Anyone play it yet? I like the "rustic fantasy" setting. The core rules seem interesting, it has more mechanics and gameplay than most other narrative games. I enjoy that it doesn't have moves or whatever to confine you, you can actually play your character and do whatever you want. It's got enough knobs and options in terms of resolution I feel like it's actually a real game despite having that more story focus vs simulation focus. And I like that the DM has all the traditional power of the DM and there's not like "Fate Points" or something else that gives players control to change stuff.Thinking I might try a short game for my table, just a few lower powered sessions. It also has good tools for a solo stuff which is interesting.
>>97285626Blinkered if I know, anon. Blinkered if I know.
>>97276085Never heard of it, post the pdf.
>>97285135buy an ad
>>97285626>>97285535You roll skill checks if there's a chance for failure you numbnuts. Just like every fuckin game. In DND for example.OSR games: if you're a thief you get a chance to disable the trap, if you don't disable the trap you have to find a way to engage with the trap.For 3.5 if you have a disabled device check of +20, you only roll for really difficult traps. Otherwise you have to deal with the trap with resources or saves4e :skill challenges.5e: everyone has a chance to disable the trap, but the guy with thieves tools has a better shot.Legend of the mist: if there is a lock that does nothing if you fail the skill check, you just bypass it if you have the skill. If failing the skill check would activate a trap or summon guards, it becomes a whole ordeal that's not too different from a 4e skill challengeOsr: if there's combat, you treat it like war and get unfair advantages.3.5/5e it's a whole new game you have to playLitM: combat has the same rules as challenges. Fighting some roadside bandits should put the same amount of stress as a cliff side rock slide. Combat is like a 4e skill challenge
>>97285776>4e skill challengeohew
It's Da PDF Share Thread!Get ready to stuff your hard drive like Santa's Magic Sack!STEP 0:<----- That image is not a PDF, it's an image, at least for now. Check the 4plebs link below to find the PDF.PLEASE READ DA FAQ BEFORE REQUESTING OR SHARING.It will answer 99% of your questions about this thread. If you haven't read it, we will know.STEP 1:Please exhibit good manners. Threads start sliding off the board after a certain number of posts. More posts wasted on being rude means fewer posts available for sharing.STEP 2:Request, share, stay awesome!Comment too long. Click here to view the full text.
Looking for the Motif Story Engine solo roleplaying toolkit pdf if possible...
>>97285245to start with 4AD you just need the corebook. none more. the Expanded Edition was released recently, just get it and go play: GF /d/6lJmMpThe supplements from Erick can be easily found out there. And he's very active on the 4AD Facebook group. But IDK (and I don't care) anything about he sexuality.
>>97284886g f /d/alyh9P
Looking for issues of Mythic Magazine compilations
>>97285601Thanks bud
Why do "modern" and modern people go insane when they see some eldritch blorblo, but Conan could just kill it without going "aaaaaahhh save me niggerman!!!!!"
>>97281870Conan has fought all his life and views the Gods as cruel or at least apathetic. He's obviously intelligent(eg picking up languages quickly) but he specifically states at one point that he avoids overthinking about existential matters. "Let teachers and priests and philosophers brood over questions of reality and illusion. I know this: if life is illusion, then I am no less an illusion, and being thus, the illusion is real to me. I live, I burn with life, I love, I slay, and am content." He'd have a very good SAN score in CoC. But Lovecraft's stories take place in the 1920's, a time of progress and optimism. Grandpa fought in the Civil War but you have a phone, radio, car, etc. Horrible diseases like diabetes are treatable for the first time. People would be legit disturbed by the suggestion that we're just stupid monkeys who don't matter much and neither science nor religion will get us anywhere. 2020's people of course are too jaded to be disturbed by this which is why we make boardgames and plushes out of Cthulhu.
>>97285051>Randomly starts a rant on AtheistsChristians are both universally and profoundly insane.
