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>Brutus' Drive
https://drive.google.com/drive/folders/0B1qb0_OLhDrDYVVpbllIREdOczg?resourcekey=0-m3LU1xaC5-PnnA0VLRfK9g

>DriveAnon's Drive
https://drive.google.com/drive/folders/1Cx7KoDkQa9qmDfJN9_CehZ0fxXEweKOu?usp=sharing

>Jumpchain IRC Chat
http://kiwiirc.com/client/irc.rizon.net/?#JumpchainCYOA

>Rules
http://pastebin.com/Gqj3iKyn

>How to Jumpchain
http://drive.google.com/file/d/0B1qb0_OLhDrDVDFBR2NpdG03S0U/view


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>>
>>97352313
We don't have a precure jump yet
>>
Rolled 25 (1d38)

>>97351090
>>97351518

002 - Katawa Shoujo

Disability: Asthma
Length of Stay: The Canon Experience
Age: 18
Sex: Male

Perks:
Personality: Calm [free]
First Impressions: Charming [100]

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>>97352459
If you jump Seton Academy you'll give the jumpmaker an ego boost since he's active in these threads.
>>
>>97352484
The die will land there sooner or later. Right now it's pointing me at Age of Empires III, though.
>>
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>>97352459
I just had a brain-blast moment where I remembered I made the original Katawa Shoujo Jump. Holy fucking schizo.

>Medieval fantasy setting
>Magic is nanomachine tech
>Ancient ruin is a crashed spaceship
>"The Oracle" is an AI
>Gods are original humans

PLEASE stop doing this.

Enlightenment achieved only through overprinting your value Edition

Here is a thread to discuss trading card games other than the big three.

>Build Divide
>Force of Will
>Final Fantasy TCG
>DBZ CCG
>Wixoss
>Keyforge
>Gundam
>Legend of the 5 Rings (L5R)
>Digimon
>Flesh and Blood
>Gate Ruler

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>>97346578
I don't like the aesthetic of the runners overall so the big faceless corps are just the more interesting side for me personally. NBN big media conglomerate is specially appealing to me.
the coolest runner is the extra digital entity virus thing

but I aint a netrunner player desu i only played a bit of the core set.
>>
>>97351773
I'd like to do some art for this if you end up developing the idea, unfortunately I'm bad at committments as the progression series thing has shown. I'm also not in a good financial position rn and working for free is probably a bad idea
>>
Competition is stiff in Japan.
https://www.youtube.com/watch?v=x0wLnoxHUKQ
>>
>>97352508
Interesting to see Gundam that high
>>
>>97352541
This video is going over domestic popularity, but it's not like people aren't enjoying Gundam. It actually has a lot of people playing it currently (despite the shitty job Bamco has done launching the game.)

▶ Thread Task: Dark Altars

▶ Generators
https://bing.com/images/create/
https://sora.chatgpt.com/
https://gemini.google/overview/image-generation/
https://perchance.org/ai-text-to-image-generator
https://civitai.com/

Curious about local genning? Check out /g/'s stable diffusion OP or ask one of our friendly locals.

▶ Perchance pastebin of generators and links:
https://pastebin.com/XRGqaW4W (embed)

▶ Sora artstyles/tips:

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>>
>>
>>97351853
Yeah. Walter Wight was a little...bitey.
>>
>>97352198
>I am the one who gnaws!
>>
>>

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How do you actually design sessions? I've been a Bookcel for so long that I forgot what it means to design a 4+ hour session, especially first sessions of a campaign.
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>>97336156
Detail out important NPCs, looks, personality, one or two underlying goals or secrets that might be interesting to hint at or be potential plot hooks. Ideally these can all interrelate or be at odds with each other.
If we're in a dungeon, pre made descriptions for rooms. Statting out and setting up encounters, traps and especially trapped encounters. Try and make things more interesting than D10 goblins in a bare room. Time crunch, or side goals for party or monsters are key.
Multiple plot hooks, but not necessarily detailed solutions for them. A few that lead back to the "main" plot that moves the campaign as a whole forward, but lots of random shit the players might find interesting with multiple ways they can be introduced. These can be side plots or tied back in as they unfold and how I feel. Everything from cheating spouses to ancient artifacts and secret entrances to fabulous vaults.
Cities/towns get a few paragraphs of detail. What they're known for, what the people are generally like, interesting features. These things are often not just dumped on the party, but kept for me to inform my improv.
A stack of premade random NPCs I can pick through if the party asks about anyone I havent' made specifically. Names are important and hitting up FNG for a name mid session is jarring, even if its just a blacksmith or whatever.

