It's Da PDF Share Thread!Get ready to stuff your hard drive like a cosplay hooker at a con!STEP 0:<----- That image is not a PDF, it's an image, at least for now. Check the 4plebs link below to find the PDF.PLEASE READ DA FAQ BEFORE REQUESTING OR SHARING.It will answer 99% of your questions about this thread. If you haven't read it, we will know.STEP 1:Please exhibit good manners. Threads start sliding off the board after a certain number of posts. More posts wasted on being rude means fewer posts available for sharing.STEP 2:Request, share, stay awesome!Comment too long. Click here to view the full text.
>>96826001>>96824813Can I ask for this one again? Seems to be d0wn as of now.
>>96841158g0f1le /d/3y34Nf
>>96841329Link worked for me, just now. File is still there.
>>96841319Big thanks m8!
Anyone got abomination vaults?
From my perspective, "evil" characters are much more free than good characters in their actions and possible roles. Even just defining what their code of conduct is (since it's not a moral one) leads to many more interesting possibilities than with a "good" character. Arbitrarily limiting yourself to characters who you morally agree with just seems stupid.Yet, most campaigns and GMs don't even allow evil characters among the players. Hell, half the time people are afraid of having any truly evil characters at all, even among more villainous npcs that might even be the main antagonist(s) of the game. Why?
Seriously though, fuck off, frogspammer.
>>96841276A lot of players would feel bad doing evil acts to NPCs. Even in video games, the good route is usually preferred.GMs don't allow evil characters because they wouldn't want roleplay the NPCs after evil PCs have done some serious heinous acts (i.e. rape, torture, etc).Also, you don't want a party where the PCs will turn on each other which would be more likely if the entire party is evil.
>>96841276most people don't like being evil even with roleplay charactersI have this huge friend group where we have this huge RPG project campaign with nearly everyone involved as players or side characters and me and some other guys play as the campaign villains.We mostly just go with the GM's recommended motivations for what we do because otherwise we just made funny anime villains with silly characteristics that just also happen to want to really fucking kill you. We do want to kill the players because it would be really funny but beyond that our characters mostly murder NPCs or follow the GM's plansIt's just that.I mean it's not really fun doing *real* bad things for people who don't like said bad things.A friend of mine GM'ed a really interesting campaign where he offered us evil options that we really didn't want to do, but did anyways due to benefits it would give us, and it made our party very morally grey as we grew used to just fucking over people.
Dunking on AoSissys
>>96838974>Author said something that hurts my fragile ego, that means he's an egofaggot Manley.Project harder, daddy.
>>96835808>Mordheim about a le heckin ebin epic showdown between Bela'kuck and Tranny Sigmar.Funny, because I'm pretty sure the canon Champion of Light for Mordheim was the elf special character.
>>96839291It's nothing of the sort you lying piece of shit. >>96839419The point is it's not his story you dumbass. At best he contributed to it. Also I didn't actually check the listed source because it's a fucking two hour podcast with no transcript about Trench Crusade and I'm not dredging through that for something that almost certainly isn't there(seriously anyone who uses "hur durr Middenheimers have a str bonus in the game means all humans in Sigmar time were superhumans" is not arguing in good faith enough faith to warrant that kind of effort to confirm their lies are what they are).>>96839906Manlet? Yes. Egotist? Claims sole responsibility for a group effort, so yes. Fag? Well there's the Trannymar Headcanon, so certainly. Claim is 100% true, no projection detected.>>96839939BuT tHe AuTHoR wHo WaSNt tHe aUtHoR acTuAlLy sAid DIffErEnT yEArS aFtEr tHe FaCt iN sOmE RanDoM iNtErviEW.No but seriously though that's Tuomas' "headcanon" of the Mordheim plot; that the Shadow Lord was Bela'kor and the *Child* of Light was actually Sigmar reincarnated into the body of a teenage girl, and it's her that the Sisters were keeping hidden in the deepest part of the Rock in that one offhand fluff comment in their background that doesn't even come close to implying anything of the sort. If you don't agree you're just a coping chud, apparently.
>>96841226sorry anon but you're wrong. Tumas has more say in it than you.
