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It's Da PDF Share Thread!

Get ready to stuff your hard drive like a cosplay hooker at a con!

STEP 0:
<----- That image is not a PDF, it's an image, at least for now. Check the 4plebs link below to find the PDF.
PLEASE READ DA FAQ BEFORE REQUESTING OR SHARING.
It will answer 99% of your questions about this thread. If you haven't read it, we will know.

STEP 1:
Please exhibit good manners. Threads start sliding off the board after a certain number of posts. More posts wasted on being rude means fewer posts available for sharing.

STEP 2:
Request, share, stay awesome!


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>>
>>97215108
>Thousand Sons 10th
/d/1OTBTF

>>97216169
>Soul and Bone
/d/2vhmBQ
just the playtest im afraid

>>97216895
>Carnival of Tears
/d/LeASiz

>>97217086
>Maximum Threat: A Lancer NPC Supplement

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>>97219252

thank you
>>
requesting gila rpg's stuff
>lumen 2.0
>hunt
>slayers
>nova
>>
>>97196508
Requesting Final Age Primer
>>
Jesus fucking Christ, 4chan. How is linking to post and posting a link causing you to think shit is spam?

Succubus Club - /d/9qiaOR

Welcome to the New School Revolution General, the thread dedicated to games derived from the OSR movement.

>What is NSR?
>NSR is a subcategory of the OSR, it mostly follows the same play style but experiments further with the mechanics and settings.
>Broadly NSR games have a gm, a living world, are rules light, deadly and focus on emergent narrative, interaction and exploration.

>What is this thread NOT for?
Meta discussions or drama of the games and its creators aka shadowboxing with twitter, reddit and the OSRG (frens with osrbros)
>stay on topic

>games
Shadowdark, into the odd, mausritter, cairn, mörk borg (and its hacks), dungeon crawl classics, mothership, knave, troika!, whitehack, blackhack, old school essentials (we know this is just a retroclone), etc.
>links, resources, more games!, etc:
https://pastebin.com/0W8WmbCk (BROKEN we're working on it)


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>>97207046
I think it's an alright concept in theory to have strong impending doom as part of the game world but a shitty execution to have it be inevitable in a gameplay style that is designed to facilitate living worlds and player agency.
It's like they wanted to outdo Death Frost Doom but never actually played anything to completion.
>>
>>97185621
>>97187396
That's because Troika is like half a napkin doodle for a surreal world wrapped around a bunch of torn up wacky OSR ideas that were haphazardly taped back together into a "game". Even if you wanted to do the rest of the work that the designer refused to do before selling his stale turd of a game, what you actually get from the material in there is just incoherent bullshit.
>>
>>97213637
Real. I don't think I've ever even seen a Troika play report, let alone one that's from an ongoing campaign.
>>
Cyberdark looks cool as fuck, what I’ve seen of it and read through of it, and even the little demo the put out, very cool.
However, this RPG company has almost no track record. What they have made looks like trash lmao.
I’m conflicted.
>>
>>97203519
isnt cairn already b/x
kek

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Previously: >>97199643

▶ Thread Task: Unique angels

▶ Generators
https://bing.com/images/create/
https://sora.chatgpt.com/
https://gemini.google/overview/image-generation/
https://perchance.org/ai-text-to-image-generator
https://civitai.com/
Curious about local genning? Check out /g/'s stable diffusion OP or ask one of our friendly locals.

▶ Perchance pastebin of generators and links:
https://pastebin.com/XRGqaW4W (embed) (embed)


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>>97219885
It's always been iffy. I always start the prompt with the art style, which has been the best way to stay consistent.
>>
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>>97219783
They were looking to do an anime finetune on the NoobAI dataset, don't know if that's still on the agenda though.

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Yu-Gi-Oh! General #590

A Few Points Edition

Previous thread: >>97134848

Most Yu-Gi-Oh! discussion encouraged. Post OC, write dumb fanfics with bad CaC in them, duel each other, have fun, etc.

>Yu-Gi-Oh! Online Play
Automated Sims:
●EDOPro website: https://projectignis.github.io/download.html
●EDOPro: https://discord.gg/ygopro-percy
●YGO Omega: https://discord.gg/duelistsunite
●Dueling Nexus: https://duelingnexus.com/
●Master Duel: https://store.steampowered.com/app/1449850/YuGiOh_Master_Duel/

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>>97220103
How about when it's a soft once per turn but a hard once per chain?
>>
>>97220116
Which card has this?
>>
>>97220078
Considering the proposed card completely changed the summon from an Inherent Summon to a chainable summon that activates in the hand, making its summon now being able to be negated by K9-17 "Ripper" and not Black Horn of Heaven when the opposite was true before...

