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What the fuck was the Emperor doing during the DAOT and the age of strife?
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>>97215986
>>
>>97215204
Well, maybe not purely memes. He might have heard a few things form the HH books series as well...
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>>97216036
hmmm
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>tfw no alcoholic viking wife
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>>97216230
Tfw no gilf wife

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Alright, if NOT 5e, what should be babby's first tabletop in 2025+1?
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>>97205876
>Alright, if NOT 5e, what should be babby's first tabletop in 2025+1?
The 24XX RPGs. They're tiny. They're mostly free. They're very easy to grasp. They're barebones.

TTRPGs, like all other hobbies, are best when you learn your fundamentals and focus on understanding the core philosophy. Like drawing where you focus on shape and form and perspective, super lite games allow you to zero in on the most basic elements of roleplaying and storytelling. You don't fuss over high level play or what build to work towards. You just make a character, in a situation, and you roll some dice when the narrative calls for that uncertainty. Instead of worrying about campaigns, you just gotta worry about maintaining a good pace, staying engaged, and playing in a way that moves things forward.

Additionally, the 24XX can be frustratingly bare bones, so you will gradually build a sense for when you might need to make rulings or not, or just dip into another game for additional ideas.
>>
>>97212808
> If every place you go stinks like shit, maybe you should check your pants.
Yes, the common problem is 5e. That’s why you go put on your nice smelling OSR pants
>>
>>97216232
>Yes, the common problem is 5e.
Doesn't seem to be for everyone else. Just you. Funny how that works isn't it, shitpants?
>>
>>97216251
You might just be noseblind at this point
>>
>>97216298
t. Man who shat his pants at 3 different tables.

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>Everyone
• PLEASE BUMP THE THREAD IF IT REACHES PAGE 10!

>Requesters:
• Provide good, detailed references (pictures are better than verbal descriptions), so the artists know what you're looking for.
• If you have a WIP quote the Anchor Post, and attach the WIP so your Drawfag can find you.
• Do not reply to other deliveries with a request that the artist fill your request next. This is called 'piggybacking'.
• Do not make multiple requests in the same thread and do not serially request multiple characters after a delivery. Suggesting several concepts for artists to choose from counts as making multiple requests.
• If you're unsatisfied with your completed request, please wait at least one week before you re-request. If someone follows this rule, don't waste posts by complaining about it.
• Stay on topic.

>Drawfags and Drawfags-to-be:
• Drop your tumblrs/websites/commission/etc information, but if you're dropping your commission info, please consider filling a request beforehand instead of just advertising.
• Please keep AI deliveries to the /slop/ threads. This is a thread for human-made art.


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>>97201840
Requesting a long-term project of my mage the ascension character, the 'P.E.E.R.L.E.S.S' armor. It's heavily inspired by the ARS suit from vanquish and uses pretty much every magic sphere except for spirit. The armor itself is inspired by the armor of an arthurian knight who stepped through time the day he was awakened, and the sword is influenced by swordsmanship instructor, a samurai he met while falling through dimensions. The scanner is his own invention and his primary tool for interacting with his magical paradigm.
>>
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>>97201840
Requesting Anja, a priestess of Sif the Viking goddess of harvest and fertility. She's a warrior priestess, so she's equally capable of tending to others while handling herself in a fight.
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>>97201840
Requesting art for an urban fantasy game: a down on his luck street satyr trying to hustle some money with a three card monte game.

NB: A satyr reference has been added for completeness, but I'm not necessarily asking for that design/style/mood. Feel free to follow your own take if so you wish.
>>
Jeus Lord Savior, the fëcking captcha...
>>
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>>97214283
took a stab at this negromancer

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In my games, high level wizards turn to stone.
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>>97212130
They don't even have ultimate power, though. They throw some slow, floaty blue pebbles a few times and then just die because a naked guy rolled around in the mud a few times before stabbing them with an ordinary sword of ordinary iron. It's beyond satire, it's just fucking stupid.
>>
Ok
>>
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>>97195429
>>97195975
ウイ
>>
>>97212163
That’s just how the game is portrayed.
>>
>>97195649
Cast Heroes' Feast one too many times.

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Yu-Gi-Oh! General #590

A Few Points Edition

Previous thread: >>97134848

Most Yu-Gi-Oh! discussion encouraged. Post OC, write dumb fanfics with bad CaC in them, duel each other, have fun, etc.