>>96835679Retarded take, if that was even remotely true there would have been plenty of female soldiers during the 30+ years of content we've had pre modern faggotry.The traditional "it's always been like that" gaslight attempt has always been and will always be pathetic
/k/ Edition>>IF YOU ARE ASKING A QUESTION, PLEASE SPECIFY WHICH GAME YOU'RE PLAYING<<Previous Thread: >>96698459/pfg/ (pathfinder 1e) link repository: https://pastebin.com/RSt0rF0T/p2g/ (pathfinder 2e) link repository: https://pastebin.com/1zySxwm3/sfg/ (starfinder) link repository: https://pastebin.com/5yp9s2U3>>CHECK THE SHARE THREAD FOR MISSING MATERIALS<<TQ: What is your favourite firearm in any of paizo games?
>>96838058Nah. Recall Knowledge lowers the dc for specific lores like trying to Recall Knowledge about crocodiles with crocodile lore or animal lore instead of nature.It's not the case with Earn Income which determines DC in a different way.Try not to think of the skill, try to think of the activity. It's all determined by the activity, rolling a check is always part of an activity.
>>96838380>Eldritch ArcherWhile you *can* use EA's cha-based spellcasting, it is in no way required. The cantrip you take when you get the archetype will be Gouging Claw, which is the highest-damage cantrip that works with Eldritch Shot. That will be all you ever use Gouging Claw for, and Eldritch Shot does not care about your spellcasting modifier at all. You're free to totally ignore the EA feats after that.>Anything/WizardThe arcane list has enough buff/wall spells that don't care about your spellcasting modifier to fill up your spell list with useful options. You won't be anything flashy, but Darkvision, See the Unseen, Haste, Invisibility, Fly, etc. are all great tools to have that solve problems martials normally need to deal with with items or feats and your spellcasting DC doesn't matter for any of them.>Int-based characters+wizardCommander, Investigator, whatever. As Anything/Wizard, except these guys can actually cast spells that target bad guys. Stay away from damaging effects though; you gain access to higher-level spell ranks so far behind actual casters that your damaging effects don't do anywhere near on-level damage.>Bonus: Druid/Wizard or Wizard/DruidThis is literally what this campaign-specific free archetype rule was made for: the Halcyon Speaker archetype. Lore-wise, they're the famous hybrid spellcasters taught at the school your character is now attending. Rules-wise, the archetype lets you fill your free archetype multiclass's spell slots with "halcyon spells', which can come from the arcane or primal tradition and use your primary class's ability score, making them effectively just extra spell slots for your main class. The archetype also offers its own spell slots, which work the same way, and if you join the Cascade Bearers scholastic branch you'll eventually be able to choose halcyon spells from all four traditions, while still using your main class's modifiers. It is a very cool archetype and this is the campaign to play it in.
how do I make a CHA Psychic work... it's so hard....
>>96840664ask your GM for a clan pistol, aim at the brain of your character and use the strike action.
anyone got abomination vaults pdf?
I remember playing 1e back in the day and wondered if 2nd edition is worth anything?
>>96835151I'm not sure anything in 1e matters for 2e outside of gods being real and having demigod babies. Aten obviously exists in 2e but it's more or less just a big titan that thinks it's the only true god. But that's the same deal with YHWH, or God, or any other monotheistic deity. God being the singular creator of all things doesn't mean much in the context of a setting where objective truths aren't singular things.
>>96831136You missed the first sentence. 2e gods are at a remove from the world, not removed. Being an Incarnation of Baldur who still perpetuates the cult of Baldur is effectively the same as Baldur coming back. They wrote a loophole about how the incarnations don't get Fatebound because they are technically separate, but it didn't lead to a thousand new cults over the years worshipping those incarnations. They say the gods are secretive, but clearly still a part of regular life because they are not unknown. The worship/Fatebound persona is all also frozen at arbitrary historical points, which 1e could explain away by saying that's when the gods left, but 2e has the plothole that active worship never stopped. The gods of the Nile evolved for thousands of years from the Old Kingdom to the Ptolomaic period, but never changed after that? Even if the gods somehow became static (despite constantly still getting mixed up in the world) their worship should be unrecognizable. That's the whole point of Fate, that enough humans over enough time remake the divine into their own new conceptions. The writer wanted to have the cake of ancient cultus and eat it too by having be an ongoing secret history, and never thought through the implications.
>>96838127>The writer wanted to have the cake of ancient cultus and eat it too by having be an ongoing secret history, and never thought through the implications.How would you have handled it instead?
>>96841004I dunno, bumpfag, what would you contribute to this thread?
>>96763266If the supernatural is known, why would Christianity or anything adjacent even exist in this world? Unless they want to add in Jesus scions it makes no sense for anyone to follow a religion when it's demonstrably true those other gods are real and yours isn't.
