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Yu-Gi-Oh! General #591

"All i want for Christmas is for Dark Magician Girl to materialize in my bedroom so i can summon her in face down ass up position, have sex with her, and end my turn" Edition

Previous thread: >>97191908

Most Yu-Gi-Oh! discussion encouraged. Post OC, write dumb fanfics with bad CaC in them, duel each other, have fun, etc.

>Yu-Gi-Oh! Online Play
Automated Sims:
●EDOPro website: https://projectignis.github.io/download.html
●EDOPro: https://discord.gg/ygopro-percy
●YGO Omega: https://discord.gg/duelistsunite
●Dueling Nexus: https://duelingnexus.com/
●Master Duel: https://store.steampowered.com/app/1449850/YuGiOh_Master_Duel/

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>>
Truly terrible thread.
>>
>defends modern yugioh
>is a retard
like clockwork
>>
>actually paying for cards
>>
>>97277098
The one thing I'll give MtG over YGO is they're much more accepting of proxies. Even casual YGO players look at you like you spitroasted Ann Frank with Adolf Hitler if you bring out a single proxy. It's kind of wild. Not sure what caused that in YGO players specifically.
>>
>>97277430
Yu-Gi-Oh is a card game about playing a card game, which probably innately makes people care more about the cards themselves.

Pathfinder Card Game 3rd WHEN Edition

>>IF YOU ARE ASKING A QUESTION, PLEASE SPECIFY WHICH GAME YOU'RE PLAYING<<

Previous Thread: >>97177684

/pfg/ (pathfinder 1e) link repository: https://pastebin.com/RSt0rF0T
/p2g/ (pathfinder 2e) link repository: https://pastebin.com/1zySxwm3
/sfg/ (starfinder) link repository: https://pastebin.com/5yp9s2U3
/pacg/ (Pathfinder Adventure Card Game) link repository: https://pastebin.com/wsNmzCMR

>>CHECK THE SHARE THREAD FOR MISSING MATERIALS<<

>tq: How do you read about updates for the game? Do you read the source material or just let some e-celeb yawn on about whatever garbage they want to spin?
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>>
>>97271503
Hey so im new to pathfinder and i was wondering if there was any significant difference between 1E and 2E

I dont want to hop into 2E and find myself playing a neutered version if you understand what i mean.

Just asking before i look into the books, most exposure ive had is through the owlcat games.
>>
>>97277320
yeah look at that, its a pretty good way to balance it.
Has anyone ever used it in a campaign?
>>
>>97277345
Yeah 2E will feel a lot more manageable as the GM but players most often feel a little more on rails. Still plenty of options if mix and matching them is your pleasure, but the highs and lows are very reigned in power wise. I'm sure you could still make an absolutely deadweight useless character filled with "flavor" if you felt like but that's up to you. Lorewise you already know its neutered they've been neutering it since and before those games you played even came out. Not a problem at my table
>>
>>97277346
I used it in a Hell's Vengeance campaign with my Undead Lord necromancy-focused Cleric, it really helped me act as a healer when you normally can't for the party when used in concert with stuff like Inflict spells or tapping an ally with this before spamming channels.
>>
>>97277543
yeah thats kind of the idea I am going for. I am looking for ways to make healers, without the need for "Clerics or healers"

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>You all meet in the tavern of an isolated village. It's seven in the morning, and everyone is having their breakfast.
>You see in the corner a young man in studded leather chatting animatedly with an older woman in heavy armor.
>A young woman lets out a cheer as she beats a man of the same age in an arm wrestle. He wears a suit of gleaming gothic half-plate, while she wears a hauberk and gambeson. After the contest has ended, the pair enjoy a hearty meal of turkey and maize together.
>An old man wearing a ragged cloak over equally ragged clothes nurses a cooling cup of coffee while watching their antics, stirring in a spoonful of sugar after an exploratory taste.
>A woman sat on a stool by the bar takes in one last drag of her cigarette before she stubs it out in an ashtray. With that out of the way, she tucks into a pumpkin pie that is waiting for her.
>A man with dark skin pays for his meal with several unfamiliar coins, before brushing past you on his way out the door. He wears a vest made of soft leather over a loose cotton shirt, and has a long sword in a sheath strapped to his back, ready to be drawn at any moment.
>A young girl greets you animatedly and offers you menus. She asks if any of you were interested in buying some of the potato and rabbit stew that is currently cooking, or if you'd like rooms for the night.