>>97282469Reading The Challenge from Beyon,d which was a weird tales Round robin story that both Lovecraft and Howard contributed, is a very funny read to compare their styles since REH section comes straight after Lovecraft's, leading to the biggest whiplash in tanystory i can't think of
>>97283170Solomon Kane fights a Shoggoth in The Footfalls Within, and I'm pretty sure conan fights a Lovecraft-esque old one in The Slithering Shadow
>>97285734>how fucking dare you reply to my shitpost with a shitpost! you're so precious. also thanks for proving my point.
Redneck EditionDiscuss and post elves. Elf lore, gameplay, and art are all appreciated.QOTT: Which artists do you think drew the best elves?
>>97285529>>Gw makes shitty female sculptsBut Fantasy chicks are more or less fine, unlike 40k/AoS
>>97285543Nigga that thing is literally drawn as a collection of boxes and cylinders. The battletech look is a bunch of boxes and cylinders arranged into vaguely humanoid or chiken shape and strapping a bunch of guns on them. I don't even dislike the look because I like battletech (Timberwolf my beloved), I just am very, very confused over why you insist anything in BT looks even remotely elegant. The entire point of the battletech look, at least these days is making the mechs look like militarized industrial machines with legs.
>>97285587>The battletech look is a bunch of boxes and cylindersCongratulations einstein you've just described humanoid-shape.>I don't even dislike the look because I like battletech>shit from battletech>I just am very, very confused over why you insist anything in BT looks even remotely elegant.No wonder since you have smoothbrains just like all 40k refugees. Stick with your gay elves in spandex
>>97285384That virgin chad picture still have the point.Dark Elves looks metal as fuck. Dark Eldar looks like edgy punks, not even menacing because their visual design is plain obvious.
>>97281442Nah.
Archives & Other Resources: https://rentry.co/cyoagAllsync: https://cyoa.allsync.com/s/owWor64yLTngDk3Previous thread: >>97280400
>>97285614>>97285627no i deleted it because i though it was stupid after realizing QQ meant questionable questing.>>97285609fuck you
>>97284586>>97285609Same energy
>>97285640I don't think so. Maybe if I see no cyoag on the board I can make one, but someone will beat me to it. It's been a long time since the general was dead enough to break the chain.
>>97283145>OathsDo Not Strike The Unarmed Do Not Fight Dishonourably Do Not Flee Do Not Grow Indolent Do Not Show Weakness Be A BeaconShow Mercy Do Not Meddle Act In Proportion Assist All In Need Show Compassion Live Gently Do Not Kill Comment too long. Click here to view the full text.
>>97285704Wait, do you have to spend points to get the miracle or is it free?
Recently I was thinking about alternative combat systems.I remember someone talking about instead of HP the payer has a Jenga tower and he needs to remove peaces once hit, the skill is to remove peaces without the tower collapsingSo I started thinking.For example what if the combat somehow involves cups and balls?Instead of a D20+modifier nonsense why not change it up? Why not give a player 10 balls or legos or whatever and to win an encounter the player needs to land 2 balls in 1 cup?There can be variants of this like a super hard encounter demands the player lands all 10 balls or what about reducing the size of the cup with the difficulty of combat?What if we implement a fate system from Talisman for the players? What if legendary bosses have something like that for themselves? And can negate the players victory? What if different monsters use different "balls" like for example some bone golems will be you throwing legos into cups and zombies are aluminum balls while naga can be gummy bears? That actually makes the monster feel different and not a copy pasted set of numbers. Also the different aerodynamics of these "balls" are part of the fun.Comment too long. Click here to view the full text.
>>97281852Interesting.>We've used a ball toss mechanic with candyland back in the day. You'd draw a card and count the spaces, then have to consecutively land that many balls in cups. You moved only as far as your successful shots, and drank the number you were short. It worked well for our purposes.How far was the cup? Any more info?>I can see a human skill based resolution working in some games,OK.> but in others it would be incredibly annoying. How so? More info on this.I do not want to subject my players with basically broken mechanics once I made up a basically broken version of a activity game in card form and it was basically pure nonsense.
