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Trying Too Hard Edition

>Previous
>>97788480
>Pastebin
https://pastebin.com/WiCHizn0
>Mediafire
https://mediafire.com/folder/s9esc6u7ke8k5/CofD
>Mega I
https://mega.nz/folder/ePQ1BKhJ#RCosRCh59Ki2Mpb1M9H3Uw
>Mega II (also containing fanmade games)
https://mega.nz/folder/ZbQ2zLJA#DOT-3df6rS2lLet4_RmqJQ
>5e Mega
https://mega.nz/folder/7rQQ1LbQ#16_AiXVGo0P3_rVOJuoZyA
>STV content folders

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>>
>>97822864
Gary's coping so hard it's not even funny.
>>
>>97822878
it is a bit funny. come on
>>
>>97823136
You were never funny, Gary.
>>
>>97822801
It would be like embracing Dracula and expecting him to be reasonable I suppose
>>
>>97822801
On top of what the other anons have mentioned, stars are spoiled, entitled, insufferable man- and womanchildren who cannot have a discreet lifestyle or to avoid doing stupid shit to save their miserable lives. These are people who are used to having everything they want a snap of the fingers away and get away with their retarded antics with one phonecall to a lawyer. Embracing someone like that is a recipe for disaster.

The /btg/ is dead! Long live the /btg/!

Magnificent Panther Edition

Previous Thread: >>97807516

================================
>BattleTech Introductory Guide & PDFs
https://battletech.com/qsr/

>Rookie Guides
https://tinyurl com/ydtr589e
https://pastebin.com/HZvGKuGx
https://files.catbox.moe/l1gjfi.jpg


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>>
>>97822541
>>97822687
>>97822845
I listen to audiobooks while driving to work. You lot are retards.
>>
>>97822845
>I work 12+ hour days on the farm
Lol sure buddy.
>>
>>97822111
UACs don't jam now so that's probably why.
>>
>>97822250
>Clan Jade Falcon Star (Quarter 2 2025 release)
Gyrfalcon
Eyrie
Jupiter
Shrike
Cougar (Repose/New Variant)
>Alyina Mercantile League Star (Quarter 1 2026 release)
Butcherbird (Ion Sparrow)
Jade Phoenix
Hierofalcon
Hellcat (Hellhound II)
Summoner (Alternate pose and variant)

...were the plans that got delayed. Jade Hawk is already in plastic iirc
>>
>>97823351
That list was always more of a "would be cool" than a firm plan, they made that clear day of.

Welcome to /wbg/, the official thread for the discussion of in-progress settings for traditional games.

Here is where you go to present and develop the details of your worlds such as lore, factions, magic and ecosystems. You can also post maps for your settings, as well as any relevant art (either created by you or used as inspiration for your work). Please remember that dialogue is what keeps the thread alive, so don't be afraid of giving someone feedback or post whatever relevant input you might have!

Last thread: >>97665641
Resources for Newfags: https://sites.google.com/view/wbgeneral/
Worldbuilding links: pastee.dev/p/sp2Mdb5I
https://cryptpad.fr/pad/#/2/pad/view/Eo+fK41FKVR7xDpbNO0a0N4k0YYxrmyrhX3VxnM14Ew/
Fantasy map generator: https://watabou.itch.io/medieval-fantasy-city-generator
/wbi/: https://discord.gg/6ZjEc7dy4T
Worldbuilding Hub: https://discord.com/invite/wGjxK3Y
The Writer's Forge: https://discord.com/invite/CUxHxWq
Tira: https://discord.com/invite/f52W6Kg
Dawn of Victory: https://discord.gg/hUAynC3w
Conlangerama: https://discord.com/invite/ceKjZBr2jC

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>>
Still haven't settled on units of time and weight.
Probably will just keep most time units the same (seconds, minutes, hours).
Will intentionally keep vague about how long the day and nights are.

Months/years are totally different though.
Such time scale is based on the lunar cycle which takes around 400 days. So instead of months a cycle is broken up into the 8 phases of the moon.
The world doesn't have the same tilt or wobble of earth so the differences between seasons is very mild across the world, mostly taking the form of wet and dry seasons.
You generally will only see snow on mountain tops.
Debated with myself if I should make seasons a full lunar cycle long but decided against it and instead will just wing it for whatever best fits the mood I am going for at the time.

