'm too smart for entertaiment, or it is simply too dumb for me.
>>
>>97344553
Traditional games?
>>
They will change like one or two really minor bits of lore or namedrop other member berries in a cackhanded way and toxically positive and chud fandom will kill each other by forcing them to power walk and the earth will heal.

>>97360091
Sharpe is actually the only necessary tv show. I've seen Sharpe, don't need to watch the others.
>>
>>97360091
I'm not against a Dark Heresy show, but if you're going to have the first 40k show it needs to be IG. It's down to earth, you can have an enemy of the season or episode, and the Guardsmen barely know anything. It's the perfect introduction.
You try Space Marines or the Inquisition, and the audience immediately has to swallow Imperial religion and "kill the mutant and witch" and normalfags will run.

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realistically, how can I roleplay him?
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>>
>>97358481
lean to duel weld
>>
>>97358508
opiate addict
>>
>>97358481
Make sure your
>huh?
face is in good form.
>>
>>97358481
Play the video game.
>>
>>97358481
gurps

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I'm working on a journey system with a few specific goals. One of which is to hone down on events that can happen to parties during a journey which - ideally - present the players with interesting problems to solve.

Working document is here if you'd like to peruse: https://files.catbox.moe/7hfxya.pdf

I'm curious if any experienced GMs have ideas on interesting journey complications (both positive and negative) that- ideally- might allow for opportunities for players to problem solve?

Picrel is the list I've got right now (very basic)
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>>
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>>97359865
OP here so NTA, but the solution might very well be planning encounters prior to travel. I've built that consideration into my system. Specifically, one of my "rules" is that players decide on their destination, route, and planning the journey the session prior to the actual travel session. It's a good way to get excited for the next session, allows for the group to source rumors/quests/information on landmarks, and possibly clarify errors in information they previously received (e.g. "the River you're trying to reach is four days away, not two")

>>97359930
ToR journey rules definitely inspires me. I would love to see your system! For enemy groups I think by allowing the GM to consider the planned route and tailor possible encounters to the context. I have a soft spot for a little bit of randomness, so maybe the GM can come up with a few different encounters and I could provide some robust encounter tables that are location agnostic to provide inspiration. I do like giving GM's some idea of what fauna live where, to help with planning.
>>
>>97359721
Were you going to finish your sentence?
>>
>>97359796
Stop thinking in terms of discrete encounters.

In real life, you don't get harassed by a homeless guy at a gas station because the DM decided that should happen. It happened because there simply really was a homeless guy there, and he chose to do that of his own free will. The game works the same way.
>>
>>97359845
Bottom's better.
>>
>>97359865
No. Games aren't stories.

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Welcome to /wbg/, the official thread for the discussion of in-progress settings for traditional games.

Here is where you go to present and develop the details of your worlds such as lore, factions, magic and ecosystems. You can also post maps for your settings, as well as any relevant art (either created by you or used as inspiration for your work). Please remember that dialogue is what keeps the thread alive, so don't be afraid of giving someone feedback or post whatever relevant input you might have!

Last thread: >>97165346


Resources for Newfags: https://sites.google.com/view/wbgeneral/
Worldbuilding links: https://pastebin.com/JNnj79S5 (embed) (embed)
https://cryptpad.fr/pad/#/2/pad/view/Eo+fK41FKVR7xDpbNO0a0N4k0YYxrmyrhX3VxnM14Ew/
Fantasy map generator: https://watabou.itch.io/medieval-fantasy-city-generator
/wbi/: https://discord.gg/6ZjEc7dy4T
Worldbuilding Hub: https://discord.com/invite/wGjxK3Y
The Writer's Forge: https://discord.com/invite/CUxHxWq
Tira: https://discord.com/invite/f52W6Kg

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>>
>>97311994
How powerful do you prefer your alchemy to be? Is it basically magic like in FMA, or more along the lines of mundane chemistry, and what do you need to consider for each approach?
>>
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In a world with a firmament, how far could you see? Could you see everything if you were on a mountain or would air density and pressure and such set a max view distance?
>>
>>97356697
I usually start with a story then add and subtract based on what leads to a better story. Usually this cascades into the smaller details.
>>
>>97336483
I'll be honest, that sounds quite interesting to me, so I'm not sure I'm a great judge for why you're getting a tepid response. I have some ideas though.

