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How has a wife/girlfriend joining the group affected your games?
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>>97233817
This mirrors my experience with women at the table.
Tends to buy in to the characterization and storytelling more, and less in to the numbers or the 'adventure'. However, the worst, most disruptive players I've had were also women, because they will go all in on psychotic concepts, but also fall apart when you sternly tell them to stop being such a fuckwit at the game table because they wanted to eat/rape an elf baby.
>>
>>97229054
If you're paying attention to games you are not paying attention to us. That's not acceptable.
>>
>>97234561
This.
Most women, when they aren't drunk on radfem koolaid, really like being cute, doing cute things, and having cute stuff.
Ask a random woman you are friendly with how many plushies she owns. 7/10 will have at least one.
>>
Women just longhouse the group into avoiding adventure and doing retarded "comfy" rp
>>
>>97234561
There's a difference between liking pink things and doing what the OP pic is doing.

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Everyone I know who watches Fatt Coville videos is a fucking terrible GM. I've never fully watched one and I am widely considered the best GM out of all 3 groups I'm part of. I am regularly requested to run campaigns. People borderline fall asleep in the games others run. There's also no tension because they know that these Coville acolytes will fudge rolls until all PCs survive the battle.

If you're a good GM, it's an inmate talent you can hone over time. You're born that way. If you aren't, then no amount of shitty advice is going to make up for your lack of talent. It just is what it is. This idea that everyone should "try" DMing is retarded. The idea that anyone can be good at it? lolno. Its like some fat divorced on who suddenly decides he's gonna become a famous author. Fat chance. Most people fucking suck at GMing. Hell, most of them suck at playing, but at least in that case the game depends less on them.
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>>97234951
Goddamn i hate zoomers. Trannies have been around since the 60s.
>>
>>97234930
>Oh, right, because awareness of the presence of transgenders would BRING SOCIETY CRASHING DOWN
kek, if only xe knew
>>
>>97233686
>Your table, your rules. My table, my rules
Nope.
Your table, my rules.
Forever.
>>
>>97234295
Its great when you have schizo delusions and think your imaginary friend is the cause of all your problems.
>>
>>97232339
>The fucking Twitter pfp trying to larp as a neo
Holy fucking shit and I thought The Quartering was an edgy tard

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Skinwalker edition

Tell us about your horror settings, games, etc. Share inspirational art, prompts, etc.

>List of games:
Call of Cthulhu, Chill, Cold and Dark, Degenesis, Delta Green, Don't Rest Your Head, Dread, Esoterrorists/Fear Itself+Book of Unremitting Horror, Fall of Delta Green, GORE, Into The Shadows, KULT, Little Fears, Mothership RPG, Nemesis (free on Arc Dream's website), Nights Black Agents, Silent Legions (Mostly for the tables), Stalker: The SciFi RPG, Symbaroum, Ten Candles, Trail of Cthulhu, Unisystem (All Flesh Must Be Eaten, Witchcraft, Conspiracy X, etc.), Unknown Armies, The Whispering Vault, Vaesen

>Inspirational stuff:
Caitlin R Kiernan, Castlevania, Carnacki the Ghost-Finder, Doom Watch, Fear & Hunger, George Romero, Ghostwatch, House of Leaves, I Am In Eskew, John Carpenter, Kolchak the Nightstalker, Laird Barron, John Langan, M.R. James, Nick Cutter, Old Gods of Appalachia, Quatermass, Ramsey Campbell, Remedy Series (Alan Wake, Control), SCP Foundation, Scarfolk Council, Shaun Hutson, Silent Hill, Stand Still Stay Silent, The Evil Dead, The Magnus Archives, The Secret World, The Stone Tapes, Anatomy, Thomas Ligotti, Twin Peaks, Vault of Evil forums, toomuchhorrorfiction

Other News:
H.P. Lovecraft Historical Society releases "The Spark Devil"
https://www.hplhs.org/sparkdevil.php

Current Book Club Topic:

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>>97029838
>>97029838

His whole argument comes down to saying "If I were a demon I couldn't be afraid of ritual warding." Therefore ritual costumes are people dressing up AS the monster instead of warding it away.
>>
>>97210046
cool
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>>97227186
Interesting.
>>
>>96998701
I sorta am in my beastmen warhammer army. using too many unique pieces, so I doubt it'd be tournament egal once i make it/.

