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What is it about?
Why is it interesting?
Should I care about it?
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>>97220919
They did a decent job of hightlighting him as part of the League of Malevolence in 5E in the Witchlight adventure. He's a toy figure that never gained any popularity in the 1980s, how much can you expect of him?

>cool Horned Society reference though
>>
>>97221007
>3e Warduke is CR20
>5e Warduke is CR5

Warduke bros, what happened?
>>
>>97217381
You sound like a newfag. I shan't be spoonfeeding you.
>>
>>97184051
I actually remember that game or a game very like it.
>>
>>97221181
Bounded accuracy

The /btg/ is dead! Long live the /btg/!

Can't show POV of being taken bondsman by a Clan Jade Falcon Aerospace Phenotype on this board.

Previous Thread: >>97195724

================================
>BattleTech Introductory Guide & PDFs
https://bg.battletech.com/?page_id=400

>Overview of the Major Factions
https://bg.battletech.com/universe/great-houses
https://bg.battletech.com/universe/the-clans
https://bg.battletech.com/universe/other-powers


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>>97221567
When did they add that?
>>
>>97221591
Sometime after 2013's 4th printing and before 2019's errata v5.1, so probably the 5th printing in 2018.
>>
>>97221591
>>97221664
Sometime after the first print, but by the fourth. Errata v4.4 lists:
"Movement Restrictions: Whether or not the battle armor is equipped with magnetic clamps, no vehicle may expend UMU, VTOL, WiGE or Jumping MP while carrying mechanized battle armor, and no ’Mech may expend UMU MP."
This was changed to the text I posted here >>97221567 in the 10th printing. (That's likely why it ISN'T in CI, as that box released before the 10th print, and never got errata'd.
>>
The only way Battle Armor can move underwater is with UMUs, right?
>>
>>97221711
They can move under water just fine.

Just not fast, so they count as out of the game for the couple minutes a combat encounter lasts.

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OOP edition

Infinity is a 28mm tabletop skirmish game produced by Corvus Belli, and includes the related games Aristeia, Defiance, TAG Raid, REM Racers, and Acheron's Fall. Corvus Belli also produces the fantasy games Warcrow and Warcrow Adventures.

>Latest official update:
January preorders

>Rules and missions:
https://infinitythewiki.com/index.php
https://infinitytheuniverse.com/resources
https://infinitytheuniverse.com/games/infinity/its

>Beginner FAQs and guides:
https://pastebin.com/x06JG55U
https://pastebin.com/xtQzRcq5 https://pastebin.com/xUBR7QFU

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>>97218151
Hollow men and su-jian are also HI. The cutoff is that human-sized REMs or remotely piloted suits of armor are HI, which is also why the zond is a REM and not HI as it's not a suit of armor, despite transforming like the su-jian
>>
>>97220278
Also K2 Auxiliars(though it's the weeniest HI out there)
>>
>>97220106
>Excellent fighters?
>No! Wound Incapacitation!
>>
>>97218151
Because stats. They wanted to stress it's a combat-oriented model, without the penalty to dodge and other shit associated with REM classification.

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Hey /tg/ here's the origins and explanation of the xenomorph and its setting.

-Explains the Weyland Yutani world and offers a bonus animated story
-Explains various features of the xenomorph such as how it actually sees without eyes
-Explains HR Giger and Dan O Bannon's original inspirations for the xenomorph
-Explains logically how the xenomorph is closer to the truth and is a combo of 2 civilizations.
-Provides 3 entire civilizations for the xenomorph
-Shows images of what the real xenomorph homeworld looks like and its bestiary
-Links to 1 extra bonus document explaining the Space Jockey's world.
-Great music fitting the atmosphere of the setting throughout the document.
-Great artwork along with the explanations.

Enjoy. May you use this setting and explanations in your own games well.

https://heyzine.com/flip-book/6bd0377d5c.html#page/6

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Didn't the Alien RPG actually have you analyzing and exploring planets and doing actual miner work like in Outland 1981?
>>
>>97203181
All the information in the world cannot help a tiny mind that cannot contain it.
Maybe you need cartoons to keep yourself entertained
>>
Anyone here could spruce it up a little. Most of the info is barely 2 pages long at the beginning, middle and towards the end, excluding the little story that's just the same thing at the middle but in a much longer story format and not that good, I much prefer the raw info.
>>
I roll d20 to wear the perfect organisms' skin like armour. If above 10 I wear it succesfully, if below 10 I get raped by it, if 20 I get to fuck the suit.
>>
>>97120921
I wonder what Japan's deal with him was.

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big haul edition

▶What is Kingdom Death?
Kingdom Death is a tabletop miniature brand stared by Adam Poots and operated by himself and his Team that later spun off into a miniature based bored game funded by two very successful Kickstarter campaigns.

