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Any problems you have with Warhammer 40k/Games Workshop over the past few years, anon? Do you see it getting better or worse?
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>>97228375
>>97223560
Agreed. I played 4th edition back in the day and had a lot of fun with it. Came back briefly during 8th edition after buying some Death Guard on a whim and have played a handful of games since. So many parts of the game that I enjoyed just don't exist anymore and everything seems to be at the whim of competitive gamers. I can't imagine being the kind of person that puts more stake into winning a game of toy soldiers than just having fun playing out battles and making pewpew noises when you roll dice to shoot. It's just not appealing to me in the same way anymore.
The current 40k aesthetic is boring and cartoonish, but not cartoonish in the bombastic grimdark sense that I enjoyed. Most of the new sculpts are hideous and I don't ever want named dudes in my armies because then they cease to be /mydudes/. I never cared too much for the lore and haven't kept up with any of the newer developments. I've only read 4 40k novels and a handful of WHFB books over the last 20 years.
If I were to interact with the 40k side of the hobby any more, it would be through Kill Team or some sort of Inquisimunda type thing. Narrative skirmishes and/or RPGs.
I did play in a NuCromunda campaign a few years ago and had fun with it, but GW really goes out of their way to spread the rules for what should be a simple game across hundreds of dollars worth of books.
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>>97236920
Games Workshop focusing on the "lore" is why 40k sucks as much as it sucks right now.
>>
I'm a lore casual, I mostly just play the game. When did the lore "get bad" and what was the straw that broke the camels back?
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>>97236985
Female Custodes, if this thread is anything to go by.
>>
>>97236985
The Horus Heresy series turning the entire setting into even more Primarch Marine Imperium vs. Chaos slop than it already was, turning a perfectly serviceable narrative into a choking cloud that kills all nuance in the setting in favour of arguing if the same twenty or so genocidal figures are right or wrong and who's more based or can beat up the others in a fight - except all the goofy energy has also become too self-serious for it to be funny and just became sad.

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fuck red edition

>Bans
https://magic.wizards.com/en/news/announcements/banned-and-restricted-november-10-2025

>News
The 2025 Magic Con and Pro Tour Schedule:
https://www.magic.gg/news/the-2025-magiccon-and-pro-tour-schedule

>Metagame Mentor: The Winners and Losers from Standard's 2025 Rotation
https://www.magic.gg/news/metagame-mentor-the-winners-and-losers-from-standards-2025-rotation

>Spoilers
http://www.magicspoiler.com/
https://mythicspoiler.com/

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Ahem
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>>97232838
>TQ
I don't really hate any of the colors, but I think I'm starting to get wubrg-fatigued if nothing else
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>>97236632
>Landfall
Oh yes what a great and engaging mechanic. Next up they should introduce card effects that trigger every time you breathe
>>
>>97236977
>Men vs Men
?
>>
>>97236401
>Sticky Bandits
Imagine the proxies

This thread is all about solo games and campaigns.

Midnight reading edition.

>old thread >>96761554
Resources: https://rentry.org/srpgg
https://infinityweavers.link/re-up/solo-rp-toolkit
More threads:
https://archive.4plebs.org/tg/search/subject/%2Fsrpgg%2F/

Thread Questions: How do you try to surprise yourself in solo games?
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>>97228960
Yeah I just checked it out on my phone, it opened "weedmaps". Well what is another host I could use?
>>
I'll try remaking the rentry tonight on carrd. I'll share the URL when I finish it. It'll be posted at the top of the rentry page, too.
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>>97232182
Never mind, the plan has changed.

>my update about the rentry paste
Yeah, that site will try to get you with spam and ads. Luckily If you have an adblocker it should block them.
For now, there are no good alternatives. Pastebin won't host the contents of the paste because of their filters. Other paste sites are blocked by 4chan. I checked what other generals are using; it's still rentry.
So please, use an adblocker to keep yourself safe.
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>>97232182
It is what it is, never knew there are restrictions on pastbins and stuff. Thanks for the effort regardless.
>>
I hate that I have to learn how to write prose for note taking but there's no way around it.

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Moloch's Fun Park Edition

>What is Trench Crusade?
An alternate weird history 28mm/32mm tabletop skirmish game still in a pre-release playtesting phase but with the full release slated for this year. Based on the art and lore of Mike Franchina, whose illustrations you may have seen floating around on /tg/ for a several years now, and designed by Tuomas Pirinen, one of the original creators of Mordheim. It's grimdark, it's visceral, it's awesome, and it's very Blanchitsu.

