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The /btg/ is dead! Long live the /btg/!

Scratch one Cameron boat edition

Previous Thread: >>97249401

================================
>BattleTech Introductory Guide & PDFs
https://bg.battletech.com/?page_id=400

>Overview of the Major Factions
https://bg.battletech.com/universe/great-houses
https://bg.battletech.com/universe/the-clans
https://bg.battletech.com/universe/other-powers


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>>
>>97269855
The lower tech Urbanmech LAM should have packed a PPC instead of an LPL
>>
>>97270071
Mores the pity. LAMs and LAMfags don't belong in the game. Not a single one of them has ever done anything to make the fandom a better place for anyone. Fuck all LAMfags.
>>
Wtf is with the lam boner in this gen?
>>
>>97270108
Mechs are love
>>
>>97270108
The release of the Urbanmech LAM has sealed this gen's fate

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For discussion of D&D 3.0e, 3.5e and D20 OGL

> Tools
https://srd.dndtools.org
https://dndtools.one/
https://d20srd.org
https://www.realmshelps.net/

> Indices
> 3.5
https://archive.burne99.com/archive/4/
http://web.archive.org/web/20080617022745/http://www.crystalkeep.com/d20/index.php
> 3.0
http://web.archive.org/web/20060330114049/http://www.crystalkeep.com:80/d20/rules3.0.php
> 3e/3.5 Book PDFs

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>>97269352
>there's a PERFECT domain for an NPC in the adventure, but I can't use it or I'll get sued
Is that how it works?
The end of the Slumbering Tsar has a few references in their legal appendix to 3rd party material and stuff that adventure paths for PF1.
I thought it was allowed if you place a reference to the original.
>>
>>97269400
I'm pretty sure you cannot even reference non-core material. You can't even say "they have this domain, check out page XXX of Spell Compendium" or even use monsters from the monster manual.
>>
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Are there any good illustrations or descriptions on the type of restraints worn in the Hells/Avernus by mortal slaves?
>>
>>97269066
...My immediate temptation is cludging something together out of Appraise, Bluff, and Sense Motive.
>>
>>97268332
A lot of higher CR "creatures" are smarter than 99% of NPCs. Most demons, devils, a lot of aberrations and so on.
>Besides, DMs who thrown NPCs with WBL at their players will be screwed when the players win and just take all that WBL for themselves from a single encounter.
To be fair I have personal bias, our DM was in the "as long as it makes sense it goes" camp. So we got shit like if we got into a ambush it wouldn't be 2-3 guys, no, it would be fucking 12 orcs with bows and spears. At level 1. And if you gave NPC/monsters time to prepare? They actually would prepare for you as much as they can. Getting their magical items was a minimum requirement to survive.

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All things come to an end, including 2025 (edition)

>Previously in the Mortal Realms:
>>97248359

>Official AoS website:
https://www.ageofsigmar.com

>Downloads, Rules Errata, Sharty on the 'log and FAQs:
https://www.warhammer-community.com/warhammer-age-of-sigmar-downloads/

>Tools
https://runebrush.pa-sy.com/warscroll/

>Anvil of Apotheosis hero creator:

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>>
>>97269854
I haven't disliked Blacktalons that much, yeah the animation is pretty ass but it's a fun enough time.
>>
>>97269859
That's why you only post models if the person you're arguing with has posted timestamps of their own first. A lot of "post models" posting is either to see whether you stand by what you said, or to deflect to your models or whatever other information they can find by reverse image searching your stuff.
>>
>>97270059
Aosg is such a small board that if someone says "post models" and you post models half the time the other person will be like "my bad I didn't know it was you, sorry for calling you retarded but I still think you're wrong". I don't think we have enough critical mass of users to start generating schizos.
>>
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Okay but when are gargants getting their time?
>>
>>97270082
Kind of hard to expand the range. I feel like theyll always be how they are now.