"Obviously" has little to no validity here.
>>
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>>97220127
Not relevant to the Yummy example but here's them printing an effect with those restrictions on a real card.
The second effect to special summon a Bystial from the 'yard is only a soft once but also has a hard once per chain restriction on it.
>>
>>97220152
A better way of handling this would probably be a secondary symbol next to each keyword indicating usage restrictions for the most common usecases and then uncommon exceptions like Mirrorjade just get their own text on the card.

For discussion of D&D 3.0, 3.5e, PF1e, and D20 OGL

> Tools
https://srd.dndtools.org
https://dndtools.one/
https://d20srd.org
https://www.realmshelps.net/

> Indices
> 3.5
https://archive.burne99.com/archive/4/
http://web.archive.org/web/20080617022745/http://www.crystalkeep.com/d20/index.php
> 3.0
http://web.archive.org/web/20060330114049/http://www.crystalkeep.com:80/d20/rules3.0.php
> (pathfinder 1e)

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>>97218314
>but your kind are thankfully fringe.
I fucking wish, but the entire western world is being overrun with cucks. The cucks in wotc are the reason d&d is so fucked right now.
>>
>>97218927
yeah, this is exactly what women want anon. you have cracked the code to the female psyche
>>97172773
>tell me you are a hentai gooner without telling me you a hentai gooner.jpg

all these shitty tropes come from the mindrape that the us inflicted to the japanese creating a society of seriously disturbed individuals, even more than other post ww2 societies
>>
>>97219022
>>97219561
keep wallowing in denial. The mountain of evidence on what women are all about is higher than Everest.
you older gens are just too mindfucked by feminism to dare look at it.
Walk into any book store and actually take a look at what's on the shelves now that the entire industry focused on catering to women for the last two decades
or just open the literature section on Amazon and scroll their best sellers in romantasy
or look up any, and I do mean literally any, sizeable study on women's sexual fetishes.
or just check out the online spaces where women congregate and openly talk about this stuff.
Hell, go type 'milking farm' into youtube search and learn what that's all about and just how popular that stuff is

you all got mental blocks hard stamped unto your psyche that you don't want to admit what is now so obvious to all.
Thankfully the younger guys are taking those blindfolds off.

and btw >>97219561
this has got nothing to do with Japan's culture. You can trace the modern fascination of women with getting railed by monster dudes directly through the last 3 decades of the most popular female authors - started with witchcraft female power fantasies in the 60s, than vamps and werewolves in the 80s and 90s and just kept progressing onward. Before that, there is a century of women's romances where every heroine spends tome after tome just being a massive whore. This has always been a thing, men just refused to open the books and check out what their wives have been reading for over a century.
>>
>>97219734
Didn't read any of that, don't care about your gooner mental somersaults, go jerk off instead of embarrassing yourself like this in public
>>
>>97219751
ok boomer

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>>97171444

>What is /awg/?
A thread to talk about minis and games which fall between the cracks, or peoples' homebrew wargames.
The >>>/tg/hwg thread doesn't entertain fantasy (for good reason) and the other threads are locked to more specific games.
This thread isn't tied to a game, a publisher, or a genre, let's just talk about fun wargames. Any scale, any company, any miniatures.

>Examples of games that qualify.
A Song of Ice and Fire, Argatoria, Batman Miniature Game, Carnevale, Conquest: The Last Argument of Kings,
Deadzone, Dragon Rampant, Dropfleet and Dropzone Commander, Freebooter's Fate, Frostgrave, Gaslands, HeroClix,
Kings of War, Maelstrom's Edge, Malifaux, Marvel Crisis Protocol, Masters of the Universe: Battleground, Moonstone,
Oathmark, OnePageRules, Open Combat, RelicBlade, Rumbleslam, SAGA, StarCraft, Stargrave, Sludge, Urban War, Void,
Warcaster, Warmachine, Xenos Rampant, Xenotactics...
...and anything else that doesn't necessarily have a dedicated thread.


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>>97217388
I just hope the zerglings are as cheap as they should be I could use some generic scary aliens.
>>
>>97217803
One can hope!

>>97217819
Indeed she does, anon.

>>97219845
They're trying to price it as well as they can and have promised reasonable prices for all units so let's hope they're decently costed.
I mean, even if they're not...I'll still buy 'em, hyped af for this game and can't wait to consssssume.
>>
>>97217188
MFZ is kind of dead, I would try my hands at a more in depth ruleset but I don't think I'd be able to do any better
>>
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>>97217819
Not my Queen
>>
>>97219055
>13 year olds
Average war gamers mental age.
>>97217819
>>97217388
Tfw you'll never cum on her chitinous abs.

