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File: Anti-bully Ranger.jpg (81 KB, 1280x720)
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Why are they always the weakest class? Why do designers hate them so much?
>Have you tried not playing DND?
It's not just DND.
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>>
>>96463223
They were pretty good in MERP
>>
>>96478418
Breaking it into four is unnecessary and arbitrary. Fighter and Mage will suffice.
>>
>>96463223
It's not just DND.

>>96463244
>D&D
>Other D&D
>Other other D&D
>All of the day bro!

Like pottery
>>
>>96478306
Yeah, that's actually the problem with approaching classes that way in the first place.
>>
they are pretty good in Daggerheart though they heavily feel like the WoW Hunterclass. DND 5e ranger is god awful and 2024 edition is even worse. A campaign i was in last year i made a drakewarden ranger, i really liked having a drake pet, found out i could not use him as a mount until lvl fucking 16 but my allies could? Campaigns rarely ever reach that point so essentially i was locked out of the core feature fantasy

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James is gonna freak edition

>Build Divide
>Force of Will
>Final Fantasy TCG
>DBZ CCG
>Wixoss
>Keyforge
>Gundam
>Legend of the 5 Rings (L5R)
>Digimon
>Flesh and Blood
>Gate Ruler
>Battle Spirits
>Ashes

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>>96469572
i can't say exactly but i know an lgs that will sell me beta booster boxes for 130ish which is well below the going rate on tcgplayer. Idk if a store is going to be doing that on release day but it's worth a try to find one and negotiate the best price. Gothic will be printed more than beta but less than arthurian legends likely. I don't see pre orders being necessary but then again they try to use the pre order numbers to print to the expected demand
>>
>>96476149
cgc has the dopest slabs and logo and i think they grade the harshest so i'd go with them
>>
https://youtu.be/6743c0z9EQQ
They sure are consistent with these PR videos(streams?)
>>
>>96476283
The fuck is this? Planewalker rulers?
>>
what do you prefer
>only having one monster you control
>3 space for only 3 units
>5 space for 5 cards
>unlimited creatures on the field

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Archives & Other Resources: https://rentry.co/cyoag
Allsync: https://cyoa.allsync.com/s/owWor64yLTngDk3
Previous thread: >>96473313
>>
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Gift of Faves Slop, hot, fresh and sloppy.

Anyone got any good CYOAs where you're a wizard? Ideally summoning focused. I'll even take anime slop ones - not fate faggotry.
>>
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Have you ever roleplayed a character with a spouse around, not just one that died in their backstory? Did they join in as an actual character and if so, how did your gm balance you having an extra helper?
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>>96477413
Those are the ones, yes
>>
>>96476838
I played a character with a fiancée. Traveller game and scientist character. The rocky relationship was on the background. When relationship got into better direction, she was kidnapped, and died because my character failed to heal her. Dumb part is I forgot I had healing items in my inventory, which would have bypassed my need to roll.
>>
>>96477270
Waifu threads had long run, I'm surprised they continued so long.
>>
Yeah, my character is basically just a mercenary that plays the hero angle to get better jobs.
Got hired to roam the kingdoms to retrieve incredibly powerful artifacts for a deity, my character took it as yet another mercenary job and never faltered, even when about to face a small army of golems he refused to surrender the artifact to be used.
After a last siege against the nemesis of the deity that hired him, he's going back to his (now much richer) village, back to his expecting wife and he will retire.
>>
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>>96477378
the tl;dr of it it, he did eventually get her out with a shiny new implant and accompanying eyes, but only after he was forced to get some cyberwear after a bad ambush. The corpo in our party broke the stock market and we kinda ended up swimming in eddies for nothing. The joy didn't last, as the mega corp we had beef with discovered he was working as a double agent in their organization and shoved him in some kind of flesh/bone/muscle stripping enzyme/chemical solution and forcefully converted him into a full borg that was just a brain and nerves. There's more but, i gotta head to work.

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Previous thread: >>96346915

GURPS is a modular, adaptable system, capable of running a wide range of characters, settings, and play styles, with a level of detail varying from lightweight to completely autistic.
Optional rules allow you to emulate different genres with a single system, or even switch genres within a single game.