How come, despite the claim that “RPGs are more popular than ever”, that there are way less supplements published for various gamelines than in the 90s and 2000s? Even big stuff like D&D barely get any supplements and it’s not like the quality of supplements have gone up with this slower pace, if anything there tends to be less useful mechanical content than before.
the money's in funko pops and digital subscriptions
>>96840712Because people realized 3.x's class bloat was a bad thing and that less is more, or they realized that rather than piggyback off of D&D they could just create their own TTRPGs that do exactly what they want rather than having to deal with mechanics that don't do what they want and/or rewrite an entire ruleset to do what they want.There are now more TTRPGs than ever before, because now anyone can fire up a google doc or PDF maker and write their own game, communities like Discord servers allow for people to recruit playtesters with ease to refine their games, and with WOTC pushing out their shitty new license why would you give THEM money when you could make your own system?
>>96840712The development of supplementals has largely been democratized in the marketplace. Rather than spending the time with salaried authors and artists developing a supplement that basically serves as a residual income for a subset of already existing customers, can try to focus on other more valuable interests, such as marketing to expand their customer base with existing products (advertising) or diversification that also expands their customer base in other areas (vidya games, merchandising)>The Lottery3rd party supplements are really suck or save ventures with a huge number of them just languishing. But when they hit, they are explosive victories that make bank.
>>968411233.X's class bloat was a good thing that was bad for Wizards.
>>96840712pretty sure new RPG players will just use their own imagination than just buy books from Boomers.
If you created an Amazon setting, what would it be like? By Amazon setting, I don't mean a single society among many where women are primarily the fighters, I mean a setting where every society is this way.
>>96839565Yeah, that's what I'm saying. Where it isn't enough to simply have the men be weaker, but they also have to be rare.If you just invert the averages of height and physical ability between men and women, but still have 50% men, then it doesn't really matter if those men are weak if they can still hold a spear and it's not a problem for your future population if they die. Those devastating loses you bring up become commonplace, because you'd want the extra cannon fodder to help your actual capable female warriors (who you can't field too many of so as to not population bottleneck) survive.Simply making the women physically superior isn't enough by itself in order to explain why the men aren't being used as disposable chaff. You need a skewed gender ratio on top of that, or some other aspect that makes the men valuable in non-combat roles.
here's a setting:1. there are no civilizations. all societies are small hunter-gatherer clans consisting of women and their children. since there are almost no men in sight, the women do the hunting and fighting.2. all boys are kicked out of their clan, under threat of death, roughly when they start to enter puberty. (this is consistent across cultures due to men usually being horny and violent or whatever)3. most boys subsequently die, either of starvation or by being killed by a larger and stronger man.4. those who survive invariably enter a clan to try and fuck all the women. a man who can overpower a woman is viewed favorably. additionally, men may try to kill young boys who aren't theirs, further reducing the male to female ratio.
>>96831242Cqn you tell me where "This is the way" came from? Because I assure you it wasn't a nightsisters mantra and had nothing to do a consortium of hapas
>>96829489Because the kind of people who yearn for a "musclemommy" self-insert as twinks, despite being 30+ years old and grossly overweight on average
>>96819143Amazons work best as an isolated novelty in a patriarchal/normal world. They should also be stronger than the average NPC but weaker than the average PC, making for wonderful rapeslaves.
Watching pokemon with Ashlizzle editionPrevious: >>96704038>News & Reminders2026 sets revealed at MagicCon Atlanta: Lorwyn Eclipsed, Secrets of Strixhaven, Marvel Super Heroes, The Hobbit, Reality Fracture, Star TrekCreator showdown tournament won by AshlizzlleArena Direct: Modern Horizons 3 October 17-20; chance to win two Japanese Modern Horizons 3 Play boxeshttps://magic.wizards.com/en/news/mtg-arena/announcements-october-13-2025>Useful Linkshttps://pastebin.com/QFA0hqaA>TQNow that the dust has settled, what's our verdict on pick-2 draft?