>Yu-Gi-Oh! Online Play
Automated Sims:
●EDOPro website: https://projectignis.github.io/download.html
●EDOPro: https://discord.gg/ygopro-percy
●YGO Omega: https://discord.gg/duelistsunite
●Dueling Nexus: https://duelingnexus.com/
●Master Duel: https://store.steampowered.com/app/1449850/YuGiOh_Master_Duel/

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>>97201417
I hope you didn't bite the bullet on those Purges anon, since full arts got confirmed for Rarity Collection 5 and Purge is one of them.
>>
>>97214766
Aussa sexo
>>
I just ordered 5x Alliance Insight boxes
Wish me luck!
>>
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>>97215775
What are you hoping to get out of it? The only valuable cards it has are backup ignister, march hare and the shining sarc DMG, .
>>
>>97214766
There was a cast interview alongside this, and apparently
>Eria: Older Sister
>Hiita: Female Goku
>Aussa: Librarian Tomboy
>Wynn: Autistic Stoner

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Archives & Other Resources: https://rentry.co/cyoag
Allsync: https://cyoa.allsync.com/s/owWor64yLTngDk3
Previous thread: >>97203494
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>>97216265
Hell yes. Thank you! For some reason the name made me suspect something contemporary and very lame. Don't judge a book by its cover I guess. Yes, that is what I was talking about, and I will look forward to playing through this one
>>97216273
Like I said, I think it's really more an aesthetic thing rather than a material difference. The medium itself is not a poison. There are plenty of normal CYOAs that display the same issues, which vary by the work. What it comes down to is really that I haven't seen one I liked yet, and that I think it overcomplicates the elegant simplicity of a chimage. It seems like interactives are usually made by people who would really be better off making either a video game or a visual novel. It also annoys me that I can't skim it beforehand to find out if it's even worth playing. A couple times I've started one and had it turn into porn after like three sections
>>
>>97216258
>I would question whether most interactives (or CYOAs, period) "rely" on the artwork.
I think they do, if only slightly. When you see the image, you expect it to be a "preview" of the option itself - your imagination builds around the illustrated idea. Even a simple image of, say, a waifu throwing down a fire punch would imply some sort of aura around your fist, for example. This is something equally valid for CYOAs themselves.
>>97216273
Keep in mind that this is a personal opinion, the lack of direction and bloat is the worst thing for me.
Subpar/industrialized 'graphics' is irrelevant, but the ease of adding options (sometime a click depending on your app) inside those quickly provoke scope creep. Look at the Worm Interactive - it went on and on, adding powers and sources and restrictions and whatnot. Of course it's bad from an attention span standpoint, because the Reader probably won't bother, but the most offensive thing for me is the loss of identity.
I want to play Worm, not have powers lifted from JoJo or get the Force or use spellcrafts. Remember how Entropist included things from JJK in v2? Imagine that, but going on and on with the in-unverse consistency getting thinner each time.
At the end, you have a sort of giant gestalt without any real direction while your idea could be consensed and streamlined. Like a real CYOA, if you will.
>>
>>97216304
>better off making either a video game
I want to but those are HARD ;_;
>>
>>97216315
Nonsense. Spooky Starlets guy did it.
>>
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>>97216317
Not very well, evidently

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OOP edition

Infinity is a 28mm tabletop skirmish game produced by Corvus Belli, and includes the related games Aristeia, Defiance, TAG Raid, REM Racers, and Acheron's Fall. Corvus Belli also produces the fantasy games Warcrow and Warcrow Adventures.

>Latest official update:
January preorders

>Rules and missions:
https://infinitythewiki.com/index.php
https://infinitytheuniverse.com/resources
https://infinitytheuniverse.com/games/infinity/its

>Beginner FAQs and guides:
https://pastebin.com/x06JG55U
https://pastebin.com/xtQzRcq5 https://pastebin.com/xUBR7QFU

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>>97215006
I saw this thing listed for almost a hundred bucks. What happened, is Long Wang highly playable?
>>
>>97215382
was it painted?
>>
>>97215550
I was trying to find some good deals on small time online shops and came across one that was selling this boy for ninety, but the rest of their tags were in the 40s. I didn't get why that one was marked so high, just guessing it was because of low supply and high demand in their area.
>>
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This is a second OSRG, seperate from the main osrg thread, where you CAN talk about 2e, retroclones, and any osr content you want.
This is different than the regular osrg as due to rampant trolling from a handful of bad actors, discussion is impossible.
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>>97215633
>Anons got any ideas?
My idea is that you should ask in the real /osrg/ if you want constructive answers, and sage this one.
>>
>>97213664
>>97213685
>>97213763
>>97213852
>>97213884
>>97213907
>>97214029
>>97214210
You spent two hours samefagging and yet your shitty "info"graphic is missing the class-specific XP awards.