>What Trench Crusade is not
TC not an excuse for you to discuss IRL religion, history that didn't occur in the game, culture war shit, or discord bullshit on /tg/. Keep it on topic.

>What's the QRD on the background?
The Knights Templar turned heretic and opened the Gates of Hell when they took Jerusalem during the First Crusade. Over 800 years later the war is still ongoing as technology has developed to a pseudo diesel-punk WW1 standard and a third of Humanity has sided with the Infernal Princes.

>How do I get started?
All the files are free online:
https://www.trenchcrusade.com/rules/


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>>97236276
Oh, sorry. Didn’t know you were a thief and a scumbag.
>>
So why did God choose Argos specifically?
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>>97236789
>gets upset at piracy
Sorry, faggot, reddit is the other way.
>>
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>>97236853
Argos has historically been a word defined and used by the Church to mean laziness, slow, and idleness in duties you should perform for God (worship, charity, etc). So the City of Argos can be translated as "(Performing) No Good for God" in Christian context. Maybe it succumb to Sloth worship in some manner and was wiped out for it? They must've posed a unique threat for God to have taken action personally, something potentially that violated his plan.

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The /btg/ is dead! Long live the /btg/!

Now I have a BattleMech too, ho, ho, ho! Special Christmas Edition

Previous Thread: >>97217175

================================
>BattleTech Introductory Guide & PDFs
https://bg.battletech.com/?page_id=400

>Overview of the Major Factions
https://bg.battletech.com/universe/great-houses
https://bg.battletech.com/universe/the-clans
https://bg.battletech.com/universe/other-powers


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>>97236478
The problem with racism is that it's a poor substitute for genuine community. It has all the problems of globalism with none of the benefits of communitarianism. Races are too big and faceless to foster genuine compassion and empathy but too fragile and competitive to create peace and stability. Race consciousness is only useful as a stepping stone towards breaking up dehumanizing super states into healthy villages where everybody knows and understands each other. Anybody who says otherwise is either morally or intellectually deficient. Probably both.
>>
>>97235376
If they want to control the hex they should have some some forces there occupying it. Unoccupied hexes have free movement, while controlled ones have rolls you have to do with possible penalties. Minefield, entrenched infantry, vehicle patrols, etc. Good use for some of the support cards too.

Example: Force A controls a hex, Force B wants to pass through it to challenge an objective. Force A has the local air base controlled and marked that hex as a patrol area. Roll for of theyre spotted, and if so roll for attack and damage for each side.
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>>97236941
>space jew continues to scratch up more posts with his demonic claws
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>>97236474
Isn't Nat K like the best fucking mechwarrior of the setting ever (with Kai Allard-Liao a solid second) anyway?
>>
>>97236474
I'm guessing most of the character models are based on real people, probably because the DLCs tried to pull back from the weird Uncanny Valley look Jayden and most of the other characters had in the main campaign. Which is honestly a huge mistake. That's how Clanners SHOULD look. They're weird, genetically altered freaks. Of course there's going to be something off about them. If I was in charge of the art I'd make it a policy to do most characters from photo references but have the Trueborns all done either freehand or collages of different features from various people that fit together weirdly.

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I refuse to believe Halo Flashpoint is even a 10th as successful as Mantic claims. In terms of online, easy to find metrics it has:

3100 people as part of its sub(P)reddit.
2100 or so people as part of Facebook Groups.
No one discussing it on Twitter gets many likes/comments/retweets.
No one big or well known talks about/plays it on Youtube.

Yet it's one of the fastest growing and more popular tabletop games to come out recently?
I don't buy it.
I don't hate the system, but I am baffled by Mantic's ability to get away with lying about how successful this game is.
>>
>>97236626
You're incapable of understanding that some of the 80+ million people who bought a halo game might buy some random minis? You realize funko is a thing right?
It's christmas eve hopefully santas can go up the chimney of your asshole and find your head tonight
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>>97236626
>fastest growing
Basically just means two people liked it last year and six people like it this year
>>
Despite the atrocious state of the franchise, Halo still shifts merch.

Mantic's challenge is converting casual consoomers into invested wargamers.
>>
Mantic's just lying to try and make itself seem popular and noteworthy. They've done it before, it don't mean nothing.
>>
>>97236626
Cope and seethe

Vista edition

>Cyberpunk 2020 vs. Cyberpunk RED?
Cyberpunk 2020 is the second edition of the Cyberpunk TTRPG that focuses on simulation gameplay and has a black trenchcoat aesthetic.