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This is a second OSRG, seperate from the main osrg thread, where you CAN talk about 2e, retroclones, and any osr content you want.
This is different than the regular osrg as due to rampant trolling from a handful of bad actors, discussion is impossible.
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>>97217783
Acerak is a perfect argument for why death is great.
Let an asshole live long enough and grow bored enough, and you'll get an Acerak.
>>
>>97217841
Careful.That's the kind of knowledge which would blow a grog's mind.
>>
>ITT: And you can have it all, my empire of fish economics
>I will let you down
>I will make you herp derp
>>
>>97214481
fuk u argent u diapiefag
>>
>>97207050
As a person also preparing to possibly run B4, thank you anon.

The /btg/ is dead! Long live the /btg/!

Can't show POV of being taken bondsman by a Clan Jade Falcon Aerospace Phenotype on this board.

Previous Thread: >>97195724

================================
>BattleTech Introductory Guide & PDFs
https://bg.battletech.com/?page_id=400

>Overview of the Major Factions
https://bg.battletech.com/universe/great-houses
https://bg.battletech.com/universe/the-clans
https://bg.battletech.com/universe/other-powers


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>>97220076
Nah I have faith in my shiny metal blanket
>>
>>97220076
Napalm sticks to capellans
>>
>>97220101

Aren't the Capellans usually the ones using the napalm?
>>
>>97220101
Mmmmm Chinese Fried Rice!
>>
>>97220073
More of the Spring and Autumn/Warring States IMO

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I'm brainstorming some stuff for DCC, thought /tg/ might have some good ideas.

Premise: Dungeon Crawl Classics night at the local pub, we do one-shots every week (characters persist, but it's different DMs doing different stuff across a bunch of settings and plot threads). Games have to be tight, well-paced, and light on the deep RP and bartering with shopkeepers; the best adventures start with "You are at the entrance to the dungeon."

The arc I'm working on is the city of Noctburg; its central-europe-themed gothic/industrial horror. It mostly exports alchemical goods; the Chymic League has enough political power to ignore what scant regulations exist regarding pollution, and working conditions in their refineries are horrible enough that organized labor agitators are popping up.

The theme of Noctburg is predation and exploitation; humans are very much part of the food chain. Half the muggers are human, the other half are some manner of urbanized monster; ettercaps with garottes, cockroaches that walk upright and wear trenchcoats, selkies/kelpies/rusalkas/ect in the river. Heavy emphasis on anglerfish tactics; everything that wants to eat you has a pretty face or sounds like a child in peril.

Even the spooky stuff just wants to eat you/live in you. There's ghosts, but also all manner of non-dead-human psychic parasites and manifestations of ambient misery; Silent Hill stuff happens at lot here.

The alchemical/industrial stuff means that players have access to lots of consumable items; flares, grenades, acid, healing serums that cause addiction, chemical sprayers. I've been considering including blade oils as well. Also, constructs; less steam and clockwork, more wet-cell batteries.

So, Dunwall+Yharnam.
>>
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These are the Silent-Hill-Esque monsters I've been working on, they're adapted from the Sorrowsworn in 5e; I've been trying to crack the "Only vulnerable when illuminated" mechanic without making lightsource bookkeeping miserable. I used the lesser monsters once and it went okay, but I want to be more ambitious and use the bosses next.

The most recent idea I had was property-flipping; there's a lot of real-estate in Noctburg that's perma-condemned due to hauntings and spooky contamination; warehouses and temples and tenement buildings that WOULD be valuable, but anyone who spends time there goes all Jack Torrance in short order. So adventurers get hired to go in and clear out the nastiness (either investigating to figure out what atrocity happened and setting it right, or just killing all the spooky monsters and exorcising/fumigating the place).
>>
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Here's a sample adventure where there's an outbreak of Russet Mold at a refinery; PCs sneak in to steal formulas and product, see what happened to the first official cleanup team, then run into the second cleanup team on the way out; very Half-Life, with environmental storytelling, repeated use of encounter areas, and logistical hazards.
>>
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>>97220104
>>
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What I'm stumped on right now is Vampires. No one else has done anything vampire-y yet that I've seen, so it'd be novel content for the group. But I want to up the urban predator angle and do Blade vampires; I want that scene from Blade 1 where the PCs are at the in-universe-equivalent of an underground rave, then the blood sprinklers turn on. The problem is how to translate "techno rave" into gothic gaslamp fantasy, and I'm still lacking a proper premise/narrative.