▶What is Kingdom Death: Monster?
Monster is a Nightmare Horror cooperative boss battler/miniature hobby game for 1-4 players about hope in a strange world of bizarre monstrosities and perpetually darkness. Players take on the role of survivors that band together to form a settlement, fighting monsters, crafting weapons and gear, and developing their civilization to ensure survival from generation to generation.

Prologue Narration: https://www.youtube.com/watch?v=FNLc8dHv0Ac

The Game is broken up into 3 phases:
1. During your Hunt Phase your band of survivors traverse the world of KD in pursuit of their quarry.
2. After successfully tracking your quarry you will begin the Showdown Phase, where you must fell these horrific creatures in order to acquire precious resources.
3. After the battle, your survivors wander home with loot in hand to begin the Settlement Phase. Arm yourself by developing new weapons and bizarre structures to prepare for next year's hunt.


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>>97221761
if you don't care about the hoppy aspect then just play on TTS
>>97221766
poorfags need not apply
>>
>>97221777
I care about the hobby aspect
I don't care about your perceived greater fun paying 200 bucks to paint a mini over paying 2 bucks to paint a mini
In my opinion, you are being insane and coping
That's why I ask about actual gameplay time
>>
>>97221810
go play it in TTS little nigga and decide for you are self like a grown up boy
>>
>>97221824
welp, I may try that then, thanks
Just to see how it's like
But I still hold that you coping if you think paying 200 bucks to paint a mini is more fun than paying 2 bucks
>>
>>97221654
you just miss black friday where everything gets great discounts but yeah the game is expensive, its a full time hobby.

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Post-Apocalyptic Fantasy?
>A world rocked by cataclysm
>landscapes filled with chaos and wonder
>mage storms
>An enduring mystery; what happened, and what happened in the intervening centuries?
>An atmosphere of hope and renewal, as heroes rise, and mysteries are investigated.
>Darkness and evil await in corners and ruins, like pools of dank water waiting for the sun
>the brink of a New Age
Interesting setting? What elements would you include?
I'm just gonna throw zombies at them.
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>>97219469
>Here is my dumbest take on the subject, now shower me with (You)s
Indeed, top quality thread it is
>>
>>97219487
I means nothing.
It's an argument starter about a total non-issue.
>>
>>97220563
>I always like having the moon be damaged and falling apart.
How do you feel about no moon at all? When I've searched online for what other people think of the idea, it was often met with genuine confusion as to why anyone would do that. Some thought it was fine. I was really surprised by a lot of people's gut reaction being quite negative.

As for why, I just want the nights in my games to be really fucking dark. That, and it fits with the MO of a lot of the rest of the world, including its ecology.

Also what the fuck is this new captcha, jesus fucking christ.
>>
>>97221736
You're a salty fucking thing, aren't you? The generals recycle the same damn content; the same discussions constantly repeated for years on end. So much so, I wonder if there's a human voice save for the jannies running a business ad. Not that you would admit it, if you even could.
>>
>What elements would you include?
Lighting, Ice, Void, and Metal.

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Alright, if NOT 5e, what should be babby's first tabletop in 2025+1?
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>>97221283
>homosexual projecting his fetishes on strangers
>>
>>97219177
NTA but this is honestly how I feel about DnD (5e exclusively): it's too complex to be a simple game and too simple to be a complex game. With some of the rules it feels like they want to be a proper wargame, and with other things they really lean into the "storytelling first" philosophy.
>>
>>97221795
Translation:
>I am highly contrarian and dislike the idea of agreeing with a majority of people, so I will seek out something to dislike even if I'm contradicting myself.
>>
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>>97219177
Both.

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Dedicated Drizzt Do'Urden Edition
Discuss and post elves. Elf lore, gameplay, and art are all appreciated.
QOTT: What drove you to elves specifically?
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>>97221248
WoW would go on to ruin them but I still like WC3's seven-foot tall grape-flavored savage amazon elfs.
>>
>>97221475
It's a worthwhile sacrifice
>>
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>>97163705
Meanwhile the pseud who wrote this wall of garbage nobody reads and the fags that screen cap/post it look like this irl
>>
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>>97200255
Depends what your definition of prude means, but the ideal elven characterization when it comes to their sensuality is that: elves understand and readily accept they are the most physically attractive race and they take pride in their beauty. Flowers, sunsets, and rainbows don't hide themselves away behind layers and neither do elves - but elves also aren't rampant exhibitionists since they aren't whores and won't show just anyone the goods.

Light elves would wear form fitting and thin clothes that show off a lot of skin but ultimately would leave everything but the curves up to the viewer's imagination. Dark elves would show more skin but they too would keep covered up since they're not common street walkers to be oogled at by their lessers.

