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Trench Crusade General - /trench/
Let's Make A Warband Generator Edition

>What is Trench Crusade?
An alternate weird history 28mm/32mm tabletop skirmish game still in a pre-release playtesting phase but with the full release slated for this year. Based on the art and lore of Mike Franchina, whose illustrations you may have seen floating around on /tg/ for a several years now, and designed by Tuomas Pirinen, one of the original creators of Mordheim. It's grimdark, it's visceral, it's awesome, and it's very Blanchitsu.

>What Trench Crusade is not
TC not an excuse for you to discuss IRL religion, history that didn't occur in the game, culture war shit, or discord bullshit on /tg/. Keep it on topic.

>What's the QRD on the background?
The Knights Templar turned heretic and opened the Gates of Hell when they took Jerusalem during the First Crusade. Over 800 years later the war is still ongoing as technology has developed to a pseudo diesel-punk WW1 standard and a third of Humanity has sided with the Infernal Princes.

>How do I get started?
All the files are free online, but are split between the website and the discord. They have all been collected here for your convenience:
https://mega.nz/folder/70QH0BBa#Eg-blxYQKkY_C02wErnFTQ

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>>96748384
https://www.youtube.com/watch?v=eICijnr1k_I
>>
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>>96770910
would
>>
TC discord just banned AI images lmao.
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>>96772198
good

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You ever wonder why there's so much 'church bad' stuff? Like you'd think that given how fantasy deities demonstrably exist and do indeed grant supernatural powers, there would be less basic-ass iconoclasm.
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>>96772129
I wouldn't really know how one would quantify that; many RPG settings have multiple gods with their own cults rather than one unified faith.
>>
>>96772133
I mean as a trend it gained popularity later on in the existence of TTRPGs though right?
>>
>>96771009
He colluded with foreign agents to undermine stability of his own nation.
I guess if you're American born this century you may be excused for thingking such behavior is "normal" and sensible, but for vast majority of recorded history it would be considered high treason, an offense worthy of death penalty.
>>
>>96772186
What if that foreign nation is our closest ally and aircraft carrier?
>>
>>96756108
Theres a litrpg series called "He who fights with monsters" where the protag gets pulled out of his wrld and sent to a magic world and the Gods of that worl are absolutely not distant. They actually show up in the town square at times. Its actually freaking hilarious because the guy is an atheist and is like..."well, that's atheism shot to hell. bloody gods" Worth reading or listening to

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Too Many Traits edition

Previous >>96656449

>Basics Pastebin
https://pastebin.com/GWjTU9Uv

>Anon's Locals Survival Guide
https://pastebin.com/xXp5jShL

>Fanmade PC sim
https://pastebin.com/u6aKrBSg

>Official Mobile sim (Release Date TBA)
https://www.digimon-alysion.com/en/

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>>96771298
What's the top end? Goblimon works great no matter what. Labramon as a 1-2 of to recycle anubismon can be helpful. Floodgates are good in the dark animal engine because it's easy to reuse them
>>
>>96771330
Perhaps it is Leviamon, among other things that aren't nearly as good.
>>
>>96770555
Vemmon isn't the only line to be entirely preexisting Digimon, there's also Omekamon/Omnimon X.
>>
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>>96770284
>cool trex one
If you mean Dinomon, that's from the Liberator web novel
>>
>>96769206
It was Titamon support. They printed a Titamon in that set.

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Dueking Edition

Here is a thread to discuss trading card games other than the big three.
>Build Divide
>Force of Will
>Final Fantasy TCG
>DBZ CCG
>Wixoss
>Keyforge
>Gundam
>Legend of the 5 Rings (L5R)
>Digimon
>Flesh and Blood
>Gate Ruler
>Battle Spirits

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>>96771185
Nerf cell and Buu becomes too dominant desu. I'd rather a two deck meta than a one deck meta.
>>
I just want a 1v1 tempo oriented card game that wasn't designed for a core market of primarily 5 years olds or 50 year old lesbians
>>
>>96772085
Oh and, key factor here, I need to be able to play it with physical cardboard, maybe even at an LGS near me. No digital games. No pokemon or lorcana or offshoots.
>>
>>96772085
>>96772091
Define tempo
>>
>>96772085
Have you tried Gundam yet? Quite fun.