A nearly complete archive of GURPS books can be found by using the image (follow the URL to get to a folder with some files, read the files to get to the archive). Never post direct links to the archive anywhere in plain text.

If you're wondering where to start:
- The Basic Set covers everything, including a lot of optional rules you probably won't use.
- A genre guide can be found in the archive, under Unofficial/GURPSgen. It tells you what extra books and articles you may find useful for many common genres.
- How To Be a GURPS GM is a good read even for players.
- GCS (gurpscharactersheet.com) is an excellent character-builder software, with page references to all the books and the option to export to both Foundry and Fantasy Grounds.

Thread question: What is your opinion on the art in GURPS books?
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>>
>>96474985
Straight 3d is awful even for D&D, can't even imagine in GURPS
>>
Why's the long axe (sw+3 cut, 6 lbs) unready on swing but the dueling halberd (sw+4 cut, 10 lbs) doesn't? Did someone have a hateboner for two-handed axe/mace writing Low Tech?
>>
>>96478173
I've never given enough of a shit to look into it but I've heard the dueling halberd is poorly statted.
>>
>>96478173
I just make it unbalanced instead of unready
Problem solved
>>
>>96471114
It encourages railroading in the basic set.

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Ancient Knight Edition

Discussion of the Towergirls CYOA, RPG, Setting, or Video Games welcome here!

Everyone is welcome.

FAQ
https://pastebin.com/vv4xQuwD

Charts:
Main Gens: https://e-hentai.org/g/2556775/f1669e072b/
Imgchest backups(not sorted): https://imgchest.com/p/na7ko9dky8d
https://imgchest.com/p/pg73rmbv7rn
Legacy Charts: https://imgur.com/a/IRtoHXh
Side Quests: https://imgur.com/a/7euVXRT

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>>
I rest now.
Tomorrow, I SHAW.
Good luck Tower.
>>
>>96467135
Thats cute.
>>
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>>96469921
Thx. Just rest your soul with a fine cup of tea.
>>
>>96470745
>17.5 hours ago
Jesus.
Man, I miss Filth Princess.
>>
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>>96477355
Is she in any gen or do we just have a chart with her?

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Why are some people so afraid to run games?
I bought a beginners box for Star Wars: Edge of the Empire, on a whim when I was visiting a comic shop around 2012 or 2013 and had my first ttrpg Experience the following weekend as a GM.
Since then, my players and I had a great time and most of them started running games on their own.
So why the fuck do I see so many idiots online, mystifying the job of a GM? It should be easier than ever to run games today (yes even online three out of four games are totally fine, if you filter out the obvious morons).
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>>96471203
In my experience it's a combination of laziness, not taking responsibility for their own anxiety, and lacking the skills to properly break things down into sections to learn and build on. A lot of them are straight up liars who don't really want to play a TTRPG, they want people to suck their dick about how awesome their OCs are and how unique their world building is, but see TTRPGs as an easy way to get their super amazing novel written cause otherwise they'd have to struggle and focus and take critique to develop skills as a writer.
>>
>>96475745
But by wanting to pet a dog, Howie indicates that he knows what it means to pet a dog. And with a simple action like that there are no intermediate steps: the instructions on how to do it are merely a description of what it means. Her only expectation is that he knows what the word he's using means, which is more or less necessary to carry out any sort of conversation.
>>
>>96475476
>>96477533
>Good GMs also have strong social skills, they are eloquent, and they are quick-witted. You can run a session without these traits, but it will remain a session (singular) because the players will not want to continue. One small example from years ago: I joined a one-shot where the GM suffered from constant vocalized speech pauses ("Uhhh, "Ermm", "Eehhh, "Huhh") and it drove me nuts.
Totally disagree. Sure you have to have some oratory skills but those can be acquired in an hour of yt tutorials, at most.
But after that you only have to be able to say what happens. No social skill involved. Heck you don't even have to voice NPCs just summarize their reaction and you're good. In my over ten years of GMing I haven't encountered a situation where it wasn't immediately obvious how the world might react, outside from some premade settings where I didn't have the complete lore in my head.
>>
>>96471203
GMing is easy but my group makes it hard (and unrewarding).
>>
>>96475510
We already have a "GM oversaturation" in our group. Something that other people, which complain online about not finding games and a lack of GMs clearly don't have.

