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Oh, look at the time... Edition
Previous Thread: >>97377021
129 replies and 37 images omitted. Click here to view.
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>>97398816
>he didn't copy from edit
pfffffft ohnononono
>>
>>97398816
If you put ``` on the top and bottom of what you want to copy, it turns into a code block that you can then put into your clipboard with a single tap without having to highlight the text. It's what the threadslaves used to make thread slaving easier, and it's what the Steampunk guy used as well.
>>
niggas be waiting around
>>
>>97399435
strokin my shii
>>
>>97398809
Just missing Roah's chart

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Any experiences with this? Any recommendations for it if you have played it?
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>>
I DONT THINK 2D20 SYSTEMS ARE GOOD ANONS I SAID IT
>>
>>97396862
FINALLY actually trying to explain the issue, thank you. The few tidbits I can recall seeing didn't indicate weapon durability, which would be rather important to tying the crafting into the attritional risk-reward loop, and balancing food and water scarcity are rather tedious to manage and generally bear a limited audience given the bean-counting nature of the challenges entailed.

>You should want better things for yourself.
I'll just hack D&D 3.X into such things as the filthy nu-/pseudo-grog I am, still has a lot of the attritional design inherited from the TSR days to work with for it and Eclipse gives an excellent starting point for binning the usual complaints about power scaling and classes being a straightjacket.

>>97396880
Still has little bearing on the design of the game rules themselves, because you can section off content like this for virtually anything. And there's good-faith reasons for such separation regarding redundancy for module play and cross-referencing the physical copies, though from an advertising perspective the "complete system" should be a boxed set with these conditionally-optional materials included.
>>
>>97397444
>Still has little bearing on the design of the game rules themselves, because you can section off content like this for virtually anything.
A lot of the player-side character building mechanics have to do with the crafting and cooking systems. If you have a cordon off a sizable amount of your game because it isn't useful unless you buy a separate product, you might as well just play another game.
>>
>>97393206
It's easy to play and the mechanics are easy to learn. There isn't much in the way of classes to choose from outside of a few obvious ones. Like, you want to play Enclave? Not gonna happen. There's an overabundance of scrap to be gathered as you play, so if you like to micromanage your inventory on pen and paper, you'll find some fun there.
>>
>>97397764
Honestly one of the most helpful posts in this thread, thank you. Don't mind no Enclave too much because that can be easily homebrewed it if needed.

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>local discord
>"we need a gm! we playing d&d!"
>join groupchat
>decide to run a one shot
>tell them the premise
>3 days later nobody has sent anything
>tell them that if they dont all have their characters ready, i will not run the game

gee i wonder why theres a gm shortage
>>
>>97396362
>"we need a gm! we playing d&d!"
>player
>choosing the game
That was already a massive redflag. Anything after that was just bonus.
>>
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>>97396362
>gee I wonder why there's a gm shortage
Pity them, but don't feel like you need to help them. These are the normies that made the game lame and gay.
>>
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>>97396362
>tell them the premise
Here lies your error and saving grace: you dared to define what your game enticed (which implicitly set boundaries about chargen and gameplay) so the game they expected in their heads, and that they didn't even bother to signal, was made null. If you're really that driven in running a d&d game for strangers here's the trick for players retention: just say you're going to DM, nothing more and nothing else, allow everything a la carte in chargen and work whatever shit oc donut steel you get presented in a game that hasn't to be more deep than a continuous gauntlet interspersed with some non-combat skill roll and SoL quirky bullshit playacting (if the group includes faggots and women).

That's D&D and that's the extent of the hobby when playing with people outside your cultivated circle of friends. Nobody wants to play anything else than Fortnite D&D.

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Bird lady waifu Edition

>/40kg/ Community Link
https://rentry.org/40k-General

>Community Links:
https://www.warhammer-community.com/warhammer-40000-downloads/
https://www.unitcrunch.com
https://www.newrecruit.eu
https://wahapedia.ru

>3rd Party Models Pastebin:
https://pastebin.com/Q33bkBUh

>Pre 10th Torrent:

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>>97399621
iktf sis, shit is rough out there and ur on the frontlines dealing with it. at least ur work is meaningful and pays enough to destress with warhammer minis ! honestly it alot like posting on 4chan, i treat them like the autismos they are and dont take the stupid shit they say too personally plus the pay is so ridiculous that I dont mind the work hours bc I can buy entire armies at once they pay me so much to babysit and clean up their messes since no one else can stand them
>>
>>97399627
I agree
also the zoat
>>
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How am I supposed to afford minis in this economy
>>
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>>97399619
>seam right up the vulva
By the Emperor I will think only of His light and let not my mind stray with temptation and foul thought...
>>
>>97399619
You can't really call anyone room temperature IQ if you think this;
>ive *always* hated the way custodes vehicles look the gold and eagles look lame as shit to me......
Conveys this;
>I dislike how large and exaggerated the gold and eagles are on the vehicles
Maybe work on your mastery of the English language first before calling others retarded, eh señorita?