Cyberpunk RED is the fourth edition of the Cyberpunk TTRPG that is set after Cyberpunk 2020 following the Fourth Corporate War, focuses on more balanced gameplay and is more streamlined but has less content.

You can discuss Shadowrun here too because I also feel bad for those guys.

>Cyberpunk Rulesets (The Vault) (May not have all updated rulebooks, check official sources for updates):
bit<dot>ly/2Y1w4Md

>Resources for RED:
https://datapool2045.net/


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>>97234045
If you cannot see how useful a skill to turn groups of people or individuals in your fans, and then having those fans do shit for you, you're bad at rpgs, full stop.
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>>97234045
Alright, so lets talk about what Charismatic Impact does realistically, using the book examples: DV 8, DV 10 and DV 12 are standardized across the board and are both for making fans and getting stuff from them. The GM is instructed to auto-fail requests that are out of scope, so we'll try to match the descriptions to the letter. We'll assume the maximum rank for a given bracket, just to not calculate things too many times:

Rank 2:
DV 8 - Individual - 40% chance of doing a small favor; providing a meal or transportation
DV 10 - Small Group - 20% chance of showing up invited
DV 12 - Large Group - N/A

Rank 4:
DV 8 - Individual - 60% chance of doing a large favor
DV 10 - Small Group - 40% chance of hanging around and providing food or transportation
DV 12 - Large Group - 20% chance of... to be honest this one is kinda vague, but following the initial pattern, it seems they'll show up

Rank 6:
DV 8 - Individual - 80% chance of doing minor crimes

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>>97234206
Yeah so looking at this list Rockerboy is pretty useless until level 6 and even then you only get an 80%-40% chance NPCs will do something meaningful for you. Compare this to an Exec who at rank 6 will have two useful NPCs work for them permanently doing whatever they say along with everything else the Exec gets by that point.

There's no description of what fans are actually like, what their stats are, what they can realistically achieve. Again it puts onus on the GM to figure it out, which can lead to Rockerboy being either really good or really useless depending on how these rules are interpreted and implemented.

>If you can't see how to use that there's no point in me bringing up how ludicrous is to walk up to 6 dudes and say "hey, I want you to go rough up some cops" and have them go "rock on dude" and do it sometimes without question.

Yeah so I can convince a bunch of retards to go get shot. For what reason? Are they going to be capable of actually downing the Cops? Are my fans not just civillians with little training?

Also anything the Rockerboy can achieve through Charismatic Impact could be solved with other skill checks. In my experience players aren't sure how to actually use Charismatic Impact and use it as a catch all social check. Like you could probably just give Rockerboy's a bonus to a few social skills instead of Charismatic Impact and you wouldn't lose too much utility. They're nothing in the rules to say you can't convince a group of people into suicidal fervor with a high enough Persuasion check.
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>>97222730
>Sinoization surgery
I don't want to force that onto my players, and since this is the time of the red, they aren't going to have access to the same fancy disguise cyberware as say the NUSA agents in phantom liberty
>>
>>97227867
Is there any in-lore explanation of how the hovercars and airships work? Also we know that as of 2077 only the ultra rich can afford flying cars, but an airship would be like a hundred flying cars. Who's footing the bill for that?

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Give the princeps the reigns edition

>Previous Thread:>>97216117

>HH 3.0 - Complete gofile - All Books:
https://gofile.io/d/cnJk0N

>New Edition, to a great wailing and gnashing of teeth:
https://www.warhammer-community.com/en-gb/setting/warhammer-the-horus-heresy/
>Official FAQ/Errata/Downloads:
https://www.warhammer-community.com/en-gb/downloads/warhammer-the-horus-heresy/
>Thread FAQ (very old, remembers Age of Terra)
https://pastebin.com/iUqNrrA8
https://pastebin.com/8riDmnhS
>30k TACTICA & TIPS

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>>97234495
This game isn't for poors or third worlders (Brits excluded this time they can get it for cheap). We don't need faggot 'cheap ass poor person version' of this game
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>>97236927
though actually aircraft contemptor sounds pretty shit once I analyze it.
It's 270 points for one contemptor from dreadclaw with paired fists. Just 5A at WS4, that's just 2 basic WS4 tactical marines killed on the charge that you had to wait till turn 2 for... Mathematically it's lucky to defeat one 100 point tactical squad by the time the game ends, rather pathetic. And against WS5 where the 5A is just 1.66 hits, it averages 1 single terminator killed in melee for nearly 300 points and only late game not turn 1.