>>96475829
Find a beginners tutorial
Actively follow the steps
Parse everything you do in your head
If something seems off rack your brain why it seems off.
If you did something good do so as well.
Try new approaches, get out of your comfort zone, and practice things that seem hard to you, as often as possible.
Move on to intermediate tutorials etc.
Feel free to ask others for input along the way, but make sure you make a genuine mental effort first
Also avoid Indian tutorials, and go for official documentation, books from reputable authors, or well regarded courses first. Don't fall for grifters.
These last two pieces of advice are probably the hardest.


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Quickly, what's your course of action?
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>>96459949
We must save our beastkin from the man-filth!
>>
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I give em the Spetsnaz Special
>>
>>96459949
Quest giver, give me the loot! Or I shoot the goat!
>>
>>96459949
I kms
>>
>>96478222
Mr. Gone was a peculiar fellow.

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Samus is in 3.0. Samus will occupy your LoW slot. Look out! Samus is here!

Previous thread: >>96456189

>Legacies:
https://www.warhammer-community.com/en-gb/downloads/warhammer-the-horus-heresy/

>HH 3.0 - Complete gofile - All Books:
https://gofile.io/d/cnJk0N

>New Edition, to a great wailing and gnashing of teeth:
https://www.warhammer-community.com/en-gb/setting/warhammer-the-horus-heresy/
>Official FAQ/Errata/Downloads:
https://www.warhammer-community.com/en-gb/downloads/warhammer-the-horus-heresy/
>Thread FAQ (very old, remembers Age of Terra)

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>>
If you wanted to get into Horus Heresy at this moment, what would be the best approach to miniatures? Just buy offical plastics, third-party sculpts, or 3d prints?
>>
>>96478236

Primarchs are sadly EW(2) minimum, so sniping them with meltas doesn't work so well. If you want to absolutely annihilate characters, you can get a unit of True Believers headhunters from that one apex detachment and attach a magos to give them the +1BS juice so their banestrike shots crit on 6+. It makes transporting them a bit of a bitch or requires some multi-unit coordination because their range is quite short and they can't infiltrate with the magos attached, but it's only about 50pts more expensive than the all-melta solution and also gets you a heavily geared Prime Magos ready to fix your tanks and tank a bit on his 2+ save, FNP and 4W.

Against a primarch embedded in a T5 terminator squad, the demon headhunters average 4.8 wounds, which is within the same kind of slight-highroll range of oneshotting a primarch as meltas against EW(1) and will absolutely finish the job if the Primarch provokes Return Fire or Overwatch, after which the squad can maybe crit a few termies to death and die happy. Absolutely a gimmicky way to spend 400pts, but a fun one, since they'll shred basically any infantry if there's no characters to annihilate. Universal power daggers also aren't nothing if Jimmy Magos has incidentally provided WS5.
>>
>>96478358
Honestly it's cheaper to get into then 40k is, and I think AOS for the most part. Do some mathhammer for factions you like the idea of and build a 2K list. 2K is small enough to be 'cheap' most of the starter or bundle boxes are roughly 2K points.
My logic is get the plastic dudemens, and print or third party the bling or weapons. As someone that prints, you can print 20 marines, easy. But it's easier to print 10 special weapons and just buy the 20 marines. Less chance for print failures and shenanagins.
>>
I faced Salamanders for the first time yesterday.
Oh boy did they went from zero to hero.
Nobody told me they were the powerhouse of 3rd edition. Between fnp prime, great wargear and Vulkan being straight up broken: what's not to like.
I'm happy for any sallies player after what they had in 2nd, but oh boy aren't they a pain to deal with now.
Any advices on how to deal with them ? My biggest takeaway is that their units tends to be slow so speed is something I should play with if I have the tools but other than that, I don't see much.
I don't play TS so rending spam isn't on the tabble for me.
>>
>>96478445

I'm curious to see if Iron Hands are similarily hard to shift.

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Which game is currently in a worse state?
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>>96470965
But you get to have a power fantasy where you are a weird looking tranny like Sami or a Sheboon who works at the DMV like the white green bitch.

