Now that he lost all credit for his scientific accomplishments, what exactly was the point of this guy? Like what purpose did he serve in his own empire?
>referee makes big 3D dungeon model>players therefore already know the entire layout>completely destroys the fun of exploring and mapping a dungeon
>>97375291The setting up of OP's terrain would probably take 1-2hThere are no slots or whatever just magnets so it's easy to assembleDF is usually sold painted so there is no time needed for thatArchon Studio also started selling pre painted terrain, but I never used itThe painting time really depends on the terrainSome squares take 30sSome take an hourIt takes a bit longer to assembleI would guess twice as long as DF stuff?
>>97372392>Anyone who isn't a complete knuckle dragging autistic faggot will be agreeable to this.Why do you discriminate against OP like that?
>>97375291There are loads of methods for buying making your own setups now depending on price point and playability. It's not at all like it was 20 years ago where Dwarven Forge was the only option. You might be really surprised what you can do with just cardboard, hot glue, and craft paint. Add in 3d printing, plaster casting, etc, you can build a whole setup for a lot less effort and money than you might think. There is a company that has been around since forever selling plaster molds online intended for tabletop use and teenage me two decades ago thought their products were the coolest shit. As an adult with a career and disposable income I've been tempted on many occasions to buy a set of molds but I don't actually have the space or time for it.I can tell you from experience though that while full height walls (like the dwarven forge stuff has) look really cool, they aren't very playable and take a long time to set up. Floor-only tiles, or free floating walls, are a lot more practical and faster to set up. Simply lay down floor sections and whatever dressing as you go, or loose walls (with no flooring) for a free-form layout.
>>97372392>Hey, i know i can't stop you from seeing the existence of the cardstock, and the dungeon obviously can't go off the table we're using, but just play along, okay? I tried really hard on this.Very underrated tool as a DM
>>97367598Be glad you have a group to play with in person. Doesn't matter if they see a little bit of the dungeon layout. Just spawn in the BBEG when they don't expect it, problem solved. Online you don't have this problem, but I'd rather suffer through Dungeon precognition than theatre kids.
The /btg/ is dead! Long live the /btg/!Manei Domini editionPrevious Thread: >>97368250================================>BattleTech Introductory Guide & PDFshttps://bg.battletech.com/?page_id=400>Overview of the Major Factionshttps://bg.battletech.com/universe/great-houseshttps://bg.battletech.com/universe/the-clanshttps://bg.battletech.com/universe/other-powersComment too long. Click here to view the full text.
The Blakists actually wont he Jihad and everything after that is AU fan fiction. Prove me wrong!
It's canon btw
So how bad was the life of civilians in the Clan occupation zones? I know that despite their obsession with eugenics for their warrior casts they weren't setting up any extermination camps for spheroids, but I guess they would set up reeducation camps and labor camps to turn civilians into workers, or was it just business as usual for anyone not working for the military?
>>97386509I can't.
>>97386552The writers can't seem to make up their fucking mind. One minute its fucking Space Vietnam with constant rebellions and act of sabotage with even Clan Warriors defecting en masse then next minute they are totally chill and going about their lives like nothing happened.
Tabletop RPGs tend to split up crafting into a high number of crafting subskills for every individual area of expertise. There's no question that crafting is still extremely powerful despite forcing you to go through this hassle, but what are your thoughts on which particular crafting subskills tend to be the most useful in the context of a TTRPG campaign, be it a medieval or modern or sci-fi setting?Pic related is from Legend of the Five Rings, where I'll be playing a crafter soon, and I intend to invest heavily into crafting. But feel free to talk about any game you've had experience with.
>>97362482The only thing I do is make my players take a general crafting skill and they have to explain how this knowledge lets them make whatever they're after. When making magical items, they need a crafting skill as well as a magic skill of some kind. I allow my players to name their own skills within reason, and I go by the spirit of their characters.If you have no crafting skill? Sorry, you can't make shit. But I always give them the opportunity to learn.
>>97386521What game?
>>97386526I play 5e, but when I play other systems, I have a similar strategy. Although, if I'm being honest, my 5e has a lot of homebrew rules. Still, I'd say that I could use this crafting method for every system.
>>97386543I doubt that.
>>97386550What's the issue? Instead of Acrobatics, you take a skill in crafting a certain item. Then you double your prof if you have proficiency in appropriate tools as well. If you have neither, you're not able to make a functional item, they will have at least two flaws. You can use Arcane for enchanting, but if you have proficiency on a homebrew "Evocation" skill, you can make a flaming sword with much lower risk of failure.
