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File: IMG_7969.jpg (21 KB, 295x303)
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What’s the edgiest tabletop game of all time
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>>97343420
it's an IHNMAIMS reference
>>
>>97343420
He's trying to mindbreak his clone twin.
>>
>>97343775
Book Homelander if anything was just another victim of the Capes' fucked up schemes.
>>
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97343362
You have not read, played, gm'ed nor played the game and it shows by a huge margin.
If you stoped at the first page I would understand how much of a clueless throatless fucker full of oil you are
>>
>>97343420
A Modest Proposal

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Archives & Other Resources: https://rentry.co/cyoag
Allsync: https://cyoa.allsync.com/s/owWor64yLTngDk3
Previous thread: >>97345920
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>>97353388
I thought husanon was a /cyoag/ native?
>>
>>97353388
Why would he want to do that?
>>
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>>97352438
Guess I have to make a classic comic villain since everyone seems busy trying to get the biggest build available
Hidden deep in the underground of EPSILON Earth lies the mystical city of Kulapur. It's inhabitants have always remained hidden in the shadows as keepers of balance, but their prince was having none of it. He went to the surface and decided to carve out a nation for his people. To do that he took the mantle of the villain Scarlet Lightning.
>Perspective
Anti Villain
>Goals
Shepherd, Conversion, Legacy
>Motivations
Tragedy, Tradition, Persecution
I will make my people follow me into the sunlight and from there we will build a great and terrible kingdom outside the shadows
>Power Level
Catastrophic
>Danger Level
Dark, Plot Protection, Evil Corps, No nukes
>Sources

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>>97353420
>>97346183
Powers
Major
Summoning (Mongrels), Teleportation, Lightning, Transformation
Minor
Imbuement, Soul, Durability, Light
Super Power
Time
Foundation
Meta Human
Body
Peak Genetics, Enhanced Strength, Enhanced Durability, Longevity, Tall, Handsome, Radiance, Commanding Voice
Benefits
Hidden Lair, Fanatical Followers, Martial Artist, Magnet of Attraction, Fabulous Execution, Wealthy, Heat Immunity, Flavor Boost (Red mystic lightning that is specially effective against otherworldly creatures)

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>>97353371
I'll make sure that I spell out I have veto power of your selection. So I can drop by your build posts and overrule them.

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Stop looking at fantasy settings and its cultural dialogue through contemporary utilitarian lenses.

Your present reasoning and thoughts are a direct result of sociocultural narratives, they're not objectively reasonable or the apex of human thought.
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>>97352887
>>
>>97353209
no point in arguing with short sighted inhuman autists, it's more productive to speak generally
>>
>>97353373
by shitting out threads? no thanks.
>>
>>97353380
your consent is irrelevant, i am "shitting out threads" (?)
>>
>>97352832
I'm a mythographer mate.
My games are full of rape, incest, slavery, cannibalism, and Gods that attempt to seduce you in animal form.

▶ Thread Task: Dark Altars

▶ Generators
https://bing.com/images/create/
https://sora.chatgpt.com/
https://gemini.google/overview/image-generation/
https://perchance.org/ai-text-to-image-generator
https://civitai.com/

Curious about local genning? Check out /g/'s stable diffusion OP or ask one of our friendly locals.

▶ Perchance pastebin of generators and links:
https://pastebin.com/XRGqaW4W (embed)

▶ Sora artstyles/tips:

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>>
Felt like making some more establishing shots.
Winter Peak, Winter Peak, Summer Karst
Autumn Hills, Spring Mountains, Summer Karst
Autumn Hills, Spring Mountains, Spring Mountains
One of the Spring Mountain pictures is the academy town.
>>
>>
>>97353430
These are really nice

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Sewer Edition

>2024 PHB Scan
https://files.catbox.moe/g8oo9h.pdf

>Cropped and rotated, but more artifacty
MjAyNCBQSEIsIE5vIFRodW1icywgT0NSZWQsIEFub24ncyBCb29rbWFya3MgdHJhbnNmZXJyZWQgb3Zlci4gCgpodHRwczovL2Vhc3l1cGxvYWQuaW8vd2Fvcm9h