Palladium Games and Rifts General! /PGaRG/

The world is a broken, post-apocalyptic wasteland destroyed by the eruption of inter-dimensional portals, rifts in the fabric of space-time and ley lines which crisscross the world. Demon & alien invaders have poured out of the rifts to destroy human civilization and claim the Earth. Now the wasteland has had 300 years to partially recover, and civilization has returned to the world; but not just human civilization: alien empires, monster kingdoms, lost time travellers, lands of mutants, demonic overlords and wizards have arisen from the ashes, all trying to rebuild the world in their own image!

RIFTS! The science fantasy world of post-apoc cyborgs, wizards, dragons, ninjas, giant mecha, super-nazis, robot ninjas, vampires, underwater kingdoms, remnant human supertech civilizations and everything you can imagine all rolled into one setting where interdimensional RIFTS have pierced Earth's fabric and turned it into a playground for aliens and monsters!

Plus other Palladium Games about superheroes, zombies, classic fantasy, supernaturals investigation and more.

Talk about:
>RIFTS(tm)
>Heroes Unlimited
>Palladium Fantasy
>Beyond the Supernatural
>Dead Reign
>Robotech (lol)

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>>96770107
Not until I get a Lazlo book
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>>96770107
>>96770757
Isn't anyone freelance writing for Palladium anymore? Isn't Sean editing the manuscripts these days? Where's the blockage? They all spending too much time on kickstarter reprints from 30 years ago?
>>
>>96770804
Honestly, you might be right.
>>96770107
Somehow, I dont cut him slack on this one.
>>
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>>96765525
For the Big Guy host armors, I think a good price of power thing to say that the big armor permanently absorbs the old host armor. I dont know if bonuses carry over but that trade off of losing your host armor is a pretty big blow for splicer players.

Yes, probably have some bonuses carry over so that you dont have players throwing in cheapo host armors that are not as good as their best armor.

I was thinking of a splicer OCC that has your host armor hide inside you then you turn inside out to get the armor on, although that would be like being a biotic.
>>
>>96768773
>is too slow, too obvious and would consume far too much to be viable.
>Librarians faces when

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Thread #002 The Count Edition
Welcome to /schreck/ where you can rp your VTM character! For all questions concerning the World of Darkness, please consult the WoDg and CoDg thread
>>96686080

Previous Thread
>>96598161

Brief rules
>We have no story teller, we are acephali
>Threads are v20 based, although the night is long and full of whispers, lies, and half-truths. Decide your own canon but all will not believe you
>all nicktuku will be diablerized on sight
>all OOC discussion should be spoilered
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>>96771538
dropped my name
>>
This sounds stupid but i have got to ask. What is the physically biggest supernatural being any of you have personally seen with your own eyes?

Like the biggest thing i have ever even heard of is the War ghouls of the Tzimisce. And as big as those things are said to be in the old stories they are just supposed to be big truck sized right? Have any of you ever seen anything that earned the title of giant in your eyes? Or is everything supernatural just mostly human sized for some reason?
>>
>>96771671
>Muh dick
>>
>>96771671
How big would something have to be to count as giant? I've personally seen the inside of an old world Fiend's watchtower and I'm convinced the whole thing was alive, just covered in a layer of stone-like scales. It was eight stories high and about 13 yards across at the base. Every now and then, I swear I could see the "stones" shift and then return to their original position like the damn thing was ever so slowly breathing.
>>
>>96771671
>What is the physically biggest supernatural being any of you have personally seen with your own eyes?
For a given definition of "see?" Ravnos, Calcutta 99.