So far i concepts for Brass Bull Doombull, Mothman (using owlman base design) for mages, Wendigo solders and goatman solders, preytor Wendigo or Jesey Devil, and thinking of more stuff. Not meant for fight but display so idc how homebrew it is
>>
>>97030059
How have i never heard of this before? Clown Nephs?

Holiday Edition
Discuss and post elves. Elf lore, gameplay, and art are all appreciated.
QOTT: What are some of the best gifts to give elf-lovers? What gifts would you give to lovers of other races/species/ancestries/whatever?
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I've been inspired by Dwarf Fortress recently and like the idea of elves being the total nature related race (nothing new here), but part of that includes not using any metal tools or weapons; instead using magically formed wood or bone or whatever else. I'm just not sure if it really fits the "high elf" aesthetic of being masters of various crafts or if it's too unrealistic.
>>
This thread makes me wish I had plans to play an elf pc at some point soon, but it will be months before I can do so.
I have 1 human, 1 dwarf, 1 dhampir lined up, unless one of them dies.
... anyone got a pic of a fire magic using elf? Not too flashy in garb?
>>
>>97232603
Don't drink and post, anon. Booze makes you look gay.
>>
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>>97234616
>three trees cooming into the face of a house pissing out of its ass

Deck the boards with solos burning
While the poles and leafs
Scream REE REE REE

Tis the seasons to be folly
All AffO freaks go
'wege 'wege 'wege

OP dons his gay apparel
Lacerda, Knizia hand in hand
Troll /bgg/ threads we feel compelled
Fucking birds and FIRST, my (you)s sell well

Welcome to the Holiday Edition of the Board Games General!


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>>97234413
More traitors are good because you can have more safe leaders, can play more aggro against some player or play mindgames, but yes more treachery and the karama are way more powerful
>>
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Burning Sagas is getting digital version, is it any good or just baby's first war game?
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>>97234730
It is on my shelf, I do very much enjoy it for what it is.
In saying that the answer to your question is complicated. Moeller was an mtg artist as a career for a long time and is still afaik a newer designer. His approach so far has been riffing ideas from minis wargaming rules and adapting them. Burning Banners was different but that's because it was riffing directly on Divine Right.

It is overly simple to the point the base game would be unplayably boring if not for the artwork and scale. But take the rules system and put it on a normal map with normal art and no one would bother, it's wargamevault slop tier rules
Now add in the advanced rules and it becomes more interesting but also more clumsy, more chaotic and unpredictable, and much more slow. The game is unplayable at 4p because its just so dull and so slow
Compare it to beginner wargames like Simonitich's Salerno, and you have something still very easy, still very rewarding if you practice and try, and has enough nuance to the rules that it isn't just checkers to other games' chess
If the price isn't right I don't feel its worth it. And honestly at the price I paid for the physical, I wish it was just paper maps and 1/4 of the price because it was like 150cad which was dumb as fuck considering the gameplay is 6/10 at best
Do I still like it and think its worth playing ,sure. And ill probably buy the exp. But if a competitor came along and made a version with an experienced designer who had a creative approach to getting a bit more out of the game, it would absolutely push BBs shit deeply in
>>
>over 100$ in import and service charge fees tonholdnyour parcel hostage
I despise UPS with every fiber of my being and hate when publishers use them for KS fulfillment.
>>
>>97235001
Sucks but also wholly self-inflicted

Work in Progress, Christmas Edition

>Full-on /WIP/ OP Links Pastebin
https://pastebin.com/BE42AEcD

>WIP Tutorial Images Mega
https://mega.nz/#F!TvQFCaLb!w8WZKCcOsTRasxrI0JWezw

>Saint Duncan's "Six Things I Wish I Knew When I Started Painting"
https://www.youtube.com/watch?v=ufP8ka3KGno

>Saint Duncan also explains thinning your paints
https://www.youtube.com/watch?v=wxWgsqSf74s

>Paint thinning 102

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>>97234807
holy fuck kill yourself, seriously
>>
>>97233580
I think you did a good job at fixing the issue you were having with the robot last thread
>>
>>97233823
>>97233856
Absolutely lovely, anon! It's definitely going in the collage!

