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File: usg-76-gilded-drake.jpg (285 KB, 672x936)
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ITT overrated cards in MTG
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>>97217996
To the MOON
>>
>>97238734
Arlinn Kord form MTG
https://www.artstation.com/artwork/mDwVQa
>>
>>97217996
>pay 2 mana
>steal your opponents phyrexian dreadnought and beat him down with his own dreadnought
>>
>>97243074
>phyrexian dreadnought
Steal his BLIGHTSTEEL COLOSSUS
>>
>>97231376
Everyone needs a friendly ear every now and then. What if Ghark'zahr the Feaster of Souls had a really shitty day, huh? What if an angel was really mean to him today? You ever stop to consider his feelings? You don't. That's why SHE'S the Dark Confidant, not you.

Work in Progress, Christmas Edition

>Full-on /WIP/ OP Links Pastebin
https://pastebin.com/BE42AEcD

>WIP Tutorial Images Mega
https://mega.nz/#F!TvQFCaLb!w8WZKCcOsTRasxrI0JWezw

>Saint Duncan's "Six Things I Wish I Knew When I Started Painting"
https://www.youtube.com/watch?v=ufP8ka3KGno

>Saint Duncan also explains thinning your paints
https://www.youtube.com/watch?v=wxWgsqSf74s

>Paint thinning 102

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Came back to finish up my terminator squad, still needs more work but on the right track.

Freehanding lion heads is pretty challenging, but it turned out alright, I think.
>>
>>97243947
Looks pretty good to me
>>
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started on one of my coomer goblins from my SS.
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>>97243955
Thanks anon. it was an interesting experience.
>>
>>97243942
good enough, indeed. If you give the bases some more love, just a bit to give them a bit more character, it will elevate the whole army.

Welcome to /wbg/, the thread for the discussion of in-progress settings for traditional games.

Here is where you go to present and develop the details of your worlds such as lore, factions, magic and ecosystems. You can also post maps for your settings, as well as any relevant art. Please remember that dialogue is what keeps the thread alive, so don't be afraid of giving someone feedback or post whatever relevant input you might have, cunt!

Last thread: >>96999149

Worldbuilding links: Post some
Fantasy map generator: https://watabou.itch.io/medieval-fantasy-city-generator
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>>97239001
rewrite it again but make it 100 pages
>>
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>>97165346
How above wind magic, >>97165495? And >>97233086, what are some secondary capabilities wind mages can have besides flight? When I first watched picture related, it always seemed off to me that they didn’t add specialties to airbending like metalbending for earth, etc. Even flight only came years later in Korra.
>>
>>97242205
In Grappler Baki, one of the prison convicts Yanagi had the whole void palm thing going for all of 5 minutes until switching over to the poison hand. He could grip things by forming a perfect vacuum with his palm which he used to break out of reinforced glass prison. He also incidently blew the brains out of one of the guards by blowing into his ear.

There is also Naruto where Danzo is spitting vacuum blades at Sasuke and using his Chakra to form a blade of wind on his shuriken so he could sword duel him nevermind his summon that sucked in everything towards him.

Beyond that, you're probably not going to get much more out of it without going into the realm of ridiculous or esoteric.
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>>97242205
Weather manipulation e.g. for lightning spam, smell manipulation, sound manipulation, vacuum creation, Δp, air bubbles for diving, become air, levitating shit, disease spreading, cavitation bubble barrages, explosions, sonic booms, air composition manipulation for firestorms or poisoning or dust explosions or firefighting, qi breathing techniques, air/vacuum blades, air bullets, drag manipulation for superspeed or slowing shit down, temperature manipulation, magical distillation for alchemy or cooking, breath of life imbuement/draining, light refraction manipulation, and projectile manipulation.
>>
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>>97243951
Oh, and magic music.

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Magic should be rare, mysterious, superstitious. It should take time to use and be exhausting to cast

When did fantasy magic and wizards turn in Avatar the Last Airbender shooting fire and lightning out their assholes?
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>>97241531
yes but gandalf is contractually forced to not be that kind of being and i believe even forget most of the stuff he was and could do before incarnation into mortal flesh.
so i don't think he should count for that weird crusade against any form of fantasy that isn't low.
>>
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>>97240201
NTA, but he didn't say that. He said that what is natural or mundane is already magical. You are made from self-assembling 3d runes with components that phase in and out of reality with clock-like precision. Cancer is when a portion of your flesh fails to let a little elemental death prune its essence, and so grows beyond what is healthy.

