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>produce indie module
>send it to a few youtubers who review modules and have a decent reputation for independent thought
>hey, I've seen some of this guy's videos and he has never once mentioned being paid
>send free copy
>get email from his agent quoting a price for a review

Why are they all like this?
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>>
>>97817169
The youtuber has infinite avenues for new content. Your shitty module isn't special and isn't deserving of free promotion and advertising just because you mistakenly believe you are doing everyone else a favor.
>>
>>97818206
Modules are cheap and plentiful. The hobby is built around making your own shit. Someone sending you their module isn't a favor, but unpaid work to promote some faggot too poor and too stupid to know that they aren't entitled to other people's time and effort.

Besides, if it's so fucking easy, just make your own youtube channel and promote your own content. Clearly you don't value the labor of others, so why not just do it yourself?
>>
>>97816639
>Lying online for the sake of (You)s
Post the supposed module, so we can all laugh at your expense - either because it doesn't exist, or because it's so shite.
>>
>>97818492
What about anyone else's module of varying quality?
Where is the line of quality, when the end users is capable of and expected to modify the contents? What is permissible for a module, when "the world's greatest TTRPG" can be shipped out with inconsistent parts, and defended with "just rewrite it bruh"?
Do you have consistent standards, or are you just trying to demoralize homebrewers?
>>
>>97816639
Did he actually troon out?

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Well its April 1st again. I return first of all to remember one of /tg/'s finest works: Dungeons the Dragoning 40,000 7th edition. Last year I gave the game a revision, stapling both books together so it could rival a phonebook.

This year I have more DtD news: 8th edition is on the way. If you want to try out 7th edition before then though the book is in the same spot as always: https://drive.google.com/drive/u/2/folders/1HTYsfwiIWlGg4UZb5Bi32PYgTxKHUIp8

There's also links to a place where you can wait for updates on a playtest. Otherwise, I'll just drop it all in the folder when its done. Happy April Fools.
>>
Hell yeah, this game has been my autistic obsession since like 2017, happy to see it getting updates
>>
>>97817778
That's some good cover at. Might I suggest giving the lady of pain the VtM rose?
>>
THANK YOU!
I printed a copy of 6.66th edition :)

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Welcome to /2eg/, a thread dedicated to all things 2nd Edition D&D related - including settings, lore, modules, and derived systems (Alternity, Buck Rogers XXVc, For Gold and Glory, Hackmaster, Myth and Magic, and more).

Since 2e draws heavily from earlier editions, older modules are welcome too. Other media derived from AD&D (such as Infinity Engine video games) also has a home here.

It's what you play, not how you play it. RAW or homebrew, as long as your table is having fun, there's no wrong way to play.

There's a surprisingly complete 2e fan wiki for rules stuff, it's excellent for quick reference:
https://adnd2e.fandom.com/wiki/Advanced_Dungeons_%26_Dragons_2nd_Edition_Wiki

ad&d 2e archive
aHR0cHM6Ly93ZWIuYXJjaGl2ZS5vcmcvd2ViLzIwMjUwMjA0MTczNzUwL2h0dHBzOi8vdGhlLWV5ZS5ldS9wdWJsaWMvQm9va3MvcnBnLnJlbS51ei9EdW5nZW9ucyUyMCYlMjBEcmFnb25zL0FEJkQlMjAybmQlMjBFZGl0aW9uLw==

Remember to keep things civil.

Thread Question - why the 2e hate?
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>>97820132
Anon, it's the fifth identical post in a row you make. If you don't like the new thread, you can just ignore it.
>>
>>97820144
+1
>>
>>97820153
And it will become another troll den, filled with the same trolls who are in this thread now, and it will inevitably die because they drive people away whenever they try to discuss games seriously, because they are generally genuinely unpleasant in everything they do.

This is how the previous /2eg/ died. And the previous /2eg/ as well. And the /nsrg/. The same trolls, the same bumping just to keep a thread up to help split the /osrg/.

There is an opportunity to not repeat the mistake, if it was even an honest mistake. And, frankly, it's not really possible to think someone could listen to anything the trolls say and think it's a good idea, so these posts are largely just so you can't pretend you didn't know the exact thing that happened before is going to happen again.