But yeah, really not sure on weight. Even if I transpose one from earth I am not really sure which one I should grab and if I should change the unit names or not.
>>
Long in the future, some hyperadvanced civilization has constructed monstrously massive pylons. They’re hundreds of lightyears wide, billions of lightyears long, and they lattice across the universe like a gargantuan spiderweb. These pylons are full of entropy-defying engines, producing matter and energy in a universe where all the stars have long burned out and all the planets are cold wastelands. These pylons are home to septillions of people and… That’s where I get stuck because I have no idea what to do with this setting.
>>
>>97784855
>Do you use any lesser-known mythologies, histories, or regions as inspiration? If so, which ones, and what appeals to you about them?
One of my main religions is based on Manicheanism.
http://www.gnosis.org/library/manis.htm
>>
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So, I wonder, how do you solve the problem of Mortals Ascending to Godhood?

In my setting, Aretta is the goddess of sorcerers. She was the last of the great Runemasters of the Argenthai, a dying race whose blood is the source of sorcerous power in the modern era. She was the last Runemaster whose ability to cast sorcery was not restricted by the bloodline failings which followed her, and her descendants are far weaker than she is. Aretta was worshipped as an ancestor after her passing, soon venerated as a household god. And as her descendants spread and rose to power, her worship was standardized and proselytized outside the family (though still only people who retain Argenthai blood are the only ones who see a need to worship her.)

How do you bridge the gap between Aretta's death and her ascension? Did her soul come back to become a god? Is it the same Aretta?

Pic unrelated.
>>
>>97823450
There’s two ways to have this go:

First, the god Aretta is a new god based on memories and tales of Aretta- The woman’s actual soul isn’t anywhere in the mix

Second, Aretta’s soul became a god while in the afterlife, griwing in power and importance until she popped out of the afterlife as a super-duper soul that qualifies as a god.

The real question is how the afterlife works in your setting.

Terrible Lizard edition

Tell us about your horror settings, games, etc. Share inspirational art, prompts, etc.

>List of games:
Call of Cthulhu, Chill, Cold and Dark, Degenesis, Delta Green, Don't Rest Your Head, Dread, Esoterrorists/Fear Itself+Book of Unremitting Horror, Fall of Delta Green, GORE, Into The Shadows, KULT, Little Fears, Mothership RPG, Nemesis (free on Arc Dream's website), Nights Black Agents, Silent Legions (Mostly for the tables), Stalker: The SciFi RPG, Symbaroum, Ten Candles, Trail of Cthulhu, Unisystem (All Flesh Must Be Eaten, Witchcraft, Conspiracy X, etc.), Unknown Armies, The Whispering Vault, Vaesen

>Inspirational stuff:
Caitlin R Kiernan, Castlevania, Carnacki the Ghost-Finder, Doom Watch, Fear & Hunger, George Romero, Ghostwatch, House of Leaves, I Am In Eskew, John Carpenter, Kolchak the Nightstalker, Laird Barron, John Langan, M.R. James, Nick Cutter, Old Gods of Appalachia, Quatermass, Ramsey Campbell, Remedy Series (Alan Wake, Control), SCP Foundation, Scarfolk Council, Shaun Hutson, Silent Hill, Stand Still Stay Silent, The Evil Dead, The Magnus Archives, The Secret World, The Stone Tapes, Anatomy, Thomas Ligotti, Twin Peaks, Vault of Evil forums, toomuchhorrorfiction

Other News:
H.P. Lovecraft Historical Society releases "The Spark Devil"
https://www.hplhs.org/sparkdevil.php

Current Book Club Topic:

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>>
Here's a bunch of Delta Green fan intros...

https://youtu.be/Albop3XB8-o?si=9KRPEuJWm4pBYzVj

https://youtu.be/MY2KCMmRdF0?si=NQRm6fDYB-TS--yK

https://youtu.be/i_da0chz31s?si=epUBhNf_R85dudsH

https://youtu.be/WMIJDzDc4Mc?si=Cte52xyVmBp42cSd
>>
>>97801766
I wonder how much the Kairotechia would be upset if they actually went back to Point 103 and found Yakub among the Vril-Ya chilling with the Elder Things.
>>
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>>97816741
How do you think we got to this part of the story?
>>
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>Someone is making a Lovecraft game using the Daggerheart system
Why do people think shit like this is a good idea?
>>
>>97820659
“What is Candela Obscura?” I can hear them ask.