the last song you heard is now the basis for your group's next quest/campaign
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>>96767997
Not him, but your campaign sounds fucking rad. Glad you had fun. :)

I'll also throw my hat in the ring and mention Jong Henry Morgan, aka "The Thunderbolt of the South." He led a light cavalry regiment with a (very) light infantry detachment into Union territory, conducting lightning raids on outposts and supply lines. He made the furthest excursion into the North of any Confederate general, and nobody knows how the fuck his cav moved so quickly through heavy forests, or how his infantry kept up with his cav. Eventually, the Union was so terrified of the guy that instead of simply raiding his camp at night (once they found it), they sent men in stolen Greys, slit his throat as he slept, and took his command staff hostage as their company surrounded the area. Done dirty like Alexander, the fucking legend.
>>
>>96770917
*John Henry Morgan, you fucking retarded device.
>>
>>96770917
A real Erwin Rommel figure who got caught in some spec ops shit. Sounds cool, I'll crack open some Civil War books.
>>
>>96735052
>https://www.youtube.com/watch?v=p1wKLfT04VM

Only War campaign mixed with Rogue Trader and Imperial Naval Action.
>>
https://youtu.be/3p851Iu-S94

Already is.
You know what's up.

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>▶ Thread Task: The kind of tired sleep won't fix
>Previously on /slop/: >>96732519
>▶ It's been confirmed images are not saved on Microsoft's servers forever, only for 50 days. Make sure to save your images.
>▶ Generators
>https://bing.com/images/create/
>https://sora.chatgpt.com/
>https://huggingface.co/spaces/black-forest-labs/FLUX.1-schnell
>https://huggingface.co/spaces/black-forest-labs/FLUX.1-dev
>https://fluxpro.art/
>https://replicate.com/black-forest-labs/flux-dev
>https://huggingface.co/spaces/multimodalart/stable-cascade
>https://huggingface.co/spaces/google/sdxl
>https://clipdrop.co/stable-diffusion
>https://www.mage.space/
>https://gemini.google/overview/image-generation/

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>>96771619
Fire bombers fight fires with those where I'm from. They're seaplanes with landing gear.
>>
>>96771199
If you look for /slop/ on 4plebs, sometime around September-October 2023, I think, I did a series of elf worlbuilding posts, presented as in-universe magazine articles. More their current situation than past history, but you might find them interesting.
>>
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>>96771764
I'll have to look that up sometime. I arrived to /slop/ at the start of 2024, so I'd have missed that thread.
>>
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>>96770123
I liked that one, reminded me of this.
>>
>Goatposting

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>Brutus' Drive
https://drive.google.com/drive/folders/0B1qb0_OLhDrDYVVpbllIREdOczg?resourcekey=0-m3LU1xaC5-PnnA0VLRfK9g

>DriveAnon's Drive
https://drive.google.com/drive/folders/1Cx7KoDkQa9qmDfJN9_CehZ0fxXEweKOu?usp=sharing

>Jumpchain IRC Chat
http://kiwiirc.com/client/irc.rizon.net/?#JumpchainCYOA

>Rules
http://pastebin.com/Gqj3iKyn

>How to Jumpchain
http://drive.google.com/file/d/0B1qb0_OLhDrDVDFBR2NpdG03S0U/view


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>>96769158
>>96769260
It's also worth remembering that, up until post-enlightenment liberal revolutions of the 18th and 19th centuries, caste was just as important as wealth in many parts of the world (and remained such for long after in other parts). You could be a merchant richer than some kings, and you'd still have fewer privileges than an aristocrat or petty samurai.
>>
>>96769158
Wealth itself does not give you power, controlling wealth does. If you had pure wealth but were incapable of exerting control over it then it's as good as nothing.
>>
Okay anons, What is jumper's current scheme?
>>
>>96771979
To maintain her hikkiNEET VTuber lifestyle by forcefully spreading a gamer system that consists of just an internet connection and the ability to trade items at a distance to everyone in every world they visit
>>
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>>96771979
Explore his own empire where entire new worlds are constantly being created for various purposes. The jumps themselves have become largely irrelevant, just getting their potential added to the capacity of the empire quietly in the background.