If you want to continue to play house with these trolls, have at it.
>>
>>97820153
He's not here to ignore things, he's here to shit them up and make sure nothing except what he wants succeeds.
And he wants you to be his personal army, anything less is going to make him to this face >:( and bitch
>>
>>97819768
> You sprinkle that shit through the dungeon and then hand the situation to the players and go 'Now what?'

Chiefly, infighting and arguing over loot.

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Thread #012 Degenerate Edition

Welcome to /schreck/ where you can rp your VTM character! For all questions concerning the World of Darkness, please consult the WoDg and CoDg thread
>>97733980

Previous Thread
>>97621954

Brief rules
>We have no story teller, we are acephali
>Threads are v20 based, although the night is long and full of whispers, lies, and half-truths. Decide your own canon but all will not believe you
>all nicktuku will be diablerized on sight
>all OOC discussion should be spoilered

THREAD QUESTION

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How do I POLITELY invite a Nosferatu to leave the sewer underneath my place without angering them, using another Nosferatu, or making an enemy out of the rest of their Clan?
>>
>>97817128
Like you were using that sewer
>>
>>97817237
Most of the kine walking through my place won't either, however somebody is going to reach for the surface to feed and eavesdrop at some point in time.
>>
>>97817128
fetching? probably not but i am comfy in them. that is all that matters.
and ey, we do what we gotta do.

>>97817391
>>97817128
if this is a 'reasonable' extension of a haven you gotta demarcate that shit and KEEP it. paper law don't extend far down
otherwise, just ask without being weird. if it matters to your neighbours they'll ask for a favour. give it. its a lot easier to work with mutuals than bad neighbours
>>
Do you think we ever had a chance in the first place?
Like, if back in the day the first dickheads in the bronze ages haden't gotten blood fever we could live semi-normal llives.

Som thinbloods over by the homelss camp got vanished and I'm feeling really mortal r-n ngL.

Why do my genasis never get any love? I feel like these guys are made to be tumblr tier OC bullshit that would at least get me something cool in 5e.
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>>97813428
Fish.
>>97813442
Burning hair.
>>
>>97711629
>What's with the appeal for them being so high compared to Genasi, lol?
They have interesting mythological resonance and more compelling character hooks. Tieflings are descended from devils, are mistrusted for their ancestors, etc, etc. People complain about this stuff, but it's genuine hooks for characters.

Genasi have being a fire guy. Maybe the absolute bottom-of-the-barrel stereotypes you'd expect based on being a fire guy. Fire guy doesn't have mythological resonance. There aren't ten million TV shows and books featuring fire guys. They feel like they're just there for completion's sake; if tieflings didn't exist, would they?
>>
>>97640055
You can use Gemini, Claude, or Grok, if you prefer.
>>
>>97638600
>1. Nobody cares about elementals
Elementals are so shockingly conceptually vacuous it's kinda crazy. There's just... nothing there lol. A fire elemental is just made of fire. Motivations? Goals? Life cycle? It's made of fire, what more do you need to know?

Just make them Pokemon.
>>
>>97813886
Sorry, was banned for 3 days

Well, he started off 1st level with some Greyhawk stuff I cooked up, eventually segued into Return to the Temple of Elemental Evil (horrible campaign btw), went through that and ended at it at level 13, we played 5 more adventures and they retired that character at 17th level in 3.x, which is pretty respectable. One of the few characters I ever saw personally retire instead of getting killed in action. I remember he took Hellfire Warlock as a prc but I modified it slightly. 3.x didn't need a lot of homebrewing iirc. I'd have to break out my actual notes for more details. I remember writing down his character level progress, which he changed a bit as we played ofc. That campaign lasted seven years but he went from 1 to 17 in a little over 3 years. Great player and he's become an excellent DM. His pacing is superb. He gathered some great magic items in that game and didn't recovered an Orb of Dragon kind (Black). He is, to date, the only character to ever recover one of those. I should dig out those notes. I think you guys would appreciate them.