IRL examples would be women who wear yoga pants and tank tops to the gym (light elves) vs women who wear spandex shorts and sports bras (dark elves). You basically already know what their bodies look like but there's enough left covered up.
>>
>>97217575
No but its common in fantasyslop that there is no real difference between fantasy races beyond superficial features. Unfortunately 99.99% of post-1991 fantasy is fantasyslop including whatever garbage you're consuming.

Valakut edition

Previous: >>97129473

>News & Reminders
World Championship 31 won by Seth Manfield (Izzet Lessons, United States, he/him)
Complete winter achievements for rewards December 16-January 6
From November 18, 2025–January 19, 2026 Golden Packs will temporary contain cards differently than before due to "various pieces of internal nonsense"
https://magic.wizards.com/en/news/mtg-arena/announcements-december-15-2025

>Useful Links
https://pastebin.com/QFA0hqaA

>TQ
Have you played the brawl challenge, and if so, which commander?
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I seriously cannot even begin to care about proshitters in this clown game
>>
>>97221040
I'd care a little bit if there wasn't rampant cheating in every single paper tournament. Arena is the future of the game.
>>
>>97200112
Are we playing the same game? People run this in ugin decks and I see it pretty often.
>>
>>97220149
I mean it's only been around for 2 years, but with the recent influx of cards from cube and bonus sheets it looks like it's going to start being better supported.
I mean I don't really care much about it from an aspect of competitive viability or a healthy scene, but it's a lot of fun and I'm glad to see it growing.
>>
>>97221756
I'm so glad they do so, 100 rares + 100 mythics crafts the entire format due not that many cards being viable. And they stick forever, somehow an insane budget format. Unlike Standard eating 40 rares every 3 months.

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How do we fix Steampunk?
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>>97207230
>If it's forgotten then it ain't tradition.
What are you on about? Do you also believe that if culture is forgotten then it isn't a culture? What about language, or art?
>>
>>97219174
If referencing and drawing inspiration counts as ripping things off, then yes, an AI can only rip things off, but by that logic, the same should be said of human beings. Art is built atop art.
>>
>>97221835
Tradition is by definition a living thing. It is cultural continuation, the passing down of cultural elements from one generation to the next. If such continuation doesn't exists anymore then we are not talking about tradition. We are talking about history.
>>
>>97217321
>go pray to Harry Potter, plebbit
I pray to Odin. The true god-wizard.
>>
>>97196423
>>97196434
Whereas cyberpunk was an aesthetic but also a social commentary on unrestrained hedonism/corporate greed and the consequences thereof, steampunk is just an aesthetic, which is why it's so hollow and why it mostly appeals to cosplayers. There's no substance so it's nebulous and vague, which makes it easier to get into but less poignant.
>tl;dr it's shallow

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Another Infernals edition edition

>What is Exalted?
An epic high-flying role-playing game about reborn god-heroes in a world that turned on them.
Start here:http://theonyxpath.com/category/worlds/exalted/

>That sounds cool, how can I get into it?
Read the 3e core book (link below). For mechanics of the old edition, play this tutorial:http://mengtzu.github.io/exalted/sakuya.html
It’ll get you familiar with most of the mechanics.

>Gosh that was fun. How do I find a group?
Roll20 and the Game Finder General here on /tg/. good luck

>Resources for Third Edition
>3E Core and Splats

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>>97220043
That's just neco arc.
>>
>>97221467
She'd need eye lasers for that.
>>
Having sex with Dragonbloods is technically bestiality, they're lower lifeforms who can't consent and if you do it you're disgusting.
>>
>>97218678
>>TQ: Which Ability has the coolest Infernals Charms?
None, the best Infernal charms are theme based
>>
>>97221865
>t. Most humble Zenith

Mobile Siege Platform Edition
A thread for discussing the Star Wars franchise and its various media and tabletop games.

Fantasy Flight Games’ X-Wing, Armada, and Legion
>https://pastebin.com/9puqx1ze

Star Wars Roleplaying Games (d6/d20/FFG)
>https://pastebin.com/iUriRfaA

Other FFG Star Wars tabletop (Imperial Assault, Destiny and the LCG)
>http://pastebin.com/ZE4gn0yN

Old links
>https://pastebin.com/yUVx32wB


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>>97220965
It's in space, you can make look like anything you want. Why build something boring when you can do a line of glitterstim and sketch the outlines based on the funny pictures in your head?
>>
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>>97221213
>>
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>>97220965
Because the Mk.1 looked like this
https://starwars.fandom.com/wiki/Torpedo_Sphere/Legends
>>
>>97218669
double revenge triggers suck, but Dooku would at least give you a revenge trigger of your own. The best list atm seems to be Riff/Grevious but I don't know how well it performs into double revenge as it is so killy. Ventress has god tier activations but doesnt really do anything outside of them unfortunately.
>>
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Finally saw this, it was basically the prequels if they were actually good

What level wizard/magic user would Prospero have been?
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>>97218693
My Daughter, The Queen Of France.
Could be Forsooth.
>>
>>97217579
Cleric, lvl 9, Tempest domain.
>>
>>97217579
I'd run him as an intermediate level dual-class Sha'ir/Druid.