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Have any of you ran your players through the Theater Kid Wood Chipper? How many of them tried to stick something in Acererak's mouth?
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>>
>>97388427
Absolutely not. Ravenloft was written as a monster mash. It's probably the most kino setting.
>>
>>97394261
He still used the rules. He just made traps and challenges that having high stats wouldn't beat. Tomb of Horrors is actually the ultimate puzzle dungeon, which is why modern gamers hate it since they can't just faceroll it.
>>
>>97394754
Enlighten me on what is wrong with that principle.
>>
>>97375365
Literally this and only this
>>
I always like seeing these kinds of threads. It invariably turns into a game of dogshit opinion vs dogshit opinion

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hahahahahhahahahahaha
HAHAHAHAHAHAHHAHAHAHAHAH
HAHAHAHAHAHAHHAHAHAHAHAHHAHAHAHAHAHAHHAHAHAHAHAHHAHAHAHAHAHAHHAHAHAHAHAHHAHAHAHAHAHAHHAHAHAHAHAH
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>>
>>97399196
bird in the hand is worth two in the bush
>>
>>97399090
>muh corporate property rights
dont care
>>
>>97397808
>>97396875
>spamming
tranny melty
>>
>>97391985
>4.4 billion
What the fuck? That's pitiful.
>>
>>97397172
I like Kathleen Kennedy a lot. It takes balls to take a franchise and just blatantly make it your own while openly shitting on the established fans. As someone who was never interested in Star Wars, this whole thing has been very amusing.

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Any advice? They're all new to playing D&D as well as well so I'm hoping to fake it til I make it.
>>
>>97398534
Run phandelver, you pretty much just have to read the chapter a day in advance and you're set. More advanced GMing concepts are something you can look into, but for a complete beginner your best bet is to minimize prep and get premade dungeons, which is where the premade modules shine
>im new
Shit i nearly forgot, make sure you pirate it
>>
I hope you get exposed and lose all your friends, frogfaggot.
>>
>>97398534
As GM, present a situation with an obstacle in it, then players try something and you describe the reaction to that, using the rules as your guide for resolving things.
Thats 70% of GM'ing and once you (mostly) learn the rules its all flows fairly simply.
Try to know and apply the rules, but its better to make a quick ruling, write down what it was and correct it after the session is done then to slow the game down mid session with book reading.
(When presenting your situation, Be open too many possible solutions, your players WILL fail if you need them to read your mind and succeed on a singular specific solution)
As to not blot this post further, even though others may disagree, Your recommended reading will be looking up Deficient Master, The Alexandrian and Seth Skorkowsky for further fundamentals on GMing.
>>
>>97398534
The good part is that they're all new so many mistakes you make are not going to be noticed.

Based uhh... *checks notes*
Based Games Workshop?!
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>>
>>97358187
Within the same article they admit that senior management is still interested with the technology and experimenting with ways to integrate it in the future.
GW will eventually start using it despite protests from below. It is sadly inevitable.
>>
>>97398341
Traditional games?
>>
>>97398540
You're a few posts late, anon.
>>
>>97358229
I agree. I couldn't care less about intellectual property or artist's jobs. In the end, the thing that really bothers me is how uninspired and boring it all looks.

Though, to be fair, human beings can make art that gives me the same feeling. The artwork used in a large share of mobile games comes to mind.
>>
>>97358187
Increasingly rare W from GW

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What kind of tampons do you think they have in the Golden Throne palace complex on Terra in Warhammer 40k?
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>>
>>97398111
All Custodes lore is nulore, secondary.
>>
>>97389502
Rope retarded consoomer NPC.
>>
>>97394934
Yeah, sounds great
>>
>>97399210
"Warhammer is for everyone" was the result of one Eurofag edgelord registering for an independent tournament as "Austrian Painter." It was more cringe to acknowledge it than it was for the faggot to do it in the first place.
>>
>>97398255
Aww you're a mentally ill faggot. I'll give you some head pats and send you on your way.