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Knight Panther edition

>Resources:
WFB: https://pastebin.com/qVGrgwwh
WM: https://pastebin.com/EsDAgeba
WFRP: https://pastebin.com/inbyBsR6
Novels: https://pastebin.com/PFqPDr0H

>TOW:
https://gofile.io/d/fxFgXS
https://www.warhammer-community.com/downloads/warhammer-the-old-world/

>Warhammer Chronicles:
https://files (dot) catbox (dot) moe/0xt777 (dot) zip
>Time of Legends:

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I got a spare warpfire dragon head so I think I'm going to build a dragonhide banner with it, bsb is already generic on Thundertusk. Should it be for Leadbelchers, Maneaters, or Ironguts? LGS plays renegade pack so Leadbelchers aren't complete ass.
>>
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Went to my local gw today, they had a limited(?) release of some older models. I picked up this one, it seems pretty neat. Anyone else score something good?
>>
>>97820139
Lmao good bait
>>
>>97820139
I got a foot fungus after playing barefoot in my LGS last month.
>>
>>97820161
That's why you should always wear the communal sandals offered

Palladium Games and Rifts General! /PGaRG/

RIFTS! The science fantasy world of post-apoc cyborgs, wizards, dragons, ninjas, giant mecha, super-nazis, robot ninjas, vampires, underwater kingdoms, remnant human supertech civilizations and everything you can imagine all rolled into one setting where interdimensional RIFTS have pierced Earth's fabric and turned it into a playground for aliens and monsters!

Plus other Palladium Games about superheroes, zombies, classic fantasy, supernaturals investigation and more.

Talk about:
>RIFTS(tm)
>Heroes Unlimited
>Palladium Fantasy
>Beyond the Supernatural
>Dead Reign
>Robotech (lol)
>TMNT & Other Strangeness + After the Bomb
>Splicers

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>>
>>97813073
There were a lot of great Rifts artists but my favorites were always Long and Perez. And the amazing covers by Zeleznik, of course, but that goes without saying.
>>
>>97778911
Thank you. I really appreciate it. I did not see this until now.
>>
>>97814099
De nada! Any time. I was going to post the random tables when I had time to format them.
>>
Splicers fans, what's up with host armor?
In a lot of the book it seems synonymous with Dreadguard, but for some reason Roughnecks and Outriders have it. Why? Especially Outriders, why do they get giant warbeasts AND host armor when packmasters and archangels don't?
It feels like they just slapped it on them late in the setting's development to justify the giant host armor creation section

Also, how exactly is humanity organized? There are nobles mentioned, but they're ruled by warlords selected through duels, so how does that work?
Finally, what is a true Gene-Pool, the stare of a gene-pool beyond Engineer and Librarian?
>>
>>97816979
Splicers!
The key point is the Bio-E they get assigned. Deeadguards get the most, then roughnecks, then outsiders. The Bio-E means more mods or enhancements, on top of that dreadguards get some metabolism and can upgrade ro a dreadnaught.

I think Outriders get host armors because almost all warmounts are saddle mounted. Not just an exposed cockpit but that you are on top of the thing. In my campaign when the Machine was controlling troops they would target the warmount rider.

So what are you working on?

>Why should I homebrew?
/tg/ products are fairly unique in that it's actually pretty simple to make them these days, with a plethora of products to assist in making and playtesting your game. Making your own games helps understand why games are made the way they are, as well as being fun to do.

>What you should post
Ideas for games, games you're currently making, updates to your own games in broad strokes, and any homebrewing for existing products that don't get much attention. Discussion about the above is welcome. Post good, be good, and look over others products, they care if someone looks more than anything.
Had to remake the thread

>Resources for the aspiring developer
>https://anydice.com/ (A fantastic resource for checking probabilities)
>https://miro.com/ (A online whiteboard with tools to help organize yourself)
>https://www.notion.so/ (Similar to the above, but in a bit cleaner format for those who work in larger teams)
>https://rolz.org/ (Impromptu playtesting at its finest)
>https://www.youtube.com/user/georgephillies/playlists (Game Design Lectures)
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>>97819410
freaky, but not unprecedented...
>>
>>97819846
Hell yeah. Dude knows, whats up. I figure if I keep giving this mutt estrogen and eventually I'll have a set of g-cups to bat around.
>>
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Doing all of this.
>>
>>97818983
Working on a crunchy tactics martial arts system. Combat uses a independent tick based declare/resolve mechanic where the tick cost is how long before it resolves rather than a cooldown after.