Just saw a guy playing Kavaero *and* rest in peace, no idea what the fuck that was
>>96838942I play the same deck in historic and Lurrus is really nice if you haven't won and are out of cards past like turn 5 but if that's happened you're already at decent odds to lose and Lurrus is more there to provide a chance to recover. Spending 6 mana total across two turns to play Lurrus only to then start getting shit back from your graveyard is a hail mary play vs spending that mana playing four to six other cards and just killing your opponent
>>96839235>It's only a free 8th card in the 5-10% of games where opponents actually try to interact with my brainless aggro deckYes, we know, that's why it's broken.
post em
>>96839496where does this exist
This is a bit of a long shot, but I figure what the hell. I recently decided to pick up Honor + Intrigue for my group after talk about it here interested me and reading the core book convinced me it was worth a shot. I'm curious if anyone knows if Pawns are worth using in a fight intended to be a bit challenging - particularly the high end ones - or if I must needs stick to retainers at a minimum. I want the party to be badly outnumbered, but I don't want the battle to be an interminable slog.
>>96837192What the Kane?!/
>>96838684>What type of game are you planning to have?Pretty standard pulp historical in a Howardian vein. The dry run of this system will largely concern a jungle island peopled by an offshoot human race, cannibalistic ape men, rumored to be the scions of Cain. That's all flavor, but I want them to make quite an impression when they initially show their faces. They'll be fighting with spears, axes, bows, and probably slings or dart throwers.I AM expecting plenty of guns, though not used by the subhumanoids, of course. I too had considered bumping pawn LB to 3 or 5. Kinda blend them with low level creatures/monsters.
>>96838895My own game was a piratical campaign set in the Honduras and Jamaic at the late 17th century featuring mostly swordplay and duels, so a very different vibe overall, but i will give you my homebrew regarding pawns that i just dug up, in case they might seem useful to you.>pawns start with 1 point to allocate to qualities and they gain an additional one at competence level 2 and 4>pawns start with 1 point to allocate to careers and they gain an additional one at competence level 1 and 3>pawns have Lifeblood equal to 4+Might
>>96839246Seems reasonable, thank you.
>>96837192It's ironic that someone would bring up Honor + Intrigue on here because I'm doing a one-shot pretty soon. It's going to be an 18th-century picaresque-style comedy where the players go from a barfight at the local tavern to a masked ball where they pull a heist, loosely inspired by stuff along the lines of Tom Jones, Moll Flanders, Sinful Davey, etc. The pawns can be taken in a few punches, while only the villainous lord and his right-hand (a general) are the real threat with a sword. There's less emphasis on combat and more on theft and seduction, so that could be a moot point, too.
Has anyone actually played this shit? All I ever see is people saying that it looks good, but nobody ever says whether or not it actually is good. Have any of you ever you ever run a campaign with it?
>>96830082>I think the base abilities should be a lite more subtleYeah, makes sense. Tried to make them concise and sounded more extreme than intended. Ideally I think it'd be hard to tell if a power even activated. You're convincing, but are you supernaturally convincing? What level of bodily fluid acidity is a supernatural curse as opposed to medical malady?Maybe GM rolls for some of your powers so you wouldn't even know you had them. Are you followed by rats because you're the rat whisperer or because one of you has food on you? If your party sticks together, which one is even causing it? If you run away before they get to you, do you even know if it's an affinity and they like you or a flaw and they hate you? Are the local rats cursed and that's just how they act towards everybody?
>>96836943Thats it exactly!You might pick your initial starting power(s) but after that its up to the GM to select some, and you dont just instantly know them, but stuff happens. Maybe your under stress and manifest something. Maybe your walking along and your suddenly aware of other peoples voices - but noone is speaking. You speak to your boss, trying to beg for a weeks paid holiday and he gives you 2 months fully paid.
>>96819652>>96820579>>96822542Hi all. Sorry for absence of posting, but been fuckoff busy last few days.>Birthing.So, basically>X number of roles.>Have to roll a 2d10.>The worse the fail, the steeper the penalties for the next roll.>Low rolls result in awful shit ala >>96818750. Some of which might harm you, others harm the modifiers to your subsequent roll. At the expense of rules bloat, I can see something where, at a binary, you can choose to protect against something that directly harms you, or ward against something affecting your next roll. Which could then make two ways the birthing could kill you. But this also sounds super complicated. I'm no dev, and Maiesta is already kinds rules lite imo.Comment too long. Click here to view the full text.
>>96840835It also leaves the GM with a very easy capacity to fudge dice. Which, while I'm aware is something of a cop out in a lot of games, I think could actually be pretty good for a game about cosmic, vast, extradimensional outer gods using/influencing/being birthed out by 1920's superheroines. If the dice say one thing, but the intentions or the nature of the eldritch abomination say another, and afford further horror, fudging may be valid.