>>97233910
That might happen!

>>97234228
I have that exact same Autarch! Most people don't know I also have a Panzee army!
>>
>>97234260
Plushie anon is still around. That's a relief.
>>
>>97233580
V nice anon!

Are they for Necromunda? Kill Team? 40k? Or just for fun?

To preface, I'm an MTG veteran. My first Precon was Coven Counters in 2021 and I've been an EDH player ever since.

After years of playing, I think the WUBRG elemental may just do me in. Gimmick synergy, tribal, a real throw in anything somewhat related type of commander potential. It also has the most forced WUBRG ability to date: being able to pay WUBRG in order to keep an Elemental you Evoked is utter bullshit. It completely defeats the purpose of Evoke and is just a continuation of "drop a set, put whatever you want under 1 commander."

I hate it, you hate it, and it's just a slap in the face of previous WUBRG Legendaries that tried to be something more than tribal or gimmick synergy, or just cram some WUBRG ability in last second, such as [[Atogatog]] [[General Tazri]] [[Golos, Tireless Pilgrim]] [[Jodah, the Unifier]] [[Jenson Carthalion, Druid Exile]] [[Morophon, the Boundless]] [[Najeela, Blade Blossom]] and [[Ramos, Dragon Engine]] . And I'm missing a shitton of other WUBRG Legendaries that could be Commanders.

But let's look at the new WUBRG Legendaries that could be Commanders (hint: they're all tribal, gimmick synergy, or cram in a WUBRG ability last second): [[Avatar Aang]] [[Cosmic Spider-Man]] [[Hei Bai, Forest Guardian]] [[Heroes in a Half Shell]] and [[Infinite Guideline Station]] .

As long as WotC keeps dropping cards like [[Horde of Notions]] , MTG will die very soon and for real this time.
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>>97232426
litmus = tested
get pozzed
here are some jewish looking mfers for your liking
get some taste
>>
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>>97232928
>bunch of influencers and shops buying thousands of dollars worth of collector booster boxes to find it
still LMAOing at them. im glad the ring found some average honkey to carry it, just like Frodo in the books. absolute kino
>>
>>97232405
>To preface, I'm an MTG veteran. My first Precon was Coven Counters in 2021 and I've been an EDH player ever since.
HAHAHAHAHAHAHAHAHAHAHAHAHAHAHA
>>
>>97232405
weak b8
>>
>>97232405
>MTG veteran.
>My first Precon was Coven Counters in 2021
>been an EDH player ever since.
FUCKING TOURIST!
GET THE FUCK OUT OF MY HOBBY!
GATE KEEP!
GATE KEEP!
GATE KEEP!

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Shard Bugs
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>>97218897
The fuck is this thread?
>>
>>97231161
Same. I'm tempted to look into how to play this from the pictures alone.
>>
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>>97231504
Shard bugs bro
>>
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My bad keep getting sidetracked today I'll try to focus on getting these pics
>>97231516
Yeah just wish it had a bigger scene but perhaps one day who knows
>>
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Looks like I'm stuck here posting to the void on christmas eve holly fucking jolly
Anyways I guess you can also run this game in tabletop sim its there in the steam workshop so thats an option as well

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Moloch's Fun Park Edition

>What is Trench Crusade?
An alternate weird history 28mm/32mm tabletop skirmish game still in a pre-release playtesting phase but with the full release slated for this year. Based on the art and lore of Mike Franchina, whose illustrations you may have seen floating around on /tg/ for a several years now, and designed by Tuomas Pirinen, one of the original creators of Mordheim. It's grimdark, it's visceral, it's awesome, and it's very Blanchitsu.

