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Amazons Edition

>Resources:
WFB: https://pastebin.com/qVGrgwwh
WM: https://pastebin.com/EsDAgeba
WFRP: https://pastebin.com/inbyBsR6
Novels: https://pastebin.com/PFqPDr0H

>TOW:
https://gofile.io/d/fxFgXS
https://www.warhammer-community.com/the-old-world-downloads/

>Warhammer Chronicles:
https://files (dot) catbox (dot) moe/0xt777 (dot) zip
>Time of Legends:

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>>97223153
Why would I want Morrslieb to speak to me?
>>
>>97215495
Criticizing a company isn't "white knighting" for another company anon. You're the only one bending over backwards to suck capitalist dick here.
>>
>>97218559
>FB_IMG

Good for you anon, the games you play in your head are pretty cool.
>>
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>>97221042
Consider implementing the following detail: the actual doom diver has the launching pad streaked with some kind of black grease in order for the goblin to slide without too much friction during the launch, there's even a small bucket of the stuff on the model
>>
Okay I'm doing a fanfiction with 4 OCs Warlord Clans going to Clan Mors To become it's Thrall Clans Any information I should know about how Thrall Clans usually become that way with the great 4 or what the relationship is usually like or can differ between the great 4 and their Thrall Clans?

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In your game, do you treat bows as strength- or dexterity-based weapons?
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For every 2 points of Dex above 10, add 1 to your roll to hit. For every 3 points of Dex above 10, make an additional attack per attack action at a cumulative -2 penalty. For every 4 points of Dex above 10, increase the crit range of the weapon by 1.
For every 2 points of Str above 10, increase the damage of the weapon by 1. For every 3 points of Str above 10, you can reroll 1 damage die per attack. For every 4 points of Str above 10, your melee attacks may cleave to another target within range and your ranged attacks gain 50% of their base range in additional range.
>>
>>97223129
Your latest game?
>>97223171
A nice and granular solution, but keeping track of this could get annoying quickly.
>>
>>97223203
OD&D gives a missile attack bonus depending on dex.
>>
>>97223103
This looks like shit.
>>
>>97223165
He's just samefagging.

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This is a second OSRG, seperate from the main osrg thread, where you CAN talk about 2e, retroclones, and any osr content you want.
This is different than the regular osrg as due to rampant trolling from a handful of bad actors, discussion is impossible.
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>>97223204
You're getting ignored because you used "authoritative" on something that is anything but.

You're really nothing but a bundle of fallacies, aren't you? What's your next one gonna be?
>>
>>97222604
>They're basically the kind of retards who try to impose a "one true way to play" on the rest of the OSR.
Probably the best show that something is really really bad is how much effort someone puts into telling everyone it's actually really good.
>>
>>97223143
That's kind of a shit interpretation.
>>
>>97223216
Figure its the all girl discord after you again?
>>
Anybody noticed how our ESL retard fishfag tries to use big words to sound smart but only uses them in ways are not so subtly wrong?

It looks like he's read some blog post about fallacies like appeal to authority, and appeal to tradition, hasn't REALLY understood what they mean, and tosses them around randomly to try and give himself authority.

>>97222604
>using fallacies like Appeals to Authority (typically towards Gygax, but all the way down to "Guy who has a blog") or Appeals to Tradition

>>97223216
>a bundle of fallacies

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I haven't bought a model since like 2023 maybe early 2024. When I bought Dante he was like $35. What the fuck happened? This is legit robbery.
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>>
>>97222553
These are British prices, Americans tend to pay at least 20 bucks extra for all Warhammer stuff.
>>
>>97218744
GW likes to cover production and design costs of new models and storage cost of older stock by increasing the cost of 40k units. This keeps the profit margins positive even if not every unit sells.
>>
>>97222443
Metal is premium.
>>
>>97221959
You can get a full old world army for ~300-400 bucks
>>
>>97220489
I miss Mutant Chronicles...

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>Setting
Basically late medieval to early Renaissance Europe
>Magic
Not really available to players, expect in the form of extremely rare high level magical weapons and items. BBEG should possess magic abilities
>Player characters
European presenting male fighters only, maximum one low level hedge wizard or shaman
>Races
All NPCs and PC should be human, finding a non-human village like elves should be extremely rare, unlikely, and magical experience
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>>97223078
You must be a faglord.
>>
>>97222512
Close but no cigar.
>basically renaissance to wars of religion and early colonialism mashed together as needed to maximize cool stuff in game
>Magic available at cost with clear mechanical risk & reward combined with social mechanics over time
>Classless, everyone can learn spells if they have the stats, everyone can fight if they have the stats. Backgrounds are important context for skills but remain inspiration rather than dictation.
>Races starting as predominantly human, adding in other races as they are encountered and become allies in a living world that engage with player decisions and blends in the odd in gradual ways to create both a sense of grounded world familiarity and wonder as exploration proceeds
>>
>>97223088
The world map is one of the most visible and evocative parts of your entire setting. If it is derivative, uninspired, and lazy, there's a good chance that everything else in your setting is as well.
>>
>>97222934
Because let's positive thinking
>>
>>97223146
>he shows players the world map
ngmi