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Elven/Elvish edition

>Bans
https://magic.wizards.com/en/news/announcements/banned-and-restricted-november-10-2025

>News
The 2025 Magic Con and Pro Tour Schedule:
https://www.magic.gg/news/the-2025-magiccon-and-pro-tour-schedule

>Metagame Mentor: The Winners and Losers from Standard's 2025 Rotation
https://www.magic.gg/news/metagame-mentor-the-winners-and-losers-from-standards-2025-rotation

>Spoilers
http://www.magicspoiler.com/
https://mythicspoiler.com/

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So since WOTC cancelled the MH secret lair to work on it again. I had this pipe dream of what could be but will never come and I just had to mention it.

Seltas and Seltas Queen would actually make for some pretty sweet partner commanders. They are literally built to be partner commanders ya know
>>
>>97269978
Nobody at WOTC plays Monster Hunter, they don't even play Magic for starters.
>>
>>97269392
Wasn't it's only competition fucking Aetherdrift and a clear cop out to retroactively make Star Trek "magic adjecent"?
Name Tarkir alone sold more oacks than those 2 could
>>
>>97269989
I know, but it would be cool though
>>
the packs could have said:
magic the gathering
dragons
in plain arial font and it probably would have outsold aethershit and notstartrek

...was also the first third-party one, with its first product released in 1976. Judges Guild's Wilderlands of High Fantasy is the only setting you'll ever need.
>18 hexmaps at 5-mile hex size, with a cool thing (ruin/relic, castle/keep, town, or monster lair) every 5th or 6th hex
>Covering an area the size of the Mediterranean Sea
>Crazy shit all over like a Balor running a town
>Huge aesthetic variety, lots of different flavor and creature types
>Home of the iconic City-State of the Invincible Overlord, a wonderfully dysfunctional city
>There is exactly ONE nation-state in the setting, and it's the size of Belgium. Everything else is city-states and fortified towns
>Life is grimdark as shit for regular people, think Bronze Age Collapse tier. Child mortality is high as shit, only the lucky strong or brilliant make it to the ripe old age of 35.
>No ancient conspiracies or secret societies puppeteering from the shadows--geopolitics are very primitive
>Tech is schizophrenic, with some towns having just invented the wheel to and some cities having discovered calculus
>But despite all that, you can make a real difference with your friends! Kill the asshole Overlord and see if you can do a better job.
WoHF is written for old-school D&D but easily adaptable to other editions. Necromancer Games updated the content to 3.5 in splendid style with their releases of it.

What are you waiting for? Pirate a copy right now!
>REALLY OLD-SCHOOL & NECROMANCER RE-RELEASE

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>>
>>97259421
I know all the old JG material is also in the archive for OSR content. Highly recommend it!
>>
>>97255555
>zamn this looks pretty cool
>look inside
>kitchen sink meditterranean again
osr shit keeps fooling me
>>
>>97261711
It's THE BEST kitchen sink
>>
>>97261711
i dislike a lot of the goofy shit going on in the actual game world they wrote, but all the tools for generating a campaign sandbox and adventure sites are still 10/10, have yet to be surpassed.
>>
>>97255555
Based. Thanks for posting.

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>Currently judging a top level competitive Pokemon duel
>Opponents are the 2 current top PokeMasters: Bobby James, and Jim Robertson
>Bobby plays Misty’s Duel, a powerful trap he is well known for using
>Jim claims to not know how to play rock paper scissors so we should coin flip
>Bobby calls BS, as they have previously played rps when he used Misty's Duel against him

What is your call, professor?
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Explain to both players how RPS works, then give them a extension on time for the round, if both players continue, give them each a game warning.
>>
>>97265833
Picking randomly when it is well known that starting with rock is the most common move for men is just being sub-optimal. The first move in RPS is about figuring out if your opponent knows this, and if they do, if they believe you know this also.
>>
>>97269368
>Warn both players because one guy is mad that the other is being a shitter.
You're going to be a great parent one day Anon.
>>
>>97265853
I laughed.
>>
RPS is dumb, coinflip is gay
just roll a d6 and whoever gets the highest number wins
if you played RPS previously then you both get a warning

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Is this really what 40k fags consider fun?
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>>
blblblblbl
BLBLBLBLBLBL
>>
>>97268994
Hm. Let me think.
>>
*tinkk*
>>
>>97268994
Yes. Now fuck off.
>>
>>97268994
Traditional games?