If you're trying to convert an existing setting that people are connected with, they may be against the perceived "loss" of the old setting. I've also noticed a stigma around the concept of steampunk settings, but usually just for being "cringey" rather than anything specific. Some people also prefer settings that are more personal, and consider settings with more ship-on-ship combat to be less engaging.

That could also be why the people you talk to prefer grounded low-magic settings. Low-magic usually is also easier for people to relate to, if they just want a setting with very minor changes to their "normal". I think that's a similar reason why cyberpunk settings are also usually "safe".

How do you pitch the idea to others, is it as straightforward as this post? Sometimes it can just be a matter of a bad pitch that gives the wrong impression.
>>
>>97358029
It might depend on what other physics you want to shift to get the world to be "stable". Assuming you don't do that sort of simulation: air density, pressure, general weather, and other obstructions would limit the view.

Where I live you need a particularly clear and calm day to even see 7 miles away from a mountain top. It's probably unlikely that a flat firmament world would have a day completely clear and calm across the entire surface, especially when you include the different types of weather phenomena. Though it could allow for an interesting event akin to the borealis or an eclipse, where you could see across the entire distance.

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Could it work in a /tg/ context? Say you used the Damaging Objects rules from the d20 System.
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>>
>>97344262
Based fucking post
>>
>>97353484
Because the gimmick is somewhat weak. Hardware limitations made destruction more impressive at the time
That being said everyone likes being needlessly destructive sometimes so maybe I'm not thinking big enough
>>
>>97344262
>retard doesn't know what the word limitation means
>>
>>97359396
It's not a gimmick. It's just something that can happen.
>>
>>97359410
What makes you think that?

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Thread 450: New anime season Edition

Bushi-Navi EN: www.en.bushi-navi.com/
Deck Log:
decklog.bushiroad.com/ (JP)
decklog-en.bushiroad.com/ (EN)
Beginner guide, decklists and other info: pastebin.com/QxKQRhrQ (embed)
Up to date fanmade PC online games, 3DS/Switch emulation and Mobile games: pastebin.com/7Fj8VqA2 (embed)
Cardfight and Buddyfight matchmaking server: discord.gg/6xVFD4r
Weiss/Schwarz Resources: pastebin.com/sk2iSjW1 (embed)

BCS 2025/26 Info: https://en.bushiroad.com/events/bcs2526/

DivineZ Parallactic Clash Ep 1: https://www.youtube.com/watch?v=RYIy6ZPZI8Y
Divinez: Genma Awakening Arc Manga: https://x.com/cfvanguard_PR/status/2009770914012074373

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>>
>>97358203
>>97358225
not gonna lie the knee garter and skirt are throwing off the rough energy shes supposed to have
makes her fantome version look not as contrasting compared to her old blackout fit
>>
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>>97353096
Cute new PG, can't wait to order in 3 play sets.
>>
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Steam Maiden, Zaktu
Dark States - <Gearoid>
"It's all for this very moment, we cannot let this place be destroyed."

[CONT]:Sentinel (You may only have up to four cards with "[CONT]:Sentinel" in a deck.)
[AUTO]:When this unit is put on (GC), choose one of your units, and it cannot be hit until end of that battle. If your hand has two or more cards, choose a card from your hand, and discard it.
---
Steam Gunner, Kashid
Dark States - <Gearoid>
"I can hear it echoing from the future. The sound of the gunshot that will bring your time to an end."

