Necromancy Edition>What is Trench Crusade?An alternate weird history 28mm/32mm tabletop skirmish game still in a pre-release playtesting phase but with the full release slated for this year. Based on the art and lore of Mike Franchina, whose illustrations you may have seen floating around on /tg/ for a several years now, and designed by Tuomas Pirinen, one of the original creators of Mordheim. It's grimdark, it's visceral, it's awesome, and it's very Blanchitsu.>What Trench Crusade is notTC not an excuse for you to discuss IRL religion, history that didn't occur in the game, culture war shit, or discord bullshit on /tg/. Keep it on topic.>What's the QRD on the background?The Knights Templar turned heretic and opened the Gates of Hell when they took Jerusalem during the First Crusade. Over 800 years later the war is still ongoing as technology has developed to a pseudo diesel-punk WW1 standard and a third of Humanity has sided with the Infernal Princes.>How do I get started?All the files are free online:https://www.trenchcrusade.com/rules/Comment too long. Click here to view the full text.
>>97389623I played 7 games, 3 of those were campaign games.
>>97389860So is the Kingdom of Athens
>>97385111Nice! Who did you play as?
>>97386129Hunt hasn't been good for a couple years now, anon
>>97386292>Muslim good guys>Get bailed out by god and immediately begins churning out as many godless abominations as humanly possible despite that being one of the highest sins in islam.On an unrelated note i played my first skirmish against new antioch and am thoroughly vindicated in not running lions or jannies at all. Assasin, Al and commander put in enough work that i dont really need to care.
It's Da PDF Share Thread!Get ready to stuff your hard drive like it's 2025!STEP 0:<----- That image is not a PDF, it's an image, at least for now. Check the 4plebs link below to find the PDF.PLEASE READ DA FAQ BEFORE REQUESTING OR SHARING.It will answer 99% of your questions about this thread. If you haven't read it, we will know.STEP 1:Please exhibit good manners. Threads start sliding off the board after a certain number of posts. More posts wasted on being rude means fewer posts available for sharing.STEP 2:Request, share, stay awesome!Comment too long. Click here to view the full text.
>>97391429/d/x0yCf9
>>97391492The poster maps are of the Deneb and Spinward Marches sectors... g0f1le /d/FHlT0V
Humbly requesting Formoria for Shadowdark
>>97391666/d/LkSKKs
>>97391687Thanks a ton!
Radical Wraiths edition>Previous>>97367924>Pastebinhttps://pastebin.com/WiCHizn0>Mediafirehttps://mediafire.com/folder/s9esc6u7ke8k5/CofD>Mega Ihttps://mega.nz/folder/ePQ1BKhJ#RCosRCh59Ki2Mpb1M9H3Uw>Mega II (also containing fanmade games)https://mega.nz/folder/ZbQ2zLJA#DOT-3df6rS2lLet4_RmqJQ>WoD5 Megahttps://mega.nz/folder/7rQQ1LbQ#16_AiXVGo0P3_rVOJuoZyA>STV content foldershttps://pastebin.com/9i9zhydQComment too long. Click here to view the full text.
Salad Fingers is a changeling in the midst of Bedlam.
>>97391544>hey fire can you stop burning things for a bit? it's super inconvenient right now
>>97391585Gaia is clearly allergic to a system of checks and balances to balance out spirit autism, this is why we need the strong and unifying hand of the Mummy-in-Chief
>>97391254Considering the people writing these games are the same people that provide unsolicited seething all over the Internet about whatever constitutes a techbro, it's as like as not that we will be getting a bunch of cyber-Nephandi to account for SpaceX, LLMs, etc.
>>97391544>surely she would have thought to maybe allow them some free thinkingIf we accept the version of events where she created the triat then we can see why that was a bad idea
Little suprises editionLast time on /bgg/: >>97360696Pastebin: https://pastebin.com/h8Tz2ze8Survey results: https://pastebin.com/YJPZ44rqTQ:>What game did you expect to hate, but ended up really liking it?>What game did you expect to love, but endet up hating it?