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Out on Patrol Edition

>What is this?
/TG/ DEVELOPED A GAME
IT IS PLAYABLE. IT HAS BEEN PLAYED.
EXPEDITION is a ~1880s era, Jules Verne-inspired retro-futurist, underground blood soaked adventurescape.
It is a Skirmish wargame. Two players with their own expeditions, on a hexgrid map, explore & fight each other for victory and profit.

3 versions of the rules exist, 2 of which have been playtested. The main one is 2e, to be found :
>https://www.mediafire.com/folder/us7vnek39dc6k/AgarthaRules
as with maps, tokens and lore resources.

>TL;DR Doc
https://docs.google.com/document/d/1LxdaGoBlJRTMuziMDupG5TeeFwNDnsIW2pfaRAcFDgA
>Main Lore Doc, including links to anon-written short stories and additional lore in "Recommended..." section

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I found some Atlan (Atlans? Atlanese? Atlaneans?)

https://www.artstation.com/artwork/NDL2P
>>
New magma field map. Are the colors too jarring? I saved before adding the water, so I can walk back pretty easily.
> In which the map features need a Chest count.
>>
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>>97269480
Fuck me.
>>
>>97269484
I think it's a bit jarring. Are you doing these in a standard image editing software?
>>
>>97270027
Just paint 3d, an online hex generator and brushes found on https://kmalexander.com.

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How do we fix Steampunk?
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>>
>>97264908
It wouldn't necessarily have to have the logic OF OUR WORLD.
Because fantasy is the faculty or activity of imagining things, especially things that are impossible or improbable.
It can have things that are:
>natural to it and natural to us
>unnatural to it and natural to us
>natural to it and unnatural to us
>unnatural to it and unnatural to us

I'm not going to waste my time explaining it yet again.
>>
>>97266432
>It wouldn't necessarily have to have the logic OF OUR WORLD.
Irrelevant. Logic is logic. I don’t care how alien it is. The beauty of magic and the supernatural is that it’s relative, not literal. How else do you think fiction works? One fiction’s concepts/contents are not going to be another fiction’s concepts/contents. What is magic in one setting is not going to be magic in another. Even the ability to manipulate the four classical elements is not necessarily going to be regarded as magical. It might be TOO natural. Far too casual. It’s just something people do.

Magic, like power, is relative. This is why there’s such an overlap with superpowers and concepts of “knowledge is power”. If everyone is super, no one is super, and it is the same with magic—unless society is continuing to use the word as a reference point for wonder and wisdom, or mystery and mastery, etc. Because even in a true Atlantean-esque era like our own, people aren’t going to be convinced of the sheer wonder and amazement they were born to. They’re too used to it. They’re far too exposed. It’s far too natural, casual. But even magic in the past was seen as this natural field. It’s ironic.
>>
>>97266602
>Magic, like power, is relative. This is why there’s such an overlap with superpowers and concepts of “knowledge is power”. If everyone is super, no one is super, and it is the same with magic
I wish people would understand just how magical (and accursed) the internet is
>>
>>97266677
Checked
>>
>>97266677
Nothing in our world can BE magical, because everything in our world IS natural or a product of nature.
Magic's state of being in a world must be beyond or removed from its nature, in order for it to BE magic.
State of being isn't about whether or not little Timmy thinks red doesn't exist just because he's color blind, or that we call it red because that's what we see, it's about the energy itself being radiated that registers as red to those who aren't handicapped. Regardless of whether or not you can see it, the energy is still there.

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Yu-Gi-Oh! General #591

"All i want for Christmas is for Dark Magician Girl to materialize in my bedroom so i can summon her in face down ass up position, have sex with her, and end my turn" Edition

Previous thread: >>97191908

Most Yu-Gi-Oh! discussion encouraged. Post OC, write dumb fanfics with bad CaC in them, duel each other, have fun, etc.