I feel like this edition has alot of objectively bad things about it and is absolutely where the alot of worst qualities of current editions showed up. But I feel like I prefer playing this edition compared to a lot of previous editions and 10th edition. Its a weird transitional period where there's still a lot of the old units that haven't been legended yet while still having the fucking Primaris lot. Its strange but I don't feel like I'm missing out on much staying on this edition and playing with friends casually instead of going back to playing the current edition.
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>>97217289
9th needed a few years in the oven.
Because it had potential. Everyone finally had a codex and you could start seeing what worked and what not.
Instead we got the piece of shit that is 10th
I played GSC and 9th GSC was way more fun to play than 10th
>>
>>97217254
I recall in 7th playing with Sisters of Battle. That I simply spammed Immolator with twin multi-melta, as much meltaguns dominions, flamer battle sisters and deeptriking seraphins with shred as I could, then fill up the rest with penitent engines.
It worked surprising well against Necrons
>>
9e was just 10e with more stupid bullshit to remember
>>
>>97213017
>Nu40k
Do you mean units? Because many of the units are foul.
>>97186166
>There will never be a definitive edition
By design because they want to milk you for $

If for some reason I didn't want to play OPR any more, I'd play the fan SRD for 4th. But that would only be if OPR shits the bed and I didn't like Xenos Rampant or something.
>>
>>97205175
Rate it how and for what?

Wasted Edition

▶Previous thread:
>>97108804

Battlefleet Gothic, Blood Bowl, Epic, Kill Team,
Man-o-War, Middle-Earth Strategy Battle Game, Mordheim,
Necromunda, Shadow War: Armageddon, Titanicus, Underworlds,
Warcry, Warhammer Quest, Warmaster ...
... and any other GW system and board game are welcome.

▶Helpful resources: (feel free to suggest additions!)
https://pastebin.com/qq9N8V0V

▶TQ

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>>97221933
Yeah I didn't mean rules. I meant models. Did a quick peek on Etsy and didn't see anything that fit the profiles either. Maybe I should give up and just nab some craftworld ships.
>>
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>>97222946

Arcane Shipyard has good sculpts if 3d printing is an option. They are modular with variant prows for each weapon system and they have both escort and cruiser.

https://cults3d.com/en/users/ArcaneShipyard/3d-models
>>
There is a strange code at the bottom of pastebin file.

What is this? How do I use it?
>>
>>97222588
I don't know why they bothered with errata for the Flamer/Man-catcher. It's the single worst weapon in the game and nothing they did changed it.

Also, I guess if a Squat has a circular stone saw as their weapon besides their gun, they make unarmed attacks + circular stone saw. So cheap power pack weapons are overpriced on anyone with more than one attack, and the expensive ones are overpriced period.
>>
>>97222566
>Neither of you has read the actual book
Yeah, and I don't intend to. A summary is fine. I'm just want to know what Ozzy and the previous rulers were. I know they're called "the iron lords" but I don't know what that entails. Cyborgs? Necrons? Guys who traded iron with other systems? Rulers who were though like iron?

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Magic should be rare, mysterious, superstitious. It should take time to use and be exhausting to cast

When did fantasy magic and wizards turn in Avatar the Last Airbender shooting fire and lightning out their assholes?
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>>97218076
How about magic from belief? You have a priest who REALLY REALLY BELIEVES that he can banish a spirit, he matches his willpower against it (his belief) and if he wins, the spirit is banished.

Alternively, the belief could be a resource, ie a priest, wizard of godling has to convince a big enough group of people that their magic works, allowing it to happen. It could be cast using personal methods or a set formulae, but without the belief that it will work, it doesnt.

