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Skinwalker edition

Tell us about your horror settings, games, etc. Share inspirational art, prompts, etc.

>List of games:
Call of Cthulhu, Chill, Cold and Dark, Degenesis, Delta Green, Don't Rest Your Head, Dread, Esoterrorists/Fear Itself+Book of Unremitting Horror, Fall of Delta Green, GORE, Into The Shadows, KULT, Little Fears, Mothership RPG, Nemesis (free on Arc Dream's website), Nights Black Agents, Silent Legions (Mostly for the tables), Stalker: The SciFi RPG, Symbaroum, Ten Candles, Trail of Cthulhu, Unisystem (All Flesh Must Be Eaten, Witchcraft, Conspiracy X, etc.), Unknown Armies, The Whispering Vault, Vaesen

>Inspirational stuff:
Caitlin R Kiernan, Castlevania, Carnacki the Ghost-Finder, Doom Watch, Fear & Hunger, George Romero, Ghostwatch, House of Leaves, I Am In Eskew, John Carpenter, Kolchak the Nightstalker, Laird Barron, John Langan, M.R. James, Nick Cutter, Old Gods of Appalachia, Quatermass, Ramsey Campbell, Remedy Series (Alan Wake, Control), SCP Foundation, Scarfolk Council, Shaun Hutson, Silent Hill, Stand Still Stay Silent, The Evil Dead, The Magnus Archives, The Secret World, The Stone Tapes, Anatomy, Thomas Ligotti, Twin Peaks, Vault of Evil forums, toomuchhorrorfiction

Other News:
H.P. Lovecraft Historical Society releases "The Spark Devil"
https://www.hplhs.org/sparkdevil.php

Current Book Club Topic:

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>>97227186
Interesting.
>>
>>96998701
I sorta am in my beastmen warhammer army. using too many unique pieces, so I doubt it'd be tournament egal once i make it/.

So far i concepts for Brass Bull Doombull, Mothman (using owlman base design) for mages, Wendigo solders and goatman solders, preytor Wendigo or Jesey Devil, and thinking of more stuff. Not meant for fight but display so idc how homebrew it is
>>
>>97030059
How have i never heard of this before? Clown Nephs?
>>
>>97030059
I am once again asking the thread to read Last Feast of Harlequin.
>>
Your yearly reminder that it's beginning to look a lot like FISHMEN

https://www.youtube.com/watch?v=3tTHn2tHhcI

Holiday Edition
Discuss and post elves. Elf lore, gameplay, and art are all appreciated.
QOTT: What are some of the best gifts to give elf-lovers? What gifts would you give to lovers of other races/species/ancestries/whatever?
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>>97230484
they're gnomes, bound to Saint Nick by the speaking of their secret names, destined to serve him for eternity.
gnomes are a type of elf.
>>
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What would a Druchii Christmas look like?
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>>97237399
The wealthy open their rape pits to the public for the day
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>>97237405
What a show of good cheer.
>>
>>97237399
Fucked that the North Pole on Mullus is literally a demon-spewing portal to, like, four different Hells

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Previous: >>97230097
I MAKE NEW RAT I MAKE NEW RAT I MAKE NEW RAT I MAKE NEW RAT I MAKE NEW RAT I MAKE NEW RAT: Edition

>Most recent bracket system update
https://magic.wizards.com/en/news/announcements/commander-brackets-beta-update-october-21-2025

>Outline article introducing the bracket system
https://magic.wizards.com/en/news/announcements/introducing-commander-brackets-beta

>Current banlist
https://magic.wizards.com/en/banned-restricted-list#commander-banned

>Former Commander website, where you can learn the basics, and read the format philosophy laid down by the rules committee
https://mtgcommander.net


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>>97237718
No?
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Speaking of, think its worth running in tinybones?
Just one opponent feels kinda meh for such an investment
>>
>>97237559
need more snekboob
>>
>>97235405
>tq
I have an Unesh deck and it is FUN
>>
What even are Spellshapers? What makes them distinct from other spellcasters and magic users?

It's Da PDF Share Thread!

Get ready to stuff your hard drive like Santa's Magic Sack!

STEP 0:
<----- That image is not a PDF, it's an image, at least for now. Check the 4plebs link below to find the PDF.
PLEASE READ DA FAQ BEFORE REQUESTING OR SHARING.
It will answer 99% of your questions about this thread. If you haven't read it, we will know.