>play 6-ish games of fotm (solo mode)>absolutely annihilated by the AI>realize I'm supposed to be rolling their action die at the END of their turns, instead of the start>that one single bit of precog is enough to turn unwinnable random-bullshit-go clusterfucks into something actually playableFuck, man. Game design is such knife edge.
Played thiefdom tonight. It's a perfectly fine game by the Clans of Caledonia dude. Sneaking around, stealing and selling stuff trying not to get caught by the constables, it's pretty fun. Theme's cool, powers are great, scores are tight and it's pretty interactive.Yet we all ended up finding it somewhat meh. For one there was the time, it took like 2 3/4 hours where we expected it to be sub 2, but that's not enough of a reason to be down on it. I thought about it a little and then I realized something I'd consider a critical design flawThe game is much more fun if you play a more "from your gut" game and don't plan your turns out in the minutest detalils because mistakes make the game more interesting. At the same time, though, the game punishes mistakes somewhat harshly. So the game ends up in an unhappy middle ground where everyone analyzes a lot, but no thief ever gets caught. It's a somewhat unstatisfying affair; a big part of the game is the constant threat of the constables catching you, but in reality it plays more like a puzzle in how to inconvenience your opponents the most. It's a pity because the game is pretty well designed, but there are many games more fun to play if you are looking for the heads-down and puzzly experience. Thiefdom does want to be played a little quicker than would be safe, it wants to have a snappy gameflow. But when the penalty for making a mistake is high, players naturally put in energy to avoid a failstate, and thus you end up having an AP-prone longish game that lacks the statisfaction of a more heavy experience. I wonder what group this is for, some will surely love it.It's a bit heartbreaking, actually. The game had so much going for it, but I think I'll sell it.
>>97391626Or both. But you have to raise at least one of them (or try to call a lie).
Do Clank and Clank: Catacombs have identical decks of cards?
>nothing for hours>2 threads within 3 minutes of each otherWeird. Thanks other baker, I will remember your sacrifice and respectance of board culture
What does your character do during adventure downtime? Do they have a side job or something?
>>97375833Awful slop. Looks like shit.
>>97385329ChatGPT-ass post.I love seeing the shitters try to justify these threads with bullshit posts that only vaguely allude to fantasy cliches because systems and actual campaigns with real people are something they've never even considered.
Performs at partiesManchego Manicotti (Magic Man) is a magician, no not like a wizard or anythingHe's a performer that creates illusions with sleight of hand and gimmicked propsThe party hired him to fill out their much needed spell caster slot but there seemed to be a misunderstanding about what services exactly he was offeringThe initial interview went well when witu the snap of his fingers produced a wand which cast a fireball then vanished before everyone's eyes only to reappear behind themWell now, wasn't that a surprise to everyone when they picked a fight with a goblin camp and it turns out he has no spells or weapons of any kind, or really any idea how to fight at allHe has a performing arts degree for crying out loud!
>>97391671lmao
>>97375833steamy hot sex with his Yuan-Ti wife
This thread is dedicated to all kinds of solo games, systems, tools, and campaigns.Fail Forward Edition.>Last Thread: >>97062042Resources:https://rentry.org/srpgghttps://infinityweavers.link/re-up/solo-rp-toolkitMore threads:https://archive.4plebs.org/tg/search/subject/%2Fsrpgg%2F/orhttps://desuarchive.org/tg/search/subject/%2Fsrpgg%2F/type/op/Comment too long. Click here to view the full text.
>>97380748https://www.youtube.com/watch?v=jjoMEw2RYlA
>>97375806Not anymore. You have no idea the people I've talked to irl that are completely tone deaf to what they say and only repeat shit they heard but didn't understand and end up saying the opposite of what they're trying to say.This is why I NEED solo.>>973807481975 solo rules in The Strategic Review by Gygax.
I enjoy Mork Borg, so this should be a fried slice of fun.
>>97380748retard
>>97388462>Mork BorgThat's the book with really flashy art and that's kind of hard to read the font, right?
Previously on /slop/: >>97361059▶ Thread Task:. Fantasy, modern or sci-fi sports. Go, Sportsball!▶ Generatorshttps://bing.com/images/create/https://sora.chatgpt.com/https://gemini.google/overview/image-generation/https://perchance.org/ai-text-to-image-generatorhttps://civitai.com/Curious about local genning? Check out /g/'s stable diffusion OP or ask one of our friendly locals.Comment too long. Click here to view the full text.