It would lead to some interesting situations - a unbelieving scientist attempting a spell in a spellbook and nothing happens becasue he has no belief. A powerful wizard, priest or god could be reliant on the belief the people have in them - if the legend of the caster fades over time, their power fades or vanishes as well. It would give priest characters something to do than just heal, they would have to keep trying to generate belief in their particular god or brand of magic, while reducing the power of competing beliefs and religions. Building/destroying shrines and temples would aid one side or another, while a wandering wizard would encourage tales of mystery and wonder that spread from his adventures.
>>
>>97221495
>he matches his willpower against it (his belief) and if he wins, the spirit is banished.
That is a formula that one of its parts is belief. The formula doesn't need to be compromised by hard math to be a formula. A newts eye, the tear of a virgin, and the a true loves kiss combined breaking a curse, or casting Charm Person is still a formula even if two of the parts are not really tangible.
>>
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>>97217677
Doesn't work well for tabletop RPGs, or rather requires tremendous effort on GMs side of things.
Because for magic to actually deliver on the "mysterious" side of things it should be exceedingly weird and confusing. You, as a GM, would have to construct an exceedingly complex system of metaphysics and obfuscate it from the players. For there to be genuine mystery, there has to be substance, glimpses of larger workings, a feeling that there is some semblance to alien law/reason that still would completely elude the players minds.
You as a DM basically have to make some odd Cultist Simulator magic system and keep it 90% hidden from the players, good fucking luck.
So no, just making magic rare doesn't fucking cut it.
>>
>>97217677
If magic exists,and it's a natural phenomena, it should be common, spellcasting should be rare because it will be restricted by those in power having access to the knowledge. Spellcasting should take more time based on complexity and power of the formulae, any physical activity consumes energy based on intensity but training should mitigate the effects for a time. Ignoring your limits should be dangerous and magical, the corruption of self be it physically, mentally or spiritually. Now you have crazy magicians, deformed magicians or weir magicians caused by power hungry, not so clever or people skilled on hindsight.
>>
If you want magic as a combat resource then fireballs etc are going to lose any sense of mystery pretty quickly.
If you make casting times a lot longer then you can have magic as a background feature where the scenario is to stop or enable a ritual that opens a portal, summons or bnishes a demon... similar to Call of Cthulhu.
If you drop the hermetic casting approach and have magic being gifted by infernal powers you also get a lot more flavour.

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Jabbering Jabberwock Edition

Discussion of the Towergirls CYOA, RPG, Setting, or Video Games welcome here!

Everyone is welcome.

FAQ
https://pastebin.com/vv4xQuwD

Charts:
Main Gens: https://e-hentai.org/g/2556775/f1669e072b/
Imgchest backups(not sorted): https://imgchest.com/p/na7ko9dky8d
https://imgchest.com/p/pg73rmbv7rn
Legacy Charts: https://imgur.com/a/IRtoHXh
Side Quests: https://imgur.com/a/7euVXRT

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Thread. is on autosage
>>
>>97217108
No, it isnt.
>>
>>97211615
Very nice. But the candle lamp makes me think of a slug. Is there a reason the candle is like a tail?
>>
>>97211711
Is the link only dead for me?
>>
>>97220637
Yes. I see thick Lampad just fine.

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Excess Dragonballs Edition

Here is a thread to discuss trading card games other than the big three.
>Build Divide
>Force of Will
>Final Fantasy TCG
>DBZ CCG
>Wixoss
>Keyforge
>Gundam
>Legend of the 5 Rings (L5R)
>Digimon
>Flesh and Blood
>Gate Ruler
>Battle Spirits

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>>97221501
>That said, they have brought over some DMP exclusive cards to paper

I saw that, it's mixed feelings mostly just depending on the card. I don't mind for the vast majority but it usually boils down to like one or two I hyper fixate on. Gives a good opportunity to try shit out without harming the mainline product.
>>
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>>97221378
Shield trigger draw up to 3 cards.
It hasn't been released in the mobile app and it never got a TCG printing but it was in the first set of the OCG.
>>
>>97220833
Shut the fuck up, retarded nigger.
>>
>>97221262
It did but my lgs sold them for tcgplayer market value instead of msrp citing "higher costs" so I didn't buy one because I don't play stupid fucking games like that. I'll wait for it to show up at target or walmart like I did for riftbound and wan piss

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Surprise Edition

>2024 PHB Scan
https://files.catbox.moe/g8oo9h.pdf

>Cropped and rotated, but more artifacty
MjAyNCBQSEIsIE5vIFRodW1icywgT0NSZWQsIEFub24ncyBCb29rbWFya3MgdHJhbnNmZXJyZWQgb3Zlci4gCgpodHRwczovL2Vhc3l1cGxvYWQuaW8vd2Fvcm9h

>2024 DMG
https://files.catbox.moe/fd04pq.pdf

>2024 Monster Manual
https://files.catbox.moe/atd38s.pdf (D&D beyond version)
https://pomf2.lain.la/f/1en5qwum.pdf (scan)


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>>
>>97222311
Donate to the peasants.
>>
Why shouldn't Arcane Archer be the strongest archer?
>>
>>97218017
>If my npcs or creatures only did things to win, the players would rightly be thrown out of immersion.