[AUTO][RC][1/Turn]:When your card with the same name as this unit is Soul Charged during your turn, if your opponent's vanguard is grade 3 or greater, this unit gets [Power]+10000 until end of turn.
>>
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What a nice view...

sexo

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Lorwyn Planeswalker edition

>Bans
https://magic.wizards.com/en/news/announcements/banned-and-restricted-november-10-2025

>News
The 2025 Magic Con and Pro Tour Schedule:
https://www.magic.gg/news/the-2025-magiccon-and-pro-tour-schedule

>Metagame Mentor: The Winners and Losers from Standard's 2025 Rotation
https://www.magic.gg/news/metagame-mentor-the-winners-and-losers-from-standards-2025-rotation

>Spoilers
http://www.magicspoiler.com/
https://mythicspoiler.com/

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>>
>>97359046
Master of Magic.
It's basically MTG if it were a 4x game.
You summon dudes, cast spells and it's all categorized into colored book magic. Except instead of trying to reduce your opponents lifetotal from 20 to 0 you sack all their cities and banish them to the shadow realm.
Cool game even it it's old as fuck and has trouble running on newer computers.
>>
YOU FUCKING SUBHUMAN ANIMALS HOW DARE YOU DRAW POWER AGAINST ME IN CUBE YOU LUCKSHITTING FUCKING APES
>>
>>97359046
>>
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can we reach 50% before february? the number must go up
>>
>>97357689
TDM's clans focused on the colour they regained was the main thing.

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>Brutus' Drive
https://drive.google.com/drive/folders/0B1qb0_OLhDrDYVVpbllIREdOczg?resourcekey=0-m3LU1xaC5-PnnA0VLRfK9g

>DriveAnon's Drive
https://drive.google.com/drive/folders/1Cx7KoDkQa9qmDfJN9_CehZ0fxXEweKOu?usp=sharing

>Jumpchain IRC Chat
http://kiwiirc.com/client/irc.rizon.net/?#JumpchainCYOA

>Rules
http://pastebin.com/Gqj3iKyn

>How to Jumpchain
http://drive.google.com/file/d/0B1qb0_OLhDrDVDFBR2NpdG03S0U/view


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>>97359478
I really don't have that sort of rage toward anyone but if there were an SD Gundam jump I would probably murder hobo the universe there. Something about that cartoon made me violently angry. Also I know it's supposed to be an anime but it was too shitty, it was a cartoon.
>>
>>97359703
>But at least we have gohanposter...yeah!
You mean Shard?
>>
>>97360147
Gohanposter is a mantle that is borne by many.
>>
>>97359809
...Really? A midget going "LET ME AT EM LET ME AT EM!" is enough to cause jumper to go apoplectic?
>>
>>97359703
This place would have been fine if the people who stuck around actually cared about discussing jumps and chains. But as it turns out they weren't interested in that at all and prefer the community the way it is now.

Previous Thread: >>97096644
For: Creation and discussion of Lewd RPGs; including Solo Rpgs, Homebrews, and Greentexts about your game sessions (specify the system you are using)

>DON'T post or ask for "Looking For Group" or "Looking for Players".
>DON'T sperg about Hentai logic, Hentai Artists or NTR. Take your meds.
>NO Shota/loli crap. Go to /trash/

>What's a Solo RPG?
1: YouTube (Season 1 of Me, Myself & Die! gives a good explanation)
2: Ask in the Solo RPG General: >>97062042
3: Solo is a good way to test out systems and to avoid problems such s "Schedule Conflict" or "Playing with Weirdos"

>Solo RPG Toolkit (NPC Generator, Mythic GM Emulator, etc.)
https://infinityweavers.link/re-up/solo-rp-toolkit


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>>
>>97351057
>>
>>97351057
Why not barbarian instead
>>
>>97347647
well she knows a welder wont cut it (pun intended)
when it comes to dealing with whatever is in there since whoever sealed it had one

probably crew quarters but if this place is fucked then it may not matter where she goes

what tools does she have at her disposal
>>
>>97355962
Nothing but her awesome psionic might! She elected to go to the crew quarters, but was ambushed by some dastardly tentacle monsters. She escaped but is currently drunk and horny from their gas and is tottering around getting lost
>>
How do you make sex/lewd acts engaging outside of mechanics?

With combat I know how to give it conflict, but most horny scenes in my games tend to not be interesting enough to play through and are better off summarized and fast forwarded. I often find myself playing like it was regular play, because the lewd elements really take a step back.


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