STEP 1:
Please exhibit good manners. Threads start sliding off the board after a certain number of posts. More posts wasted on being rude means fewer posts available for sharing.

STEP 2:
Request, share, stay awesome!


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>>
Kindly requesting
Grimscar rpg and its expansion the deep thicket

Thanks in advance
>>
Anyone have The Perilous Void or The Perilous Wilds (revised)
>>
Merry Christmas Anon Brigade!
You verminous, scurvy rapscallions rock!

Glut yourselves on the feast of Yule, celebrate wee baby Jesus, and go forth and plunder more booty - yarr!

...and don't forget the hot toddy with plenty o' rum!!...and then more rum with your eggnog!...and then more rum.....

See you all after the fat man flies!!

>>97235630
Just trove your stuff on some sharesite, then share that info here. Check /ShareThread for slightly more information.

>>97228483
On a hippie trail, head full of zombie
I met a strange lady, she made me nervous...
>>
Humbly requesting Triangle Agency, thank you in advance.
>>
>>97237688

g0f1le /d/hsbgZ8

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After about 8 years since I last DM'ed a game, I've been asked to run a session.
Unfortunately my books - adnd, 2e, 3e, 3.5, 4e, and 5e are in storage two states away.
And i prefer physical copies. Thanks to critical role and the movie DND books have gone up in price which is weird.
>4e books are ~10-15$ now.

Is it viable to run 4e in 2025? I don't remember hating it and I still remember some home rules to streamline combat to speed it up a touch.
Does anyone have suggestions for 1-3lvl adventures or campaign settings?
>4e thread I guess
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>>97236233
This is a fantastic suggestion, thank you
I'm fine printing off a few adventures and some extra sheets and errata and stuff.
>Im running this for some younger friends (I'm late 20's they're in college) and I plan to give the books away if the game takes off because they're broke kids and I prefer basic fantasy, 2e and 3.5 anyway.
Also I just prefer to have the books to flip through in front of me.
>>
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>>97235698
I've been using these retards since 2010, but I don't disagree that ose is good.
However, I'm running a game for dudes that grew up on WoW, bg3 and RuneScape.
>>
>>97235255
4E runs much much better with the compendium and character builder.
>>
>>97236301
>running a game for dudes that grew up on bg3
If they grew up on BG3 then you're probably not old enough to post, OP
>>
>>97236988
While the Essentials line is stinky, to say the least, having Heroes of the Fallen/Forgotten Lands on hand means that you have an easily passed around copy of the core errata. That's part of the reason why I took it off my FLGS's hands some time ago.

>>97237057
Well, open development for BG3 did last for a very, very long time.

Mobile Siege Platform Edition
A thread for discussing the Star Wars franchise and its various media and tabletop games.

Fantasy Flight Games’ X-Wing, Armada, and Legion
>https://pastebin.com/9puqx1ze

Star Wars Roleplaying Games (d6/d20/FFG)
>https://pastebin.com/iUriRfaA

Other FFG Star Wars tabletop (Imperial Assault, Destiny and the LCG)
>http://pastebin.com/ZE4gn0yN

Old links
>https://pastebin.com/yUVx32wB


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speaking of the jedi games, whats gonna happen to 3 given the studio lead decided to drive through a tunnel with a sharp bend and low visibility at 100mph and get himself killed?

or did he leave respawn or something I cant remember
>>
>>97237567
I'm fine with Nightsister magic as a concept but it's inherently darkside, a perversion of the force, manipulated to meet a selfish end. Which means Merrin should act like a darksider
>>
>>97237692
is that even true anymore? what's the sources?
I always thought the dark side is corrupting if you twist it for your own ends, but not inherently evil
>>
>>97237585
Well, in SW the legs are a more reliable low-tech option.
>>
>>97237692
>I'm fine with Nightsister magic as a concept but it's inherently darkside, a perversion of the force, manipulated to meet a selfish end.
Going by what we see Nightsisters do, those who act and use teh Force selfishly go off the rails and become de-facto Sith, those who don't (like Merrin, and potentially even Ventress) are more like Jedi.

But I think we really have no fiirm sources either way, and even if we had them, fuck Disney I'm gonnna take from teh setting what Ilike and run with it.

>Which means Merrin should act like a darksider
If you want her to be a Bad Girl, go read that book they retconned. She fucks a girl on Cal's bunk or something.