30-50 Feral Ogryns edition

Previous Heresy: >>97802085

>HH 3.0 - Complete gofile - All Books:
https://gofile.io/d/cnJk0N
>Titanicus Compendiums
https://gofile.io/d/qdYzem

>New Edition, to a great wailing and gnashing of teeth:
https://www.warhammer-community.com/en-gb/setting/warhammer-the-horus-heresy/
>Official FAQ/Errata/Downloads:
https://www.warhammer-community.com/en-gb/downloads/warhammer-the-horus-heresy/
>Thread FAQ (very old, remembers Age of Terra)
https://pastebin.com/iUqNrrA8

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>>
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>>97823299
It's totally viable
>>
>>97823299
>TQ
Silliest was Opes all melta for tsons
YOu would run a Guard of the crimson king
preator
2 tacticals
Calidus assassin
You then would run as many MM HH and TSS Melta you can, deep strike them all. And it was just opes all melta
Was it good? no
Was it silly? Yes.

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>they didn't add alternate activation
>again
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>>
>>97796373
>they didn't add alternate activation
>again
I think the primary reason why is because IGOUGO is primarily part of GW's Warhammer's game's identity like how paint pots are part of Citadel paint's brand identity.

I don't believe alternate activation will magically fix the wargame, but it is a small improvement.
>>
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>>97816578
>>97816540
>>97816501
>>97816178
you don't need to mindfuck this, Epic figured all this shit out already
>has every imaginable army from 40k
>including activation skews
>and All X extreme lists
>it has alternating activations
>shit works great

like there's literally nothing to argue about. AA self-evidently can be done because it's been a thing for decades, and it handles 40k armies fun and fluffy enough that the same players have been playing it that long without getting bored. proof is in the pudding.
not every anon is gonna prefer it, but AA obviously *works*.
>>
>>97810820
Archon Studio is actually pretty cool. Also Blizz is not licensing SC to Archon for money lol, it's a chump change for Blizz.
>>
>>97822786
Bruh Blizz of today is not the same Blizz. Microsoft's gaming division has been bleeding money for over a decade now, and Blizzard is no exception.
>>
>>97822786
Don't care. Blizz needs to stay out of MY hobby

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Recently I found some Humanity Fuck Yeah YouTube videos that use AI voice narration on my feed. After using them as background noise while cleaning my apartment I found that that most of them are more or less the same. Humans are the only ones who know how to fight/love sex/survive/etc. How can we save the genre or reinvent it so it isn't so stale?
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>>
>>97823121
yeah typical "smart" hfy justification
>duude what if humans are the only species in the universe to invent mirrors so all the hyperintelligent superpowered aliens are scared shitless by their reflections wouldn't that be so badass?!?
>dude what if, like, humans are so special because we have thumbs?? all the aliens have ray guns and shit but can't use them because they don't have thumbs xd
>>
>>97821609
This.

90% of HFY stories create these laughably pathetic straw-man aliens for humans to dunk on. It’s always been this way. Every now and again something comes out of the sub-genre that’s interesting, but it’s usually trash.

There’s really only 2 stories from HFY that I ever found intriguing:

- Nature of Predators
- and one even older pair of stories that I originally found on the Creepypasta wiki that had humans not actually be anything particularly special, but because Sol is located in the galactic equivalent of the Bermuda Triangle (and a bit of a first contact fuckup) we have a reputation of being “spooky”, Like the Jason Vorhees or Michael Myers of galaxy (even down to the part where they’re not real, just actors playing a part). So we just play up the bit as much as we can as leverage, even having humans that are going to interact with other aliens wear this ridiculous power armor to look more intimidating.
>>
>>97823368
Both of those are shit thobeight. The second one is literally just handing humans plot armor. It COULD be interesting if it was the plot hook for a larger story but the fact that it's the sum total of the story and hands humans a free massive empire makes it at best wasted potential and at worst just more masturbatory wank.
>>
>>97823368
>Nature of Predators
The one where a redditor realized he'd done a heckin' bioessentialism midway through writing his really interesting sci-fi series and to escape the non-existent mob went "No, no, you don't understand, it's not that prey animals would be uncomfortable around predators, it's that the Je-I mean, the Protocols of the Elders of Veganism are engaged in creating a one world order government to enslave the goycatt-I mean, vegetarians."
The one where the writer actively cucked out on their own interesting concept?
That's what you're saying is more interesting than most other series?
If so you're right to a point and retarded after that point
>>
>>97823473
It's also just furfaggotry with extra steps