Welcome to Mecha Monday! Here we dedicate ourselves to mecha RPGs, wargames, and boardgames alike. Here we start games, tell campaign stories, share resources & assets, and seek advice for our games and homebrew.Assorted Mecha Goodness:https://pastebin.com/E2wi55AZEmbryo Machine Translation:https://drive.google.com/drive/folders/1r_cjOLuUp3HussVRhbQYU3G0zK6hwy1rLancehounds Homebrew:M3g4 folder/eMEBUbCL#kj2FRrlqTa-02U16XpnVRgPrevious Thread:>>97092391Question of the Thread:Should mecha have hands? Should the hands be humanlike? If they shouldn't have hands, what should they have? If no hands, why even have arms?Comment too long. Click here to view the full text.
I'm getting surprisingly anxious. Saturday will be my group's first mech combat in almost 2 months. We lost one of the original players, took some time to talk through campaign issues, retconned out the prior two sessions, integrated a new player, and have been running through an "escape from captivity" arc. Now the PCs are finally on track to recover their mechs and try to blast off in a stolen shuttle.The hard part for me will be balancing the fight. The original PCs got their rides shot to pieces, but the newcomer's mech was captured intact, and will be able to perform field repairs on the other two to make them combat-capable... barely. So it will effectively be two glass cannons and one support unit. I'm thinking that some of their friendly NPCs (including the former PC) can handle stealing the shuttle, and perhaps their Mysterious Benefactor has arranged for additional repairs to be performed to their machines, granting slightly better survivability. That way I can give the team a proper fight, instead of it being a stomp in one direction or another.
>>97369553Ooh, neat. The comments seem surprisingly negative though.>It looks like it will turn out to be something other than Votoms.>Q: Is this Votoms? A: Maybe, partially.>The AT battle will only last the first 5 minutes, and the rest of the story will be about Kiriko being chased by Rottina and punishing some thugs at a soba restaurant...>There seems to be more dialogue than in AT scenes.I guess it's kind of expected since Oshii has a history of going outside the box with other people's settings, but VOTOMS hasn't exactly been thriving in recent years. Maybe it'll work out.
>>97369553I'm going to cum
>>97371332Cool, I'm glad things are actively being worked on. That being said, having so many factions almost seems a bit worrying when a lot of the existing ones seem a little barebones, and I wonder if such a small company isn't stretching itself quite thin. In the last few years I feel like Mantic really hurt itself by unveiling new games and factions all the time while leaving their core products without updates or refreshes for years on end. Could say the same thing for Corvus Belli with their endless Kickstarters as well but it seems like they've refocused themselves now.I do think there's a lot of potential in HGB that could be tapped with some marketing, documentation and quality eye-catching sculpts. Hopefully the game brings some more eyes.
>>97380597After what he did with the LA Patlabor show, I understand how it would leave a fair amount of people bitter. But, I'm still hoping for the best.
A thread for discussing the Star Wars franchise and its various media and tabletop games.Exotic Cuisine editionPrevious: >>97304062Fantasy Flight Games’ X-Wing, Armada, and Legion>https://pastebin.com/9puqx1zeStar Wars Roleplaying Games (d6/d20/FFG)>https://pastebin.com/iUriRfaAOther FFG Star Wars tabletop (Imperial Assault, Destiny and the LCG)>http://pastebin.com/ZE4gn0yNComment too long. Click here to view the full text.
>>97385394I only posted this >>97369439 once . The rest wasn't me.
>>97385394>please stop posting your cyoa>in the cyoa thread>it makes people talk about the cyoa's!
>>97385831There's a guy who made a character in one SW CYOA and then rebuilt her in another one, with lore progression and allIt's too much autism, take it back and keep it back
>>97376942Why the fuck is Maul there if Filoni keeps sucking his cock plus he fucking made TCW lmao
>>97380086So this is a complete AU? Since the main Rebel leaders are either dead or hiding and the NR doesn't exist
Grogmas in the hive streets editionPrevious Thread:>>97019770Check out here for useful links and a catalogue of relevant miniatures retailers:https://pastebin.com/nnNqqFLnThe Rogue Trader magazine article compilation:https://gofile.io/d/yNK9bq
What are your opinions on using modern miniatures to play /grog/ games?
>>97382885Ok. Thats a good idea. Searched Beast Marines. Found some pictures. Not quite /grog/ but i have to post them.
>>97385628You can use whatever miniatures you want in your games and anyone who even considers otherwise should be laughed out of the hobby.
>>97372548ah, Trewevas, you led my GSC for two years, and now you look like Elliot Page
In 2nd ed can a chaos hampion be possessed by a unit of daemons?
Troll Luck Horn EditionDiscussion of the Towergirls CYOA, RPG, Setting, or Video Games welcome here!Everyone is welcome.FAQhttps://pastebin.com/vv4xQuwDCharts:Main Gens: https://e-hentai.org/g/2556775/f1669e072b/Imgchest backups(not sorted): https://imgchest.com/p/na7ko9dky8dhttps://imgchest.com/p/pg73rmbv7rnLegacy Charts: https://imgur.com/a/IRtoHXhSide Quests: https://imgur.com/a/7euVXRTComment too long. Click here to view the full text.