And thats about it. Takes a few hours from scratch, and is probably more than many can get away with, but having details that may not be relevant to the party but help me get into "character" of the world is really helpful for me personally.
>>
Don't write a plot, write situations. Figure out npc motivations so you can react flexibly to player decisions.

Judging from my dungeon crawling sessions, players can probably chew through 10-20 situation prompts in a 2-4 hour session

So what you can do is, determine the locale. Write up 10-20 situations. Let the players and situations interact with each other. i.e. if players make a loud noise in room 13, determine how that affects the situation in adjacent rooms. Let enemies act naturally, don't make shit fight to the death for no reason. So if something successfully flees, it alters the situations as it flees or it even uses knowledge of nearby situations as a bargaining chip for survival.
>>
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>>97343212
Done, done and done. I'd share it with you guys, but I don't want to storyfag. Thank you, anon. And thank you, everyone in this thread. You've been a great help.
>>
>>97336156
If you need time just put them in a town and say "free time". they will get into trouble on their own. Then set a distant target on the map and make some combat and non combat encounters on the way. How is this even hard? If anything I find it hard to keep sessions short and focused because the players expand the world on their own just by exploring it.

The NPCs you give a name to that you essentially had to make up on tube spot will end up being your best NPCs tbdesu.
>>
>>97336156
>create a problem
>hope it takes 3-4 hours to solve the problem
thankfully no one in my group has pointed out that solving a problem simply creates more problems

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What is the counterculture of 2020s, that could be used as the basis for a contemporary countercultural tabletop game?

Take the World of Darkness for example, which was so grounded in the the counterculture of the 90s that it comes across as dated and strange today. How would you update the World of Darkness so that it better represents the counterculture of today?

Nightmare Mode: Talk about more than just politics. There's more to rebellion against the status quo and the prevailing social norm than who you vote for.
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>>97352221
No.
>>
>>97352120
>Food is for those who deserve to live
>White people
lol
>>
>>97352277
Yep.
>>
>>97352131
Law of averages. The image of success it's still straight, white and rich. That's your average millionaire, influencer, silicon valley cryto bro, etc.
>>
>>97352221
I would say real trads are basically reviled by the ruling class, in favor of brown economic conservatives. Real counter-culture though would be shit like accelerationists, racewarnow! niggas, conservationists or ecoterrorists, racists or race realists, etc. Good luck ever getting your game published using that sort of stuff though. I would say furries and goth are no longer counter-culture, so you'd probably have Wehraboo aesthetics, trench coats, more a return to 1930's to 1950's fashion.

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The /btg/ is dead! Long live the /btg/!

The White Lions edition

Previous Thread: >>97336552

================================
>BattleTech Introductory Guide & PDFs
https://bg.battletech.com/?page_id=400

>Overview of the Major Factions
https://bg.battletech.com/universe/great-houses
https://bg.battletech.com/universe/the-clans
https://bg.battletech.com/universe/other-powers


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>>
So now that Comstar is gone and so is the Republic, does the C-Bill hold any value? Did Alaric Ward re-institute the Star League Dollar?
>>
>>97352200
I'm not sure to be honest. You got a 6/9/5, two 5/8/0s and a 5/8/5 sharing a berth. It seems to me like a odds-and-ends type general purpose patrol lance. It's not quick enough for recon or pursuit, it's not got enough hops for urban combat and it's too XL heavy to reliably brawl.