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Love Wins Edition

>>IF YOU ARE ASKING A QUESTION, PLEASE SPECIFY WHICH GAME YOU'RE PLAYING<<

Previous Thread: >>97099515

/pfg/ (pathfinder 1e) link repository: https://pastebin.com/RSt0rF0T
/p2g/ (pathfinder 2e) link repository: https://pastebin.com/1zySxwm3
/sfg/ (starfinder) link repository: https://pastebin.com/5yp9s2U3

>>CHECK THE SHARE THREAD FOR MISSING MATERIALS<<

TQ: What is your favorite pantheon? What pantheon(s) would you want implemented/updated?
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>>97237076
speaking of special snowflake, wasn't there a runelord girl notorious for being one? forgot who and why she was so infamous
>>
What the fuck is the use case for fortune telling lore? Four of the thirteen animist apparitions grant it, so they clearly intended it to be used for SOMETHING, but short of using it as a nonmagical Augury (which no sane DM would allow), what is it good for?
>>
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Do you guys the crit cards? My group is trying them out and they seem fine, but I worry there something I'm missing
>>
>>97237598
In one of my 2e games the GM uses crit cards. But not all cards are made equal. Some are just crit but better, while others can just not be applicable to what you were doing. It does feel nice when the party gets that nat 20 in combat but those can be few and far between. But on the same hand, enemies can also benefit from them. Had a boss one time nat 1 and the crit card made it fall unconscious for a turn. Causing us to just gangbang it and turn the encounter into a joke. I generally find myself saving my hero points to not deal with a crit fumble card. But i'm more tactical than the rest of my group. So depending on how tactical your group is or how freely you hand out hero points. Your experience may vary.
>>
>>97237584
You know where to find powerful oracles and how to acquire their services, you can tell apart soothsayers from random old women, you know how to dupe someone by pretending to read their fate, you know the history of the Harrow and its cultural importance.

Yes, that's niche to the point of near unusability, but that's true for a lot of Lore skills. There's an unironic Basket Weaving Lore in this game.

This thread is all about solo games and campaigns.

Midnight reading edition.

>old thread >>96761554
Resources: https://rentry.org/srpgg
https://infinityweavers.link/re-up/solo-rp-toolkit
More threads:
https://archive.4plebs.org/tg/search/subject/%2Fsrpgg%2F/

Thread Questions: How do you try to surprise yourself in solo games?
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I hate that I have to learn how to write prose for note taking but there's no way around it.
>>
Anybody played Castaway with the Stranded solo zine expansion? I've been looking for survival-focused solo games and I found it, but I have little experience with Mork borg. Also recommend other solo titles with an emphasis on survival mechanics
>>
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>>97077453
That is me. I am still working on it, slowly. The combat system works great and is very versatile, with room for upgrades and tons of skills and equipment, lasting injuries and such. It basically just copies Blood Bowl but with abstracted positioning, and using 3d6 instead of 2d6 so it has a bit more room for variety. The main issue is that it isn't particularly fast, doing lots of these combats in a single dungeon run doesn't sound appealing. Especially over and over again. It is also reliant on you playing against yourself, as you are also controlling the delvers. I mitigate that by having delvers worth more the further they get into your dungeon, so you want a sort of balancing act where you want the delvers to succeed because it makes them worth more points, but also want to defeat them. I'm thinking I might have most encounters in the dungeon solved by simple skill checks or simplified battles of some sort, with a full battle against that room's denizens only happening rarely. That would make it fun because you might really want to see how the monsters of particular rooms fare in combat, but they are only actually fought rarely. Puts tension on every dice roll that way.
>>
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>>97237498
For actual dungeon building I'm operating with a tag system. Rooms are basically just empty spaces with archtypes applied to them, then you can fill the room with features. Features both require a tag and also usually add a tag or two. Features cost a certain amount of points, and also require a certain amount of space that you have to account for. For example the Water feature requires the Natural tag, or an adjacent room with the Water tag. It obviously adds the Water tag and also provides food of the Fish type, etc.

So as an example, I might have a room that is of the Fortress archtype, which grants the Military tag. The Military tag is required for me to build a Barracks feature in the room, which grants the room the Training tag, which gives access to various types of trained Denizens like soldiers or captains. Normally the Water feature requires the Natural tag, but since there is an adjacent room that already has the Water tag, I can add it here and say the goblins built a canal or something.
>>
I got a $25 Amazon card for Christmas. Is Ker Nethalas any fun?