>What Trench Crusade is not
TC not an excuse for you to discuss IRL religion, history that didn't occur in the game, culture war shit, or discord bullshit on /tg/. Keep it on topic.

>What's the QRD on the background?
The Knights Templar turned heretic and opened the Gates of Hell when they took Jerusalem during the First Crusade. Over 800 years later the war is still ongoing as technology has developed to a pseudo diesel-punk WW1 standard and a third of Humanity has sided with the Infernal Princes.

>How do I get started?
All the files are free online:
https://www.trenchcrusade.com/rules/


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>>97234395
https://trench-companion.com/
Its in the OP.
>>
>>97234398
>https://trench-companion.com
God dam that's a fancy website. Thank you.
>>
>>97234395
By totaling up points costs. That people need apps for something as basic as this is sad and explains why 40k is more popular than ever now.
>>
>>97234577
>need
This is a 3rd party app made by an anon here for convenience, things like this exist for 40k too...
>>
What's the status of the game? 1.0 rules are out and free? STLs and resin prints available with more plastic minis coming (looks like one new one a year, which sucks).
Any word on starter boxes?

Vista edition

>Cyberpunk 2020 vs. Cyberpunk RED?
Cyberpunk 2020 is the second edition of the Cyberpunk TTRPG that focuses on simulation gameplay and has a black trenchcoat aesthetic.

Cyberpunk RED is the fourth edition of the Cyberpunk TTRPG that is set after Cyberpunk 2020 following the Fourth Corporate War, focuses on more balanced gameplay and is more streamlined but has less content.

You can discuss Shadowrun here too because I also feel bad for those guys.

>Cyberpunk Rulesets (The Vault) (May not have all updated rulebooks, check official sources for updates):
bit<dot>ly/2Y1w4Md

>Resources for RED:
https://datapool2045.net/


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>>97230424
FUCK!
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>>97229581
Okay think about it like this. Charismatic Impact is one really expensive skill that's limited in application and unless you get it to a high level grants middling benefits. It's a similar problem to the Lawman and Backup.
>>
>>97234045
If you cannot see how useful a skill to turn groups of people or individuals in your fans, and then having those fans do shit for you, you're bad at rpgs, full stop.
>>
>>97234045
Alright, so lets talk about what Charismatic Impact does realistically, using the book examples: DV 8, DV 10 and DV 12 are standardized across the board and are both for making fans and getting stuff from them. The GM is instructed to auto-fail requests that are out of scope, so we'll try to match the descriptions to the letter. We'll assume the maximum rank for a given bracket, just to not calculate things too many times:

Rank 2:
DV 8 - Individual - 40% chance of doing a small favor; providing a meal or transportation
DV 10 - Small Group - 20% chance of showing up invited
DV 12 - Large Group - N/A

Rank 4:
DV 8 - Individual - 60% chance of doing a large favor
DV 10 - Small Group - 40% chance of hanging around and providing food or transportation
DV 12 - Large Group - 20% chance of... to be honest this one is kinda vague, but following the initial pattern, it seems they'll show up

Rank 6:
DV 8 - Individual - 80% chance of doing minor crimes

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>>97234206
Yeah so looking at this list Rockerboy is pretty useless until level 6 and even then you only get an 80%-40% chance NPCs will do something meaningful for you. Compare this to an Exec who at rank 6 will have two useful NPCs work for them permanently doing whatever they say along with everything else the Exec gets by that point.

There's no description of what fans are actually like, what their stats are, what they can realistically achieve. Again it puts onus on the GM to figure it out, which can lead to Rockerboy being either really good or really useless depending on how these rules are interpreted and implemented.

>If you can't see how to use that there's no point in me bringing up how ludicrous is to walk up to 6 dudes and say "hey, I want you to go rough up some cops" and have them go "rock on dude" and do it sometimes without question.