>>97276666Well? Why would I want to use it?
>>97284254>>97285104Ironic shitposting is still shitposting, and schizoposting triggered by another anon's schizoposting is still shizoposting. Be better than this, anon.
in my games one player acts as the monsters and we see who beats the shit out of the other to resolve fights
>>97285146No. You will answer my question immediately.
If you could choose the set of core classes (in the PHB/core book and ideally the rest of the classes are designed around them) what would you choose?They don't have to be identical to their current incarnations.For me its,>Ranger,absorbs a lot of the fighter but keeps the independent survivalist schtick.>Paladin, Divine warrior with special abilities but no spells>Rogue,Sneaky stabby martial, basically as he is now>Wizard,>Druid,>Cleric,Default to being lightly armoured wandering friar tuck type character, but with options to put on some armour and bonk.
>>97283278>Soldier/Marine>Operator/Commando>Officer/Medic>Engineer/Technician
>>97283181It's a Rockerboy with more broad flavour.Media would be in the second player's book.
>>97280721>a post that literally addressed the topic wasn't a contributionKAnd to be clear, I'm not talking about these posts:>>97280438>>97280482...I'm talking about the post I made upthread that got ignored.
>>97284592I'm sorry that happened to you. which post was it so I can give you a (you)?
>>97279286What is the difference meaningfully between Monk 'wuxia' behaviour, fighter enhanced ability scores and rogue skills?It's mostly the monk I'm, and what you mean by wargame abilities on the fighter, that I'm struggling to understand.
Shit GM Thread, because while you players are awful, there are some really shit GMs out there too.>GM advertises game as a destroyed world by demons and whatever and people trying to live through or retake the world>sounds good, throw my application in and get in>trying to make a character from a destroyed noble house destroyed from said demons>no info or lore or anything so just make one background that can fit in>ask GM if it's okay and if I can fill it in with finer details>he just says nah you're good>is there a map?>he just gives me some random borders map that looks like it was generated from some website>yeah choose a region where your noble house was from I'm still working on the details>his username is some pretentious TheLoreMaster btw>whatever as long as he can provide a good story as the game goes on>me and other players make our characters>he then tells us to create a shared backstoryComment too long. Click here to view the full text.
Anyone got stories of when they were a shit GM?>Playing call of cthulhu.>Running a pre-written adventure in a hunted house.>One player immediately recognizes it.>Try to deny it and throw in some curveballs from other adventures.>He recognizes those too and immediately knows what to do.>End up ending the game early with some dumb plot thread of there being a haunted video game console and series of haunted books a poltergeist of a child was reenacting.In hindsight, I should of just did the original pre-written adventure instead of trying to make some half-assed Frankenstein thing.
>>97284801For me, I don't have any particular moments but I had a bad habit of envisioning some cool scene and then trying to force the game towards it and panicking if things went off the rails. Lost a few shitty and a few good players doing it, but I figured out what I was doing wrong after the 3rd time around thankfully and now I just feel stupid for not catching myself the first time.
>>97284801should have.
>>97279518Would you say this money was promised to you 3000 years ago?
>>97279518You're the kind of person that takes all the free samples at a grocery store.
>You all meet in the tavern of an isolated village. It's seven in the morning, and everyone is having their breakfast.>You see in the corner a young man in studded leather chatting animatedly with an older woman in heavy armor.>A young woman lets out a cheer as she beats a man of the same age in an arm wrestle. He wears a suit of gleaming gothic half-plate, while she wears a hauberk and gambeson. After the contest has ended, the pair enjoy a hearty meal of turkey and maize together.>An old man wearing a ragged cloak over equally ragged clothes nurses a cooling cup of coffee while watching their antics, stirring in a spoonful of sugar after an exploratory taste.>A woman sat on a stool by the bar takes in one last drag of her cigarette before she stubs it out in an ashtray. With that out of the way, she tucks into a pumpkin pie that is waiting for her.>A man with dark skin pays for his meal with several unfamiliar coins, before brushing past you on his way out the door. He wears a vest made of soft leather over a loose cotton shirt, and has a long sword in a sheath strapped to his back, ready to be drawn at any moment.>A young girl greets you animatedly and offers you menus. She asks if any of you were interested in buying some of the potato and rabbit stew that is currently cooking, or if you'd like rooms for the night. What does your latest tabletop character do in this situation?