Having a weapon changes the tick cost of attacks. Previously different weapon size had different costs with small weapons (like daggers) having 0 change. I am considering a universal "if weapon, cost +1" mechanic which will be cleaner but will lose "realism" for lack of a better word.

Is this a level of crunch worth giving up if I cant balance it correctly anyway?
>>
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>>97818983
>So what are you working on?
A homebrew setting that I can EASILY explain to players who literally showed up to the table that very night (so I can run this at conventions). The rules I have already blatantly stolen from a published setting (and will credit them as much).

It's basically cyberpunk, but instead of being street criminals, the players are mercenaries who can get into military conflicts that may involve tanks, airstrikes, and artillery (but of course much lower powered conflicts and heists as well). Inspirations include GI JOE and the Metal Gear Solid series.

I need something I can fit onto one page of a handout I can literally just hand to a new player who bumbles up to my table at a convention and is looking for a near-future game that resembles cyberpunk.

The fastest one-paragraph explanation I can think of is something like "The world is a dystopian shithole where the gap between the rich and the poor is a fucking Grand Canyon but it's become so divided and balkanized that law enforcement is only for those with money - everybody else is subject to the laws of the Wild West. That's where you come in, and you get paid for it."

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Ever been called out for your shitty worldbuilding?
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>>97801204
>>97801222
>Online critique is terrible
>>97803209
>critisism is just one of those things that everybody thinks they can do but nobody does well.
>>97801276
>>97801513
>>97806335
>>97805802
Critiquing is a skill as is taking a critique. It must be learned and developed.
Most people simply talk about what they like or dislike, which is largely separate and independent of an actual critique.

A critique examines what something is and how well it achieves its intent.
For example, I agree with the positive critiques of A Clockwork Orange but I personally don't like it.
>>
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>>97819192
>Most people simply talk about what they like or dislike, which is largely separate and independent of an actual critique.
not on the internet it isn't, you better be ready with a twelve paragraph lecture on why you don't like the thing or you're just trolling and should be banned for such sacrilege.
>>
>>97819614
I'm not exactly sure what your point is.
But even if the internet acts like a banana is a meat byproduct, that doesn't change the truth of it. And that it's a berry.
>>
cabal trannies are ruining this board with kink positivity
>>
>>97791782
I keep most of my kinks out of my DMing, but my players have commented at least once on how so many of my NPCs are androgynous to the point of indeterminate gender.
My players all like playing "chaotic" characters, so rather than a political power fantasy for myself, I set up various corrupt institutions for them to overthrow.
Magic is made via filtering Forma from the Hyperuranion through different methods, different filters, and different molds.
Characters are loosely inspired by figures from various myths and religions.

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Tree 2 Edition

>2024 PHB Scan
https://files.catbox.moe/g8oo9h.pdf

>Cropped and rotated, but more artifacty
MjAyNCBQSEIsIE5vIFRodW1icywgT0NSZWQsIEFub24ncyBCb29rbWFya3MgdHJhbnNmZXJyZWQgb3Zlci4gCgpodHRwczovL2Vhc3l1cGxvYWQuaW8vd2Fvcm9h

>2024 DMG
https://files.catbox.moe/fd04pq.pdf

>2024 Monster Manual
https://files.catbox.moe/atd38s.pdf (D&D beyond version)
https://pomf2.lain.la/f/1en5qwum.pdf (scan)


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>>97819798
Both rulesets are rough, but 2024 generally has better content. I mean, I still overhauled all the classes + added more of my own but like, 2024 just does generally have better features. Like especially monk, 2014 monk is so ass, 2024 monk is insane. Best martial in the game hands-down.
>>
>>97819798
No, but I've actually read the new books instead of just relying on what some retard said.
>>
>>97820172
Wow that take is off the hook dog
>>
>>97819798
Steal some things, homebrew the rest.
>>
>>97820172
I've read the new books and they are just categorically better overall than 2014. Like magic item prices in the CORE DMG? Monk DOESN'T SUCK ASS? The worst part of 2024 is fighter is now the most bland uninteresting shit ever.