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For discussion of D&D 3.0e, 3.5e and D20 OGL

> Tools
https://srd.dndtools.org
https://dndtools.one/
https://d20srd.org
https://www.realmshelps.net/

> Indices
> 3.5
https://archive.burne99.com/archive/4/
http://web.archive.org/web/20080617022745/http://www.crystalkeep.com/d20/index.php
> 3.0
http://web.archive.org/web/20060330114049/http://www.crystalkeep.com:80/d20/rules3.0.php
> 3e/3.5 Book PDFs

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>>97398687
1) Charge your phone
2) Type up your actual questions and put them into context. Is what too strict? Relative to what other options? Do the players even care about the subsystem you're modifying? etc.
>>
>>97398687
By what I can glean from the image, your "rune system" seems to be a whole-ass conlang with astrological influences, which is not going to be sensible to run in tabletop because it's combining exact in-universe time-keeping with detailed semantic analysis. Apply more layers of abstraction to be working with clearly-defined mechanical elements instead of naked linguistics.
>>
>>97398728
>1) Charge your phone
Bro it's got the little lightning bolt on it.
>>
>>97391741
Arcane Staff, from the Towers of High Sorcery official dragonlance book
>>
>>97399337
fuck you're right, that's on me

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Previous thread: >>97392752
157 replies and 91 images omitted. Click here to view.
>>
>>97398869
>anon asks for GOOD dragon cyoas
>first example is dragonfail
>>
>>97398651
>3
Age: Large (adult dragon, sleeps weeks at a time, will have lair, will have magic blood)

>5
Colour: White

>1
Locomotion: Forelimbs Only

>3
Head like a: Lion

>6
Wings: Birdlike

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>>97398897
>Gifts:
Magic Tome, Angels Feather x8, Slayers Gun

800x human. The average human can sprint at ~25 km/h. 25 x 800 = 20000 km/h = ~5555.6 m/s = ~16.2 mach.

I doubt any of the opponents can survive or even react to an attack from such a powerhouse. Still, best use the Slayers Gun to ensure they die.

I will spend the 7 days of preparation studying magic and learning martial arts.

During the war, I will hide in an overlooking position. Once all the opponents are accounted for, I will quickly but stealthily get close and kill them.
>>
>>97397322
There is only one cyoa.


Entropist.
>>
>>97399079
>unprompted palacuck seethe

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Thread #02 Lean Winter on the Tundra
Previous Thread: >>97090196

Welcome to /un0/, an RP thread for playing a World of Darkness/Chronicles of Darkness Hunter. For any OOC questions about WoD/CofD, check the official general. >>97224887

Rules:
>We are acephale. There is no storyteller, we are not a quest.
>This thread is based primarily but not exclusively in the nWoD/CofD game Hunter: the Vigil. However, Vigil is defined by being highly setting agnostic, with a system for creating entirely custom monsters that do not exist in other WoD/CofD games. Thus, you have significant freedom in what you want to play and what you want to hunt. Feel free to play a member of the Society of Leopold, or a member of the Lucifuge hot on the tail of a Lasombra.
>Namefagging is encouraged but by no means mandatory.
>Keep in mind that even highly experienced Hunters typically only have fractured pieces of the puzzle, and every table has their own canon. The night is dark and full of misinformation.
>/un0/ is conceived of as an experimental end to end encrypted program that is very hard to compromise, retains very little data and purges that data regularly. Please play an actual Hunter.
>Spoiler any OOC discussion.

Happy hunting.
Unless this thread somehow takes off like a rocket, this will be the last un0 thread for the foreseeable future. Towards the end of the thread, please give your feedback in regard to these shorter, limited run RP threads.
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>>97395356
Glad to hear that there are dedicated demon hunters out there. From what I know most hunters out there need to realise demons are very much real and dangerous. I'm no demon hunter myself but I know a few, they also go after wizards and such.
>>
>>97395427
We hunt more than just demons and their worshippers, but that'd be a specialty. I'm surprised to hear that most hunters you've met are skeptical about demons. Once you know there's things out there in the night, demons seem like a logical assumption. I'm hardly a religious scholar, but I'm pretty sure most cultures have something you could call a demon.
>>
>>97395748
They were new to this whole thing so I can't blame them, we're living in the age of science after all. Still, you'd think that finding out about vampires or ghosts would be convincing enough. Best to work with people you know and maybe include some outsiders who have shown themselves to be capable.
>>
>>97395748
Nta but there's a lot out there. It's hilariously easy to slap demon on everything when we just don't know about. Cause really, how hard is it to sell a vampire as a demon? But we can do better, we can record things better. Better records allow for better responses after all.
>>
>>97395957
Our philosophy is that there are many people who have the potential to be a hunter. When someone is subjected to the evil out there, offer them a helping hand and the chance to join your ranks. Don't force it, not everyone has it in them, but our strength is in numbers. My ancestor didn't destroy the demon and his cult by himself. When it started, it was just him and some fellow tenants at a boarding house. By the time it ended, they had a small army. None of them were legendary hunters, not then at least, but they overcame this ancient evil by working together and being smart about it. I try to recruit anyone I rescue who shows that willingness to fight back, to not simply take it lying down. It's this same commitment to a numbers-based approach that has led to my bloodline remaining hunters for 200 years.

