Christmas Edition>Previous thread:>>97173638Battlefleet Gothic, Blood Bowl, Epic, Kill Team,Man-o-War, Middle-Earth Strategy Battle Game, Mordheim,Necromunda, Shadow War: Armageddon, Titanicus, Underworlds,Warcry, Warhammer Quest, Warmaster ...... and any other GW system and board game are welcome.>Helpful resources: (feel free to suggest additions!)https://pastebin.com/qq9N8V0V>TQComment too long. Click here to view the full text.
>>97285594wonder if the new star players will still be in resin or if GW has fully transitioned to plastic-only models
>>97281343Forgot Necrons>UnderdevelopedNecron
Does anyone have a pdf scan of the Spitewood rulebook? Gib plz. Can suck toes in return.
>>97283249I wish we could actually determine which of these two things was most often happening:1) new players are learning which gangs are "originals" and are specifically making the decision to play Enforcer/Squat/CGC to somehow distinguish themselves as fresh unbiased players2) new players aren't really doing the research to even know which gangs are originals, and Enforcers/Squats/CGC just legitimately have the most widely-appealing aesthetics of all the new designs
>>97286385Both Enforcers and Squat had influx of releases in short period of time and that sparked interest in new players.Enforcer is the most request gang for a long time due to them carried a legacy of being overpowered in old necromunda, their pop culture reference to Judge Dredd, and their status of being the police in a criminal gang wars game, making new players more attracted to them.
OOP editionInfinity is a 28mm tabletop skirmish game produced by Corvus Belli, and includes the related games Aristeia, Defiance, TAG Raid, REM Racers, and Acheron's Fall. Corvus Belli also produces the fantasy games Warcrow and Warcrow Adventures.>Latest official update:January preorders>Rules and missions:https://infinitythewiki.com/index.phphttps://infinitytheuniverse.com/resourceshttps://infinitytheuniverse.com/games/infinity/its>Beginner FAQs and guides:https://pastebin.com/x06JG55U https://pastebin.com/xtQzRcq5 https://pastebin.com/xUBR7QFU Comment too long. Click here to view the full text.
>>97281124Poland lost
>>97286317Is the cat helmet really neccessary?
Here is a thread to discuss trading card games other than the big three.>Build Divide>Force of Will>Final Fantasy TCG>DBZ CCG>Wixoss>Keyforge>Gundam>Legend of the 5 Rings (L5R)>Digimon>Flesh and Blood>Gate Ruler>Battle Spirits>Ashes>One PieceComment too long. Click here to view the full text.
>>97286338English is your second language, why do you expect someone else to do this for you to the point you keep randomly begging here about it. Just nut up and do it
>>97286360yeah you're right. just give me the link to rules
CoroCoro desu
>>97286409>When this creature enters the battle zone, choose one of the following:>Your opponent shuffles their graveyard and places it at the bottom of their deck.>Place the top 2 cards of your deck into your graveyard.Seems like a cool card. Does it see any play currently?
>>97286397Site has been up at https://trinitydraft.com/
Sharing useful wisdom that has helped me run more satisfying games. Trying to share some less common advice. These are my opinions and techniques that have helped me. I’d love to hear what has worked for other /tg/ DMs.1. Time pressure- adding time pressure through use of "clocks" including real life clocks is incredibly helpful to add pressure and tension to a scenario. Giving players choices but not enough time to make every choice adds meaning to those choices. Time pressure in combat is a contentious, but powerful tool to discuss with your players. Forcing a decision in seconds makes combat stressful and - when players are on board- fun (in anticipation of the common objection: if the players don’t make a choice in combat, I usually come back to them before round end, I never have them “just stand there”. Remember to assume character competency).2- The GM-ing engine- It's okay to front load content and prepare a few different rail-roady hooks in the first few sessions. Being a GM is like starting one of those old prop engines with a winch. It takes a while for the pistons (players) to kick into gear. Once they do, after a few sessions, all you need to do is apply gas. Solve the tavern problem by figuring out how characters know each other prior to the first session. 3- Immersion means impact- After a session, reflect on how the player choices affected the world (for good or ill), try to let the ripple of that effect emerge in the next session. Players that feel like they change the world around them invest in it.
>>97278784>Introduce factions>have factions be represented by NPCs that the players actually interact withThis will write a good 40% of sessions for you.Just introduce a bunch of factions and let the NPCs that represent them have history and conflict with one another.
>>97282893I'll post more if you actually engage with any of the questions.
>>97284287>if you actually engage with any of the questions.Which questions?
>>97283916No, completely wrong, you are an idiot and part of the problem. There is a single thing, called railroading, that is always a negative, and constantly either diluting the phrase, and trying to trick yourself into thinking there are somehow good railroads is an idiots past time.