>Yu-Gi-Oh! Online Play
Automated Sims:
●EDOPro website: https://projectignis.github.io/download.html
●EDOPro: https://discord.gg/ygopro-percy
●YGO Omega: https://discord.gg/duelistsunite
●Dueling Nexus: https://duelingnexus.com/
●Master Duel: https://store.steampowered.com/app/1449850/YuGiOh_Master_Duel/

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>>
https://www.youtube.com/watch?v=MK8YUKH922A
This has got to be the most delusional Farfa video I have ever seen and why nobody fucking plays paper anymore.
>>
>>97268849
I am struggling to think of many other recent archetypes that can abuse disliked lingering floodgates except for Maliss and Fissure/Cosmos etc etc
>>
>play master duel solo missions
>aw this karakura deck is sick
>completely unplayable in any format
>aw ok
>aw this digital bugs deck is sick
>completely unplayable in any format
its like they wanted me to know how cool this game could have been but isnt.
>>
>>97269448
Fish
For all their worth charmers and spellcaster soup can be played under most floodgates, and enjoy most floodgates.
>>
>>97269592
>karakura
>this game could have been
Karakuri is a deck that was playable around its release...in 2010-11. About 8/9 years into the TCG's lifespan.

We are currently in year 24 of the TCG.

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Christmas edition

▶What is Kingdom Death?
Kingdom Death is a tabletop miniature brand stared by Adam Poots and operated by himself and his Team that later spun off into a miniature based bored game funded by two very successful Kickstarter campaigns.

▶What is Kingdom Death: Monster?
Monster is a Nightmare Horror cooperative boss battler/miniature hobby game for 1-4 players about hope in a strange world of bizarre monstrosities and perpetually darkness. Players take on the role of survivors that band together to form a settlement, fighting monsters, crafting weapons and gear, and developing their civilization to ensure survival from generation to generation.

Prologue Narration: https://www.youtube.com/watch?v=FNLc8dHv0Ac

The Game is broken up into 3 phases:
1. During your Hunt Phase your band of survivors traverse the world of KD in pursuit of their quarry.
2. After successfully tracking your quarry you will begin the Showdown Phase, where you must fell these horrific creatures in order to acquire precious resources.
3. After the battle, your survivors wander home with loot in hand to begin the Settlement Phase. Arm yourself by developing new weapons and bizarre structures to prepare for next year's hunt.


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>>97268476
>Sankosushin
that one got cancel before it release, real shame too it was the only other KDM-like game that had sexy ladies.
>>
tell it to me straight

Adam's never making anything but Monster, is he?
>>
>>97269759
Nope. And honestly, I think another reason the expansions are delayed so much and content comes at a snail's pace is because Poots doesn't want KDM to end. It's his baby and without it, he (and KDM) will drift into obscurity and irrelevance.
>>
>>97269759
Well, pinups are not for Monster even tho some have promo cards. But yeah, it's his life now. Pretty good imo. Other than that, I can see licensed 3rd party studios making vidya, ttrpgs, etcetc.
>>
Every time I hunt spidicules I regret it. My best survivor has two broken legs now from the pit, all because he stole my survivor with tumble who WOULD HAVE been the event revealer right before I rolled the pit, and now since i only had 3 survivors I had to push everyone to get through the forest wants what it wants and the broken leg guy's starting the showdown with 3 bleeding tokens. FUCK SPIDICULES

The DM reveals that all this time, the 'Chaotic Evil invading soldiers' you've been fighting and slaughtering were actually Lawful Good innocent untrained peasants. They were tricked/convinced into believing they were fighting for survival and defense of their impoverished homeland.

THE PALADIN FALLS AND LOSES ALL POWERS!!!

Do you feel like a hero yet?
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>>
>>97264543
Paladins are holy WARriors.
>>
>>97264543
>Consummating your marriage automatically causes a Paladin to fall
Ok, exactly fucking how do you rationalize this?
>>
>>97268221
Men are always stronger than women. ANY time there is a power disparity during sex, genuine consent cannot be given. Therefore since men are always stronger than women, any sexual contact between men and women is inherently rape, because the woman is physically unable to grant genuine consent.

And since all sex between men and women is rape, and rape is always an Evil act, and the paladin is knowing engaging in sexual congress with his wife, the Paladin has knowingly committed an Evil act and therefore falls.
>>
>>97268309
Okay dworkin.
>>
>>97264534
Anyone who wants a Paladin to fall and tries to make it happen is a faggot. People like you are the cancer responsible for the shittification of sci-fi fantasy and ttrpgs as a hobby.