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Queen of Swords Edition

>2024 PHB Scan (No more fingers edition)
https://files.catbox.moe/g8oo9h.pdf

>Cropped and rotated, but more artifacty
MjAyNCBQSEIsIE5vIFRodW1icywgT0NSZWQsIEFub24ncyBCb29rbWFya3MgdHJhbnNmZXJyZWQgb3Zlci4gCgpodHRwczovL2Vhc3l1cGxvYWQuaW8vd2Fvcm9h

>2024 DMG
https://files.catbox.moe/fd04pq.pdf

>2024 Monster Manual
https://files.catbox.moe/atd38s.pdf (D&D beyond version)
https://pomf2.lain.la/f/1en5qwum.pdf (scan, use at your own risk)


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>>96771439
Don’t know if that’s too necessary considering two characters have access to Darkness, and two others have access to various forms of creating light.
>>
>>96771459
who cares about necessary? it gives some environment interaction
maybe it's the PCs, maybe it's on a timer, maybe it's an NPC that activates it, any of them add something dynamic to the battlefield
>>
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My group (level 5, including a druid and ranger) just found a magic staff. It has a "twin" complementary staff as well. The one they found was made by a druid who became a wizard, the other one is made by a wizard who became a druid. They taught each other and made the staffs and paired them.

They are supposed to give the staff to a mage patron, but they might not do that now.

My current rules for the staff are:
Staff, weapon, very rare (requires attunement by a druid, sorcerer, warlock, or wizard)
Spells. The staff has 10 charges. It regains 1d6+4 charges daily at dawn. If you expend the last charge, roll 1d20. On a 1, the staff crumbles into cinders and is destroyed.
A druid (primal spellcaster?) can use the staff to cast a wizard spell from the list below by (1) expending an druid spell slot of the same level as the spell to be cast, and (2) expending a number of charges equal to the level of the spell to be cast. It uses the druid's spell save DC.
>Magic Missile
>Knock
>Fireball
>Dimension Door
>Telekinesis
>Chain Lightning
>Prismatic Spray

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>>96754966
No he's a wife guy and his wife would be mad at him for leering at another woman
>>
>>96772062
It's a worst case scenario: powerful and boring.

You should delve deeper into the people (druid and wizard) who made the staves. Obviously they had to have had their own specialties, why aren't these aspects reflected by the staves? What exactly brought these two people to collaborate?

What if the druid and evoker were pyromaniacs? The druid showed the wizard how to summon a flaming familiar who could attack, and the wizard showed the druid to to avoid harming his allies with how own spells.
What about letting the player get access to a specific subclass feature they normally wouldn't be able to without multiclassing? Not permanently, but they could expend a spell slot (as a free action) to gain access to the feature for an hour.

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>What is Exalted?
An epic high-flying role-playing game about reborn god-heroes in a world that turned on them.
Start here:http://theonyxpath.com/category/worlds/exalted/

>That sounds cool, how can I get into it?
Read the 3e core book (link below). For mechanics of the old edition, play this tutorial:http://mengtzu.github.io/exalted/sakuya.html
It’ll get you familiar with most of the mechanics.

>Gosh that was fun. How do I find a group?
Roll20 and the Game Finder General here on /tg/. good luck

>Resources for Third Edition
>3E Core and Splats
https://www.mediafire.com/folder/b54o6teut3fx6/Exalted_3e


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>>96769180
The new Exalted types are all dogshit, and Infernals are the coolest thing Exalted has or ever will produced. I will die on this hill out of spite, purely because the developers are trying to gaslight me into thinking I’m having fun wrong.