That's one of the least scary things possible for 270 points. A delayed glass cannon that kills 1 or maybe 2 infantry and has zero mobility to redeploy afterwards and no defenses.

Lemme see if it's antitank at least. Gravis chainfists, drops to a mere 4 attacks for 270 points, S11 armourbane D4, average damage to kratos a respectable 9 wounds (one-turns the kratos 39% of the time) If you can put 2w on kratos with your other guns, it jumps to 76% odds of finishing it. That's quite respectable actually. The only problem is the kratos owner gets told before turn 1 even starts "hey he has a double chainfist contemptor waiting the whole game in an airplane to try to punch your kratos" then he just sandwiches it in the very middle of his army and zero chance of dreadnought getting to it, unfortunately.
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>>97228809
In modern military they have rope that looks similar and it's to make losing a limb harder. Could just be other things
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>>97236991
the game would really benefit from infinity's system where hidden reserve units are not shown to opponent until they deploy. You get to guess "oh he has 300 points missing, maybe it's some terminators, maybe it's jetpack command, maybe it's an anti-tank multimelta squad" but he has to make the call and won't know exactly what to screen for because his army doesn't get magic x-ray vision inside of your airplanes.
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>>97228809
Probably a component of how the suit vacuum seals as these are supposed to be void sealed suits

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After about 8 years since I last DM'ed a game, I've been asked to run a session.
Unfortunately my books - adnd, 2e, 3e, 3.5, 4e, and 5e are in storage two states away.
And i prefer physical copies. Thanks to critical role and the movie DND books have gone up in price which is weird.
>4e books are ~10-15$ now.

Is it viable to run 4e in 2025? I don't remember hating it and I still remember some home rules to streamline combat to speed it up a touch.
Does anyone have suggestions for 1-3lvl adventures or campaign settings?
>4e thread I guess
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>>97235255
4e had a number of issues. Massively bloated baseline monster HP. The At-Will. Encounter, Utility, Daily ability structure while I think a great evolution was hamstrung by a lot of the later abilities just being slightly better versions of lower level ones and a general sameyness that wasn't addressed until the Power of X books. A lot of floating - or + 1s that come and go every round makes keeping track tricky. But if you are just gonna run a single session then had them premades that around around level 3 or if it's a small say 3 or 4 part adventure then start then at one and level thenm when they reach each part so they can experience it and you get more monsters to throw at them. A lot of the early adventures aren't very good out of the box imo and need a lot of work to bring them up to snuff. They made one or two "Dungeon Delve books" that had an sortment of premade dungeons with paper thin reasons for the party to go loot them. You could just string some other together with a more unified "plot".
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>>97235255
Look, I love 4e, and it is incredibly easy to run and play in 2025.
But running it purely from physical copies is less than ideal. They don't include the errata, several useful books are unavailable, and the online compendiums have everything in one place for easy reference. It can be done, just make sure you use MM3 math for the enemies and have the errata handy. Buy what you can and print the remaining books, they are all available online for free.
The generally recommended adventures are HS1 The Slaying Stone, Reavers of Harkenwold, Madness at Gardmore Abbey, and Thunderspire Labyrinth. For new to 4e players, I also generally recommend Prey for Smiley Bob.
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>>97236233
This is a fantastic suggestion, thank you
I'm fine printing off a few adventures and some extra sheets and errata and stuff.
>Im running this for some younger friends (I'm late 20's they're in college) and I plan to give the books away if the game takes off because they're broke kids and I prefer basic fantasy, 2e and 3.5 anyway.
Also I just prefer to have the books to flip through in front of me.
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>>97235698
I've been using these retards since 2010, but I don't disagree that ose is good.
However, I'm running a game for dudes that grew up on WoW, bg3 and RuneScape.
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>>97235255
4E runs much much better with the compendium and character builder.

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winter edition

>Chess websites, tools, videos and books:
https://rentry.org/vxdsw7k5

>Calendar:
- Tech Mahindra Global Chess League | December 13th - 24th
- FIDE World Rapid and Blitz Championships | December 25th - 31st
- Rilton Cup | December 27th - January 5th
- Lichess Winter Marathon | December 28th
- European Women's Rapid and Blitz Chess Championship | January 8th - 12th
- Tata Steel | January 16th - February 1st
- Speed Chess Championship Finals | February 7th - 8th
- Prague International Chess Festival: Masters | February 25th - March 6th
- FIDE Candidates Tournament | March 28th - April 16th

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>>97234418
You can play 8 hours a day during the holidays + January has 31 days. It's doable.
>>
>playing chess at Christmas
>>
>>97236611
Chess players are often smart and rational people, therefore atheists.
>>
>>97236668
Or agnostic, like "if I win then God exists, if I lose then he doesn't".
>>
>>97236944
What about stalemates? Influence of the demiurge perhaps?