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Have you ever roleplayed a female character?
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>>
>>97234966
I've played with 1 (one) trans person and she is an amazing and fun player IF she deigns to pay attention. She's adhd and autistic though and she's often distracted and can't give the game full attention so I don't invite her anymore. I even talked to her directly about it but no change. Shame really.
>>
>>97268805
>her
>>
>>97268639
anons dad left to get milk and now anon resents tranons for still having more of a paternal relationship
anon cant help but project and lash out to this day
>>
>>97268097
Said the dumb nogames faggot.
>>
yes when I gm, never when im a player. ive even play exclusively women in mmos, but i never think of myself as "roleplaying" in those games.
when im a gm, i do it to the best of my ability to build a world for my players.
as a player, i have no desire to play anything but a man. i don't really know how to explain it outside of "it feels weird" despite doing it all the time as a gm.

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On the spectrum of rubber forehead aliens to complete starfish aliens that are made out of silica and breathe methane, where are YOU specificially comfortable with. Does there come a point where an alien becomes too weird for you to "relate" to in order to include them in your games as playable races?

Personally I am fond of aliens that look plausibly like they could have evolved in a different world and have no distinguishable lineage to earth life, even if they share some superficial features.
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>>
>>97265078
You should see Farscape
>>
>>97265308
yeah, that's about the goldilocks zone of alien-ness i'm more inclined towards. though in all RPGs I run I prefer a human or human-like majority party which leaves room for one oddball that pushes it
>>
>>97264811

Should have made them with two pairs of tits (the long torso could clearly accomodate that) ... would have been waaay cooler.
>>
In my book, any kind of alien can work, so long as their tech level is believable. While the Birrin feel like they've been designed with features that only exist for weirdness' sake, it's the natural way their biological quirkiness is presented in mundane scenarios that make them work. It's when an extremely animalistic-looking species has quirks that feel wholly unsuited for using the technology they have that starts to feel weird. Either the tech needs to feel ergonomic for them, or they need to show visible difficulty using it. Despite all this, it's pretty easy to handwave how an alien can use what it's got if it has tentacles.

The game Endless Space 2 has a lot of atypical aliens, like cephalopods forced onto land (Niris), sentient Amoeba gestalt consciousnesses and tardigrade meteorologists (Kalmat), not even mentioning the ones from other dimensions, though many are the result of meddling from another advanced civilization in their development. They might have a single text box worth of exploration into their culture for you to read as the start of a quest, and a civic project you can enact relating to integrating them into your culture. I think the biggest issue I have is the annoying number of the races (especially the major ones) with very cybernetic looking "default" features, and it makes it feel way too on the nose that they were messed with by the titular Endless. Still, I really hope we get something like Star Control for the franchise at some point to more closely explore all the novel ideas the game presents on the macro level. Been thinking to maybe add some elements from the games to a Stars Without Number campaign.
>>
>>97269490
>UUUUULLAAAAA

Work in Progress, End-of-the-Year Edition

>Full-on /WIP/ OP Links Pastebin
https://pastebin.com/BE42AEcD

>WIP Tutorial Images Mega
https://mega.nz/#F!TvQFCaLb!w8WZKCcOsTRasxrI0JWezw

>Saint Duncan's "Six Things I Wish I Knew When I Started Painting"
https://www.youtube.com/watch?v=ufP8ka3KGno

>Saint Duncan also explains thinning your paints
https://www.youtube.com/watch?v=wxWgsqSf74s

>Paint thinning 102

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>>97269390
Colors are colors, and a brand won't necessarily have a good tone I might want. But past experiences and especially local availability can play a part. Latter is why I've got a few odd VGC paints, but that said I haven't given Tamiya a proper go despite a toy shop having a good selection there.
>>
>>97269624
Honestly just run the edge of your brush gently along the edge and let the paint stick where it may.
>>
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Not too sure what colour to go for on the gun but otherwise happy with how she's shaping up.
>>
>>97269938
Warm brown with orange or red accents. Maybe a warm grey, maybe one that lhat leans a little blue. Those would contrast with the armor but not distract from it. Could also do a burnt orange with purple or red accents, that might fuck.
>>
>>97269652
brass and yellow won't have much contrast


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