>>97283385Good post, I feel illuminated.>>97284098Bad post. I love milsim games and I definitely want the gear autism and the preparation. In fantasy games it doesn't matter (there are barely any interesting tools outside of magic).
Work in Progress, HAPPY NEW YEAR! Edition>Full-on /WIP/ OP Links Pastebinhttps://pastebin.com/BE42AEcD>WIP Tutorial Images Megahttps://mega.nz/#F!TvQFCaLb!w8WZKCcOsTRasxrI0JWezw>Saint Duncan's "Six Things I Wish I Knew When I Started Painting"https://www.youtube.com/watch?v=ufP8ka3KGno>Saint Duncan also explains thinning your paintshttps://www.youtube.com/watch?v=wxWgsqSf74s>Paint thinning 102Comment too long. Click here to view the full text.
>>97286313Again, it’s not about being ridiculous it’s more about doing the bare minimum and not even trying. At least, that’s how I see it. We all have to start somewhere
>>97286313The difference between you posting and asking for help and these people posting on a discord calling something done is that you will come away with ideas on how to improve. Those discord pictures were posted and they will likely not improve. So if you post with a question, like "Im done with this model what should l add or do differently to improve it?" You will have a better time.
>>97286441The crosses are meant to be painted that way, these lads don't get the fancy ones. 4chan has compressed the image so much you can't see all the weathering amd shading done on and helmets. See this image for fancier crosses.
>>97286476Those are quite fancy indeed
>>97286065The thing i have always really liked about this thread is that, regardless of the finished product, people always post what is the very best that they can do at the time and anons are always supportive while giving real advice and constructive criticism. I mean, I know were we are. People are going to troll and shitpost but for the most part, people around here try to build each other up.
Thoughts on Scion?
>>97257539Its good in concept but it doesnt run so good and the books are set up like ass. Bad layout and hard to use. Some solid concepts, but not that great at the end of the day.
>>97275695How will Celtoids ever recover?
>>97257539>You play as a Demigod>There’s a Lovecraft PantheonHow does that work exactly? The Dunwich Horror featured some Lovecraftian Demigods, and I don’t think that’s really something that fits into the setting.
>>97281865They’re mostly Chosen Scion, instead of Born
>>97281782For a game about myths and gods, people don't treat the source material with any love.Lugh is not a sun god like Apollo or Amaterasu, he shouldn't be lumped in with them.
Why are wolves so common in TTRPGs as enemies?
>>97269790Because they hunt in packs, obviously.
>>97282012>fuckee thread transforms into bumpfag threadhow joyous
>>97276168With no exaggeration, this would be a thousand times hotter if they were anthros instead.
>>97276374>>97276377Both of you underestimate what a human can do. There's been reports of unarmed people killing mountain lions and bears, a wolf is just an aggressive dog, you can beat one of those to death.
>>97283904If you used your brain you would notice that those reports are very rare. The odds of you winning are not in your favor.
After about 8 years since I last DM'ed a game, I've been asked to run a session. Unfortunately my books - adnd, 2e, 3e, 3.5, 4e, and 5e are in storage two states away.And i prefer physical copies. Thanks to critical role and the movie DND books have gone up in price which is weird.>4e books are ~10-15$ now. Is it viable to run 4e in 2025? I don't remember hating it and I still remember some home rules to streamline combat to speed it up a touch. Does anyone have suggestions for 1-3lvl adventures or campaign settings? >4e thread I guess
>>97284665Honestly, I do too. A lot of 4e fans hate it because it stepped away from the AEDU framework and people who liked 4e liked that framework, but I don't actually care about that: an attack is an attack, and "hit harder" is a perfectly valid improvement rather than getting a "hit REALLY hard 1/encounter and move enemy one step / give enemy -1 slaves for 1 round/etc."A lot of 4e's problem is having too much faff in combat, and Essentials classes reduced the faff
>>97284813If your players don't go hard in the paint, it can work, especially if you modulate battles towards their strengths.>>97284845I gently disagree, as I believe the wealth of options at all times was a boon for players who wanted to have meaningful impact outside 'I hit the dude'.I've brought in almost a dozen new players to the hobby with 4e, and I have found that it is fairly easy to understand, has depth, and forges good habits of mindfulness and paying attention to the battle when the spotlight isn't directly on you.One of my cherished memories was running a game for some teens at my LGS, and the fighter being the star because she just ran around protecting everyone, forcing a chokepoint and battering the attacking spider demons.The look on her face when the party was cheering her on, watching the group fall in together like a well oiled engine, supporting each other, that is what this hobby really is about for me.That was more than 10 years ago. I wonder what they are doing now?
>>97236120Of course 4e is going through a rennaissance. Compared to the monster that is 5e, 4e is very GM friendly to the point where a guy who hates making preps can actually run a decent campaign.