>>96768406
>Can Supernal Resistance be cool and flavorful?
Consider Hanayama Kaoru in Baki and use that for RP opportunities in the game. When you are an absolute beefgate, what you decide to do matter less than how you decide to do it. Does a Solar who chooses to be an unstoppable force and an immovable object use his raw might to enforce his rule, or to protect the weak while humbling the strong? More importantly, what do wrestling matches with his Full Moon Lunar mate look like?

>>96767451
>Imagine that Ebussy
I’d rather a SWLIHN waifu, desu. And even if I were a woman, I’d probably go for Malfeas instead.

>>96767229
>Primordials and Yozis are-
Gaia won. Cemunian, as far as we know, won. Every Primordial who just diddled around in Creation a little then fucked off forever won.


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>>96770108
I guess if you like Shadow the Hedgehog.
>>
>>96767757
3e is the edition of insisting it is ABSOLUTELY necessary for game balance purposes that every Solaroid get one dedicated E5 Charm that does literally nothing except use an Excellency for free (as opposed to, say, making that a purchasable upgrade for Excellencies at E5 and saving the Charm space for an actually fun effect) while filling AT8D with 3-4 paragraphs’ worth of cuisine descriptions per settlement.

>>96759800
>This honestly seems pretty great
You fucking suck.

>>96757234
>Build a warstrider
Maintenance.
>Build a warstrider
The specific, numinous kind of First Age maintenance that 3e insists does not and cannot exist in the Age of Sorrows without some vaguely defined degree of infrastructure Solars have to reinvent into existence. Despite the fact that Solars are perfectly capable of creating N/A artifacts in that same age, they’re just not “First Age” N/A artifacts with no explicit loss in power or performance. It’s basically just a DLC gated skin.
>Build a factory-cathedral
It takes more effort, time and study to build a factory-cathedral from scratch than it does to simply own a Craft Charm that is suddenly building-sized. More to the point, this is automatic as a state of being for all Metropoli while Solars have to devote time and effort specifically to studying magitech to accomplish this.


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>>96769180
>How do the new Exalted types rate, especially compared to Infernals?
Frankly, they're a snoozefest, and it's entirely because they try to do something that has already existed once before. Exigents are probably the most conceptually interesting but will never be done right because it would require a much more rules-light system than Exalted could ever be to play a "make a homebrew system for you splat", particularly because 3e wants to have super dense charm trees that aren't particularly grabby either and it becomes somewhat boring to homebrew it.
>How would you have made either them and/or Infernals different in 3e?
Eject, pull them out completely and just leave them as hints that something might be going on with the Yozis and their shards. Leave Akuma in though, the way they are now is a lot more interesting than they were. Try a hard cultural reset, because how Infernals went in 2e was just all kinds of ass. Maybe 4e could have shed enough cultural baggage that they could do Exalted of Hell without everything 2e wanted to wrap up into it.
>>
>>96772168
Cuisine paragraphs are unironically great, fuck you.

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Archives & Other Resources: https://rentry.co/cyoag
Allsync: https://cyoa.allsync.com/s/owWor64yLTngDk3
Previous thread: >>96765686
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>>96772141
>and virile
He literally isn't by definition, he's sterile.
>>
>>96772144
no, he can still be more virile than you even while sterile
>>
>>96772149
Words have meanings, anon.
>>
>>96772154
i see that you can't bring yourself to deny it
>>
>>96771530
This is a very different CYOA than it was in the previous version, and oddly that's mostly because of the treasure section which is actually useful now.

The Saga Continues Forever edition

>>96690892

A thread for discussing the Star Wars franchise and its various media and tabletop games.