>>97276113>A man with dark skin>cotton shirtI bet you made him pick it himself huh? Fucking racist piece of shit. Also the elf in the pic looks like she fucks orcs.
>>97279809Huh? Where did D&D come from?
>>97279921>Also the elf in the pic looks like she fucks orcs.Hot
>>97280524"Assume D&D when no system is specified."It's one of the oldest rules of this board, newfag.
>>97276113>70 years old italian-american Vietnam war veteran turned vigilante Delta Green (cowboy era) operativeHe'll be very depressed and full of sorrow as always and order a coffee. Noticing that he's allowed to smoke in this place, he's going to consume half a pack of Lucky Strike in two hours, grumbling against "faggot democrats" all the time. If she is hot, the smoking woman will remind him of his dead wife and will spend the morning staring longingly at her. If there's a counterpart of the Soviet Union or communism in this universe he finds himself in, he's probably trying to beat the shit out (or even outright kill) "those filthy reds", and the only justification he will give to the guards will be "I fuckin' hate them."
After about 8 years since I last DM'ed a game, I've been asked to run a session. Unfortunately my books - adnd, 2e, 3e, 3.5, 4e, and 5e are in storage two states away.And i prefer physical copies. Thanks to critical role and the movie DND books have gone up in price which is weird.>4e books are ~10-15$ now. Is it viable to run 4e in 2025? I don't remember hating it and I still remember some home rules to streamline combat to speed it up a touch. Does anyone have suggestions for 1-3lvl adventures or campaign settings? >4e thread I guess
>>97284787I've been mixing the books a bit. My wife wanted to play from the Fae book and my brother wanted to play from the elemental book. So far so smooth.
>>97284665Honestly, I do too. A lot of 4e fans hate it because it stepped away from the AEDU framework and people who liked 4e liked that framework, but I don't actually care about that: an attack is an attack, and "hit harder" is a perfectly valid improvement rather than getting a "hit REALLY hard 1/encounter and move enemy one step / give enemy -1 slaves for 1 round/etc."A lot of 4e's problem is having too much faff in combat, and Essentials classes reduced the faff
>>97284813If your players don't go hard in the paint, it can work, especially if you modulate battles towards their strengths.>>97284845I gently disagree, as I believe the wealth of options at all times was a boon for players who wanted to have meaningful impact outside 'I hit the dude'.I've brought in almost a dozen new players to the hobby with 4e, and I have found that it is fairly easy to understand, has depth, and forges good habits of mindfulness and paying attention to the battle when the spotlight isn't directly on you.One of my cherished memories was running a game for some teens at my LGS, and the fighter being the star because she just ran around protecting everyone, forcing a chokepoint and battering the attacking spider demons.The look on her face when the party was cheering her on, watching the group fall in together like a well oiled engine, supporting each other, that is what this hobby really is about for me.That was more than 10 years ago. I wonder what they are doing now?
>>97236120Of course 4e is going through a rennaissance. Compared to the monster that is 5e, 4e is very GM friendly to the point where a guy who hates making preps can actually run a decent campaign.
>>97284665I'm a big 4e fan and an Essentials hater but I'd still rather run pure Essentials than 3e or 5e. Its hated because of how boring its classes are compared to the base game, how unbalanced its classes are even compared to each other and the fact that it throttled books 4e fans actually wanted in the crib like the rest of the X Power 2 books and the Nentir Vale lore book. It then caused a sales crash which killed the edition, exactly what Mearls wanted when he started Essentials. The Monster Vaults, Rules Compendium, adventures and equipment book would have been 10/10 if they weren't formatted like shit. I wish it had run long enough for Monster Vault 2 to redux MM2 like how MV1 was a 95% redux of MM1 with the better math and more options.