>>97284665I'm a big 4e fan and an Essentials hater but I'd still rather run pure Essentials than 3e or 5e. Its hated because of how boring its classes are compared to the base game, how unbalanced its classes are even compared to each other and the fact that it throttled books 4e fans actually wanted in the crib like the rest of the X Power 2 books and the Nentir Vale lore book. It then caused a sales crash which killed the edition, exactly what Mearls wanted when he started Essentials. The Monster Vaults, Rules Compendium, adventures and equipment book would have been 10/10 if they weren't formatted like shit. I wish it had run long enough for Monster Vault 2 to redux MM2 like how MV1 was a 95% redux of MM1 with the better math and more options.
>>97284845It's not valid when it breaks the game's curve in an attempt to be different from AEDU. The Essentials classes that aren't worthless dogshit are either still AEDU or are broken as fuck early on and degrade into dogshit later. This is bad when the entire point of 4E was to get away from the Fighter solely hitting things with a stick and sucking at high levels.
Previously on /slop/: >>97261394▶ Thread Task: Moonlight▶ Generatorshttps://bing.com/images/create/https://sora.chatgpt.com/https://gemini.google/overview/image-generation/https://perchance.org/ai-text-to-image-generatorhttps://civitai.com/Curious about local genning? Check out /g/'s stable diffusion OP or ask one of our friendly locals.▶ Perchance pastebin of generators and links:https://pastebin.com/XRGqaW4W (embed)Comment too long. Click here to view the full text.
>>97285903Morning, brochito
Anyone got renders a la Beksinski-dark fantasy mix?
>>97285903That general is dead on arrival.
Just take the 1,5 pill, the sooner the better even with absolutely no artstyles whatsoever>>97285903|・ω・)ノthere's the discord, there's no need for a general
>>97286457Speaking of artstyles, I tried describing a woman’s outfit with “extremely low cut” it completely changed the artstyleAfter two weeks, I still can’t wrap my head around what the fuck kind of blocks/censorship they have introduced
Grogmas in the hive streets editionPrevious Thread:>>97019770Check out here for useful links and a catalogue of relevant miniatures retailers:https://pastebin.com/nnNqqFLnThe Rogue Trader magazine article compilation:https://gofile.io/d/yNK9bq
Anybodny know how big(to eyes level) was classic Bloodthirster?
>>97285042I can't give specific dimensions but here it is beside an Ogre for reference.
>>97285083So, around 4-4,5 cm.
>>97283083>>97283105I like the current ones.
>>97285885shame about the faces all being ":P" because otherwise they're a decent reinterpretation of the older murdernoodle shaped ones.>>97285042Those original greater daemons were small as fuck.
Where do people actually play VTT in 2025?I searched for games on Roll20 for the first time in probably 5 years, and it's an absolute fucking ghost town.Pic unrelated
>>97269843Unironically go hit up an ERP thread on trash or find a trpg room on f-list they're all desperate to actually play a fucking game but they're erpers and 80% of them are terrified of being heard. I build my empire out of the 20%, they're utterly shameless hardened roleplayers as grateful for a good home as I am grateful for dedicated artists, if you're looking for a text game you'll have an easier time.You might have to peg or be pegged a couple of times to infiltrate their circles, but honestly probably not.
>>97276887I got autocorrected from autist to artist, but I love them so I'll let it stand.
>>97275480I did find a couple of those, and I'm not sure how I feel about themI've never done westmarches and it seems like it would really undercut roleplayI may end up going that route, but I'd really like to find a real game>>97276069Play-by-post is an absolute fucking disaster for anything but straight up freeform roleplay>>97276743You're joking but I unironically think this day will comeThe amount of paid-DM games I came across is insaneThe hobby is getting commercialized to hell and back>>97276887>You might have to peg or be peggedComment too long. Click here to view the full text.
>>97263752I invited friends I've known for years to a private discord, and we play on Foundry.
>>97264086Thanks anon, for asking the questions oldfags needed answering
Archives & Other Resources: https://rentry.co/cyoagAllsync: https://cyoa.allsync.com/s/owWor64yLTngDk3Previous thread: >>97280400
>>97286353>D&D invented paladins buddy. All the other paladins just ape them. Warcraft, pathfinder? Its all just DnD paladinsClose - D&D standardized them. The holy warrior in the service of Heaven is a long standing trope, dating way, way back. Gygax and his crew formalized the archetype, taking the name from Charlemagne's elite knight corps, with Sir Galahad (of Camelot) as the exemplar.Everyone else picked the class up, because it is just such an iconic element of Western literature. The shining white knight, astride a gallant steed, doing battle with evil incarnate. . .Even half the people here probably fancied going paladin as kids. To be the sun-drenched knight of good.