>>96840835Im still considering my idea of the 'radical' role, of a PC whom intentionally imprisons her spawn inside herself using bindings and wards to both try and restrict its growth and try to prevent birth in order to keep using its power.Also, I agree with the idea that cravings should be both costly and often dark. Maybe a ritual is one thing, but they could be other, darker, or weirder urges. Say, the spawn your carrying brings on a craving and the next time you see someone you start getting hungry, and surely a bite wouldnt harm.... and then your having to roll to resist cannibalism. Or you have a sudden craving for height, and have to keep climbing the tallest thing you can find unless you can overcome the craving, or maybe its a desire to sink into a deep, mossy, pool, or a craving for the stench of decay.... It should be weird, maybe senseless, and possibly dark. Of course you can mitigate things. Take someone with a cannibal urge and lock them away from others until the craving goes. Ratherthan climbing the building, force yourself indoors to use the stairs. Theres ways to find pools that might satisfy you, and the stench of decay can be found by looking for rotting animal corpses or maybe found in rubbish skips.I do think they should not be a 50/50 though. If the craving hits it hits, theres no coin toss as to whether its actually a thing or not.Also, dont forget the ideas above for inscribing runes or magic into the belly of the mother to aid in a safe birth and the containment of the spawn, or maybe even banish it. With the proviso being that the better the benefit the more tailored to the specific spawn the spell or inscription has to be, and an incorrect ID leads to lowered benefits, or not effect. And a failure to correctly apply the ward can lead to flashback that can cause the inscribers spawn to develop and grow rapidly, or impregnate her if shes not pregnant already.
Fucked in the ass edition. OP sucks dicks.Previous thread>>96644894Battlefleet Gothic, Blood Bowl, Epic, Kill Team, Man-o-War, Middle-Earth Strategy Battle Game, Mordheim,Necromunda, Shadow War: Armageddon, Titanicus, Underworlds, Warcry, Warhammer Quest, Warmaster......and any other GW system and board game are welcome.News: Announcing Warhammer Quest: Darkwaterhttps://www.warhammer-community.com/en-gb/articles/b7qzhmxz/announcing-warhammer-quest-darkwater/Helpful resources: (feel free to suggest additions!)https://pastebin.com/qq9N8V0VComment too long. Click here to view the full text.
>Norse vs. Vamps>1-1 in second half>We're both bloodied>Down both valks and a few linemen>He's down a blitzer, thrower and a runner>Third to last turn >Knock ball loose from his lineman>Bobbles into my lineman for a successful catch>Realize I have to not only clear a way but run to my lineman's maximum each turn if I don't want to risk drunkard and get the touchdown on my final turn>Close calls and lucky rolls happen>His blizter is about to be up my ball carrying lineman's ass but he fails a dodge and is out of rerolls>Bring it in for the TD I fucking love this game. GG if you're seeing this
>>96841090Yeah plastic textiles makes more sense but similar to the wood thing a significant portion of the clothes the models wear is clearly made out to be cloth. Even making plastic based cloth in any significant quantity presents it own logistical questions. At least with the House gangs it is feasible that it is handled by some dedicated branch of the House and filters down. But non-House underhive dwellers should have some real problems getting clothing given their environment.
>>96840932Literally my gangers
>>96841142The same thing would be as per the third world, most clothing in charity bins ends up hot washed and recycled and sorted and sold by the pound to Third World countries. This is a problem because a lot doesn't make it, being fairly worn out, and a lot (with its accompanying synthetic compounds) just doesn't break down.
>>96841324The third world countries still have proper environmental options for cultivating and processing the textiles though. Even assuming some non-House affiliated settlements have locational resources and means to make their own the vast majority of them would not. Then again I suppose it is easy enough to say Cawdor acquires and recycles the clothes as part of their trash duties and distributes them as charity. It would very much fit with their lore and cover it well enough without being a complete handwave situation.
Welcome to the Old School Renaissance General, the thread dedicated to TSR D&D, derived systems, and all content compatible with them.>Troves, Resources, Blogs, etc:http://pastebin.com/9fzM6128>Need a starter dungeon? Here's a curated collection:https://archive.4plebs.org/tg/thread/94994969/#95006768>Previous thread: >>96799302Thread question: What is your fav monster?
>>96839760>"Urst Toughnugget" was swarmed by zombies and had his guts ripped out.Happy Halloween I guess.
What's the best system for generating a dungeon on the fly?