Gravity and the fabric of space are still essentially magic to modern scientists.

I don't know if you're trolling, but if you're not, learn to regulate your emotions. I was amazed at how shrill your response was.
>>
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>>97239138
YES
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>>97221863
>Doesn't work well for tabletop RPGs, or rather requires tremendous effort on GMs side of things.
Not really, you can go the Fragged Aeternum route and just have a very soft ritual magic system that pretty much says you can do whatever you want as long as you've know the mechanical effect, did the research to figure out a ritual, spend ritual components, succeed at a ritual roll, and submit yourself to the consequences of whatever arcane force you choose to invoke for the ritual.

The metaphysics can be entirely decided by some broad guidelines and however the GM wants to specifically rule those guidelines.
>>
>>97223708
Thanks. I needed a laugh.

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How has a wife/girlfriend joining the group affected your games?
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>>97223311
I have never had an overall positive experience with a female player.
Which regrettably is not for lack of trying.

I'm glad that others have had better experiences, but I won't be giving it another shot.
>>
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>>97223515
Bodied that freak
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>>97228148
okay pajeet don't you have a Poop festival to get to?
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>>97241447
>My wife is a good roleplayer
Your hand doesn't count.
>>
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Girls dont wargame, girls want drama.

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Christmas is over, but I still have one more Sonic gamebook to round out the year!

ATTENTION MODS - THIS IS NOT A QUEST THREAD, BUT A GAMEBOOK STORYTIME

Okay, now that that's out of the way, let's begin...

https://www.youtube.com/watch?v=cC8x7s7o5AM
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To save time, I'm assigning the 5, now you guys assign the 4 and the 3!

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Why are you still using plastic terrain?
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>>97243755
No. Probably should make one, there are a few more things achievable with plastic than shown here on cardboard such as welding etc.
>>
>>97243793
Dont forget the king, plastic deformation by candle/heat in thermoplastics. Ive made jetbike hulls with nothing but scisors, plasticard and fire
>>
>>97243696
I don't. I use foam.
>>
>>97243696
Because cardboard is shit for that purpose. It's too light, moves around whenever you think too hard in its direction, and gets damaged too easily.
>but muh technique board!
Why do you not use terrain handmade from wood then?
>>
>>97243915
>Ive made jetbike hulls with nothing but scisors, plasticard and fire
OI DIS LAD'S MAKIN BIKES JUST AS GORK N MORK INTENDED

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Recently I was thinking about alternative combat systems.

I remember someone talking about instead of HP the payer has a Jenga tower and he needs to remove peaces once hit, the skill is to remove peaces without the tower collapsing


So I started thinking.
For example what if the combat somehow involves cups and balls?

Instead of a D20+modifier nonsense why not change it up? Why not give a player 10 balls or legos or whatever and to win an encounter the player needs to land 2 balls in 1 cup?

There can be variants of this like a super hard encounter demands the player lands all 10 balls or what about reducing the size of the cup with the difficulty of combat?

What if we implement a fate system from Talisman for the players? What if legendary bosses have something like that for themselves? And can negate the players victory?

What if different monsters use different "balls" like for example some bone golems will be you throwing legos into cups and zombies are aluminum balls while naga can be gummy bears? That actually makes the monster feel different and not a copy pasted set of numbers. Also the different aerodynamics of these "balls" are part of the fun.

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If you're so big on how people should improve their skills, maybe you should improve your English.
>>
>>97238257
The Jenga tower mechanic you refer to is used in Dread, which is specifically a horror game. The purpose of it as a resolution mechanic is that it inherently builds tension over the course of a session, which feeds into the nature of horror as a genre.

In games without a similar genre convention that needs to govern the flow of emotional energy, consistent randomization like dice makes more sense because it serves equally well in all scenarios.