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Everyone I know who watches Fatt Coville videos is a fucking terrible GM. I've never fully watched one and I am widely considered the best GM out of all 3 groups I'm part of. I am regularly requested to run campaigns. People borderline fall asleep in the games others run. There's also no tension because they know that these Coville acolytes will fudge rolls until all PCs survive the battle.

If you're a good GM, it's an inmate talent you can hone over time. You're born that way. If you aren't, then no amount of shitty advice is going to make up for your lack of talent. It just is what it is. This idea that everyone should "try" DMing is retarded. The idea that anyone can be good at it? lolno. Its like some fat divorced on who suddenly decides he's gonna become a famous author. Fat chance. Most people fucking suck at GMing. Hell, most of them suck at playing, but at least in that case the game depends less on them.
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>>97235185
1) Becouse there are mindless enemies and enemies that sucessed in all their morale checks, so refuses to run away or surrender.
2) Becouse it's wildernes encounter table for whole region, ancient red dragon lair have very little but not zero chance to roll and players in that part of region where can't be red dragon lair, for example they asked trusworthy npc about point of interests around settlemed, so adding red dragon lair in next hex to settlemet is ridicoulous.
>>
>>97235515
>mad that he's penisfartanon
>>
>>97235718
>enemies that sucessed in all their morale checks, so refuses to run away or surrender
Morale rolls are for when standing one's ground is the smart move. If staying is stupid, any Int >6 creature will leave.
>>
>>97232246
>Fat Mat gives terrible advice, more news at 11
Remind me - why are you even dredging that fat-ass from the bottom of being forgotten C-tier e-celeb?
>>
>>97235328
This doesn't apply to a literal fucking permabanned tripfag who has tried advertising their youtube channel. Faggot.

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Thread 449: Ikemen Gabwelius Edition

Bushi-Navi EN: www.en.bushi-navi.com/
Deck Log:
decklog.bushiroad.com/ (JP)
decklog-en.bushiroad.com/ (EN)
Beginner guide, decklists and other info: pastebin.com/QxKQRhrQ (embed)
Up to date fanmade PC online games, 3DS/Switch emulation and Mobile games: pastebin.com/7Fj8VqA2 (embed)
Cardfight and Buddyfight matchmaking server: discord.gg/6xVFD4r
Weiss/Schwarz Resources: pastebin.com/sk2iSjW1 (embed)

BCS 2025/26 Info: https://en.bushiroad.com/events/bcs2526/

DivineZ DELUXE Finals Ep 12: https://www.youtube.com/watch?v=o0mj1pSvrus
DivineZ Parallactic Clash Trailer: https://x.com/cfvanguard_PR/status/2000909190534246745

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Urara providing her own English voice was kind of a goofy novelty and passable in a charming sort of way, especially since Urara is such a dorky character. But good fucking god, Senka is just awful. Who the fuck signed off on this shit?
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>>97233467
why are you watching the en dub?
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Go To Church Edition

>RPG Rulebooks
https://rentry.org/40kRPGLinks
>Homebrew Collection (Feb 2025)
https://rentry.org/40RPGHB
>WANG/Imperium Maledictum News
https://cubicle7games.com/blog/warhammer-40k
>Bestiary, armoury, weapon quality and NPC database
http://www.40krpgtools.com/
>Dark Heresy 2e Character Creator:
https://apps.ajott.io/dh2chargen/
>General 40kRPG Encyclopedia
https://www.scholaprogenium.com/
>Offline Combined Armory (v6.48.161023)

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>>97236484
>The guardsman is not taught to clean and service his lasgun
>Space marines do not spend hours of downtime meticulously cleaning their arms and armor
>Whenever an Imperial uses something in combat they throw it in a giant bin for shipping back to the local forge world so servitors can polish everything
Pull the other one, you inglorious fucktard. It's got bells on it.
>>
>>97236523
>>The guardsman is not taught to clean and service his lasgun
Yes. He cannot respect the machine spirit.
>>Space marines do not spend hours of downtime meticulously cleaning their arms and armor
No, that's for serfs and admech attaches.
>>Whenever an Imperial uses something in combat they throw it in a giant bin for shipping back to the local forge world so servitors can polish everything
If needed, they likely would. It would be quintessential wasteful grimdark and a prime example of the theme of humanity's self-sabotage and wastefulness. There are fewer themes that resonate in real 40k.
>>
>>97236622
Incorrect. Even the Imperium doesn't go that far. The Imperial Infantryman's Uplifting Primer contains instructions for Guardsmen on anointing and field-stripping their lasguns. Astartes are expected to know how to maintain their own gear at least on a basic level, since Chapter serfs, techpriests, and techmarines are not always on hand to assist. Repair cement is part of every marine's standard kit.
>>
>>97236678
Don't feed the troll, man. He's being retarded on purpose. Nobody actually believes the shit he's spouting.
>>
>>97236690
Hes probably the memberhammer guy