Fantasy Flight Games’ X-Wing, Armada, and Legion
>https://pastebin.com/9puqx1ze

Star Wars Roleplaying Games (d6/d20/FFG)
>https://pastebin.com/iUriRfaA

Other FFG Star Wars tabletop (Imperial Assault, Destiny and the LCG)
>http://pastebin.com/ZE4gn0yN


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>>96770860
Alright, who put on the TCW marathon?
>>
>>96735511
>TQ: Tell me about your GAMES.
Playing FFG swRPG, a (slow) campaign.
We're in the mid-late Imp era, currently doing some underworld stuff.
But we appear to have a Rebel contact, and pretty much all our PCs do not like the Empire (anymore)
>>
>>96769747
life does that to you
>>
>>96735511
Going through a zombie thing with my group. Kind of wish i knew about starfall before hand so i could have used it but a zombie walker might have been too weird. Also trying to plan some underworld stuff for them later. Something something jabba and black sun i guess.
>>
>>96772077
>Something something jabba and black sun i guess.
Rival small-timer cartel (actually a front for a CorpSec bioresearch firm) hires them to run spice into Hutt space (it's something they grew in a vat and want to field test).
They come across slavers, and get to liberate some Twi'leks/Arkanians/Zeltrons/Cathar and save them from a horrible life in the Pleasure Domes of Nar Shaddaa.

Yeah OK not very creative, I know.

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Fishnigger Quarantine & Containment: Stay where you belong fuckhead edition

Welcome to the New School Revolution General, the thread dedicated to games derived from the OSR movement

>What is the NSR?
the NSR is a subcategory of the OSR, it mostly follows the same play style but experiments further with the mechanics and settings
*broadly NSR games*
*have* a gm, a interesting setting, living world
*are* rules light, deadly
*and focus on* emergent narrative, external interaction and exploration

>What is this thread for?
This thread is for system, adventure, setting, mechanics, ongoing campaigns, anything that related to the *actual* game
POST ART ALSO, inspiration and for the tg threads


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>>96767884
e621 - Deep One
>>
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>>96767891
>>
kek
>>
Anybody played Mothership? How does it compare to Traveller? (which my group is familiar with)
>>
>>96772047
Less options better horror.

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If you can't describe your character without mentioning their race/class, you're not playing a character.

And that's okay, but it's good to be aware of
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>>96769067
No-one said that, you mongoloid.
Reconsider suicide, illiterate.
>>
>>96767412
an angry little shit with massive insecurity issues over his shitty prosthetic arm
>>
>>96771986
>No-one said that, you mongoloid
OP did and then doubled down. And now you're tripling down.
>>
>>96771995
>physical characteristic
Not a character, sweaty
>>
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>>96771912
I see, for me my process can produce wildly different but satisfactory results from my initial idea. For instance, Pic related was my initial inspiration for a character in a Lancer campaign and went through several iterations before ending up as the final result below.
She started out as a fairly generic female pilot who, due to material shortages, had the legs of her mech replaced with tank treads. I began to develop her background more as a "gray towner" and, using setting notes as an influence, thought that it would make her a bit more wild, mystical or atavistic in nature. I later dropped the tread leg thing and leaned more into her mysticism. Traits of previous iterations did carry on over though. She ended up being a mix of Alyx Vance and The Oracle of Delphi though more introverted bordering on socially awkward.

Name: Mina Kano
Callsign: Stray
Mech name: Polecat
Backstory: A 2nd Gen Colonist. Born the old fashioned way in a Graytown. Shortly after reports of gray settlements and towns being demolished by unknown attackers began filtering into Evergreen, Mina Kano walked in wearing her characteristic face paint. What drove her into the cockpit is anyone's guess. What is known is that she is a committed pilot who takes to her tasks with what others describe as a religious passion. She paints her mech with animistic features and esoteric symbols whose meaning are known only by the more atavistic natives of Evergreen.
Her character portrait was Marie Locke from Brigador.

I do sometimes stick with single ideas like you and then let the character grow as the campaign progresses. I recently played a Savage World game where I played a pilot named Benny "two sticks" with his only distinct feature starting out was that he always wore a bomber jacket. He later grew into a character that liked to play at being a hot shot pilot but that was to cover the fact that he was also a massive coward on par with Shaggy from Scooby-Doo.


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