>2024 DMG
https://files.catbox.moe/fd04pq.pdf

>2024 Monster Manual
https://files.catbox.moe/atd38s.pdf (D&D beyond version)
https://pomf2.lain.la/f/1en5qwum.pdf (scan)


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>>97352852
>DnD
>Generic system
What the fuck are you smoking? It's really bad at being not-DnD because it was built for a specific purpose (which it's arguably not great at) and much of it is built on assumptions about the setting you're playing. To put in the same class of games like GURPS and Mutants & Masterminds is beyond ridiculous
>>
>>97353267
NTA but world map doesn't always literally mean a map of the entire world. If you're setting a game in one country then mapping out all the important settlements and geographical features (like mountains, forests, and lakes that could be adventure locations) is making a world map. It's good to at least be able to give the players a reference of what's nearby/what exists around them unless you're sticking entirely to a city or a small island or something similarly confined.
>>
>>97352852
DnD is in no way "generic". I think you mean setting agnostic. GURPS and Cypher are generic because they can be any genre. DnD is only fantasy, arguably only superhero high-magic fantasy. You'd need to take a blowtorch to it to make it sword and sorcery, let alone sci fi or contemporary
>>
>>97353372
Anon, "generic" as a term refers to being nonspecific WITHIN A GENRE. Hence the shared root.
>>
>>97353236
>>97353270
Thanks, I'll probably start doing that in the meantime too, thanks a lot. I appreciate it, o7
>>97353261
Just how a general view of making a character and if I'm on the right track kinda or whatever....I dunno... Aieee. It's not like I made in an "anime" style on purpose more so I just can't draw for fucking shit. I feel more comfortable in the character itself though just from some slight feedback here. I don't know much about the series either, so I'm just asking stuff...that's why I apologized in my original post for it being a retarded post. I think with the tone of the campaign the guy is setting up though I don't imagine it'll be very lighthearted so there's probably less chances for the character to be irritating. And it's not like the others are into rping.

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Dead Good Edition

>Previously, in the Mortal Realms
>>97335819

>Official AoS website:
https://www.ageofsigmar.com

>Downloads, Rules Errata, and FAQs:
https://www.warhammer-community.com/warhammer-age-of-sigmar-downloads/

>Tools
https://runebrush.pa-sy.com/warscroll/

>Anvil of Apotheosis hero creator:

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>>97353250
If somebody's only counterpoint is
>lol ur a tourist ur dumb lol
Then I'm not going to give them the satisfaction of thinking they were right. And frankly I have no issue throwing the same bait back at them when they continue to make no coherent arguments
>>
>>97353275
If someone asks you to post models and you try to flip it on them and they post models and you don't, they're right and you're wrong. That's just the rules.
>>
>>97353285
That's what I was saying anon. If you're going to call people tourist then you should probably have the means to prove you aren't a tourist
>>
>>97350083
Yeah, I still have bits of my old Battle for Skull Pass set, the dwarf side came with a cannon.
The dwarf half of that box murders the Goblin half nine times outta ten in my experience, and I expected it would, but I still chose the Goblins for my guys, and my lil bro got the dorfs.
>>
>>97353087
Nighthaunt FC didn't stand a fuckin' chance against us, lad. No rend? No problem - make 20+ saves.

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Time to talk about weird monsters again.

As usual, any rants about Bog will be treated as bait unless you have actual proof.
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>>97339711
Decided to take a crack at making one.

Dipteran Trashwalker - Enormous Arthopoid (Abomination)
Brains 2/Brawn 16/Scan 36
Endurance 20
Cockpit - Head (6) [ENGULF Ally][COMPOUND 2][PROTECT][ASSIST +1d10 aiming]
Acidshot Pepperbox - Proboscis (4): [DAMAGE +2d10 chemical/brawn][REACH +2][CLEAVE burst, line][COMBINE 1]
Cliff Crawler - Legs (4): [MOVE land, climb][COMBINE 1][DASH +1]
Biometal Crushclaws - Claws (4): [DAMAGE +2d10 physical/brawn]
Top Tier Chassis - Exoskeleton (2): [ARMOR +2]

Weaknesss: Empty-Headed: [RESIST => 2d10 pacified, puppet]

Tried making some stats for this guy, thoughts?
>>
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>>97353251
Lascivenus, specifically her pixel sprite
>>
i know it didn't invent the concept of monsters, but these REALLY look like Pokémon...
>>
>>97353251
In-universe, Funkle.
>>
>>97353336
To be a bit fair, the earliest incarnation of Mortasheen was developed as Necromon during the original Pokeclone waves.