>>97286510>Background:Scientist>Civilization:Nictor Initiative>Councilors:The Artificial Intelligence, The Executive, The Scientist, The Xenologist, The Spy>Project:Medical Marvel
>>97286510A part of me wants to pick administrator, for the selfless "I lead others to a perfect life, but none for me" type martyrdom. But eh.>ColonistWait why are all of the factions gross looking?>>97286566>AIslopCome on anon, you can do better than that!
>>97286358not really as i enjoy both dark lord stuff and paladin stuff including both isekai dark overlord and radiance, although desu i did try mostly to just be a good ruler (thats just being forced to conquer shit by the dark one and the goddesses not wanting me or my people to live) for the dark overlord one so theres thatbut regardless, it doesnt seem to me like its mutually exclusive, or maybe not always, idk, people are weird
>>97283145>OathsDo Not Strike The UnarmedDo Not Fight DishonourablyDo Not FleeDo Not Grow IndolentDo Not Show WeaknessBe A BeaconShow MercyDo Not MeddleAct In ProportionAssist All In NeedShow CompassionLive GentlyDo Not KillComment too long. Click here to view the full text.
Why do "modern" and modern people go insane when they see some eldritch blorblo, but Conan could just kill it without going "aaaaaahhh save me niggerman!!!!!"
>>97285745It wasn't just Howard & Howard, Lovecraft's Tsathoggua is very different from Smith's
>>97286024Retard.
>>97286287Smith had more direct references to Lovecraft than Howard in his work closest was probably one of the John Kirowan storiesBut Tsathoggue(in pic) certainly does not act like the old one as Lovecraft's are portrayed
>>97284782Then you become a cultist, and possibly a mad scientist archetype. You are provably entering the as-yet uncharted territory of a field that mankind has only ever previously accidentally dipped their toes into but now may access by means of apprenticeship/the scientific method, respectively.Your character conflict becomes a combination of social and financial isolation as you struggle to relate your new realizations to others with less flexible mental grounding. This carries with it a painful reality of how easy it is to fall into moral and ethical decay when the promise of each new discovery unraveling some prior assumption about life finally hits home, and you stop seeing society and psychology as solid, immutable forces that cannot be bent with sufficient genius.Ultimately, those who delve into the eldritch truth must struggle with not losing sight of everything else.
>>97286302>finding out you're on a ticking time bomb, you don't know how long's left on the timer, and you cannot get away, ever.this is something literal children come to terms with as part of normal early development lmao, what a spooky concept!
Giant edition>Banshttps://magic.wizards.com/en/news/announcements/banned-and-restricted-november-10-2025>NewsThe 2025 Magic Con and Pro Tour Schedule:https://www.magic.gg/news/the-2025-magiccon-and-pro-tour-schedule>Metagame Mentor: The Winners and Losers from Standard's 2025 Rotationhttps://www.magic.gg/news/metagame-mentor-the-winners-and-losers-from-standards-2025-rotation>Spoilershttp://www.magicspoiler.com/https://mythicspoiler.com/Comment too long. Click here to view the full text.
>>97286151Muppet UB spoiler?Golgari Grouch or Beaker Bunsen Izzet?
>>97286334Honestly it was mostly WAR that had a really big one. NEO had a polished anime one (as did WOE for some reason), we haven't had too many proper cinematics of any high-quality for a while though. OTJ had a reasonably quality one (it wasn't, like, good, but it had quality).
The Lorwyn 5 anime basics when?
>>97283594>What is your favorite big creature?big as in stats or as in flavor? because this guy is pretty svelte
>>97286421If he was one mana, would it be worth it to mulligan for the chance for two 6/6 turn one
https://www.youtube.com/watch?v=ekU3T9M3E9IFrenopolis is a gamified tetragrammaton clothed in the memetic zeitgeist.This thread is for discussion and development logging.It's easiest to learn with YGO/MTG experience.It's not for sale, but you can request a free physical 2-player 90 card set by following the instructions in the description of this video:https://youtu.be/oPoBUoagO_k(No payment or identifying info required)Playmats have arrived and will be sent out with the playtesting kits. Anyone who already received a set with the shipping label name "Current Resident" should be receiving one by 1/10/26. If your shipping label was not sent to "Current Resident", email or DM me on telegram so I can send you one. Tabletop Simulator Demo Implementation:Comment too long. Click here to view the full text.
here is the game board
>>97282587In picrel top two MTG diagrams, you can see that each of the 5 colors is composed of 2 base concepts, which are then arranged on a spectrum wheel. These concepts are what define the mechanics belonging to a particular color identity. This is a sort of top down approach, letting the concept inform the mechanics.In Frenopolis, each color is also composed of 2, but they're not concepts, they're Elements which correspond to card types and board zone mappings. The mechanics inform the concept. This is a bottom up approach. The Frenopolis color pie is strictly defined in terms of the game board itself. Color identity cannot be broken.
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some card samples