Fucking faggot leftists
>>
Magic has had the biggest fall from grace and total degradation in quality across every single aspect that it would be nearly impossible to name a product or IP that has imploded even 1/10th as much as it has. I have genuinely never in my life seen anything accelerate as rapidly towards the bottom as Magic has in <5 years.

The cardstock and QC in general sucks, the art looks WORSE than ai slop, the mechanic and word count bloat (despite shortening keywords to make more room on cards to jam in more effects) is getting out of hand and encroaching on YGO levels of wordswordswords, the Magic IP and lore doesn't exist anymore and it's a vessel for 3rd party ads, the entire competitive scene is dead and no one plays constructed, they orchestrated a false flag coup to take over the only profitable surviving game mode so they could cater products and sets exclusively to EDH without any opposition (it was a strong possibility that the RC would have pushed back and blanket banned UB), physical print runs are being artificially strangled to the point that even if you wanted to play competitive magic you can't.

Upper management genuinely hates you and wishes you would stop playing entirely so they can shift their business model to collectibles catered to whales to rake in as much short term profit before the 90s 'member berries' nostalgia bubble bursts in the early 2030s.
>>
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>>96467521
This you?
>>
It's insane that they didn't go with the Ikoria's model of how to do UB. I can't even rationalize it from their perspective. Only logical conclussion is that they did it purely out of spite for their existing playerbase.
>>
>>96469638
magic has a story?

STD edition

>Previous Thread
>>96456215
>Pastebin
https://pastebin.com/WiCHizn0
>Mediafire
https://mediafire.com/folder/s9esc6u7ke8k5/CofD
>Mega I
https://mega.nz/folder/ePQ1BKhJ#RCosRCh59Ki2Mpb1M9H3Uw
>Mega II (also containing fanmade games)
https://mega.nz/folder/ZbQ2zLJA#DOT-3df6rS2lLet4_RmqJQ
>WoD5 Mega
https://mega.nz/folder/7rQQ1LbQ#16_AiXVGo0P3_rVOJuoZyA
>STV content folders

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>>
>>96477613
That's the thing with Deviant, though. I like the ghost busting setup and connection to the Underworld that's in Geist more than the "on the run from shadowy organizations" that Deviant has
>>
>>96475905
>ERP - yes or no?
No. Got a blanket (hur hur) policy against it in my games.
But I wish my favorite player was into it, because I'd change my policy in a heartbeat for her.
>>
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>>96476985
There are fan made clans/bloodlines and disciplines?
>>
>>96478277
Yes. And you can make one yourself right now.
>>
>>96478277
Tons. stvault has like half a dozen pdfs on it and Zanzibar's (in the op) has a large list too, we also made some in this general before

it's just that like with both canon bloodlines and homebrew in general most of them are shit (or at least only fitting into a specific group's game)

Work in Progress "Second Edition Addition" Edition

>Full-on /WIP/ OP Links Pastebin
https://pastebin.com/BE42AEcD

>WIP Tutorial Images Mega
https://mega.nz/#F!TvQFCaLb!w8WZKCcOsTRasxrI0JWezw

>Saint Duncan's "Six Things I Wish I Knew When I Started Painting"
https://www.youtube.com/watch?v=ufP8ka3KGno

>Saint Duncan also explains thinning your paints
https://www.youtube.com/watch?v=wxWgsqSf74s

>Paint thinning 102

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>>
>>96478313
>>96478329
>>96478336
>>96478339
>sloptuber drama
stop
>>
>>96478403
>mass reply
stop
>>
>>96464185
Speed paints: yay or nay?

I ask because Stahly rates them as worse than contrasts.
>>
>>96478410
I don't know who Stahly is but for me it's a yay, I've been using them for almost a year and they get the job done (sometimes two coats are required but that's not always the case).
Pic related is like the first proper set of minis I've painted almost a year ago, with no prior painting knowledge.
Keep in mind that I'm still a total noob when it comes to this hobby and that I don't have much time to dedicate to painting in general, so take my opinion with a grain of salt
>>
>>96478410
And he is retarded for doing so. Contrast is one of the few Citadel paints that is just straight up subpar. Most Citadel stuff is good, not enough to recommend them over stuff that is just as good but cheaper, Contrasts, however, are not good. They are inconsistent in how they handle, some are thing, others thick, most don't cover flat areas well (pretty common with the kind of paint used, however, when your product line of miniatures features a lot of flat panels, you get dinged extra hard here).