What does your latest tabletop character do in this situation?
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>>97276262
Maybe his clothes are ragged because he keeps spending all his money on sugar and coffee
>>
>>97276113
My latest tabletop character couldn't possibly get into this situation. And no, this isn't a case of "hurr u cant hypothetical", this is a matter of numerous things in this situation being unable to happen in the world she occupies.

Also...
>you
>your character
...which one?
I play roleplaying games; I am not my characters. Do you want to know what I'd do, or what my character would do?
These two behaviors aren't the same.
>>
>>97276113
Easy, they would order a helping of stew on behalf of the party, and walk past all the unusually detailed npcs to the party's table to discuss what their next big job is.
>>
>>97276198
>neither of those are anachronisms

"Studded leather armor" is indeed not an anachronism because it never existed at all, ever.
>>
>>97276198
>not suprising he'd be beaten by an actual soldier
It is actually. Even untrained males would beat a trained woman in an arm wrestling match hands down. ESPECIALY if the man himself is at least strong enough to be wearing half-plate like that.

Have you healed from female Custodes yet?
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>>
>>97276842
I have a great relationship with both my parents. Shame you don't even know your dad.
>>
>>97277008
A female Custodian being a vaguely German slab of a woman feels pretty on brand, at least.
>>
>>97276923
The issue with femstodes is that this retcon makes the Emperor less gay
>>
>>97277389
Space Marines are made by older males abducting the brattiest boys and injecting them with their gene seed until they become mind broken, yes.
>>
>>97276923
>Helped differentiate them from Space Marines more
No it didn't, you wouldn't know a custodes was female until their helmet was off and GW told you they were female. They're still roided out bold face giant super soldiers who always win, just gold

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Fs in chat for Spiral and Reed. Another pair of top waifus lost to the bugs.
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>>97265461
Shit sux...
>>
>>97269197
>>97269219
The only good Bug is a dead bug.
>>
Glad to see an update
>>
This thread is obviously a shill thread, so I'm gonna say my own opinion on webcomics
The only thing I really miss is Gone with the Blastwave
Is there a market for this shit still? I have a friend that draws and could be willing to do it, and I can manage a site, should I poke him to do something long term?
>>
>>97265461
I haven't read this in years, there's probably three whole pages I haven't seen.

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Christmas edition

▶What is Kingdom Death?
Kingdom Death is a tabletop miniature brand stared by Adam Poots and operated by himself and his Team that later spun off into a miniature based bored game funded by two very successful Kickstarter campaigns.

▶What is Kingdom Death: Monster?
Monster is a Nightmare Horror cooperative boss battler/miniature hobby game for 1-4 players about hope in a strange world of bizarre monstrosities and perpetually darkness. Players take on the role of survivors that band together to form a settlement, fighting monsters, crafting weapons and gear, and developing their civilization to ensure survival from generation to generation.

Prologue Narration: https://www.youtube.com/watch?v=FNLc8dHv0Ac

The Game is broken up into 3 phases:
1. During your Hunt Phase your band of survivors traverse the world of KD in pursuit of their quarry.
2. After successfully tracking your quarry you will begin the Showdown Phase, where you must fell these horrific creatures in order to acquire precious resources.
3. After the battle, your survivors wander home with loot in hand to begin the Settlement Phase. Arm yourself by developing new weapons and bizarre structures to prepare for next year's hunt.


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>>
>>97269759
>>97274555
I think that videogame will come out and be mid.

Other than that, just Monster.
>>
My perfect KDM mod:
>less hunts
>more crafts
>more split between character power and gear power (currently is like 5:95)
>More instadeath like the Murder settlement event, which is like, a whole event and a thing you play around, and less instadeath like any random hunt even "the moquito that bite you had supercancer. You died."
>more tits
>>
>>97276676
>the Murder settlement event, which is like, a whole event and a thing you play around
Can't really play around "flip the top card of the settlement event"; which I hate. On the other hand, I really like the murder event when they add it "1d5 years from now" and wish most instadeath events were similar (stuff like the kingsman curse or antelope aftermath)
>>
>>97276676
Murder i find objectionable because (iirc?) it targets your most experienced returning survivor? That's always a really fucking obnoxious kick in the balls.
I could deal with some random schmuck being done in just fine but the star hunter is annoying.