>>97390863I'm not a fan of the beach
E'rybody get up, it's time to SLAM now
>>97391632www.youtube.com/watch?v=LBqh_RGTvf4&list=RDLBqh_RGTvf4&
>>97391659fuck wrong songhttps://www.youtube.com/watch?v=lWKQiZVBtu4&list=RDlWKQiZVBtu4&
>>97390863>>97391189Oof, it's gonna take forever to get the sand out of these joints!
How would you humanize enemy mooks even if the players have to put them down at the end of day? How do you make it so that players leaving piles of corpses in their wake is not a trivial matter?
>>97388896turns out I don't care about your forgiveness all that muchalso I didn't read the books in English
>>97384224If the focus of the game is cutting down mooks, humanizing them is counter-intuitive. >How do I eat nothing but cookies and ice cream, but never put on weight?You don't. There needs to be other steps involved, like exercising enough to offset the cookies and ice cream, which takes far more time and effort. You can't have players cutting down countless mooks and then shift even more focus to having them feel bad about each and every man they killed, because the effort required would far outweigh the time spent playing the game where you kill tons of mooks.
Really emphasise that one of the mooks only has 1 day left before retirement
>>97384224https://www.youtube.com/shorts/gSxnpdVGcts
>>97388586>Tolkien's christianity is the primary obstacle to the quality of his work.That's like saying water is the primary obstacle to the Atlantic being considered an ocean.
This is a specification for an exterior ballistics software that can be used to calculate damage at long range in tabletop RPGs like Phoenix Command or GURPS where that sort of question arises with some degree of frequency. It takes in physical characteristics of a projectile (diameter, length, mass, etc.) and uses an ODE method to calculate velocity after a period of time has passed. I'd recommend either C++ or pure C for the programme as, particularly if you are generating tables for many types of projectiles, it can get very computationally intensive.For the specification, start with the formula for drag force, $F_d = \frac{1}{2}\rho v^{2}C_{D}A$, so $\frac{\rho v^{2}C_{d}A}{2m} = a$. The issue is $C_D$, which must be determined empirically. We have an advantage in that drag curves all look more or less the same in terms of shape and proportionality (multiply the drag coefficient on a G7 drag curve by about 1.9 and you will likely be pretty close to the drag coefficient at that mach number on a G1 drag curve). Thus, we define our generic drag curve as on the below table. When a bullet is between mach numbers you have the option of linearly interpolating between them, which is less realistic but easier to write code for and will run faster, or using a more complex formula such as Lagrangian or Newtonian Interpolation, which are more accurate but slower. The typical air density (rho) at sea level is 1.225kg/m$^3$. A typical speed of sound at sea level is about 340 m/s.
Mach number | C_D0.00 | 0.1500.40 | 0.1500.50 | 0.1550.60 | 0.1650.70 | 0.1800.80 | 0.2150.85 | 0.2500.90 | 0.3100.92 | 0.3500.95 | 0.4200.98 | 0.5001.00 | 0.5401.02 | 0.5601.05 | 0.570Comment too long. Click here to view the full text.
>>97386354Based actual nerd.
>>97386354These old drawings used to explain concepts seem to do it so well. The idea is simple to begin with I admit, but look at that thing, how could I ever forget the terms now after seeing that?
>>97386354Anon, why don’t you try GURPS? It actually tries to represent how guns work. I’ll give an example.A 9×19mm pistol typically deals around 2d+2 pi damage. It’s lethal, but it relies heavily on shot placement and range; against armor, much of that damage can be negated, and without a good hit location it may not immediately incapacitate. Compare that to a 5.56×45mm rifle, which does something like 5d pi, not just more dice, but higher velocity, better penetration, and a much larger margin for error when it comes to defeating cover and armor. Damage type matters. Most handgun rounds are pi or pi-, meaning relatively narrow wound channels and limited trauma unless you hit vitals or the brain. Rifle rounds are often pi or pi+, sometimes with armor divisors, representing high-velocity projectiles that cause massive internal damage even after punching through protection. A solid vitals hit multiplies injury by ×3, which means a rifle round can outright kill a healthy adult in one shot, while a pistol hit might merely wound unless you place it well. Range and barrel length also matter. Pistols lose damage quickly as range penalties stack, while rifles retain accuracy and lethality at distances where handguns are barely capable of hitting at all. Shotguns further illustrate this: buckshot throws multiple low-damage projectiles that rely on hit probability and close range, while slugs do huge single-projectile damage but demand precision. While somebody will say this is too complicated for their smooth fucking brain to comprehend, it’s exactly what lets guns feel meaningfully different instead of being a bunch of identical ranged weapons with cosmetic stat swaps.