>>97386183Thx
Damsel in Distress Edition>2024 PHB Scanhttps://files.catbox.moe/g8oo9h.pdf>Cropped and rotated, but more artifactyMjAyNCBQSEIsIE5vIFRodW1icywgT0NSZWQsIEFub24ncyBCb29rbWFya3MgdHJhbnNmZXJyZWQgb3Zlci4gCgpodHRwczovL2Vhc3l1cGxvYWQuaW8vd2Fvcm9h>2024 DMGhttps://files.catbox.moe/fd04pq.pdf>2024 Monster Manualhttps://files.catbox.moe/atd38s.pdf (D&D beyond version)https://pomf2.lain.la/f/1en5qwum.pdf (scan)Comment too long. Click here to view the full text.
>>97385878Who is that and why you used a ChatGPT image?Also, I want that prompt
>>97385922I think it’s the leader of the church of the silver flame. Kind of like a loli pope. It’s been a while though so I could be wrong.
>>97385944>>97385922Jaela Daran
>>97385308>>97385351An archivist as a concept isn't somehow inherently tied to the Heroes of Horror class from 3.5.
>>97367195I push damsels and dudes in distress too much honestly. My players get sick of only doing quests because "it's what a good person would do." The only problem is I struggle to get five unique theatre kids to all agree on a quest.
Previous: >>97374745Lorwyn Eclipsed Was 4 Years Ago edition>Most recent bracket system updatehttps://magic.wizards.com/en/news/announcements/commander-brackets-beta-update-october-21-2025>Outline article introducing the bracket systemhttps://magic.wizards.com/en/news/announcements/introducing-commander-brackets-beta>Current banlisthttps://magic.wizards.com/en/banned-restricted-list#commander-banned>Former Commander website, where you can learn the basics, and read the format philosophy laid down by the rules committeehttps://mtgcommander.netComment too long. Click here to view the full text.
>>97385612>Implying UBfags care about your game and it's rules/universeSo anyway in my pod we rule 0'd away summoning sickness, because what even is that lmao
>>97386365No dimes bait
>>97386477You certainly don't get any dimes, bitchless.GOTTEM
>>97384000Incredibly based opinion; I say that about us Goblins every set but this last one. Finally. *pops party popper*>tqI’m still riding the lorwyn waveThe last “goblin” set that gave me anything neat was Modern Horizons and a few Jumpstart chase rares. You may not like us because we live under bridges and steal your dwarf children but we gobs are a proud people, we’re here to ruin the green and blue players day, does that make us THAT bad?
ELF PIRATE MASTER RACE ELF PIRATE MASTER RACE ELF PIRATE MASTER RACE!
>>97383833
You missed the general. And this mini looks fuckin retarded.
>>97383833This isnt /vg/, clown. Generals are for constant directionless discussion and questions, if someone wants to talk about a particular thing they should make a thread, especially when its something new.New sculpts rule, but wish the model was generic. Who's Kharseth?
>>97386481it literally is a generic character, it's just a different flavor of seer
>>97386499This; a space elf jedi is a space elf jedi. Which is exactly what this one is, of course. Literally senses disturbances in the Force.
Who would you rather fight?A master swordsman.A literal demon.Or.. the chalice master.
>>97386500None of that. I'd rather tackle two soft pale skinned plumper girls, one with ginger hair and a slight sunburn/tan plus freckles, and the other one with black hair and black lipstick/eyeliner, both without tattoos.
>>97386500Marry, Kill, Fuck
I was diving in the archives and discovered this thing that /tg/ made a long time ago. Catgirls + an underwater world. It looks like the project withered away and everyone involved left this board ten or so years ago. So, how was it? Did it ever get off the ground?
>>97384318You are on a plane. A flight attendant begins to explain emergency procedures. She puts on an inflatable vest. "Pull this cord when in water." She absentmindedly pulls said cord and the vest inflates, for the entire plane to see. It's super awkward and the single use vest is going out of her paycheck.My point is you never were on a plane, cuck.
>>97386004>imblyign demonstration vests have a cartridge at allembarrassing
>>97386017>plane has an emergency landing in the ocean>you can't swim, but that's what the inflatable vests for>you put yours on>it's a dud for demonstrations someone mistook for the real thing>you drownYou are retarded and I have 3 points to show how1)The above situation2)Why would someone bother making a dud? It's extra work and you have more than enough vests.3)>imblyign
>>97384291>it is simply slowly becoming mainstreamYou act like that's a good thing. Probably BECAUSE you're a fairweather mainstream tourist.>think of how much you get now.And it's all shit because there's no passion. It's just grifter faggots looking for a quick jewtube buck.