Surely you meant that the other way around. You are supposed to have your NPCs and creatures do everything they can to win.
>>
>>97222792
So basically grapplers exist to drag people into spirit guardians and stuff and waste the target action?
>>
>>97222311
Buy explosives and guns to put onto your death korps

Valakut edition

Previous: >>97129473

>News & Reminders
World Championship 31 won by Seth Manfield (Izzet Lessons, United States, he/him)
Complete winter achievements for rewards December 16-January 6
From November 18, 2025–January 19, 2026 Golden Packs will temporary contain cards differently than before due to "various pieces of internal nonsense"
https://magic.wizards.com/en/news/mtg-arena/announcements-december-15-2025

>Useful Links
https://pastebin.com/QFA0hqaA

>TQ
Have you played the brawl challenge, and if so, which commander?
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>>
>>97222069
Usually it doesn't happen this often.
I literally don't understand how you could be so slow.
>>
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>>97221987
>>97222019
I unironically do that sometimes because I know it makes ADHDtards ragequit, specially when they're one of those players that spam the your turn emote
>>
>>97222077
Emote spammers get the rope so fair enough.
>>
>>97222072
there are actual mouthbreathers who don't even have a pc playing on their phones
or just weirdos playing on the toilet probably

>>97222077
>>97222078
I mean when you're roping every turn some spam is warranted no?
>>
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maindecking 3+ fire magics specifically for this moment, fuck badgers

Vista edition

>Cyberpunk 2020 vs. Cyberpunk RED?
Cyberpunk 2020 is the second edition of the Cyberpunk TTRPG that focuses on simulation gameplay and has a black trenchcoat aesthetic.

Cyberpunk RED is the fourth edition of the Cyberpunk TTRPG that is set after Cyberpunk 2020 following the Fourth Corporate War, focuses on more balanced gameplay and is more streamlined but has less content.

You can discuss Shadowrun here too because I also feel bad for those guys.

>Cyberpunk Rulesets (The Vault) (May not have all updated rulebooks, check official sources for updates):
bit<dot>ly/2Y1w4Md

>Resources for RED:
https://datapool2045.net/


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>>
>>97215169
How the hell does this thing fly?
>>97222245
A good Referee can make Credibility the most influential ability in the game.
>>
>>97222245
It's not about being "granular," it's about giving those roles something to do outside of their vague ass narrative powers.
>>
>>97222326
>A good Referee can make Credibility the most influential ability in the game.
A bad one can too
>>
>>97134223
Disengage if things look bad
>>97179929
Sninoization surgery
>>
>>97221936
Just play 2e. It isn't nearly as complicated as it seems at first glance.

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Wasted edition

>Bans
https://magic.wizards.com/en/news/announcements/banned-and-restricted-november-10-2025

>News
The 2025 Magic Con and Pro Tour Schedule:
https://www.magic.gg/news/the-2025-magiccon-and-pro-tour-schedule

>Metagame Mentor: The Winners and Losers from Standard's 2025 Rotation
https://www.magic.gg/news/metagame-mentor-the-winners-and-losers-from-standards-2025-rotation

>Spoilers
http://www.magicspoiler.com/
https://mythicspoiler.com/

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>>97222225
High Tide was the single best example as to why powerlevel shouldn't be the only motivator behind bans.
No, I don't want to watch you have a 30 minute turn and not even be able to concede because you can still faceplant at the finish line. Your deck takes forever and it often doesn't even win lmao.
>>
>>97222955
I would just want to build mono black discard.
>>
>>97222970
Sincerely playing against high tide was some of the least fun I’ve ever had playing magic. At least when affinity is raping me I’m feeling some sort of emotion, even if it is indescribable rage. Going against high tide in MTGO meant either a game where nothing happens at all or a game where I pass turn for 25 minutes and wait to see if I lose.
>>
>>97222985
you also have counterplay against affinity. against high tide you either snipe a couple of them with duress or you hope the opponent bricks
>>
>>97222236
There's a new Lorwyn?
The only thing I saw was strixhaven on vacation in all-inclusive fairyland

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How do you run an all dwarf campaign
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>>97213348
>Why do dwarves use axes? Hammers I can get that's a derivative of forging, but why use woodcuts tools underground? Are they truly the best weapons to use in the close confines of a mine?
Short spears would be more handy in tunnel warfare
>>
>>97210535
As in too tall?
>>
>>97199654
>I think I might run a short dwarf campaign
>short
>>
If scottish it too overplayed, what is a good accent for dwarves to have?
>>
>>97223015
scottish probably.


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