Assuming my memory isn't faulty we once had murder happen, the murderer got caught, and we got the option where they become the undisputed murder king (queen in that case) of the settlement. That was fun. But
>survivor with the most hunt xp dies.
Will never not be annoying.
>>
>>97277026
>>97276969
Yes the actual target of it is bad, and yes it's just a card flip.
And yes the "add event in x years" is awesome
But the first thing is just a balance thing, like it could be "the lowest XP kills the highest XP, add takes half his xp/split his xp between the other survivors that catch the murder" it can be made fine
and for being a card flip, I see it as a settlement inevitability, it has settlement consequences, even if it's a card flip, it's a thing that can happen and it's how that affects your settlement/story, and what they do about it, it leads to something, it's a storybuilding effect
I would be fine with a card that says "the oldest person over X hunt xp in the settlement, has died of old age", things happen, what does your settlement do about it
I wouldn't be fine with a random event saying "if you are old over X hunt xp you die"

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A thread for discussing the Star Wars franchise and its various media and tabletop games.

Sheev I'm NJO edition

Previous: >>97217145

Fantasy Flight Games’ X-Wing, Armada, and Legion
>https://pastebin.com/9puqx1ze

Star Wars Roleplaying Games (d6/d20/FFG)
>https://pastebin.com/iUriRfaA

Other FFG Star Wars tabletop (Imperial Assault, Destiny and the LCG)
>http://pastebin.com/ZE4gn0yN


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>>97267157
>Gi'org Lookah's
>>
I like Star Wars but all of the TV shows outside of the original Clone Wars and seasons 1-6 of the CG cartoon are just bad. Star Wars has so much media now but it’s just shit. What a cursed franchise. I’m trying to watch the Bad Batch and that’s all it is; a bad batch of episodes.

I am reading Dark Lord The Rise of Darth Vader and on the fourth part and it’s just boring now. I like the EU books but this one jus seemed like false advertising, people say it focuses too much on secondary characters but Vader is pretty much the secondary character and I have to slog through boring excerpts about literally who Jedi. I thought it would cover a series of great events early in his career and his philosophy on the dark side but it’s just this plot revolving around these stupid Jedi. Disappointed. What EU media can I read next to not feel disappointed? Or is there just some other fantasy that I am missing out on?
>>
>>97269143
>Merchant republic in the Outter Rim and currently politically divided into 2 factions
What about Melida/Daan?
>>
>>97271618
Bastion?
>>
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>>97267157
Now i want to see a E-wing for-movie vis-modded into looking like a ARC-170 similar to pic related, a Sheridan vis-modded into looking close enough like a T-64 to fool the general moviegoes in the 80s

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Anyone play it yet? I like the "rustic fantasy" setting. The core rules seem interesting, it has more mechanics and gameplay than most other narrative games. I enjoy that it doesn't have moves or whatever to confine you, you can actually play your character and do whatever you want. It's got enough knobs and options in terms of resolution I feel like it's actually a real game despite having that more story focus vs simulation focus. And I like that the DM has all the traditional power of the DM and there's not like "Fate Points" or something else that gives players control to change stuff.
Thinking I might try a short game for my table, just a few lower powered sessions. It also has good tools for a solo stuff which is interesting.
>>
I think it looks cool as fuck and want to GM it, but I'm waiting for them to properly finish the setting book first. They're still playtesting it.

I already bought both the core edition and ZAMANORA, which is supposedly compatible with it.

So, yeah, can't tell you anything about it other than I am also excited to try it out. Definitely the newest RPG that most caught my attention in the past couple years.
>>
I'd be willing to check it out. City of Mist got shilled a lot but that setting never appealed to me.
>>
As a player I found it confusing and scattered. Every character has different key words as stats, which makes it hard to know what to roll and when. Want to check if there is an ambush up ahead, should I roll using “never gives up” or “attention to details”. If you make a tag too specific you will never use it, too general and you use it for everything.

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Out on Patrol Edition

>What is this?
/TG/ DEVELOPED A GAME
IT IS PLAYABLE. IT HAS BEEN PLAYED.
EXPEDITION is a ~1880s era, Jules Verne-inspired retro-futurist, underground blood soaked adventurescape.
It is a Skirmish wargame. Two players with their own expeditions, on a hexgrid map, explore & fight each other for victory and profit.

3 versions of the rules exist, 2 of which have been playtested. The main one is 2e, to be found :
>https://www.mediafire.com/folder/us7vnek39dc6k/AgarthaRules
as with maps, tokens and lore resources.