That being said, anon I think you need to branch out a bit in your tastes because they really...don't.

Goblins have existed in folklore for centuries in various forms, but where and when was it decided that Goblins are green? in 1st edition d&d, thwey're described as having various skin shades, green not being specified or standing out among the.
a lot of people assume warhammer, but spiderman had a green goblin before warhammer, so what the fuck
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>>97352971
>attacks your homestead
>>
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>>97353107
For real though, like,

go look at a medieval "goblins." Ugly ass, hairy-ass redcap/gnome meets gargoyle assholes.

and then look at the hopkinsville "goblins." Then especially paint them green because somebody was a dumbass.

and then tell me which one modern goblins resemble more.
>>
>>97353107
she looks (girl)friend-shaped.
>>
>>97351927

1. The First "Official" Mention (1140s)
The earliest recorded use of the word comes from a monk and historian named Orderic Vitalis around 1140. He wrote about a demon named Gobelinus that haunted the area of Évreux in Normandy, France. At this time, a "goblin" wasn't a race of small green guys; it was more like a specific, named ghost or spirit.
+1

2. The Folkloric Roots (12th – 14th Century)
The term transitioned from Medieval Latin into Old French as gobelin and finally into English around the 1330s.

Original Vibe: They were originally "household spirits"—mischievous, invisible beings that lived in your walls, bumped furniture at night, and were generally more like poltergeists than soldiers.

The Cousins: They are closely related to the Germanic Kobold and the Greek Kobalos (meaning "rogue" or "knave").

3. The Literary "Re-Invention" (1872)
For centuries, goblins were just vague "fairy-folk." The person who really "invented" the modern idea of goblins as a distinct, subterranean society was the Scottish author George MacDonald in his book The Princess and the Goblin (1872).

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>>97353412
Whether or knot GW drew from the Hopkins, its folly of the highest order to ignore the warham goblin.

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Is your character the type to hit on barmaids?
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>>
https://www.reddit.com/r/DnD/comments/1kiihss/artcomm_sarah_pheltan_barmaidtavern_wench_by/
https://archive.4plebs.org/tg/search/image/sUNE9rziWzq0VmQQskuT0A/
>21 times
Puckee spam thread. Be advised his mod friend is active, and any complaints you make result in a 1 to 3 day ban.
>>
>meanwhile blatant off topic /v/ threads are tolerated
Eleven fucking jannies.
>>
>>97337982
>puckee spamming his commission again
https://www.reddit.com/r/DnD/comments/1kiihss/artcomm_sarah_pheltan_barmaidtavern_wench_by/
https://desuarchive.org/tg/search/image/sUNE9rziWzq0VmQQskuT0A/
>21 times since May 2025
>>
>>97337982
He doesn't hit on them, he successfully fucks them. Every single time.
>>
>>97353419
based

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Obscure conflicts edition

Previous thread:
>>97095668

>Thread Question:
Which obscure conflict would you like to collect miniatures for and get a game going?

>Community Summary of Wargames:
https://docs.google.com/spreadsheets/d/11JoUpGIRDp5DZdgJ24rijKHgyY-qvvR5QnVtHIp57Tw/edit?usp=sharing

>List of Historical Tactical, Strategic, and Military Drill treatises:
http://pastebin.com/BfMeGd6R

>ZunTsu Gameboxes:

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>>97351973
I honestly doubt it is anything interesting to learn about, not even thinking about it in a wargaming context! Pre-gunpowder warfare is just lines walking into each other. Early gunpowder warfare is just lines walking close to each other, before occasionally walking into each other. The tactics and interesting decision making is at the very highest level. But we are miniature wargamers here, and any good representation of the interesting scales of pre-industrial war tend to abstract a ton. You have four 28mm figures standing on a base representing a Regiment, or something totally ridiculous like that. We may as well be playing hex and chit, except WW2 also makes for more interesting scenarios than hex and chit.