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He was in his prime during the 1920s.
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>>
>>97819504
>Pulp Cthulhu is made for this if you want to try that out.
I do but the guy most knowledgeable about CoC is running Cyberpunk right now.
>>
>>97821548
How many Chinese riots were put down by one man wing chun-ing his way through dozens of people? Chinese martial arts masters are almost always con-men who usually get their shit rocked in any kind of real fight and then go slink off in shame and pretend they didn't lose. the CCP loves holding up these guys and pretending like they're super legit because they play into China's fictional history of being a mystical, super advanced nation of highly disciplined warrior kings who lead armies of kung fu soldiers who can all kill a man with one touch.
>>
>>97819486
Apparently his son is still alive at 101 years old. That's pretty neat.
>>
>>97822762
>BJJ/MMA retard having one of his usual shitfits about how traditional martial arts don't work, hoping they can convince more people into go practice advanced homosexuality in his gym instead
>>
>>97822953
The guys right, though. There are thousands of cops and soldiers that train other troops in hand to hand combat and riot tactics, but no one would consider them legendary masters. They're just dudes who can kinda fight better than the average dude.
It is stupid when MMA nutriders claim every trad martial artist was a fraud, but it is equally dumb that trad ma enthusiasts get outraged at any suggestion that their heroes were decent fighters, as opposed to unstoppable crawling machines.

TQ; A martial arts master would be a great pc in CoC.

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Serious question: What value do slaves actually have to your average PC? Like, I've never seen any PC / group actively engage in slavery because there never seems to be any substantial reward worth the effort.
It's like crafting or running a business, there's just no *point* in engaging with the mechanics because the rewards are puny.
How could you make it actually appealing to players? It's not like they can load up a ship and sail off to the ivory coast.
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>>
>>97808048
well?
>>
>>97808048
well?
>>
>>97814624
>Sure, each human is individually weaker than the giant they serve, but that's always been the case for slavery, a Spartan hoplite was stronger than his helot slaves but he wasn't going to till the fields.
It was roughly the same amount of work for either. Farming was an actually meaningful amount of labor for a Spartan that he didn't want to do. For a giant, the labor the slaves can spare them is utterly negligible. Digging a pit or filling buckets of water should take minutes. It's like getting slaves to tie your shoes. Ridiculous and stupid.
>>
>>97797671
Most TTRPGs are focused on combat and adventuring. Slavery generally only has utility in getting menial tasks done (or, in some cases, like Roman slavery, niche skilled labor as well). The only point of slavery in most TTRPGs would be having extra bodies to throw at the enemy, but you'd have to somehow justify why those slaves don't rebel, run away, etc.

The most practical "slaves" in your traditional TTRPG would be magical creatures that are forced by their nature or some even greater threat to be loyal to you, like a genie or some NPC whose choices are "be a loyal slave to these adventuring autists or get smited by an angry god" or something similar.
>>
>>97797671
My PC has a psuedoslave in one of my games. They're a techie who helps fix up gear my lowborn ganger wouldn't have access to and in return they live a life that's nominally more free than if they were to get captured by the authorities and returned to formal slavery.

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▶Previous edition: >>97687864

▶What is /gwsg/?
A thread to talk about Games Workshop's specialist and spin-off games which fall between the cracks.
Battlefleet Gothic, Blood Bowl, Epic, K*ll Team, Man-o-War, Middle-Earth Strategy Battle Game, Mordheim,
Necromunda, Shadow War: Armageddon, Titanicus, Underworlds, Warcry, Warhammer Quest, Warmaster...
...and any other GW system and board game are welcome.