>TL;DR Doc
https://docs.google.com/document/d/1LxdaGoBlJRTMuziMDupG5TeeFwNDnsIW2pfaRAcFDgA
>Main Lore Doc, including links to anon-written short stories and additional lore in "Recommended..." section

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>>97272777
>>
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>>97272777
Happy New Year man, thanks for your contributions, as always, absolutely insane quality.
>>97270027
Is this a bit better? I'd like to keep the Magma tiles on this one.
>>
>>97272777
Rocking Edit
>>97275192
>Better?
I really like the volumetric thing you have going with the edges. I do think the magma still contrasts, but I can't think of a way to have it not while being differentiable from the water so your way is the best as it stands.
>>
>>
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Updated the timeline. This reminds me we need to re-write some of the wiki articles to take into account the lore updates, particularly those related to the Second Oriental Crisis and the Italo-Ethiopian War.

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If you could choose the set of core classes (in the PHB/core book and ideally the rest of the classes are designed around them) what would you choose?
They don't have to be identical to their current incarnations.

For me its,
>Ranger,
absorbs a lot of the fighter but keeps the independent survivalist schtick.
>Paladin,
Divine warrior with special abilities but no spells
>Rogue,
Sneaky stabby martial, basically as he is now
>Wizard,
>Druid,
>Cleric,
Default to being lightly armoured wandering friar tuck type character, but with options to put on some armour and bonk.
>>
Fighting person, Human
Some kind of religious practitioner, Human

both against inhumans like Elf, Dwarf, Demons.
inhumans are the only ones that can have spellcasting. Their spell casting should be divided between innate stuff and written stuff.
Humans killing the inhumans should be able to loot the written spells. Roll 10s every Day until eligible to learn. Spell tomes could contain upto 1d10 spells.

I hate spell casters so much it's unreal
>>
>>97277187
For years now, I've been trying to work an adventure fantasy game to my own taste; from mechanics I enjoy to inspirations I think are cool.
So of course I am working on a class system that at least references core classes in some regard, as a sort of love letter to their legacy; but the execution is quite different in practice.

To explain all of my plans would take multiple, full-character-limit posts, and hours to properly articulate, and even then there's no guarantee it will even be acknowledged beyond "tldr" or "just play vidya gaem", if at all.

But to answer the thread's topic directly, I have:
>artificer? I don't know if it counts to include this one, because they don't actually make anything, but they have that "magitechy" vibe; they use a weapon that morphs between gun mode and blade mode as the situation calls, and have powerful gravity spells
>barbarian that lifts field objects or enemies and bashes other enemies with them
>cleric & paladin rolled together in degrees depending on focus on armor, weaponry, miracles, and possible mount or squire
>druid chooses one beast to align to and wildshapes; no animal companions or wizard spells
>fighter chooses one weapon to master; their style varies based on chosen weapon and a supplementary ability
>ranger, with focus on making a useful animal companion through various synergies, choosing one animal to set the tone of the ranger's fighting style
>thief has rogue rolled into it, favoring not just sneak attacks and stealing, but being a good "enemy phase" reactive fighter
>wizard is rolled into sorcerer, but some spells are reduced in power or outright removed

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>>97277187
so you're forcing the cleric into the backline, but the druid who can also heal is untouched...

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GET FUCKED I WON
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>>
>>97275889
Based.
>>97275899
Cringe.
>>
>>97275889
Youre right, and fuck i hate that you are. Its amazing how shit the game has gotten in the past 12 years.
>>
>Game pieces are accessible
>Still plenty of rare alts for cards for those who want to gamble or collect
What's the issue?
>>
>>97275889
By definition, it is now over ten years.
>>
Noooo- ok and?

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The /btg/ is dead! Long live the /btg/!

Scratch one Cameron boat edition

Previous Thread: >>97249401

================================
>BattleTech Introductory Guide & PDFs
https://bg.battletech.com/?page_id=400

>Overview of the Major Factions
https://bg.battletech.com/universe/great-houses
https://bg.battletech.com/universe/the-clans
https://bg.battletech.com/universe/other-powers


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>>
>>97275662
>>97275696
>Hinterlands
Ah, neat.
>>
>>97276015
>Do you think the Arkab region will go rogue, just so we can have an independent Space Muslim faction?
If we do I'm running a campaign in which they get wiped out once and for all.
>>
>>97276910
Reads like an Age of Sigmar fag.
>Oh we got rid of all points for the game! Just bring whatever you like and have fun!
It was cancer there, it's cancer here.
Good thing I'm not letting the non-canon Kaiju into my Battletech.
>>
>>97276910
His nickname is literally "ownage beast", what do you think?
>>
>>97276910
So.. this guy is the sole reason for gothic?