Speedpaints? Handle exactly the same. All of them flow the same, pool the same, cover the same, so you don't need different techniques for different paints. Contrasts don't even perform the same in the same shades and it's infuriating. AK is also good from what little I have used of it. Vallejo is too varied in terms of opacity with some areas requiring multiple coats to get a good shade which defeats the purpose, though their intense colors perform well.

All in all, AK and SP are the best choices for knocking out gray hordes that look good but not art competition level.

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I'm interested in learning and running a West Marches game, which books would you recommend for reading up on them?
>>
>>96478304
ADND 1E DMG. The only rpg book you need to read regardless of the game you are running.
>>
>>96478304
https://gofile.io/d/mbXX0T
>>
>>96478320
>>96478367
Both based.

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Creepy Creatures Edition

>Bans
https://magic.wizards.com/en/news/announcements/banned-and-restricted-june-30-2025

>News
The 2025 MagicCon and Pro Tour Schedule:
https://www.magic.gg/news/the-2025-magiccon-and-pro-tour-schedule

>Spoilers
http://www.magicspoiler.com/
https://mythicspoiler.com/

CONSTRUCTED RESOURCES
>Current meta, complete with deck lists

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I find it weird that WotC isn't more willing to ban broken cards in standard, let alone UB cards. If I was making the decisions, I'd point out that Vivi is definitely capable of seeing play in other 60-card formats, let alone commander (clearly its intended home). Banning Vivi likely wouldn't cause the price of the card itself to drop more than $10.
>>
>>96478285
banning vivi would cause the price to go up because nobody plays paper standard and the banning would cause more discussion about how good the card might be in other formats that people do actually play in paper.
>>
>>96478310
This, wotc should already drop the act of standard mattering at all. They could ban all cards in standard and it wouldn't really affect the prices of the cards because no one fucking plays standard anymore. Might as well try to balance it with properly if they want to keep up the charade
>>
>>96477547
cant they just make an universes within of it? you know, to make people suffer for longer.
>>
>>96478401
>cant they just make an universes within of it?
no

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Trench Crusade General - /trench/
Weird love Edition

>What is Trench Crusade?
An alternate weird history 28mm/32mm tabletop skirmish game still in a pre-release playtesting phase but with the full release slated for this year. Based on the art and lore of Mike Franchina, whose illustrations you may have seen floating around on /tg/ for a several years now, and designed by Tuomas Pirinen, one of the original creators of Mordheim. It's grimdark, it's visceral, it's awesome, and it's very Blanchitsu.

>What Trench Crusade is not
TC not an excuse for you to discuss IRL religion, history that didn't occur in the game, culture war shit, or discord bullshit on /tg/. Keep it on topic.

>What's the QRD on the background?
The Knights Templar turned heretic and opened the Gates of Hell when they took Jerusalem during the First Crusade. Over 800 years later the war is still ongoing as technology has developed to a pseudo diesel-punk WW1 standard and a third of Humanity has sided with the Infernal Princes.

>How do I get started?
All the files are free online, but are split between the website and the discord. They have all been collected here for your convenience:
https://mega.nz/folder/70QH0BBa#Eg-blxYQKkY_C02wErnFTQ

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>>
>>96463842
They're quar fidwog infantry from wargames atlantic, if you do doll them up all in mud and trench gore make sure to post it here it'll be fun
>>
>>96461388
Yeah if they're shuffling employees no way you're gonna get a good vibe going for a community. If the people ostensibly running the show dont know who anyone is thats a problem.
>>
>>96462696
these are looking supreme, down to the highlights

>>96461388
>only some people are allowed
why? are they not letting you run one? it's genuinely not that hard.

>>96466550
very nice.
>>
>>96384666
> TQ
Trying to get some writing done for my warband - Greed Court.
>>
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>>96476529
>Trying to get some writing done for my warband - Greed Court
I too need to draft up a bit of backstory for my Heretics warband. A guy I played had a little pamphlet for his doods and it's just fun, I need to do the same


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