Yeah so I can convince a bunch of retards to go get shot. For what reason? Are they going to be capable of actually downing the Cops? Are my fans not just civillians with little training?

Also anything the Rockerboy can achieve through Charismatic Impact could be solved with other skill checks. In my experience players aren't sure how to actually use Charismatic Impact and use it as a catch all social check. Like you could probably just give Rockerboy's a bonus to a few social skills instead of Charismatic Impact and you wouldn't lose too much utility. They're nothing in the rules to say you can't convince a group of people into suicidal fervor with a high enough Persuasion check.

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This is a second OSRG, seperate from the main osrg thread, where you CAN talk about 2e, retroclones, and any osr content you want.
This is different than the regular osrg as due to rampant trolling from a handful of bad actors, discussion is impossible.
PREVIOUS THREAD
>>97206318
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>>97231522
I'm a fan of the weirder monsters found in the Fiend Folio. I want to use Crab Men in a game sometime in the near future. Might have them guarding a stretch of coat notable for shipwrecks. Survivors are often torn to pieces by the vicious Crab Men.
>>
>>97233406
C&C is everything 5 x and 3.x shouldve been. It's what modern dnd wouldve hopefully looked like if TSR didn't mismanage thendelves into bankruptcy.
>>
>>97233406
the stupidest name for a fantasy game award
the game is alright though
>>
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>>97231522
Grell! Theyre a fun lovecraftian esque monster. The looks great and theyre quite deadly.
>>
>>97231522
Magnesiun spirits.

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Welcome to Mecha Monday! Here we dedicate ourselves to mecha RPGs, wargames, and boardgames alike. Here we start games, tell campaign stories, share resources & assets, and seek advice for our games and homebrew.

Assorted Mecha Goodness:
https://pastebin.com/E2wi55AZ
Embryo Machine Translation:
https://drive.google.com/drive/folders/1r_cjOLuUp3HussVRhbQYU3G0zK6hwy1r
Lancehounds Homebrew:
M3g4 folder/eMEBUbCL#kj2FRrlqTa-02U16XpnVRg

Previous Thread:
>>97092391

Question of the Thread:
Should mecha have hands? Should the hands be humanlike? If they shouldn't have hands, what should they have? If no hands, why even have arms?


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>>97232721
Other things you might consider:
>If your melee and ranged attacks use different stats, then shotguns give ranged builds a close option
>If ranged weapons normally take penalties against close targets shotguns could bypass that.
>>
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>>97232721
>>97229990
don't know how mekton works but, the way I built shotguns on my PF2E hack is that they can hit multiple targets due to a scatter property, and they can deal good damage but they don't gain stat bonuses on said damage, meaning a rifle has lower, but more "consistent" damage while the shotgun can deal between 3 to 18 damage in a shot. They also all have recoil so you can't run and gun with them. Some of them also have "Razing" which makes them deal more damage when hitting structures.

From what I read and what you described, for mekton, you could probably add an area effect damage to them, give them a "critical range" where they deal a bit more damage or making them deal low amounts of damage to multiple parts (which add in total to high damage).
>>
>>97232619
>Logically, shells full of scattering shot are a much better weapon for attacking NOT armored targets... and mechs ain't that.
Have them fire sabots/flechettes
>>
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does this look like a cool mech weapon
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>>97234923
Is that a fucking mosin?