The ball-and-cup method you've described doesn't really play into any specific genre convention. Each toss is still a discrete event, so it doesn't have a linearity the way there is with Dread. In fact, if anything, it would interrupt the session more often than not, what with people needing to physically move around to the throwing position, retrieve their balls, and reset the cups.
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>>97243029
>If the tower fell your character was got by the killer.
Was it fun?

Like I was saying this scene inspired me to think about this mechanic.
https://youtu.be/2TJxTysByZ8?t=15

It will never be
>Oh fuck a demon lord drooped there is no way my characters attack + D20 max can kill him I am dead. GG Everyone!

it will me
>Oh fuck a demon lord drooped, how the fuck will I manage to get a perfect 10/10 into this tiny cup?!
>Player sweats
>Player tries to land every ball
Theoretically it is possible to win this however it is extremely unlikely. So every scenario can be won. The middle ground is if you fight some ogre and the difficulty ramps up so you are not throwing small balls into giant baskets you are throwing balls into small baskets.

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>>97243067
>The Jenga tower mechanic you refer to is used in Dread
Thanks for the info.

>consistent randomization like dice makes more sense because it serves equally well in all scenarios.
Why?
Rice are random and whiel the cup and balls is also random your skill and concentration can help you get better outcomes.

>Each toss is still a discrete event
?????
>so it doesn't have a linearity the way there is with Dread.
???????????
What is the difference between
>Roll 10 or less on D20 to win this combat
and

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>>97243134
A game of jenga is a series of tense moves that ultimately result in a dramatic and spectacular failure. I think that's what anon means by "linear", as over the course of a session it maps to how a lot of horror movies play out.
Beer pong doesn't really have that same arc per session, but I think it might work to model the feeling of combat. Aiming for weak spots, and so on. Unfortunately you seem a bit retarded, so I doubt you'll make anything worth playing.

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Thread failed its save overnight huh Edition

▶Previous thread:
>>97021561

▶News:
Reminder that next box is Sisters vs Raptors:
https://www.warhammer-community.com/en-gb/articles/zrjpzrms/adepta-sororitas-battle-chaos-space-marines-over-a-long-forgotten-tomb-in-kill-team-shadowhunt/

▶Official Key Downloads, FAQs and Errata
https://www.warhammer-community.com/en-gb/downloads/kill-team/
▶Rules Scans
https://gofile.io/d/AinK04
▶Boxed Set Rules Scans
https://gofile.io/d/NWRByw (deprecated)

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>>97234214
Well it's as the old saying goes, if my aunt had balls she'd be making up more bullshit at GW.
>>
>>97232769
Well my dad works at Age Of Sigmar and he said next year we're getting the following Kill Teams...
>Grey Knights
>Chaos Daemons
>Raven Guard
>Iron Warriors
>Alpha Legion
>Khone Beserkers
>BA Death Company
>Officio Asassinorium
>Aeldari Exodites
And finally
>Primaries Lieutenants in Kill Team armor
>>
>>97242531
>Officio Asassinorium
Take my money now
>>
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>>97242531
>No Hrud.
Fucking DROPPED.
>>
>>97205958
This is all real and true

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Thoughts on this man?
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>>97150745
wholesome
>>
>>97151090
>reddit dog
My man corgi is the royal dog of England.
>>
>>97183498
This is incorrect. Corgis in other countries are bigger than in UK. I know since I have two. Both are 15-17kg, and vets have always give them perfect score for muscle and physique. They aren’t really any bigger than average corgi in my country, but in a meeting organized by the kennel I got mine from, the breeder had some guest over from Britain who brought his corgis and they were tiny. That is when I realized that different countries have slight variety in dog breeds. Nordic corgies are huge compared to British ones.
>>
>>97242840
>OMG THE HECKIN QUEEN!!!
yeah, reddit dog
>>
Merry Christmas, Mercer

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The /btg/ is dead! Long live the /btg/!

Now I have a BattleMech too, ho, ho, ho! Special Christmas Edition

Previous Thread: >>97217175

================================
>BattleTech Introductory Guide & PDFs
https://bg.battletech.com/?page_id=400

>Overview of the Major Factions
https://bg.battletech.com/universe/great-houses
https://bg.battletech.com/universe/the-clans
https://bg.battletech.com/universe/other-powers


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>>97243558
Does all that mass take into account soft launch time and all of the complexities of how a missile functions? You're also making the very bold assumption that every single missile flies in a perfectly straight line directly towards it's target, when missiles today even have to jump up to get a top attack on it's target.
>>
Meant to say math, I should go to bed
>>
>>97243582
It does only in the respect that these are minimums. In a most ideal world they would need these speeds to reach a stationary target at the maximum extent of their ranges. We are assuming a perfectly spherical cow.