Here is a thread to discuss trading card games other than the big three.>Build Divide>Force of Will>Final Fantasy TCG>DBZ CCG>Wixoss>Keyforge>Gundam>Legend of the 5 Rings (L5R)>Digimon>Flesh and Blood>Gate Ruler>Battle Spirits>Ashes>One PieceComment too long. Click here to view the full text.
>>97285456That's fucking awesome, anon. Bit of a bummer about your friend, though. I've had to solve similar issues before with "Here, I bought you everything to upgrade your deck. Get to sleeving," which works but can get rather costly on occasion. Do you still play? Certainly looks like a fun game.>dead or alive beach volley ballKek, I might be the only person on the planet who actually played that game strictly for the volleyball and thought the mechanics were actually really good.
>>97285413In an ideal world there wouldn't be such a ludicrous markup on sleeves especially now that the hobby is filled with nogamers because I too would love to get stupid funny sleeves and also have random themed binders. The idea of paying for an inner and outer sleeve at current prices is comical. But at the same time the faggitry in here today claiming that penny sleeves don't work is all I need to know that the average age is quite low considering it was all we had when tcgs were sport cards' little brotherDecades ago I would add random stupid ass anime show sleeves to my import order for other crap because it was like a buck for a 100 pack. And I would have a bunch of random binders that were the home for games I couldn't find players but it was pre internet so you would just look at the art and back then it was 5 packs for 10 bucks so it was just an easy splurge
>>97285517My brother's married and he comes over to learn games (usually at starter deck levels) to this day, but he's just so low commitment we never get to see real constructed battles of anything. I admire the fact he's a good sport about learning whatever game I'm playing though. Some things never change, eh? Do I play that game anymore? No, but I thought about surprising my brother with a new star trek deck and trying to get him back into it. The game plays really well, I can't remember what the flaws were because it's been decades since that story time. Maybe one day I'll build two really good construction decks and we'll have a go, for old time's sake. Presently he's the same bro that bought me Gothic starters for the holidays, so I'll be teaching him that next. He's in for a real treat with that one, I reckon. The Doom decks have some nice teeth to em, unlike the older ones. As for DOA BVB, we use to legitimately play it for the mechanics. When my Bro first rented it from Block Buster me and my freind pulled an all nighter taking turns with him, playing the mini games and getting some sick volleys in. Great times. Miss the simpler days, as I'm sure others can relate.
>>97285599That's cool that he still comes over and plays on occasion, even if it's just with starters. Life can really get in the way when we get older (I turned 40 yesterday, which just feels weird), and I'm thankful that my friends and I can still find time for our hobby on occasion.We might try Sorcery at some point if any of our LGS decide to stock it. The real issue is finding time. We have so many fun games we have decks for already, and a handful that we haven't even learned to play yet.I hope you and your brother have fun with Sorcery! Sounds like he found a great gift for the two of you to share.>Miss the simpler days, as I'm sure others can relate.Without a doubt.
>>97285674First off, happy birthday. Hell of a date. I'm years off from turning 40, but it's nearer than I want to admit.>The real issue is finding time.That's the biggest game killer of all, making schedules and locations line up perfectly so game jams can commence. I pine for the days of having a whole weekend just for gaming, but with how busy things can get, especially during the holidays, it's easy to have that game jam get pushed back months at a time. What's important is keeping at it, and not letting the dust settle so hard it just kills your drive to try new things.
Thoughts on Scion?
>>97257539The merged mythology thing from 2e is retarded. Say someone flies to the sun, what do they see? It can't be a chariot, a boat, and a big pile of cow shit at the same time, but 2e says it is, because it's written by cowards.
>>97257539Its good in concept but it doesnt run so good and the books are set up like ass. Bad layout and hard to use. Some solid concepts, but not that great at the end of the day.