▶Helpful resources (feel free to suggest additions!):
https://pastebin.com/qq9N8V0V

▶TQ: What is the best Orc Specialist Game?
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>>
>>97820399
If you guys are playing relatively RAW, it is pointless. The transitions in the succession campaign are very poorly balanced (what a shock!) and moving from Cinderak to Temenos you guys should all just reset gangs, or at the very least do something like rehiring gang members ar 1250+400c. Despite your outlier scenario Cinderak isn't deadly enough to warrant the 2000c starting lists, and any new gangs joining in Temenos start with 1000+400. The gang rating and even crew differences will be in the 1000s for just standard gangs, not even considering new joinees or your situation, or the characters randomly joining up. The move from Temenos to Jardlan is much smoother as those are both 1000+400, but even then if you play RAW any continuing gang will just be radically higher rating compared to a starting gang.
Why a continuing gang also gets 250c on top of everything else when joining into the next campaign is beyond comprehension.
>>
>>97820813
Anon, thats a blue board.

>>97820898
>You play Imperium of Man or Eldar
>Want to slice through Orks
>But you only face Chaos or Tau
Sad!
>>
>>97819747
3rd party and 3D self printing.

>>97818959
It looks familiar. As if they took an Oberon Battleship and mixed it up with a normal cruiser.

Classic colors are Green body with gold and white prow. Or white body with red prow.
>>
Going to do reconquest of primus soon. What deranged garbage should I set up for the downtime game and what should the rewards be?
>>
>>97820813
Going to be a white board by the time I'm finished cooming

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Prostitution is the oldest profession. It has always existed and it will always exist. The presence of prostitutes and brothels is crucial for making a game setting and world feel realistic and lived in. Otherwise, it will lack all verisimilitude. So, tell us, how have you incorporated prostitution into your game?
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>>
>>97820806
Why would you bump the thread to say that?
>>
>>97819703
Arguable, it could be either that, or firekeeper. We have no conclusive evidence which tool mankind mastered first.
>>
>>97821273
Wrong it's flintknapper.
>>
>>97811889
>puckee spamming his commission again
https://www.reddit.com/r/DnD/comments/r8mkru/character_commission_art_done_by_bella_bergolts/
https://desuarchive.org/_/search/image/wrKbSYJF0EBRxWPvY93wkQ/
>61 times
>>
>>97821406
I think it is "Rapist"

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Previous thread: >>97680129

GURPS is a modular, adaptable system, capable of running a wide range of characters, settings, and play styles, with a level of detail varying from lightweight to completely autistic.
Optional rules allow you to emulate different genres with a single system, or even switch genres within a single game.

A nearly complete archive of GURPS books can be found by using the image. Never post direct links to the archive anywhere in plain text.

If you're wondering where to start:
- The Basic Set covers everything, including a lot of optional rules you probably won't use.
- A genre guide can be found in the archive, under Unofficial/GURPSgen. It tells you what extra books and articles you may find useful for many common genres.
- How To Be a GURPS GM is a good read even for players.
- GCS (gurpscharactersheet.com) is an excellent character-builder software, with page references to all the books and the option to export to both Foundry and Fantasy Grounds.

TQ: what's your least favorite disadvantage for a player to take?
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>>
>>97821736
It does THOUGH
>>
>>97821337
Oh this is an interesting ruling. Makes All-Out attack less of an suicidal move.
I think I'm gonna use that.
>>
>>97823028
>>97821337
>>97820980
In the same thread as this, Kromm also says
>No, it was thought out at great length. In fact, it was the subject of two hours of phone calls and a lot of playtesting. It's fine as it is. People might not like the fact that going fully on the offensive means you either kill your enemy or he kills you – and boy, he had better not have pals – but that's death for you. The real issue here is with Berserk, not All-Out Attack, and whether it's fair to get +4 all the time. I tend to agree that it isn't . . . personally, I think that switching Berserk to Committed Attack would be the fairest tweak.
Which I think is actually also a great ruling.
IMO either double the number of points berserk gives or change it to committed attack.
>>
>>97823062
Doesn’t the Elder Thing/Deep One (whatever its called) in the races book have IT (Homogenous)? It might be an option in Power Ups, if not.
>>
Is there a pyramid article with rules for cities and stuff like that?
Or did I imagine it?