Also, haven't put much thought into representing them mechanically; lean into the more-grounded Blade vampires, or the spookier Nosferatu shapeshifting-shadow-projecting-animal-controlling sort.

I just want people to be humming techno beats to themselves while they kill vampires in a basement.

Valakut edition

Previous: >>97129473

>News & Reminders
World Championship 31 won by Seth Manfield (Izzet Lessons, United States, he/him)
Complete winter achievements for rewards December 16-January 6
From November 18, 2025–January 19, 2026 Golden Packs will temporary contain cards differently than before due to "various pieces of internal nonsense"
https://magic.wizards.com/en/news/mtg-arena/announcements-december-15-2025

>Useful Links
https://pastebin.com/QFA0hqaA

>TQ
Have you played the brawl challenge, and if so, which commander?
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>>97219934
>>
>>97219955
Is red prison a real deck in timeless? Kind of based.
>>
>>97219969
Yeah he just btfo necro
>>
>>97219934
Nobody pays attention to Timeless, but it's pretty funny that the Timeless discord circlejerk spent the last week malding because a few pros said their MH3 precon is a meme deck and it completely shit the bed.
>>
>>97219955
The pronoun shit will never not be jarring to me

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Shard Bugs
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>>97219870
>>97219850
These cards have so much character, I kind of wish I'd seen this before. It's the game actually playable?
>>
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>>97219903
Indeed it has a ruleset and everything its really ground floor right now though it released this spring I missed it somehow
>>
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>>97219915
Although if you're not adverse to the prospect of it their discord on their website organizes events online and they do webcam games
>>
I love bugs...
>>
>>97220139
I feel like I know where you're from, feel more than free to hangout have a entire booster box worth of packs to go through I'm just eating currently

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Welcome to the Old School Renaissance General, the thread dedicated to first-decade, Gygaxian D&D, its faithful modern clones, and content created for use with them. Later editions (2e and newer) should be discussed elsewhere.

Broadly, OSR games encourage a tonal and mechanical fidelity to Dungeons & Dragons played as intended by its creators from 1974 to 1983 — less emphasis on linear adventures and overarching metaplots and a greater emphasis on player agency.

If you are new to the OSR, welcome! Ask us whatever you're curious about: we'll be happy to help you get started. We also have two excellent beginner guides created by Anons with feedback from the thread that you can check for help:

>n00b DM's Guide
https://pastebin.com/EVvt6P0B
>n00b Player's Handbook
https://pastebin.com/XALkXkV0

>Troves, Resources, Blogs, etc:
http://pastebin.com/9fzM6128

>Need a starter dungeon? Here's a curated collection:

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>>97219339
That'd be cool, but it's also a ton of work, and you couldn't republish the gygaxisms without getting sued, you'd have to rephrase it all.
>>
>>97219361
The OSRIC license allows to copy verbatim all monsters, spells, and magic items, which is a very substantial portion of the text: So that's 100% of the monsters book, over 50% of the Player Book, and some smaller portion of the DM book, but altogether that's over half of the work already done.

So the path of least resistance would be to rewrite 50% of the player book and most of the DM book.

So
>a ton of work
no, only a half ton of work.
>>
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>>97219627
Forgot the screenshot
>>
>>97219361
And yet the chive stays up, as does DWU, or that one guy's rework of MM, FF and MMII (why it states no base morale scores or xp based on average hp is beyond me)
>>
>>97219738
Yeah, if you're doing it free and under the radar, but who's gonna spend a year+ reworking the PHB and DMG and then not be able to publish it and recoup any of the time and money lost?
I mean somebody might, but that'd be pretty fuckin' saintly

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Work in Progress, Pink Edition

>Full-on /WIP/ OP Links Pastebin
https://pastebin.com/BE42AEcD

>WIP Tutorial Images Mega
https://mega.nz/#F!TvQFCaLb!w8WZKCcOsTRasxrI0JWezw

>Saint Duncan's "Six Things I Wish I Knew When I Started Painting"
https://www.youtube.com/watch?v=ufP8ka3KGno

>Saint Duncan also explains thinning your paints
https://www.youtube.com/watch?v=wxWgsqSf74s

>Paint thinning 102

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>>97217499
Yeah. This paint is a bit temperamental and the trick is to shake it constantly, use a small needle and several light coats. Takes hours to dry but nothing else matches the colour
>>
>>97219313
Most likely used a DSLR because there's so much you can do with a phone camera. However, you could get pretty good results if you have something to stabilize the camera.
https://youtu.be/3ggrYDmdnLw
>>
>>97219863