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Yu-Gi-Oh! General #591

"All i want for Christmas is for Dark Magician Girl to materialize in my bedroom so i can summon her in face down ass up position, have sex with her, and end my turn" Edition

Previous thread: >>97191908

Most Yu-Gi-Oh! discussion encouraged. Post OC, write dumb fanfics with bad CaC in them, duel each other, have fun, etc.

>Yu-Gi-Oh! Online Play
Automated Sims:
●EDOPro website: https://projectignis.github.io/download.html
●EDOPro: https://discord.gg/ygopro-percy
●YGO Omega: https://discord.gg/duelistsunite
●Dueling Nexus: https://duelingnexus.com/
●Master Duel: https://store.steampowered.com/app/1449850/YuGiOh_Master_Duel/

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>>97236634
In a DARK possessed Joey deck that retypes most of the monsters as DARK Pyros (e.g Rocket Destroyer, Gearfried the Searing Knight) or DARK Beast-Warriors (E.G SwordImp of Landstar and Sharkman Fisherman) what type should the evil Gilford be? Physical changes are allowed for the theme. Should he go with the main 2? Have a new type to make him standout as an evil boss? Or should he just be dark warrior? My front runners are Pyro, Zombie, Thunder, and Fiend.
>>
chat what the fuck did he mean by that
>>
>TCaC: Take any normal fusion/ritual monster and base a new archetype around it.
Guardian Crab Turtle
>[Level 8/Aqua/WATER/Ritual]
>[ATK 2850/DEF 3500]
You can Ritual Summon this card with any "Turtle" Ritual Spell. If this card is Ritual Summoned: You can add 2 cards that mention "Crab Turtle" from your Deck or GY to your hand. Apply the following effect, based on this card's battle position.
● Attack Position: When this card or a monster adjacent to it battles an opponent's monster, inflict piercing battle damage
● Defense Position: This card, and any adjacent monsters to it, are unaffected by your opponent's card effects.
>>
I now have 40 playable cards inside sleeves and when I hold them I feel like a giddy kid as I wait to see when the next time it is I don't work on a locals day
>>
>>97236634
How does it celebrate the birth of Christ?

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OOP edition

Infinity is a 28mm tabletop skirmish game produced by Corvus Belli, and includes the related games Aristeia, Defiance, TAG Raid, REM Racers, and Acheron's Fall. Corvus Belli also produces the fantasy games Warcrow and Warcrow Adventures.

>Latest official update:
January preorders

>Rules and missions:
https://infinitythewiki.com/index.php
https://infinitytheuniverse.com/resources
https://infinitytheuniverse.com/games/infinity/its

>Beginner FAQs and guides:
https://pastebin.com/x06JG55U
https://pastebin.com/xtQzRcq5 https://pastebin.com/xUBR7QFU

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merry christmas
Im enjoying it with jeannu
>>
>>97234628
Hands off from my wife!
>>
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>>97234628
My friend got the gift of infinity. He asked what I wanted and I said "infinity." Can't wait to see what he picked out.
>>
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Mondstille Edition

>Resources:
WFB: https://pastebin.com/qVGrgwwh
WM: https://pastebin.com/EsDAgeba
WFRP: https://pastebin.com/inbyBsR6
Novels: https://pastebin.com/PFqPDr0H

>TOW:
https://gofile.io/d/fxFgXS
https://www.warhammer-community.com/the-old-world-downloads/

>Warhammer Chronicles:
https://files (dot) catbox (dot) moe/0xt777 (dot) zip
>Time of Legends:

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>>97237230
>you would be surprised by how wyrm, wurm, worm and vermin are all extremely related and synonymous, etymologically and historically speaking
I've been spoiled by magic on that front.
>>
>>97237396
Massacre wurm my beloved.
>>
>>97237402
I had to google, hilarious
>>
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>>97237548
Look at how happy he is, dont you just want to feed him all your low power creatures?
>>
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>>97236757
nice anon, I'm just working on some bases today. I ordered a bunch of stormvermin off trolltrader and will finally get a block going. should tidy off my skaven nicely. Also FINALLY bit the bullet and ordered 2 rattling guns, went with 2 of pic for variety. I'll still sneak a warpfire thrower into larger games but I do miss its 6th ed rendition.