>>96840929Don't know the best system,but do know the best tool.https://donjon.bin.sh/
>>96841095Thanks that's what I was looking for.
>>96840929Appendix A
Thread #003 Miserable Pile of Secrets EditionWelcome to /schreck/ where you can rp your VTM character! For all questions concerning the World of Darkness, please consult the WoDg and CoDg thread>>96796518Previous Thread>> 96696264Brief rules>We have no story teller, we are acephali>Threads are v20 based, although the night is long and full of whispers, lies, and half-truths. Decide your own canon but all will not believe you>all nicktuku will be diablerized on sight>all OOC discussion should be spoilered
>>96839012Perhaps begin with animal scouts first. If the hunters show an unusual amount of suspicion towards animals common to the area, that will itself be a clue to how knowledgeable your hunters are.
>>96836197>Can any of us?Not me for sure, so I won't cast the first stone, only the first laugh. Buuuuut, I do know some. They're not sporting robes though>>96838950>inbred freaksAh yeaaaaaah, I didn't catch what you were, my fault. How about some good old wiretapping ? It's in fashion these days. They can't be there all night so infiltrating a deserted place is way easier. Even if they change their hideout often, a city has only so many abandoned gymnasiumAnd with how cheap little bluetooth camera are these days... Still taking cashcow plans by the byOr, easier, you just give them the address of your less-than-king's haven. Two stones with one bird
Well well well. Looks like the Nossies need to up their security. How's it going Camarilla Licks? Still playing at being human while the Antes pull your strings?
My friend figured out how to rip ass for the first time since he was embraced and it's all he's been doing for 4 days, I wish there were somebody kind enough to kill me.
>>96840911>Looks like the Nossies need to up their securityThey're harvesting our IPs riiiiiight now mate, you just fell into their trapYou got a yappy dogmate in need there >>96829163 btw, truly an upbeat story>AntesYeaaah, you're the kind of lick who believes crazy stories if someone tells tehm mysteriously, like the week of nightly hallucinations or the nyctalopeThe rats always had bullshit stories to sell me too before they got angry, you know>>96840943Just ask the guy aboveOooor, if you're willing to pay me, I can shame your pal online to sap his motivation. Have a loooot of time on my hand these nights
Do Gelflings count as Elves? Halflings? What would you classify them as?
>>96834315I hate your whimper!
>>96834091They're more like gnomes than anything
>>96834958>well what really is an elf?
>>96835865Where are OP's?
>>96839843Does this count?
Yu-Gi-Oh! General #583"Tier zero support for Dark Magician Girl" EditionPrevious thread: >>96751788Most Yu-Gi-Oh! discussion encouraged. Post OC, write dumb fanfics with bad CaC in them, duel each other, have fun, etc.>Yu-Gi-Oh! Online PlayAutomated Sims:●EDOPro website: https://projectignis.github.io/download.html●EDOPro: https://discord.gg/ygopro-percy●YGO Omega: https://discord.gg/duelistsunite●Dueling Nexus: https://duelingnexus.com/●Master Duel: https://store.steampowered.com/app/1449850/YuGiOh_Master_Duel/Comment too long. Click here to view the full text.
>>96840284Just call them and ask if the new list will be in effect on the day of the event. Chances are that since the list won't be announced until that day, they'll use the previous list so that people don't have to scramble to adjust their decks, but the best way to make sure is just to ask.
Me and my wife.
>Omega replaces their rarely-used OCG queue with a Genesys queue>Dust off my Witchcrafter deck. It didn't need a substantial amount of changes for the format besides taking out the Link monsters>I'm either getting buttfucked by Odion deck or queued against players that don't know their own gameplans and get completely steamrolledMadame Verre, I don't feel so good...
>>96841149if pot gets hit what is odion going to replace it with? i own the deck in paper
>>96841214I don't really see Pot of Greed getting hit any further since running 3 copies of it will already eat up the majority of your points. The reason that Extrav getting hit was a conversation point is that it had 0 points associated with it, when all 3 of the other (good) pots cost a pretty hefty chunk of change.I do think it's likely that Odion will get hit directly, though. It does well in Advanced tournaments and is particularly strong in Genesys format. Two blind guesses would be that Treasure of the Kings will get something around ~20-25 points while Apophis the Snake (the one that turbo's out trap monsters) will be hit similarly. You could make an argument for The Man with the Mark, but I don't think it's bad to have a consistency tool like that in their deck and Konami probably wouldn't either.