File: Vokaris WIP 18.png (1.73 MB, 1350x870)
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+++ADMINISTRATUM PASS KEY ACCEPTED+++
>Loading message...

Welcome to yet another glorious day in your officio station revered clerk of the Administratum.
Your efforts in compiling the information on [Vokaris Sector] and its eight subsectors have been further garnering plenty of praise from your peers and lords above your meager station, we implore you to resume your task to gather this stellar data about this sector in our glorious Imperium of Man
A brief reminder that as data comes in to your cogitator station via the servitors around you, you will have to compile it and make this sector whole again.
May the God Emperor continue to guide you clerk Anon.

Hello there, Anons of /tg/. If anyone is still interested in this fun project, here is the whole sector - updated with the discovered planets so far - where we can continue to create together, using the planet generator found on 1d6chan.


Previous thread >>97101682
1d6 page
>https://1d6chan.miraheze.org/wiki/Setting:Vokaris_Sector


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>>97229192
>Day:6d10 hours
>>
Rolled 7, 9, 3, 4, 10, 5 = 38 (6d10)

>>97233901
>>
>>97235511
>Day:38 hours
1d100 for their year
>>
Rolled 73 (1d100)

>>97235579
Sounds like a pretty boring planet.
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>>97236855
>(10d10)x8 Terran days
It’s a dead cemetery world. It’s just a bunch of bodies lost.

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Love Wins Edition

>>IF YOU ARE ASKING A QUESTION, PLEASE SPECIFY WHICH GAME YOU'RE PLAYING<<

Previous Thread: >>97099515

/pfg/ (pathfinder 1e) link repository: https://pastebin.com/RSt0rF0T
/p2g/ (pathfinder 2e) link repository: https://pastebin.com/1zySxwm3
/sfg/ (starfinder) link repository: https://pastebin.com/5yp9s2U3

>>CHECK THE SHARE THREAD FOR MISSING MATERIALS<<

TQ: What is your favorite pantheon? What pantheon(s) would you want implemented/updated?
195 replies and 27 images omitted. Click here to view.
>>
has there ever been a more flavourless, boring, and whatever mechanic than the wizard's bonded item? what's the point? i get that it's an extra slot. i guess the idea of that extra slot being stored in your left sock or something makes the class so unique and flavourful? maybe dumb players will be deceived into thinking they are getting some cool unique magic item?
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>>97233785
no he's right 100%. paizo's aps have also always been mediocre.
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>>97236740
NTA, but he's not talking about Paizo's APs. He's talking about the very concept of a pre-fabricated adventure. That it completely shits on the improvisation and unique storytelling opportunities of tabletop games. Which I'd argue is a very common take for anyone that...never had to GM before.

It is very easy to say creativity is easy to do and have until you actually have to make something for an audience. You just don't get that "oh this is EXHAUSTING to do" feeling until (You) are the one in the GM'ing seat. Not that I am against homebrewing or creating custom campaigns, I do it all the time over spending multiple years running a story that may or may not be good. But I also grown a fuckload more respect to people that make these kinds of adventures and projects things. Fundamentally it isn't that different from buying homebrew stuff (something something tabletop was the OG Paid Mods realm) or throwing in additional splatbooks. An AP is only sacrilege to the concept of tabletop if your idea of tabletop is a very formless, shapeless, aimless experience. Where the very act of doing things together and brainstorming ideas is more important than anything put on paper. That is valid, but so is having a preconstructed adventure that you play as close as possible.

After all, gamebooks like Fighting Fantasy or Queen's Blade have been running rampant for all these years yet no one say they are lesser RPGs for their linearity or pre-constructed ideas running into the control freak tendencies of the average RPG player.
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>>97236813
Don't bitch to me. I've done it. It's not hard.
>>
Was Arueshalae a popular character when the original adventure path came out?


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