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New Year Edition

>2024 PHB Scan
https://files.catbox.moe/g8oo9h.pdf

>Cropped and rotated, but more artifacty
MjAyNCBQSEIsIE5vIFRodW1icywgT0NSZWQsIEFub24ncyBCb29rbWFya3MgdHJhbnNmZXJyZWQgb3Zlci4gCgpodHRwczovL2Vhc3l1cGxvYWQuaW8vd2Fvcm9h

>2024 DMG
https://files.catbox.moe/fd04pq.pdf

>2024 Monster Manual
https://files.catbox.moe/atd38s.pdf (D&D beyond version)
https://pomf2.lain.la/f/1en5qwum.pdf (scan)


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>>
Why are Chthonic tieflings so much cooler than the other two breeds?
>>
>>97277241
Because their eyes don't glow. Glowing eyes are retarded Warcraft shit.
>>
>>97276440
>Is anyone using 2024 rules?
lol no
>>
>>97276440
Man, I was so disappointed by the 2024 rules even when they were in playtest form that I went ahead and wrote my own revision. What an absolute fucking shambles of an update.
>>
>>97276440
Yeah, theyre good

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Starting Anew Edition
aaah happy new year sub-edition
>Previous
>>97258877
>Pastebin
https://pastebin.com/WiCHizn0
>Mediafire
https://mediafire.com/folder/s9esc6u7ke8k5/CofD
>Mega I
https://mega.nz/folder/ePQ1BKhJ#RCosRCh59Ki2Mpb1M9H3Uw
>Mega II (also containing fanmade games)
https://mega.nz/folder/ZbQ2zLJA#DOT-3df6rS2lLet4_RmqJQ
>WoD5 Mega
https://mega.nz/folder/7rQQ1LbQ#16_AiXVGo0P3_rVOJuoZyA
>STV content folders

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>>97274976
That was an extremely entertaining read and an amazing way to start the first day of the year. Thank you very much, anon
>>
>>97276260
>Is there a spell in Mage 2E that increases the damage of a weapon directly instead of just adding more dice to roll?
I thought more damage in CoD was just more dice. Did that change in 2E?
>>
>>97276308
Based, sounds like a large group then.
>>
>>97277001
Yes. Weapons now have a flat damage bonus if you score at least one success. You roll Dex+Firearms for guns example and if you are using a pistol, that usually means +2 damage
>>
>>97277417
continued....

so damage is number of successes+damage bonus

>join a game
>it's a new system
>spend time looking through book, get ideas, munchkin slightly to at least have a good mechanic character, think backstories and character immediately, be excited to play
>takes me a few hours to get my character in
>at worst, it takes a day
>everyone else takes like 2 fucking weeks because hurr durr gotta read a book and that's so difficult life comes first

>join a game
>its 5e DnD shit
>since it's the most popular shit and easy to make just need to think of a character and ask what others are playing
>get a character in 1 hour
>others take fucking days to week
>life, job, friend, vidya whatever is the excuse
Fuck. normalfags. Kill them all. Tabletop and nerd culture becoming the hip thing to do is the worst thing that has happened to this once niche culture.
I work 40 hours a week, play vidya, workout, have to take out parents/grandparents out to eat on holidays and birthdays, and I can meet schedule and play tabletop just fine because this is my hobby and has been my hobby for 20 years. If you truly love something you can make time for it. There is no excuse.

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>>97275912
What if you made real friends so you would have a reliable group of like minded faggots to play with and it wouldn't be a problem
>>
>>97275912
I think I'm too far on the opposite end, where I'm so abnormal I'll sit at a table by myself for hours just testing mechanics I'd enjoy in games, because I'm not going to ever get mechanics like those sitting with a group "game", and my friends aren't interested in tabletop games that aren't casual card games like UNO or Cards Against Humanity.
But you're so fucking right about being able to make time for something you love; most people just like to flake and make excuses. I get maybe two days to myself if I'm lucky, and I still find time to either develop mechanics or test them.


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