>>97382431>The concerted effort to ruin /tg/ came from a mod in 2014. Anyone and everyone saying it's 2016 is just ideologically grinding an axe rather than speaking facts.Man I wasn't around back then because moot was a massive faggot was actively killing the site it the few years before he sold it to Hiroshima Nagasaki, mods were fags moot met at SxSW who hated us. There was a war between anons and goons and moot is a goon not an anon.
Welcome to the Old School Renaissance General, the thread dedicated to first-decade, Gygaxian D&D, its faithful modern clones, and content created for use with them. Later editions (2e and newer) should be discussed elsewhere. Broadly, OSR games encourage a tonal and mechanical fidelity to Dungeons & Dragons played as intended by its creators from 1974 to 1983 — less emphasis on linear adventures and overarching metaplots and a greater emphasis on player agency. If you are new to the OSR, welcome! Ask us whatever you're curious about: we'll be happy to help you get started. We also have two excellent beginner guides created by Anons with feedback from the thread that you can check for help: >n00b DM's Guidehttps://pastebin.com/EVvt6P0B>n00b Player's Handbookhttps://pastebin.com/XALkXkV0 >Troves, Resources, Blogs, etc:http://pastebin.com/9fzM6128 >Need a starter dungeon? Here's a curated collection:Comment too long. Click here to view the full text.
>>97386303Rules: Because during action declarations they can't declare (G) since they're not engaged at the start of the round.Rationale: Because if you allowed that, nobody would close to melee EVER.
>>97386287FWIW this is EXACTLY my evaluation for that website, but for once I didn't feel like being the party pooper.
right, started fiddling around with appendix A today and came up with a first floor. also went by the method suggested here to get some ideas>https://youtu.be/lk_5gNe0oSsthe main ideas I came up with are - old not!roman fort & villa, villa now populated by crazy guy that believes he's the local administrator & his seemingly tamed basilisk. he will demand taxes if the party talks to him and will be friendly if they comply. he has a statue garden in his yard and is secretly allied with the goblins on floor 1, his villa has a passage to their area of the dungeon.the main dungeon is in the keep, it's walls melted by dragon fire long ago and fused them to make a giant bowl like structure that is now mostly flooded. ruins of main keep lead to first level, home to goblins and tomes of previous inhabitants (now undead) second floor will house hobgoblin area, they got access to the still standing tower and an old MU fused with mushrooms on the top floor. also maybe some frog man in flooded caves?3rd floor will have a dragon cult trying to awake a petrified dragon egg, a few apprentices sent by the wizard in the local tower to investigate this place (now hiding in on of the rooms after suffering grave loses) and a golem guarding a vault
>>97375705>Big question is what scale are your hexes?six miles, as they are (roughly) to scale with irl england >including some area outside the top to explore and figure out which entrance to usethanks for that, helped me come up with the mansion idea>Have you seen this blog post and/or this video?I watched the video before but haven't seen the blog. I did read it and it does clear some things up, I'll rethink the points of interest after finishing the dungeon>>97375781>or during a session as it goes.it's a fair point but I had time on my hand >>97376630thanks!>D&D kind of expects your game to be set in 19th or even 18th century America but with medieval trappings, not anything like the actual medieval Europe which was populated out the ass.didn't think of it like this, but yeah it makes sense. >>97375754Comment too long. Click here to view the full text.
>>97386495>and came up with a first floor.layout only for now, I will stock it today hopefully
I know /tg/ had a pretty active Space Station 13 community way back in the days of yore, and now that the open-source modernized Space Station 14 is coming along nicely i was wondering if there is a SS14 /tg/ community kicking around. It would be fun to get stuck in with the old robust grey tide crowd again. Otherwise, general Space station 13/14 thread i guess.
>>97383480I recognise Launch and that's about it.I miss Betty Parris and a couple others. Some I would hang out with didn't even notice i'd left.
>>97368003>playing clown>running around station doing the old pulling people onto bananas trick>using my pda since I lost my banana>see some nerd just standing still in front of a random door>slip his ass, pickup my pda, and run off honking>someone starts spamming radio chat>KILL THE CLOWN, KILL THE CLOWN ON SITE, GET THE CLOWN>check my hands>didn't pick up the pda>picked up something he dropped>it's the fucking nuclear disc>spend the rest of the round being hunted through the station by security until engineering fucks up and releases the black hole
>>97383480Most of these people still play, more or less often.
>>97368483>When I made a ss13 thread here last year, a guy who was involved with the project said he wants to resurrect d20 and host something.If this is who I think it is, fuck him. d20station can stay buried.
>>97386455hipekans did nothing wrong