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Love Wins Edition

>>IF YOU ARE ASKING A QUESTION, PLEASE SPECIFY WHICH GAME YOU'RE PLAYING<<

Previous Thread: >>97099515

/pfg/ (pathfinder 1e) link repository: https://pastebin.com/RSt0rF0T
/p2g/ (pathfinder 2e) link repository: https://pastebin.com/1zySxwm3
/sfg/ (starfinder) link repository: https://pastebin.com/5yp9s2U3

>>CHECK THE SHARE THREAD FOR MISSING MATERIALS<<

TQ: What is your favorite pantheon? What pantheon(s) would you want implemented/updated?
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What is rhe closest to Muay Thai in Pathfinder 2E? Tiger Stance Monk?
>>
>>97224149
Redeemed Succubus laid the groundwork for Redeemer Queen, however.
>>
>>97234743
And the Redeemer Queen would have been good if it was actually played as a higher-power Arueshalae. Men love saving sluts (who want to be saved) but Nocticula was Redeemed with all the energy of a wine aunt who went through menopause and all the young bucks don’t want her anymore. It’s actually baffling how Paizo stumbled at what is the easiest landing of all time, one so easy I’m spontaneously generating simple fixes that would make her sexy.
>>
>>97232938
I see the point and counter that the staggering majority of non-multiclass archetypes are neither powerful enough nor creative enough to justify the restriction, to the point I think we would be better served by the existence of a "Universal Class Feat" pool to throw them into instead
>>
>>97234963
You are free to have that opinion, it is more to say that 99% of archetypes had the Special ruling. Nothing changed with putting the ruling in the Dedication tag itself.

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>Setting
Basically late medieval to early Renaissance Europe
>Magic
Not really available to players, expect in the form of extremely rare high level magical weapons and items. BBEG should possess magic abilities
>Player characters
European presenting male fighters only, maximum one low level hedge wizard or shaman
>Races
All NPCs and PC should be human, finding a non-human village like elves should be extremely rare, unlikely, and magical experience
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>>97224068
>i want to play in <most basic bitch common sentiment dime-a-dozen low fantasy OSR slop game>
>But n-nobody else wants to play it and run a game set in it oh woe is me
cry more faggot
>>
>>97234463
Happy holidays to you too anon.
>>
>>97234468
Fuck you fag, this is a Merry Christmas board.
You can go celebrate Hannakuh and Diwali in the slums
>>
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>>97234952
Kek, there's always a coinflip chance with you americans to get offended when exchanging greetings during Christmas.
Well, merry xmas faggot.
>>
>>97223507
Harn would be so good if only the creators weren't so absurdly greedy, selling fluff books without real game mechanics for the prize of actual games. Fuckers don't even have a good mass combat system for a setting that's all about 13th century antics.

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Thread failed its save overnight huh Edition

▶Previous thread:
>>97021561

▶News:
Reminder that next box is Sisters vs Raptors:
https://www.warhammer-community.com/en-gb/articles/zrjpzrms/adepta-sororitas-battle-chaos-space-marines-over-a-long-forgotten-tomb-in-kill-team-shadowhunt/

▶Official Key Downloads, FAQs and Errata
https://www.warhammer-community.com/en-gb/downloads/kill-team/
▶Rules Scans
https://gofile.io/d/AinK04
▶Boxed Set Rules Scans
https://gofile.io/d/NWRByw (deprecated)

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I have access to a laser wood cutter. It can make shapes out of balsa.

I’m considering using it to make DIY versions of kill zone terrain.

Is there a resource out there that provided blueprints/dimensions for official kill zone terrain sets?

pic attached: my friend’s yet to be painted plaguecaster
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>>97234372
I think you can find finisched files vor wh Terrain online on things Like cults or thingiverse that also have 3d printing files, If that helps.
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>>97234214

I'm sure they were under orders to make sure the Wolf Scouts rolled the Tau and the stealth suits will get buffed later. That's just how GW rolls.

Also, wouldn't troons be ideal candidates for game design? I mean, they very rarely have kids or other obligations and their autistic brains are perfect for designing competitive games. I mean, compared to the days when GW games were made by middle-aged British dads who just took it on faith that gamers would behave like reasonable people.
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>>97234214
Having tried them, they seem usable if a bit undertuned but still fun. If anything I'm glad they're not that powerful because it'd feel a lot less fun to troll people if they also lost the game easily.

On an unrelated note, if this thread dies before sunday, I'll be unable to create a new one as I normally would.
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Can you play Necron Warriors in this game yet?


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