>>97391615I do like GURPS but I don't play it because my own system creates a better model of wound ballistics, using a voxelised representation of the human body with lethality and penetration resistance values assigned to different tissue types, shot paths then being tabulated. GURPS is a nice system (I have some issue with the way skills work, I dislike how if your character is very skilled but if he fails it's always a critical failure, so airline pilots either fly the plane successfully or crash into the Pacific), but it's better than most systems but this is a much more accurate way of modelling superior way of modelling terminal ballistics and wounding.
It's pic related. Peter Jackson tried to copy Blix's swag for a good reason
>>97389217Blix was hot though.
>>97389217too modern
>>97389035Taken heavy inspiration for this from a post some other anon made here ages ago:All orcs are driven by either hatred or fear. If driven by hate, select two hatreds and one fear, if driven by fear, select two fears and one hatred. A few orcs have a skill called ‘Cruel’, which means they should select 3 hatreds and no fears.Hatreds:Things that send you into a rage-spiral if you see or experience them, you must pass a self-control check (sometimes impossible) to not fly into a rage if you experience one of these things.Fears:Things that are morale-breakers, you must pass a self-control check (sometimes impossible) to not run from these.
>>97389035>>97391674… Roll 1D100Hatreds and Fears1. Elves2. Humans3. Dwarves4. Halflings5. Rangers6. A specific kingdom7. A specific rival Clan8. Other Orcs9. Wizards10. The Sun11. The MoonComment too long. Click here to view the full text.
>>97391693[...]51. A specifically named siege weapon52. Archers53. Arrows54. A type of weapon55. A specifically named weapon56. Fortifications57. Knights in Full Plate58. War horns59. The sound of marching60. Being trapped61. Being ambushed62. Being Hunted63. AvalanchesComment too long. Click here to view the full text.
>WHAT IS IT THAT MR. SHARPE SAYS THAT MAKES A GOOD PLAYER, MR. COOPER?
>>97384243>This is a report from Major Hogan, which differs somewhat from your account, Sir Henry.>Major Lennox reports a number of incidents, Sir Henry.He says you first lost your focus, and instead of preparing snacks, you ordered take-out.He says you then lost your composure, and spilled Diet Coke over your character sheet.He says you lost ten party members, a major NPC, and two veteran allies.He says you finally lost your sense of fair play and flipped the table, cutting off a roleplay scene led by Richard Sharpe.Major Lennox leaves the worst to the last.>He says you lost the campaign notes.
>>97391403I’ll have you know that I have many friends at the friendly local game store…
>>97391403The fault was not mine sir. Major Hogan had the notes on hand..
>>97391562He who loses the campaign notes soon loses friendships at the game store!
>>97391581Major Hogan's roles cover a great number of campaigns...
What’s the edgiest tabletop game of all time
>>97344975Black Noir's greatest hits:bringing down an airliner with his laser visionpicking up a family in a convertible and throwing them into orbit (they'd won a competition, the prize was the car and an all-expenses paid holiday, they thought he was carrying them off to their holdiay island)
>>97349436>guns>Only one
What game is unintentionally edgy?