>>97275695How will Celtoids ever recover?
>>97257539>You play as a Demigod>There’s a Lovecraft PantheonHow does that work exactly? The Dunwich Horror featured some Lovecraftian Demigods, and I don’t think that’s really something that fits into the setting.
>>97281865They’re mostly Chosen Scion, instead of Born
New Year's Eve Samba editionPrevious >>97216789>Basics Pastebinhttps://pastebin.com/GWjTU9Uv>Anon's Locals Survival Guidehttps://pastebin.com/xXp5jShL>Fanmade PC simhttps://pastebin.com/u6aKrBSg>Official Mobile sim (Release Date TBA)https://www.digimon-alysion.com/en/Comment too long. Click here to view the full text.
>>97284644they've already resolved this
>>97284209This is actually an upscale for Owen
>>97284209>only immune to Digimon effects Weak.
>TQMastemon sure is pretty. I really like the authentication service eBay forces on cards over 250USD. It standardizes the packaging and they ship it in hard and sturdy cardboard cases. The prices on eBay are stupid tho. Please buy my Mastemon at 800USD despite like 10 copies on TCGPlayer under 500. The seller fees are very similar. I don’t know what causes this price discrepancy.
>>97285688Different vendor mindsets. I don't think most ebay sellers update their prices or are deliberately overpricing expecting someone to message them and haggle
Helstorm Fireworks Edition(Happy New Year, men of the Empire)>Resources:WFB: https://pastebin.com/qVGrgwwhWM: https://pastebin.com/EsDAgebaWFRP: https://pastebin.com/inbyBsR6Novels: https://pastebin.com/PFqPDr0H>TOW:https://gofile.io/d/fxFgXShttps://www.warhammer-community.com/downloads/warhammer-the-old-world/>Warhammer Chronicles:https://files (dot) catbox (dot) moe/0xt777 (dot) zipComment too long. Click here to view the full text.
>>97285508>So you're saying that even when they are staggered and "skirmishing" the gaps between individual models don't provide line of sight?correctthe waacfaggotry that can ensue from this would then be the skirmishing player congalining his unit as much as possible to cover as much as possible which can in turn be arbitrated as not working unless the skirmishing unit was arrayed in at least in 2 "ranks" (frontal one included), so that the tactic requires way too many models >but anon, how do you define a skirmisher unit having ranks?same way you define a skirmisher unit being in-between two units: if you can remove the first line of intervening models (that are in coherence between themselves) and there's still a line of intervening models that are in coherence between themselves, then the skirmishing unit is blocking line of sight even through its holes
>>97285625any group of people that foster or use or preach violence, even if just for hunting, defence or rooting out what they consider bad, can slowly degenerate into a khornate cult undivided is only difficult because it's vague, but that's also what makes it easy, the people in the north worship the gods by their proper names because they are close enough and have interacted enough with them to have learned their names, but that's not always the case, even in norsca the 4 are recognised differently and it's not at all a given that a cult would know or recognise correctly the nature or number of gods, they might look for aid for their crop, for example, and pray to chaos undivided, and still receive a kind of help as if they were calling out nurgle, because in a way, they still are
>>97285625I can't think of any examples of a straight-up Chaos Undivided Cult closest is a small heretical Sigmar cult that thinks he was the Everchosen of Chaos gods rather than a godKhorne cults show up in or at least have representation in WFRP, The Crimson Skull show up in a couple of City splats and another Cult called the Bloody Noses are made up of Violent Stevodores who run a Fight Club/drinking club
Every time I see that add with the tranny on the ad banner I get a chubby and I lose all motivation to paint my empire army.
>>97285699ads?