Give that lineup, I'd move the Clint to a faster lance and have the Komodo babysit a medium fire-support lance with a B configuration Cobra. I guess some Clints would fit in there just fine though so long as the goal is direct fire with another element keeping opfor back.
>>
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>>97352084
New Aces boxsets are confirmed.
Next one's called Snowblind or something like that.
>>
Alright so I finally got my pin-vice and I'm about to drill into the Mongoose Mini. How do I know when to stop, exactly? Should I measure it in millimeters or what?
>>
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>>97352320
Its a general purpose lance yeah.
The real thing was putting C3i to match the Cobra since its an IS variant. the idea was that doing that makes it, at least in theory, decent at blasting things while another lance holds off the opfor or the komodo runs in to get in range with those lasers getting everyone the ability to blast things with their longer range weapons.
The real challenge was keeping it under 5k BV

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Is there any way I can incorporate my fetish in my fantasy world without it becoming a magical realm?
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>>97288951
Don't hide it, lean into it.
>>
>>97349085
So you're saying you want to fuck spiders.
>>
>complaining about 40k
>thirdiebrowns find a way to make it about how jealous they are of Americans
Mohammad's law in action again
>>
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>>97288951
not unless you're playing Maid RPG. and Maid RPG only manages to not be magical realm bullshit by implicitly requiring all players at the table to at least share the fetish.
>>
>>97352498
>Maid RPG
what
You said not enough or too much.

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Besides Shadowdark, are there any other TTRPGs that have playable goblins?
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>>97341430
>>97344852
SAVED! You're my new favorite drawfren.
>>
>>97346093
Glad you enjoyed them. I drew a few for the previous gobbo thread.
>>
>>97341430
Funny how that guy who insists goblins must be ugly is nowhere to be found.
>>
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>>97351756
That's what I like about cartooning. You can make stuff as cute or as ugly as you like. A lot of my male goblin faces tend to look the same, but there's no reason you can't give them more rounded faces or stubbier noses for a little variety.

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The new year brings new resolutions, inspirations, goals, dreams and half-baked ideas.

>Why should I homebrew?
/tg/ products are fairly unique in that it's actually pretty simple to make them these days, with a plethora of products to assist in making and playtesting your game. Making your own games helps understand why games are made the way they are, as well as being fun to do.

>What you should post
Ideas for games, games you're currently making, updates to your own games in broad strokes, and any homebrewing for existing products that don't get much attention. Discussion about the above is welcome. Post good, be good, and look over others products, they care if someone looks more than anything.
Had to remake the thread

>Resources for the aspiring developer
>https://anydice.com/ (A fantastic resource for checking probabilities)
>https://miro.com/ (A online whiteboard with tools to help organize yourself)
>https://www.notion.so/ (Similar to the above, but in a bit cleaner format for those who work in larger teams)
>https://rolz.org/ (Impromptu playtesting at its finest)
>https://www.youtube.com/user/georgephillies/playlists (Game Design Lectures)
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>>97348819
Ok ok, I think I've got it:
>Spending one WP for a physical action allows you to count 3-4 as a success AND roll endurance on top of that. If you get additional successes on your endurance roll, you can use one to either get your WP back or keep them as more successes.
Hmm... shit but it adds an additional roll, when WP are supposed to be spent a lot in combat. Shit
>>
>>97348919
>Do something like forbidden lands where you can use your endurance to push rolls.
>Pushing rolls means retrying extra hard but if you fail the negative results are much worse.
I really like the sound of that, but I'm not too sure I understand your last sentence, although yeah you got the synergy right.
It's just that part
>So if you could use both the 3-4 success range that you get from WP would work synergistically
which is don't get
>>
>>97348819
>but if you spend one WP you can count a 3-4 on one die as a success
you could make that spending WP lowers the "success range" for each point spent
so, if you spend 1 WP dice with results 4+ would succeed, is you spend 2 WP they would succeed with 3+, and so on
>>
>>97348968
i mean that if you use your endurance to push a roll it would mean that you get another chance to take advantage of your willpower and convert a 3-4 into a success.
So they might not directly interact with one another but using your endurance to push a roll means an extra chance to use your willpower.
For example you make a check that requires at least 2 successes. You roll 4d6 and get 1,2,2,5 and you push the roll for a result of 2,3,3,6. This allows you to use your willpower to turn one of the 3s into a success and succeed on the roll
>>
>>97349080
Ah! Very clever. Indeed, it creates a synergy between the two, but in a different way.
But then why not push the roll with endurance every single time you do a check?
If we take your example:
>Climbing check, requiers two successes
>You roll 4D6 and get 1,2,2,5
>That's 1 success. You decide to push
>Roll 4D6 for endurance and get 2,3,3,6
>You get a second success
>That's enough to succeed without spending WP.
Pushing via endurance has no downside. Am I missing something?