>>97399149
Oh sure, but there are demons. Honest to goodness no nonsense demons. The types that would call a vampire a demon as rote are the type who only have a hammer and see everything as a nail. But demons, rare as they are, are quite real. I don't reject anything out of hand. I presume a monster to be real until provided evidence that it is not, or that it is miscategorized/misunderstood.

RIFTS! The science fantasy world of post-apoc cyborgs, wizards, dragons, ninjas, giant mecha, super-nazis, robot ninjas, vampires, underwater kingdoms, remnant human supertech civilizations and everything you can imagine all rolled into one setting where interdimensional RIFTS have pierced Earth's fabric and turned it into a playground for aliens and monsters!

Plus other Palladium Games about superheroes, zombies, classic fantasy, supernaturals investigation and more.

Talk about:
>RIFTS(tm)
>Heroes Unlimited
>Palladium Fantasy
>Beyond the Supernatural
>Dead Reign
>Robotech (lol)
>TMNT & Other Strangeness + After the Bomb
>Splicers
>Nightbane
>Savage Rifts

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>>97392575
Ive playe we a TW. They're my favorite class
>>
>>97390176
Shut the fuck up you fat schizo janitor slob. This "fandom" isn't for you, it's for people who actually play Palladium games and not just jack off talking about it on random messageboards.
>>
>>97392575
Nice. We have a TW necromancer in our group. Spoopy gadgets.

>>97392626
Very cyberpunk.

>>97392633
Not that's just silly.

>>97392950
Needs more aura.

>>97392955
pic related
>>
>>97397255
Nigga i play once a week, same dudes nearly 20 years.
Where are you even getting I dont play savage aids boy?
>>
>>97397255
Fuck off savage

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Some /tg/-related funny images and comics. YMMV.
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>>97395414
>Regardless, from a modern reader's perspective Achilles comes of as one hell of a manchild.
From an uneducated or deliberately ignorant reader's perspective, perhaps.

But, a modern reader who recognizes that Achilles was losing not just a woman who's beauty was compared to that of a goddess, not even essentially his entire purpose in life as well as what he had spent the last ten years building up, but also the reputation/social standing/financial future of all of his descendants, it becomes understandable that he was a little upset.

It was an insult so grave that other men would have killed themselves upon receiving it just to spare themselves and their family the shame, and Achilles instead prayed to his mother, a literal goddess, to help put into action perhaps the one plan that might convince Agamemnon to restore Achilles' honor.

Between his options (Petition a goddess for aid, accept the shame, or commit suicide), I think Achilles chose the least "manchild" option of them all, even if the goddess he petitioned happened to have been his mother. Being pious and asking the gods for assistance was considered a noble trait and was heavily encouraged in their society, so it's hardly fair to attempt to infantilize him for doing so. Everyone from Odysseus begging Athena constantly for help to goddesses physically lifting up their children and favorites out of battle and whisking them away to safety was on the table for the Greeks, so it's hard to point at Achilles asking his mother for help in a situation where he had no other options left as being an emotional overreaction.
>>
>>97396630
As compelling as knowing the specifics are, I do think the average man on the street can understand calling in sick because you don't want to put up with your bosses bullshit.
>>
>>97395414
>Isn't that from DM of the Rings? It's something like 20 years old
Weren't millennials in their teens like 20 years ago?
>>
>>97396630
Your last paragraph is why Diomedes is the best.
>>
>>97393088
By definition you can’t intentionally commit manslaughter because then it’s just murder. 0/10 meme

Silica Mutus Edition

>RPG Rulebooks
https://rentry.org/40kRPGLinks
>Homebrew Collection (Feb 2025)
https://rentry.org/40RPGHB
>WANG/Imperium Maledictum News
https://cubicle7games.com/blog/warhammer-40k
>Bestiary, armoury, weapon quality and NPC database
http://www.40krpgtools.com/
>Dark Heresy 2e Character Creator:
https://apps.ajott.io/dh2chargen/
>General 40kRPG Encyclopedia
https://www.scholaprogenium.com/
>Offline Combined Armory (v6.48.161023)

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>>
>>97397676
Tau can heal the kiss, btw
>>
>>97398832
And tau don't belong in 40k, so the point stands
>>
>>97398832
Why do the tau get faggier every time I hear about them?
>>
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>>97398832
>>97399024
Imperium can apparently do this to if I read this correctly, it's just that regular infected schmucks probably aren't worth using "special Deathwatch treatments" on
So it's not that big of a deal
>>
>>97399359
Not quite. Immunization =/= cure. Judging by that wording, the DW treatment is a preventative measure, not a fix for an already-infected marine.


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