>gameplayFor Centaurs, you should be able to use them as mounts when not in combat if they're lightly armed & armored. I think you could ride into battle with them and fight on their back without overburdening them, depending on your loadout. Squeezing into dungeons and caves might be a bit of a bitch, and your centaur companion may find themselves too cumbersome to accompany you in certain locations. If people in wheelchairs can make do, I'm sure a transmog potion or a shrinking potion might solve the problem.>fantasy settingsThey're more at home here for sure, like having a horse. Some taverns may give you a hard "no" for your centaur companion, but I'm sure regions that are steeped in centaur culture or adjacent ones have accommodations for their unique anatomy. If nothing else, they could help carry your camp supplies and other provisions. >loadouts for fantasyIf you're not riding them, I think they can be pretty well armed and armored- think tower shield and a mace/flail. They also make good spearmen, so I think they'd be comfortable wielding a halbard and similar pike-style weapons. This would be with them wearing plate mail cuirass for the human portion and chainmail curtain over their horse hind quarters, or perhaps some specially fitted Gambeson. Other plate sections could be fitted to their horse body as needed. Archery and crossbows seem like they'd work for ranged options. I've not considered them using magic, but having a fairly mobile spellcaster seems cool as well.
>>97283473>Try as you might, you won't be able to make a halfling wear the giant's armor and be an effective combatant.Militaries make equipment in different sizes and depending on the period, soldiers would have to equip themselves. Besides, if you don't have a giant and only halflings, you either use those halflings or surrender. History of warfare is full of cases where clerks and cooks with basic training are sent to the front lines. When there's a hole that needs plugging, you make do with what you got.>Throwing ill-equipped people at the enemy have never worked.Yet militaries keep doing it time and time again.>You either outsmart or out-tech the opposition.Or outproduce.>but muh Soviets…Project 100000, for example. People who did not meet the minimum requirements for enlisting were still taken in to keep recruitment numbers up. And while the idea was to use them for logistical support, a lot of them ended up in the front lines anyway.>If you don't have enough people to fill a certain role, you make do with replacement, i.e. using horses instead of centaurs where possible.Or centaurs instead of infantry.>Or you switch tactics entirelyDepends on what type of military you are. Do you give field commanders freedom to do things how they see fit or do you dictate from above how things have to be done, no matter what? Plenty of men have died in pointless attacks because a general somewhere didn't feel like switching tactics.
>>97283491>>97283727It all boils down to human (or whoever's running the show) factor, and versatility in strategy and tactics being a requirement, rather than optional.All-human, or what have you, kingdoms have it easy, since they can just design stuff within a relatively small range of sizes for their race.It's funny to imagine wars causing a major shift in racial balance.The movers and shakers change, as the ones who didn't suffer as many casualties breed and take over as the major players.
>>97283840versatility is never optionalyou do not decide how your enemy engagesunlike an mmo spammign your "best move" doesnt cut ityou have to adapt and engage with the situation
>>97282271>This. I fail to see why EVERY race has to be able to occupy EVERY role in the military. This reeks of woke inclusivity bullshit.Different Anon wandering in from the outside:In ye oldest fantasy times it can be kind of fun to think about how "specialized" fantasy races perform all the same roles in their own self-contained/homogenous communities we normally wouldn't we see them do outside of those situations. You're otherwise right though.
>>97285335>you do not decide how your enemy engagesSkill issue, and I'm only half-joking here. Defenders get to leverage the home turf advantage.Limiting your enemy's options to force him into a limited number of options that can be prepared for in advance is Military Strategy 101.But otherwise, you're right. My point was that versatility and adaptability for a mixed race army is even more crucial than it usually is.>>97285385>it can be kind of fun to think about how "specialized" fantasy races perform all the same roles in their own self-contained/homogenous communities"Specialized" races perform as you might expect. They'd excel in some areas, and be utterly inept in others.With centaurs putting a heavy emphasis on their equivalent of cavalry, for example.But if said ineptitude reaches extreme levels in a critical area, i.e. agriculture, they might form an alliance with some other race to cover each other's weaknesses.This can naturally evolve into the multi-racial kitchen sink fantasy kingdoms we know today.And to get back on topic of centaurs themselves…>>97276558Comment too long. Click here to view the full text.