The aesthetics are absolutely lovely and they make for good grand strategy games, but don't try to convince me into some retarded conflict that can only be represented by the silliest combination of scale and abstraction. The same also goes for any conflict after WW2.
>Oh boy I love playing poorly armed and trained guerillas who occasionally pop out of hidey holes before being obliterated by a space age civilization.
Riveting.
>>
>>97352982
I'm sorry to be the one to break this to you, but WW2 is just rock paper scissors where rock and scissors are the same unit type.
>>
>>97349756

I really like that. Good job, anon.
>>
>/pol/ and people taking blatant bait
I've been taking a break from 4chan for a good while. When did /hwg/ fall this far?
>>
>>97303547
I play both extensively despite being their biggest haters but thats just because I want them to be better games.

Flames V4 just released late-war point balancing and its made the game so much better because soviets and british used to suck dick and germany had too many cheese spam lists but now the game is relatively balanced and anything you find too cheesy you can easily houserule. Its not historical but it is a fun casual game for balanced forces just duking it out compared to some other historicals which are more historical sim than game.

>>97335345
Team yankee used to be my go to game but like >>97340160 said the game is basically just a NATO jerk off simulator while PACT players are basically just hordes of mooks for NATO to have fun blowing up It gives NATO fucking prototype vehicles from the late 90s despite being set in 1985 While PACT is stuck choosing what flavor of period accurate shit tank to spam.

Generally compared to NATO, PACT units have dogshit stats and are hit on 3 instead of 4 but they make up for this by having 2-4x the numbers and usually better morale but even so NATO units are just so cost effective that even their spam lists of shit NATO units are better than PACTs so PACT can't even really do hordes as good as NATO.

Point "balancing" came out for team yankee and it nerfed some PACT spam lists like mass Hinds and gave meager point drops to T-72s and T-80s dropping them by 1 measly point each. Then the balancing massively cut points for NATOs prototype shit by like 30% with the M1A1 going from like 18 points to 12 FYI the M1A1s front armor cannot be penetrated by anything in PACTS entire arsenal outside of aircraft missiles and has the highest armor penetration gun of any tank in game.

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Composite Critter edition

Previous >>97320851

>Basics Pastebin
https://pastebin.com/GWjTU9Uv

>Anon's Locals Survival Guide
https://pastebin.com/xXp5jShL

>Fanmade PC sim
https://pastebin.com/u6aKrBSg

>Official Mobile sim (Release Date TBA)
https://www.digimon-alysion.com/en/

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>>97352663
>>97352882
Playing from hand or trash is objectively better than hand only, and if the thing's going to die anyway it's perfect fodder for a level 6's Overclock or even this card's own Scapegoat. It's fine.
>>
>>97352933
kaguyamon doesn't have overclock and nyanbootmon can only warp on chaperomon not karakuru.
so unless you are running cendril on top, which already makes its own tokens, nah, its not very useful.

yes playing from trash is nice, yes it makes for great overclock fodder, but deleting itself and no warp makes it a lot worse.
this is solely so you can self proc kaguya's effect despite what your opponent has on their board. it isn't worthless, but there are 2 chaperos that are at least as good as it and for the most part better.
>>
>>97352958
There's going to be another Kaguyamon in this set most likely. You also get additional value from the On Play or On Deletion effects of the Digimon you play, namely searcher Shoemon, On Deletion make a token Shoemon, or Hanimon letting you get back something from trash to hand. And I also don't think it's THAT dangerous to split between Chaperomon and Karakurumon if you're running Nyaabootmon, admittedly I don't play the deck but it seems like Nyaaboot is still good if you evo it from a level 6.
>>
>>97352987
>Chaperomon and Karakurumon if you're running Nyaabootmon
yeah but you are ABSOLUTELY running 4 of the free evo karakurumon
so you have at most 4 slots left
ESPECIALLY if the new kaguya is good you are running 4 of the free evo one

so you have 4 slots left
is this karakurumon better than chaperos?
you already have a chapero that plays down if you desperately need the overclock and it allows for the warp
if you are only running 2 chapero then you are not going to expect to warp and aren't going to be running many nyabootmon, but he is your main damage push. generally you get kaguya out, kaguya plays the 4, evo it to a 5 warp to nyaboot and that is enough board to end the game.