>>97215900
Why are you here?
>>
>>97215633
A lab with someone floating in a glass chamber, begging for oblivion.
>>
>>97215773
Nimow this is what im talking about. Ive already got an idea for this.
>long hallway with a 4 way intersection.
>path ahead has illusionary wall slam down making them think its blocked
>peppers ghost boulder appears down the left hallway
>right hallway the party is being funneled into has a pit trap directly next to it
>>
>>97216301
Now this*

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It's Da PDF Share Thread!

Get ready to stuff your hard drive like a cosplay hooker at a con!

STEP 0:
<----- That image is not a PDF, it's an image, at least for now. Check the 4plebs link below to find the PDF.
PLEASE READ DA FAQ BEFORE REQUESTING OR SHARING.
It will answer 99% of your questions about this thread. If you haven't read it, we will know.

STEP 1:
Please exhibit good manners. Threads start sliding off the board after a certain number of posts. More posts wasted on being rude means fewer posts available for sharing.

STEP 2:
Request, share, stay awesome!


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Anyone have a copy of Tendencies: Soul and Bone?
>>
Anyone have City of Winter?
>>
>>97215553
Legend.
>>
Seeking Solomon Kane, the Monolith version.
>>
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Requesting GRIT Fantasy RPG

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Without thinking about it, entirely subconsciously, you are trained by Pathfinder and D&D to safeguard your players. You are taught to coddle them! And when does this subconscious teaching happen? Not in ANY dungeon master resource. It happens before your first adventure, before your very first D20 roll.

It happens when you create characters.

In Pathfinder, character creation takes a ridiculous amount of time. I ran it for about six years, and I saw it take well over an hour, sometimes going up to two for new players. As a GM who understood the system inside and out, I could get it done in about a half hour.

Losing a character in a game with such a painstaking character creation process is absolutely devastating. As a GM, you wonder if that person will bother to make a new character, or if they will just leave, and if they do, who will go with them? Will you even have a game afterwards?

And enemy statblocks are the same way. You look at these massive text blocks that include three different saving throws, the type of hit dice, types and sub-types of creature, and perhaps most hilariously unnecessary, ALL SIX STATS. Who on earth looks at all that and dares think “I’ll make some monsters of my own!”

Please understand, I’m not saying nobody makes their own monsters. I’m saying that it is an undertaking to make a monster with a statblock like that. Figuring out saves, stats, and heaven forbid you want to get CR correct, good luck with testing out that garbage.
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>>97215839
5e's release is closer to pathfinder 1e than it is to us now
>>97215768
He's right tho, your problem isn't modern game design, it's WotCslop.
>>
You can tell D&D/Pathfinder sucks because not a single videogame does a straight adaptation of the combat rules.
>>
>>97215768
I didn't get in via PF or 5e so I don't have this problem. It is obvious when you talk to those players, mind you.
>>
>>97215768
All of my players were eaten by wolves, but they died in battle so that gives them a positive karma modifier on their next character reincarnation roll.
>>
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Take the Sword World pill, OP. The japs have it all figured out.

I hate the new captcha edition

>Bans
https://magic.wizards.com/en/news/announcements/banned-and-restricted-november-10-2025

>News
The 2025 Magic Con and Pro Tour Schedule:
https://www.magic.gg/news/the-2025-magiccon-and-pro-tour-schedule

>Metagame Mentor: The Winners and Losers from Standard's 2025 Rotation
https://www.magic.gg/news/metagame-mentor-the-winners-and-losers-from-standards-2025-rotation

>Spoilers
http://www.magicspoiler.com/
https://mythicspoiler.com/

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>>97216141
The problem with UBs above all else is that WotC has forgotten that one of the key aspects of trading card games is rarity. Somehow they forgot this despite inventing it.
For as long as Magic has existed there have been alters, and while most were cringe shit like a totally unrelated image painted over a card, there were also neat alters because there was a level of effort and also exclusivity. Alters were rare.
Then WotC basically started selling more and more "official alters." Some are OK like the borderless shit, people have been doing that for a while. Alternate art, great, it's just more options. Something like UB could have just stayed as alternate art, released occasionally, and it might have even been a treat. Yeah I don't want Spock in my game but maybe I'll see it once in 1000 games and it's just an alternate art for Snapcaster Mage or whatever.
Flash forward to today and every other set is UB with hideous art used for all-new giga-meta cards. There is no God.
>>
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>>97216141
UB as WotC intend is a fucking disgrace not a single thing about it is good or will be good for the game and never has been.

Future is already fucked up.
>>
>>97214908
I think ante could be done with a digital card game pretty easily but it's probably not worth designing when the market for digital TCGs is fucked as is
>>
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>>97216195
>I don't really care about art on the card
>UNLESS it's licensed
>>
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>>97216182
GREAT ASS!