Work in Progress, Christmas Edition

>Full-on /WIP/ OP Links Pastebin
https://pastebin.com/BE42AEcD

>WIP Tutorial Images Mega
https://mega.nz/#F!TvQFCaLb!w8WZKCcOsTRasxrI0JWezw

>Saint Duncan's "Six Things I Wish I Knew When I Started Painting"
https://www.youtube.com/watch?v=ufP8ka3KGno

>Saint Duncan also explains thinning your paints
https://www.youtube.com/watch?v=wxWgsqSf74s

>Paint thinning 102

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>>97236582
>>97236606
Hey, glad you're enjoying your gift and sorry for your loss, especially during the holidays. I like to probe my recipients for more gift ideas, to influence the card and if time permits, I'd add a gag gift like an amateurish sculpt (which I seem to have only done once). When you said you liked Das Boot, a submarine model just felt like a no brainer.

I have also attached a scan of the card before I shipped it.

>>97236887
Oh. I did research to make sure it was the same U-boat but didn't take into account that it may have variants.

>>97237102
I've done copic ones in previous years but this one is specifically acrylic paint. I wanted to try the Golden So Flat stuff. When you say bleed, did you mean bleed through the paper or do you mean how the ink bleeds past the inked lines? For the former, it's a fact of life but you could mitigate it with thicker paper. For the latter, use a more toothier paper and try to get rid of excess ink by running it on a scratch paper before starting. Otherwise, I would just go over the offending spot with a color pencil.
>>
>>97234445
Noice
>>
>>97234445
Why are his nipple guns suffering from erectile dysfunction?
>>
now with head! merry chrismas all
>>
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>>97237666
>only in death does buccal fat removal ends

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How has a wife/girlfriend joining the group affected your games?
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>>
Women just longhouse the group into avoiding adventure and doing retarded "comfy" rp
>>
>>97234561
There's a difference between liking pink things and doing what the OP pic is doing.
>>
>>97223311
There characters kept having sex and the wives didn't want to play the game much beyond that
>>
>>97235337
Well, there's nothing women hate so much as their husbands being happy, so it tracks they aren't going to want to be in that environment.
>>
>>97234669
>when you sternly tell them to stop being such a fuckwit at the game table because they wanted to eat/rape an elf baby

Imagine being a faggot and trying to stop this.

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Previous thread: >>97111514

GURPS is a modular, adaptable system, capable of running a wide range of characters, settings, and play styles, with a level of detail varying from lightweight to completely autistic.
Optional rules allow you to emulate different genres with a single system, or even switch genres within a single game.

A nearly complete archive of GURPS books can be found by using the image. Never post direct links to the archive anywhere in plain text.

If you're wondering where to start:
- The Basic Set covers everything, including a lot of optional rules you probably won't use.
- A genre guide can be found in the archive, under Unofficial/GURPSgen. It tells you what extra books and articles you may find useful for many common genres.
- How To Be a GURPS GM is a good read even for players.
- GCS (gurpscharactersheet.com) is an excellent character-builder software, with page references to all the books and the option to export to both Foundry and Fantasy Grounds.

Thread question: How often do you use an official GURPS setting? Which are your favorites?
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>>97237457
Slip and fall from standing to the ground. Treating it as a fall from half his height, that’s about 4 yps, doing 1d-1 (potentially up to 2d with lots of HP).
Paint can to the face. As far as I can tell, a pendulum with a six foot arm dropping a weight in standard gravity will be moving about 8 yps at the bottom of its swing. The paint cans seem to be 1 gallon capacity and part full, so maybe 4 lbs. (6 HP). That’s just barely enough to reach 1d-1. Then he falls, but breaks his fall on Marv, so probably only takes another 1d-2. Still, a typical human would be on his second death check around this point.
Another dramatic trip and fall, 1d-1 again.
Gets hit in the chest by Marv with a crowbar. As Marv was only trying to kill a tarantula, this probably wasn’t a full strength blow, but may well have done a bit more damage.
Pendulum swing from around 10’, maybe 9 yps, another 1d-1. Fall from a couple of yards, another 1d-1. Might be on his third death check at this point.
The ‘shovel killer’ hits him on the back of the skull with a snow-shovel. I’d treat this as an ultra-light (Martial Arts, p. 234) version of the shovel (Horror, p. 51), for swing+3(0.5) crushing. The ‘shovel killer’ is old, but seems in good health and is fairly tall, so maybe ST 10, for a total of 1d+3. With effective DR 4 from the skull and the wounding modifier, that’s about 10 HP on an average hit. Probably into the fourth death check, but he survives.