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Thread 450: New anime season Edition

Bushi-Navi EN: www.en.bushi-navi.com/
Deck Log:
decklog.bushiroad.com/ (JP)
decklog-en.bushiroad.com/ (EN)
Beginner guide, decklists and other info: pastebin.com/QxKQRhrQ (embed)
Up to date fanmade PC online games, 3DS/Switch emulation and Mobile games: pastebin.com/7Fj8VqA2 (embed)
Cardfight and Buddyfight matchmaking server: discord.gg/6xVFD4r
Weiss/Schwarz Resources: pastebin.com/sk2iSjW1 (embed)

BCS 2025/26 Info: https://en.bushiroad.com/events/bcs2526/

DivineZ Parallactic Clash Ep 1: https://www.youtube.com/watch?v=RYIy6ZPZI8Y
Divinez: Genma Awakening Arc Manga: https://x.com/cfvanguard_PR/status/2009770914012074373

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>>97352226
Did someone let you off your meds
>>
>>97352226
wtf are you talking about
>>
>>97346698
Our HEROES
>>
>>97346930
>>97346967
This is just Void rehearsing an old plot and getting away with it because none of the Divinez cast are familiar with it.
>>
>>97352279
>>97352289
You can't reach Nirvana by sacrificing others or following what an AI tells you.

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A thread for discussing the Star Wars franchise and its various media and tabletop games.

Exotic Cuisine edition

Previous: >>97304062

Fantasy Flight Games’ X-Wing, Armada, and Legion
>https://pastebin.com/9puqx1ze

Star Wars Roleplaying Games (d6/d20/FFG)
>https://pastebin.com/iUriRfaA

Other FFG Star Wars tabletop (Imperial Assault, Destiny and the LCG)
>http://pastebin.com/ZE4gn0yN


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>>97351094
in the eu when the vong attacked coruscant, they ended up unleashing all sorts of weird parasitic creatures from deeper into the layers, like these long worm creatures that siphon off electricity from power cables and even prey on the electrical impulses in brains
>>
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>>97350696
I added it, also upped the rebel numbers so it is roughly 4:1 odds.
>>
>>97351100
Well certainly at some point you’d hit the level of “people used to live here”. Where basically this level and below has been completely abandoned and hasn’t been seen by anyone since before the times of Reven. Probably gathering eons of dust and only visited by whatever wildlife has adapted to such conditions. Heck, the only reason these floors haven’t collapsed in on themselves is because they can’t, they are needed to hold up the buildings above them, and rubble piles make for an unstable foundation. At these levels I suspect the whole place will have the feel of a tomb. Only to find yet another elevator, or stairwell, taking you deeper…

as mournful as these levels sound, they are still leagues better than what you’d find at equivalent depth on Coruscant’s evil twin, Nar Shaddah. By this level you’d be leaving the layers of “abandoned” and entering Dante’s levels of Hell, where the only people “living” down there are the dead and the damned
>>
>>97350603
What are the modded AT-TEs like? Some big machine gun instead of the cannon?
>>
>>97351100
>small communities huddled near the power cables and the rest is just abyss of old unlit tunnels and compressed buildings
This.