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Zombie Aroden Edition

>>IF YOU ARE ASKING A QUESTION, PLEASE SPECIFY WHICH GAME YOU'RE PLAYING<<

Previous Thread: >>97708738

/pfg/ (pathfinder 1e) link repository: https://pastebin.com/RSt0rF0T
/p2g/ (pathfinder 2e) link repository: https://pastebin.com/1zySxwm3
/sfg/ (starfinder) link repository: https://pastebin.com/5yp9s2U3

>>CHECK THE SHARE THREAD FOR MATERIALS<<

TQ: Tell us about an undead/undead adjacent (e.g., necromancer) character you have played. What choices are missing, if any?
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>>
anyone have hellfire dispatches pdf?
>>
>>97820700
Here.
https://metzo.miraheze.org/wiki/Highlord
>>
>>97820700
>>97820740
Thanks, was genuinely confused as hell.
>>
>>97820751
No worries. Dreamscarred tended to put out a bunch of small single-topic books and then later collect them into one proper sized publication. Highlord came out just before they died so it never got fully incorporated into a larger product; it remains fairly unknown. I really like the class and it has a lot of overlap with my actual favorite (Vitalist), but it's a Cha caster and the powers I want from it stipulate that you have to actually BE a Highlord to know or use them.
>>
>>97810144
man playing with a schizophrenic dm must be an experience

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Reject all AI from TTRPGS!
If a player uses AI to make a character portrait of their PC - BOOT THEM FROM THE GAME!
If a player uses AI to make a character biography - BOOT THEM FROM THE GAME!
If a GM uses AI to write an adventure for a session - QUIT THE GAME!
If a GM uses AI to generate a picture of where the PCs are - QUIT THE GAME!
If a GM uses AI to generate a battle map - QUIT THE GAME!
REJECT AI FROM TTRPG!
REJECT AI FROM TTRPG!
REJECT AI FROM TTRPG!
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>>
>>97822466
I populate my NPC tokens with degenerate jojos extras, but yes. Wherever possible you should make your own stuff. If you're taking maps you're at least appreciating something that was (hopefully) laid out intentionally by a human to be interesting to play within. A human artwork is at least a human's creative contribution to your game.

More than anything though ai art is just... not very good. It all looks the same. Please keep using it though, it costs openAI $2 per prompt and i want you to cost them that as much as possible so they go broke sooner
>>
>>97818204
>The AI is nice for that. I hate it I really fucking hate it. But it helps make up for the gaps in my creativity sometimes.
It's making those gaps wider every time you use it.
>The idea that it's only going to get worse than this is truly depressing.
It doesn't have to, but using AI in place of your own critical thinking will ensure that it does.
>>
>>97820969
>You can not use those products,
>There are viable alternatives to ms word,
Anon, do you really think most employers are going to let people randomly decide to install a program that the employer has never heard of onto a work machine? And that's not even getting into compatibility issues--sure, Word files are pretty straightforward, but Excel's competitors are notoriously inconsistent about which operations are and are not supported and whether or not they translate properly between programs.
>>
>>97822966
Pissing people off. And or scamming them.
>>
>>97822466
>then wouldn't getting an art comission for a character you play be equally impersonal?
I take it you've never commissioned an artist before. You have a LOT of conversations and get a lot of input, assuming you're working with someone half-decent. It's a pretty personalized experience, and I've made more than one friend through commissioning pieces. Unlike an AI, an artist can actually understand and retain the concepts you're getting at.

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Dragon Princess Tracking Edition

Discussion of the Towergirls CYOA, RPG, Setting, or Video Games welcome here!

Everyone is welcome.

FAQ
https://pastebin.com/vv4xQuwD

Charts:
Main Gens: https://e-hentai.org/g/2556775/f1669e072b/
Imgchest backups(not sorted): https://imgchest.com/p/na7ko9dky8d
https://imgchest.com/p/pg73rmbv7rn
Legacy Charts: https://imgur.com/a/IRtoHXh
Side Quests: https://imgur.com/a/7euVXRT

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>>97823325
Eh, not my thing but cute.


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