Marv (Daniel Stern)
BB gun to the face (1 HP) or skull (0 HP).
Fall and slide down icy steps. Action 5 says to treat this as a fall with a distance equal to that to the next landing (presumably measured vertically). Marv is much bigger than Harry (6’4”) so probably has 11-12 HP at least. Looks like the steps are about half a storey (5’) so this will be about 6 yards per second. That’s 1d for a normal human-scale character, maybe 2d if he has ridiculous HP.
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>>97237468
Crowbar falls on his head. Assuming a 2 lbs. pry-bar (5 HP), it seems to fall from maybe 5-6’, so 5-6 yps, doing a measly 1d-3 or 1d-2. With skull DR, this is weirdly survivable in GURPS, doing at most 8 HP and more likely 0.
Iron drops on his head. This should have similar HP to the crowbar, but seems to fall further, maybe 10’. Still only 1d-2, but this time to the face, inflicting 0-4 HP. Seems to also do 1 point burning follow-up. Again, this would be potentially fatal in real life, but is easily survivable even by a ‘realistic’ normal human in GURPS.
Steps on a nail after losing his footwear. Treating this as a caltrop, thrust-2 impaling based on his ST (so maybe 1d-3), maximum 2 injury. Probably another 1 HP lost.
Falls from maybe 6-8 stairs up (4-5’) taking another 1d or so crushing, seems to be to the torso.
Steps on broken glass with bare feet. This is basically just a cutting caltrop with another -1 damage. Seems fairly superficial, so maybe another 1 HP. Around this point, a ‘realistic’ human would be below 0 HP.
Slip and fall from standing to the ground. Treating it as a fall from half his height, that’s about 5 yps, doing 1d (potentially up to 2d with lots of HP).
Paint can to the face for 1d-1. The impact knocks him over, so he has another fall for 1d or so, then Marv falls on top of him for another 1d-2. At this point a normal person would start making death checks.
Pendulum swing from around 10’, maybe 9 yps, another 1d.
Fall from a couple of yards, another 1d-1.
The ‘shovel killer’ hits him on the back of the skull with a snow-shovel for 0-20 HP. This could mean a couple more death checks, but if so, he makes them.
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>>97237472

So long as they have decent HT, the level of injury they sustain is survivable by 'normal' humans with no special traits. Remaining conscious and active throughout the experience is going to be much more difficult, suggesting that both the burglars have high levels of Hard to Subdue. Harry may need a total HT + HTS of 18 or better to keep going after the paint can. Marv could probably manage with 1 level less.
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If we're doing Christmas movies, is there a good way to handle characters who can spawn more of their kind really quickly, like the Mogwai/Gremlins?
How about characters which permanently shift to another template, potentially one with a different point total?
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How about John McClane? IIRC he only gets shot once (in Die Hard, at least), with his own handgun (a Beretta 92, presumably loaded with standard power 9mm FMJ or JHP, more likely the former given the era). It's a Hollywood 'only got hit in the shoulder, no problem' flesh-wound, so probably using cinematic combat rules to just get rid of damage, but what if you had to get similar levels of toughness without cinematic rules? He takes dozens of blunt impacts, but only a couple of them seem like absolutely brutal ones (Karl kicking him through a thick piece of wood, swinging into the side of the building). Explosions are cinematic fireballs, but mostly seem far enough away that I wouldn't expect fatal injuries from the blasts. Even shooting the movie gave Bruce Willis permanent hearing damage, so I expect that the 'real' McClane would need some seriously tough eardrums to hear anything at all by the end of the film.

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Christmas edition

>Previously in the Mortal Realms:
>>97225164

>Official AoS website:
https://www.ageofsigmar.com

>Downloads, Rules Errata, Sharty on the 'log and FAQs:
https://www.warhammer-community.com/warhammer-age-of-sigmar-downloads/

>Tools
https://runebrush.pa-sy.com/warscroll/

>Anvil of Apotheosis hero creator:

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This Christmas, the trains WILL run on time

Still need to figure out a base
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>>97237464
Man that looks so ass. Not because of your paintjob that's fine but you basically painted up a pig.
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>>97237474
Idk I didn't love the new chorfs but this strikes me as one of the better models
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>>97237474
Fuck off rajesh
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>>97237474
Show me your models


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