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Post amazing terrain, amazing tables, and good looking games

Rules: no slop!
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>>
>>97193526
Man the redditors really hated this post. Weird how they keep coming to this cat website just to get mad.
>>
>>97215846
Keep coping catcuck
>>
A hand drawn/painted hex map for the Battle of Antietam
>>
>>97216253
Down to individual historical farm plots noted in the board
>>
>>97215959
>doesn't deny being a redditor
>still posting on the cat website
>still angry for no discernible reason
Curious!

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Thread failed its save overnight huh Edition

▶Previous thread:
>>97021561

▶News:
Reminder that next box is Sisters vs Raptors:
https://www.warhammer-community.com/en-gb/articles/zrjpzrms/adepta-sororitas-battle-chaos-space-marines-over-a-long-forgotten-tomb-in-kill-team-shadowhunt/

▶Official Key Downloads, FAQs and Errata
https://www.warhammer-community.com/en-gb/downloads/kill-team/
▶Rules Scans
https://gofile.io/d/AinK04
▶Boxed Set Rules Scans
https://gofile.io/d/NWRByw (deprecated)

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So these guys (stealth suits, if you can't see them)
Pretty interesting against a marine team. When the enemy can move + dash + shove a heavy plasma incinerator in your face, stealth becomes a lot less safe. Ended up not controlling much on the objectives, which combined with an equal score on tac op, kill op, and primary meant a final score of 10-15.
Definitely not a conclusive game in regards to how balanced they are, I made plenty of mistakes, but the stealth was a lot less oppressive than me or my opponent expected.
What I want to see now is how they perform against a 2APL team. Losing that extra dash to reach enemies, and not having the same super reliable kill shots that a team like deathwatch has, might make these sneakers a much less fun team to face. I need to see it to confirm it though.
>>
>>97189648
Yeah, pls do
>>
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>>97208327
what a suprise....autistic lore fag complaning again that nobody takes "le epic setting" as serious as he does

relax man some guys just want to chill and throw some dice.......
>>
>>97215105
>relax man some guys just want to chill and throw some dice.......
I think that's his point.

Who would you rather play against:
>I bought canoptek because they're the strongest team in the meta right now
>Here are my Necrons, they're apparently the strongest team but I'll go easy on you! Oh you like the colour scheme? Thanks, it took me a while between helping homeless veterans and fostering abandoned grizzly bears. They're actually from my own dynasty, but I've not found a name for them yet
>>
>>97139763
I too bought a few hudnred dollars worth of plastic I probably should not have bought.

What is it about?
Why is it interesting?
Should I care about it?
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>>97179274
Nigga, anything cool from Forgotten Realms is Greyhawk in origin

Vecna, the demihuman gods, The Underdark, paladins, beholders, mindflayers, owlbears.

All appeared in Gary Gygax's world before they were appropriated for FR.
>>
>>97204266
>Jesus, they really gayified Greyhawk here.
Would you say it's Gaywoke now?
>>
>>97204266
Oh a few of these adventures will be at the greater Philadelphia expo, I was actually there last year for a Trump town hall.

Maybe I'll go, in spite of Gayified Greyhawk.
>>
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Anyone interested in Greyhawk should check out Joe Bloch/GreyhawkGrognard's vids

He knows Greyhawk like the back of his hand. He's written a lot of material on DMsGuild for Greyhawk as well.
>>
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>>97213386
Thanks for the recommend, Anon.

Men who make/roleplay female characters, why do you?
Why do you think it bothers /tg/ so much?

>inb4 I don't because I'm not a faggut, hurr durr
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>>97215004
Met many, mostly obvious fetish plays. Go post any ad as a GM and see what kind of characters/applicants you get. It's disturbingly common.
I also played with one for a while, and was friends with him for years outside of the game too.
He played his ideal waifu, fit into the fantasy setting we were playing. It was acceptable solely because he had no off-putting fetish things (basically he was just vanilla). It was still undeniably his waifu and he got constantly teased about it without ever denying it.
I have yet to meet or see a single female character (actually played not just theoretical) that didn't fall into this category. If I did, I'd be open to changing my mind. But the pattern has been unerring thus far in my some ~12 years of playing TTRPGs.
>>
>>97214962
What do you mean a fetish waifu? I get wanting to make a pretty female character, does it go beyond that?
>>
>>97215717
I've specifically seen lolibaba and furry stuff that was unmistakably fetish related.
I didn't play with those people though; the ones I have played with (like mentioned) were just playing their idealized version of a woman but with super powers/magic/whatever matches the setting.
>>
>>97139776
I look for character art references to give me ideas for concepts. People make interesting-looking pictures of women often because they look good. So I play female characters to use those visuals.
>>
>>97214962
Not every time. My first campaign, the DM and I accidentally made each other's fetish waifus and just couldn't understand why the other found it hot.


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