the "problem" with nyaboot is you don't want to evo it over kaguya, because then you lose the the clap back when protecting and you lose your blocker/alliance
so unless you are intending to to make two kaguya and then go into nyaboot (which is more expensive and requires more cards) it just isn't going to happen.
>>
>>97352146
I continue to find it odd that the only level 4 yellow puppets with On Play effects are promo ShoeShoemon and... Doggymon.
It's not like any of them are natively Blockers or have particularly strong On Deletion effects either

why are many creators so afraid of making a setting with napoleonic wars era technology?
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>>
Would be cool
>>
>>97328517
Why do all those Algerians in France love him so much then?
>>
the main problem that I see is that people are push the fantasy part to much to the sidelines and just try to make it too historical while not putting the same constrains on other types of fantasy
just as an example, the irl medieval period was very different from what we watched in the Lord of the Rings, DnD is even more different in almost all aspects
what is needed is first to get a setting that is to the period just like DnD/LotR is to the irl medieval period
>>
>>97285005
reminds me of that one thread a year ago or so about what a napoleonic warhammer would look like. 'Twas comfy.
>>
>>97285005
Evangeline Waltons novel Jonathan Strange & Mr. Norrell is great and would make an ideal RPG
There is a skirmish wargame Silver Bayonet that I think works better as an RPG setting than a wargame

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Keep going edition

>Previous Heresy: >>97332279

>HH 3.0 - Complete gofile - All Books:
https://gofile.io/d/cnJk0N
>Titanicus Compendiums
https://gofile.io/d/qdYzem

>New Edition, to a great wailing and gnashing of teeth:
https://www.warhammer-community.com/en-gb/setting/warhammer-the-horus-heresy/
>Official FAQ/Errata/Downloads:
https://www.warhammer-community.com/en-gb/downloads/warhammer-the-horus-heresy/
>Thread FAQ (very old, remembers Age of Terra)
https://pastebin.com/iUqNrrA8

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>>
>>97352944
>Purity above all
Is that the Red Scorpion's trait?
>True Grit
That's from before the great flood, grandpa dreadnought. People were probably still using pistol stats as melee weapons back then
>>
>>97353203
>Is that the Red Scorpion's trait?
Yeah, unlimited apothecary sgts is the coolest trait (unlimited terminator sgts was a close second)
>>
>>97353181
>journo wank film
>>
>>97353203
>People were probably still using pistol stats as melee weapons back then
No. True Grit was introduced in 3rd with the Space Wolves codex.
>>
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Got a bit burnt out on my current project so I threw this guy together, tried to emulate the way old FW painted EC. Might try to make a ~1k points ZM force on the side

First Order of the Stick of the new year is up.
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>>
>>97349158
we are entering the punished Belkar arc
>>
>>97350564
*for another month
>>
>>97351983
Thread's been up for about four days now? Odds are good the next page will appear sometime between 2-5 weeks after the last one, so it's probably way too soon still even if we wait around another week.
>>
>>97350564
>implying
>>
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>>97350564
keeping this thread alive much longer would be necromantic blasphemy

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The PCs must restore the power of the four crystals to defeat the Dark Lord. What should I base the four crystals upon, instead of the four elements?

doubles decide
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>>
Meat
Metal
Plastic
Smoke
>>
Head, throat, heart, and loin
>>
>>97326915
Wind, Forest, Fire, Mountain
Flower, Bird, Wind, Moon
>>
>>97326915
Birth, youth, maturity, death
>>
Caucasoid, Negroid, Mongoloid, and Australoid


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