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It's Da PDF Share Thread!

STEP 0:
<----- That image is not a PDF, it's an image, at least for now. Check the 4plebs link below to find the PDF.
PLEASE READ DA FAQ BEFORE REQUESTING OR SHARING.
It will answer 99% of your questions about this thread. If you haven't read it, we will know.

STEP 1:
Please exhibit good manners. Threads start sliding off the board after a certain number of posts. More posts wasted on being rude means fewer posts available for sharing.

STEP 2:
Request, share, stay awesome!

Previous thread:
>>97757836

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>>
>>97819885
I will wait for the request. Happy Aprils Fools Day you bunch of fuckwads. <3
>>
Selfless advertisement, find all of your Traveller, Cepheus, Shadowdark, Shadowrun, Cyberpunk, Star Trek Adventures, 13th Age 2e, and i think something else at traveller616 and minitrove! Thank any of you for being helped by me, you guys have given me so much and i just love being here. Even when AssholeAnon shows up.
>>
And me and JesusAnon have so much 5e shit you would choke.
>>
>>97815011
Requesting Strange Tales of New England
>>
>>97819835
>>97819868
>>97819875
>The Needle's Eye
GF /d/hHKirw

Would someone be so kind as >>97817429 ?

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Post cheesecake itt. Beefcake also welcome!
Keep it sfw.
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>>97817069
>>97817129
I actually agree with the other anon, it would be nice to have a general for this - partially because encouraging the autism of a general would reduce the number of duplicates that get posted and filter the various streams of content down to some of the stuff most interesting to the kind of person who posts here.
>>
>>97770561
Seman
>>
>>97766911
fuck, thank you anon. i used to use this for my old bg2 character and haven't been able to find it in years.

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>What is Exalted?
An epic high-flying role-playing game about reborn god-heroes in a world that turned on them.
Start here:http://theonyxpath.com/category/worlds/exalted/

>That sounds cool, how can I get into it?
Read the 3e core book (link below). For mechanics of the old edition, play this tutorial:http://mengtzu.github.io/exalted/sakuya.html
It’ll get you familiar with most of the mechanics.

>Gosh that was fun. How do I find a group?
Roll20 and the Game Finder General here on /tg/. good luck

>Resources for Third Edition
>3E Core and Splats
https://www.mediafire.com/folder/b54o6teut3fx6/Exalted_3e


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>>
>What is Exalted?
A bad game.

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I'll start
>D&D 5E is a heroic fantasy game (I didn't say good), trying to do anything else should have you using a different system.
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>>97819988
Yeah, that's par the course.
>>97819989
Yeah, video/audio.
>>
>>97820094
good post
>>
>>97807746
You know this is an actually cold take because people are too busy arguing about 5e to even notice this post.
>>
>>97820094
What part of that excludes mechanics, rules, and the broad framework of a game?
>>
>>97817270
Really high quality bait here, well done.

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Alright, it's a slow monday and i'm bored as shit, so it's Changeling: the Lost time.

What's your best True Fae you've ever made/seen in a campaign you've been in? Or at least memorable/fucked enough lol
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>>97807888
Not a big fan of them. The cardinal directions lack the evocative flair of seasons. I like the Traders Courts though. Mantles build on and around business feels proper for modern fantasy set in the real world. What are stock traders and bankers if not the alchemists and oracles (and gamblers) of today.
>>
>>97803972
Why are True Fae such assholes?
>>
>>97811111
I don't know but look at those digits!
>>
>>97803972
>when you play Cyberpunk 2020 but it's secretly Changeling The Lost with the corporate war being a conflict between the Gentry
>the Blackwall is the Hedge
>>
How whimsical can CtL get? The theme of changelings being afraid of returning keepers grinds down a bit too much for me, and it's worked into so many aspects of the setting it makes me question if it's possible to get away from that. I just wanna be a fairy, man.


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