Just because.
>>
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>>97220957
>>
>>97219634
Considering the studded leather armor (he didn't know wtf a brigantine is) and troglodytes (for him are big and feral lizardmen instead of brutish hominids) yes, they tried to approximate some shit based on their knowledge. To be fair it wasn't like today with internet, i can totally see them at some point going "meh, good enough. Not worth going to do reaserach for this shit".

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Magic should be rare, mysterious, superstitious. It should take time to use and be exhausting to cast

When did fantasy magic and wizards turn in Avatar the Last Airbender shooting fire and lightning out their assholes?
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>>97217788
Perhaps you should read the books where hes dropping fireballs every couple of days
>>
>>97219181
Yeah, it is quite simple.
>>
>>97218076
How about magic from belief? You have a priest who REALLY REALLY BELIEVES that he can banish a spirit, he matches his willpower against it (his belief) and if he wins, the spirit is banished.

Alternively, the belief could be a resource, ie a priest, wizard of godling has to convince a big enough group of people that their magic works, allowing it to happen. It could be cast using personal methods or a set formulae, but without the belief that it will work, it doesnt.

It would lead to some interesting situations - a unbelieving scientist attempting a spell in a spellbook and nothing happens becasue he has no belief. A powerful wizard, priest or god could be reliant on the belief the people have in them - if the legend of the caster fades over time, their power fades or vanishes as well. It would give priest characters something to do than just heal, they would have to keep trying to generate belief in their particular god or brand of magic, while reducing the power of competing beliefs and religions. Building/destroying shrines and temples would aid one side or another, while a wandering wizard would encourage tales of mystery and wonder that spread from his adventures.
>>
>>97221495
>he matches his willpower against it (his belief) and if he wins, the spirit is banished.
That is a formula that one of its parts is belief. The formula doesn't need to be compromised by hard math to be a formula. A newts eye, the tear of a virgin, and the a true loves kiss combined breaking a curse, or casting Charm Person is still a formula even if two of the parts are not really tangible.
>>
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>>97217677
Doesn't work well for tabletop RPGs, or rather requires tremendous effort on GMs side of things.
Because for magic to actually deliver on the "mysterious" side of things it should be exceedingly weird and confusing. You, as a GM, would have to construct an exceedingly complex system of metaphysics and obfuscate it from the players. For there to be genuine mystery, there has to be substance, glimpses of larger workings, a feeling that there is some semblance to alien law/reason that still would completely elude the players minds.
You as a DM basically have to make some odd Cultist Simulator magic system and keep it 90% hidden from the players, good fucking luck.
So no, just making magic rare doesn't fucking cut it.

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Horus and the Gigachads edition

>Previous Thread: >>97202453

>HH 3.0 - Complete gofile - All Books:
https://gofile.io/d/cnJk0N

>New Edition, to a great wailing and gnashing of teeth:
https://www.warhammer-community.com/en-gb/setting/warhammer-the-horus-heresy/
>Official FAQ/Errata/Downloads:
https://www.warhammer-community.com/en-gb/downloads/warhammer-the-horus-heresy/
>Thread FAQ (very old, remembers Age of Terra)
https://pastebin.com/iUqNrrA8
https://pastebin.com/8riDmnhS
>30k TACTICA & TIPS

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>>97221669
being melon-headed silly boys who get sniped out as soon as they stand up?
>>
>>97221662
but 12 Hammercata would be better than all those shitty bolterbait Despoilers

for one thing they can actually score
>>
>>97218262
Hey, yes, as the other anon said, the "tablet" is from the Spartan spruey the one in guns, tech marine and other stuff.

The table is from the tetarded primaris impulsor. This table is glued on a bit that I think comes from the Leman Russ tank, but not sure.
>>
>>97221697
>Predators cannot get into melta range of anything without being in charge range where they have fucking ARMOR 10 not 14.
What sort of American boards do you play on?

>>97221715
If you didn't know, they can activate Lost to the Nails for free at the start of the charge phase as >>97221215 mentions
>>
>>97221841
you have to be within 12" of the enemy units, retardo boy. That means on their turn they move 7" or more, then setup 1-6" closer, then charge 2d6-pick-highest.
And that's being nice and assuming his tank is in front of his army next to his infantry. If it's screened Behind any other units, you won't even be able to EVER get within 12" of it with a predator, dumbfuck.


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