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Composite Critter edition

Previous >>97320851

>Basics Pastebin
https://pastebin.com/GWjTU9Uv

>Anon's Locals Survival Guide
https://pastebin.com/xXp5jShL

>Fanmade PC sim
https://pastebin.com/u6aKrBSg

>Official Mobile sim (Release Date TBA)
https://www.digimon-alysion.com/en/

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>>
>>97352146
>>97352152
Cool designs/art but incredibly average effects. Karakurumon really just the consistency pick for puppet.dek
>>
>>97352152
>Remembered to exclude Sistermon Noir/Ciel
>>97352146
>Forgot to exclude Sistermon Blanc
Lmao
>>
How do you double sleeve your art sleeves? I'm putting together the sakuya deck with the special sleeves and I'm not sure if there's a best practice for it.
>>
>>97352251
Get some oversleeves. They will protect the Bandai sleeves by going over them. However, they tend to make the deck a lot bigger so it might not fit in your deck box
>>
>>97352251

dragon sleeve clear outers.

gives it that dragon shield feel when shuffling

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He is basically the antichrist.
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>>97349107

>he Imperial Ecclesiarchy is the Catholic Church

i became an old fag , i miss the old days when people knew the esoteric knowledge of the setting

the Emperor is clearly depicted in the Old ones Tablets as the one who will create the primarchs in cooperation and an Old one (a tentacle connect to the old ones the other directly to a mysterious person to the embryo and the sphere represent planets while the triangles are the scattering) and scattered them all over the galaxy

as we can see all the other races are directly linked to the Old Ones except for the embryo , there is another actor beside the old ones , likely the Emperor , notice each one of the Old ones and the mysterious actor all have different glyphs (probably the Annuncia)

so the Emperor is an old one or an agent of the old ones and the creation of the primarchs is an Old ones Hail Mary project , one of the three depicted above the Necron's death mask , another project of thier's is the webway and the eldar laughing god harlequin face , the third is scratched and unrecognizable though speculated to be the Tyranids , an attempt to assimilate all organic life and reset the galaxy , depriving Chaos from their fuel
>>
>>97349425
All the Emperor did was demand people swear total allegiance to him, unquestioningly obey his every command to the letter, and refer to him as the master of mankind beloved by all. It’s totally different from being worshipped as a god!
>>
Gods, Realm of Chaos giving the Emperor a backstory as an immortal super-psyker from the Stone Age was so STUPID.
>>
>>97349107
I'd say he's closer to Lucifer than the Anti-Christ; he once loved God before ultimately losing his faith and turned in a misguided attempt to further what He represented thinking he could do a better job. His Golden Throne is made to resemble the Morning Star, which he literally is as the Astronomican.
>>97349416
No, the Emperor was one of Jesus's disciples and was also Saint George; it'd be kind of hard of him to pass himself off as other people if he was the head figure of the flock and stuck with it for so long.
That being said, the Emps being ex-Christian makes the fact the Horus Heresy happened all the more ironic as Horus ended up repeating his footsteps.
>>
>>97352456
>>97349107
To add to this, he was a literal saint, making him one of God's most treasured individuals, just like Horus was the Emperor's favored son.

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Clussy Edition

Previous thread: >>97241303

Battlefleet Gothic, Blood Bowl, Epic, Kill Team,
Man-o-War, Middle-Earth Strategy Battle Game, Mordheim,
Necromunda, Shadow War: Armageddon, Titanicus, Underworlds,
Warcry, Warhammer Quest, Warmaster ...
... and any other GW system and board game are welcome.

>Helpful resources: (feel free to suggest additions!)
https://pastebin.com/qq9N8V0V

>TQ


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Does any lovely handsome data hoarder anon happen to have a scanned copy of the 2021 Necromunda Hive War starter set rulebook? I know I remember seeing some back when it came out, but can't find any copies floating about anymore.
>>
>>97350178

Sure, give me your email.
>>
>>97348029
that's awesome anon, keep at it
>>
>>97350165
Sorry, brainfart.
I meant it looks like you have your figures on a tablet. The black border looks like you digitally display your rooms on a digital device.
>>
>>97352201
That's actually pretty cool idea! But no, it's not a pad, original tiles have this black border.


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