I have the inkling that 300+ m/s seems like an appropriate ballpark, as it makes them about as fast as as a number postwar anti-tank missiles.
>>
>>97243558
>that the LRM fired by a LCT-1M teleported into the void by a cruel and unjust god
Or, you know, was deployed on the deck of its warship transport.
>>
>>97243188
What about Arrov IV?

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Grogmas in the hive streets edition

Previous Thread:
>>97019770

Check out here for useful links and a catalogue of relevant miniatures retailers:
https://pastebin.com/nnNqqFLn

The Rogue Trader magazine article compilation:
https://gofile.io/d/yNK9bq
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>>
Death Eagles
>>
>>97241132
should have been been this pic but eh whatever
>>
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>>97241140
I wonder if they get mistaken for Doom Eagles a lot.
>>
>>97237452
Merry Christmas, /GROG/!

How's the casting quality of the WargamesFoundry Ex-Citadel minis?
Any other sources of Ex-Citadel minis still being legally produced and sold today?
>>
>>97242978
>legally
Nobody cares. Fuck James, fuck GW shareholders.

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How do we fix Steampunk?
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>>97198341
>but what are the big works?
Wild Wild West
>>
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>>97222787
>he hates the wizard stereotype
Fuck off cunt
>>
>>97196423
>How do we fix Steampunk?
Make it all into steampunk ASMR, then toss drama, despair, clash between the established and newer technology like liquid fossil fuels, make it like in your picture interfere with magic.
https://www.youtube.com/watch?v=p3JSuwubl78
>>
>>97236773
I concur, the funnest part of Cyberpunk isn't the faggy retard with a mohawk spray painting a cyber dick on the side of a building and thinking it's sticking it to the man.

It's the idea of society now being neo-feudalism, where corporations wage wars of espionage and sabotage against one another, and have coteries at their disposal from cyber ninjas to hackers that are regarded as "cyber mages" and you being one of those agents.
>>
>>97208930
Based

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In my games, high level wizards turn to stone.
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>>
>>97195417
Carians kicked you out kek
>>
>>97235260
they left voluntarily
>>
>>97195417
Hehehehe that's an ELO song
>>
>>97195417
What are some potential consequences specific to each element? Like I can see flame wizards looking like their flesh is charred and burned for example.
>>
>>97195417
Cool

This thread is all about solo games and campaigns.

Midnight reading edition.

>old thread >>96761554
Resources: https://rentry.org/srpgg
https://infinityweavers.link/re-up/solo-rp-toolkit
More threads:
https://archive.4plebs.org/tg/search/subject/%2Fsrpgg%2F/

Thread Questions: How do you try to surprise yourself in solo games?
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>>97242605
>>97242838
I suggest reading pic related. Don't bother with the variations, but obviously, feel free to change things to your liking if you think something isn't working.

I can upload it for you if you don't mind PDFs
>>
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Since Zozer has been mentioned, does anyone here have experience with Crisis Creator and if it functions in playing modern spy games? The description does mention that it includes options and materials to play intelligence officers. Crisis Creator does include a version of Zozer's solo rules, the Modern War version of them was also released separately recently but as far as I know you might as well use resolution rules of sci-fi Solo, so I am mostly interested in tables and frameworks CC might provide.
>>
>>97242605
>>97243126
I think CRGE is a bit more digestible personally, it's also free.
>>
>>97242605
Pick a system, any system. Get to know it well. You’ll get the hang of solo RPGing and what you’ll learn from playing a ton of one system will carry to any other. I’d suggest not starting with something you’ll have to supplement with a GM emulator. Play something designed for solo, like Ironsworn or Kal Arath or something else that piques your interest
>>
>>97241929
You could set it as a static number, as like a difficulty slider.
You could even have it change depending on the outcome or scenes/rolls, kinda like mythic's chaos factor


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