>>97357258It's a shame about Desolation Jones, it was a fun read
>>97343791this/thread
>Black Legion no longer hard into Chaos worship, Abaddon sees himself as not a slave and is disdainful of the religious>Iron Warriors see relying on the Dark Gods as a weakness>Night Lords are edgy atheists>Emperor's Children don't care about Slaanesh specifically really, are just concerned with pleasuring themselves and being freaky. Fabius actively hates Chaos>Thousand Sons hate Tzeentch for fucking them and try to fuck him over when they can>Alpha Legion retconned to basically never having been religious at all >World Eaters are crazy and barely verbal anymore>Red Corsairs see relying on Dark Gods as weak and now have a whole cadre of troops that are "free" of Chaos influence>Only Word Bearers and Death Guard seem to actually venerate the Chaos GodsWhy are so few CSM actually religious anymore? Back in the day even your average Alpha Legion boy would be all FOR THE DARK GODS
>>97387179>Black Legion no longer hard into Chaos worship, Abaddon sees himself as not a slave and is disdainful of the religiousThat's how it originally was. The BL gave sacrifice and worship to the gods only because they were fucked otherwise, but personally hated the position they were in. They routinely crossed the god they were previously making offering go to be in better graces with the god they needed to get cozy next. They were also the only legion to figure out how to get out of possession, even if it left the body warped and mutated. Basically, they were the minmaxers of Chaos.
>>97387422Word Bearers don't worship Chaos gods, they worship the Warp itself.
>>97387179The point is, they're all wrong and deluded. The gods exist whether you believe them or not. All of the rest is cope.The real-life explanation is that actual religious fanatics would probably come off as really disturbing. Even the Word-Bearers are very transactional in their worship, they do it to get bennies.If they were like Muslims, that would probably be too far even by grim, dark standards.
>>97390169>>97390177>ywn be jaded Chaos cult leader bamboozling a young band of fanatics with the same trite you yourself believed a few hundred years ago
>>97387516>>97387499The problem is that the poster boy of Chaos, Abaddon, canonically is doing that and winning according to GW.
The original Dark Erufu EditionDiscuss elves.Post elves.Love elves.All elf lore, game stories art and any else that's elfy is all appreciated.Thread question: Do you prefer your elves as fallen empire from the past or as dominant and hegemonic entity in your world? previous thread: >>97318413
>>97390690You're simply not a serious person if you're pretending this is the sloppers' fault. It's almost 100 of Noldorfag's impotent dumping as per usual
>>97390793Quit replying to yourself.
>>97390801Apparently pretty potent if it fills the image limit and makes you upset.
>>97391166I'm not nearly as upset as this anon though >>97390690 ¯\_(ツ)_/¯Taking up for Noldorfag because you think he's owning the AIchuds is abjectly pathetic.
Welcome to the Old School Renaissance General, the thread dedicated to first-decade, Gygaxian D&D, its faithful modern clones, and content created for use with them. Later editions (2e and newer) should be discussed elsewhere. Broadly, OSR games encourage a tonal and mechanical fidelity to Dungeons & Dragons played as intended by its creators from 1974 to 1983 — less emphasis on linear adventures and overarching metaplots and a greater emphasis on player agency. If you are new to the OSR, welcome! Ask us whatever you're curious about: we'll be happy to help you get started. We also have two excellent beginner guides created by Anons with feedback from the thread that you can check for help: >n00b DM's Guidehttps://pastebin.com/EVvt6P0B>n00b Player's Handbookhttps://pastebin.com/XALkXkV0 >Troves, Resources, Blogs, etc:http://pastebin.com/9fzM6128 >Need a starter dungeon? Here's a curated collection:Comment too long. Click here to view the full text.
I am tinkering about altering the initiative. individual initiative but it's split in this way1. Declarations2. Morale3. Movement & Shooting (PCs and Monsters in order of initiative, draws at the same time)4. Melee & Magic (PCs and Monsters in order of initiative, draws at the same time)Some can do 3 and 4 in this way which is the only thing that gives me pause.
>>97391000Why tho?
God I hate the fishfag and Ive only been following OSRG for 2 thread. Someone mentioned that his name has something to do with 'fish economics'. Can anyone enlighten me?More on topic: are most campaigns run using a hexcrawl for the 'overworld'? Or is that unusual. I really like the sound of the Wilderlands of High Fantasy's science fantasy elements.
>>97391501Here's the fish story summary: https://archive.4plebs.org/tg/thread/96896564/#q96900679
>>97391543Thanks. The irony is that his 'origin' story is pretty boring.