Any modern smart phone will be more than enough for miniature photography if you have a slight clue about what you are oding
>>
>>97216291
no one knows
>>
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I want to paint some Ptolomys and it legit seems they went into battle in pink (well the colours could easily vary but pink is fun to paint and commonly used for them)

What complements that pink better?
cool silver armor or warm bronze?
and what base color would you go with? Grassy banks of the nile? or neutral brown of shit-piss-istan

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>be me
>just finished playing in a 1 year campaign
>dm tells us he's tired of dming
>offer myself
>ex-dm looks happy to be a player
>im kinda new to dming
>bought all the books and a dm screen
>starts the first session
>made the players use point buy
>ex-dm says that is kinda powergaming and kinda boring
>ok
>unpack my things
>put up my dm screen on the table
>ex-dm asks me why i am using a screen ( he doesn't)
>tells me that's using it kinda seperates the dm and the players. dm are supposed to be a player too technically

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>>97211837
Nta but the other anon already said that: virtually NOBODY prints those anymore for quite a while. You are either left with games that pull "muh tradition" (of selling useless merch), games who's creators are dumb enough to think this is an actual tradition and a handful of games that try to squeeze maximum buck out of a one-time buyer (so they are part of a "starter" kit that costs extra and consists of useless shit that looks catchy for a newfag).
I'm in this hobby since the tail end of the 90s. I saw "industrial grade" screens grand total of thrice, all three on official promo events. I saw people use screens of any sort only a couple of times, and each and every time it was the same story: someone had no clue how to handle a secret roll, so they did the dumbest thing possible and rolled behind a cover, then stated the outcome.
>>
>>97214597
>All that shit
That's just your opinion, man.
Some people like having resources for a session. Some people like keeping shit hidden. It's all a matter of personal opinion and preferences.

A good GM screen should have a bunch of tables for on the fly ass pulls.
>>
>>97214648
Why would you need to buy a printed one to know what it is? The idea comes up often enough in almost any discussion about tabletop RPGs that even non-players will learn what they are quickly enough, and a decent proportion of pdf downloads (legal or not) come with them.
>>
>>97211997
>>97214648
Yet again, the question was "what is that?" and the reply why "have you ever engaged with the hobby" because screens are not new and not unheard of. We're not talking about who uses them or how not every game has one. Just the fact that they are a common enough thing to know of if you're actually in the hobby. I've run games for a couple decades now and don't use one, but I know what they are and why they exist.
>>
>>97195963
I dont think you finished a 1 year campaign with this manchilde running things. Your story seems like fabrication. The "ex-dm" of your tale is offensively ignorant and would run a horrible game is anyone allowed him to do so.

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Archives & Other Resources: https://rentry.co/cyoag
AllSync: https://cyoa.allsync.com/s/owWor64yLTngDk3
Multiplayer Compilations: https://rentry.org/MCYOA_Comp_Comp
In Case of Emergency, Break Glass: https://rentry.org/mcyoagCanary
Threadslave Rentry: https://rentry.org/ThreadKeeping2
Backup Rentry: https://rentry.org/ThreadKeeping3
Crash Landing Edition
Previous Thread: >>97210356
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>>97219723
That makes sense
>>
>>97219723
Doesn't feel quite right with the vibe I was going for. I wouldn't want it to be contained fully by the Xun. Partially yes, but I would prefer it to hit the Jin still (partially because I need the Hunted for the budget to meet, but also just due it being the character's last big act).
I'll think about it some more and see whether I can come up with something better.
>>
>>97219888
Hmm... What if he wasn't from the Xun clan at all? Like he married in from another northern clan due to his talents, and it was his birth clan that rebelled with him and went into battle? It'd make a bit more sense since the Xuns seem to be doing just fine under Jin rule and might be one of the larger forces supporting the dynasty, but another less privileged clan that resorts to marrying away an emperor tier genius would feel more incentive to rebel. Maybe they were even the old top dog clan from before the Jins took over, making them like a conquered and oppressed royal house that spent 500+ years under the shadow of their former subjects (the Xun clan).

Then he can go to battle against the Jins themselves with all the hidden reserves of his once great clan, and the Jins can genocide his original clan instead... Or for more bitter feelings could have ordered the Xun clan to genocide them as a show of loyalty. (And then you have the same thing with the mother again).
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>>97217685
https://rentry.co/TwinSunsInTheNorth (Wuyu, Xun Linghao, Liang Ba)

I wasn't super confident how Xun Linghao's soul vision works but I liked the idea of exploring what peoples spirit/souls look like.
>>
>>97218224
I want to get done with holidays and somehow find the energy to do another writefag.


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