I need a bratty thief girl.I won't elaborate.Please no AI
>>97829981I've got one but she's a kobold
>>97830047Yeah okay, should have specified that I'm looking for a human thief girl.
>>97829984Kill yourself and post some character art.
Has the sun ever become a story focus in any of your campaigns?
>>97812354>>97803157I recently re-watched TADC and I really felt for Caine. The only surprising thing about his arc is that it took him 8 episodes before he started torturing his gaming group.>>97803820Actually I fucked up, some Anon referenced it before me.It was a kickstarter for a game called Katalyka, which was a game about "building a stellar consciousness", supposedly a sort of RISK or Settlers of Catan style game.The creator had a succesful kickstarter, but before fulfilment had a full blown psychiatric episode and cancelled the game because the Sun was threatening to kill her if she continued.
>>97830483>Surprised it took them 8 episodes Usually it takes the big project you put your heart into getting a cold reaction to push you there.Or at least it did for me.
>>97830483I'd probably have started torturing them by episode 3 or 4.>>97830586I know that feel bro
>>97803155A guy then proceeded to create an account called The Sun and continually posting absurd threats.I think the game was completed(?) But you needed to buy it off them directly on facebook
>>97830875I didn't think any ever shipped, but I guess some people did.Kayalyka even has a page on Board Game Geek with people reporting receiving copies in the mail and writing reviews (https://boardgamegeek.com/boardgame/103115/katalyka)Reading the description of the game I'm not surprised the creator was a schizo.
Archives & Other Resources: https://rentry.co/cyoagAllsync: https://cyoa.allsync.com/s/owWor64yLTngDk3Previous thread: >>97814065
>>97830486>Did anons write their own honorific names when making builds for this one?Considered doing that, but I will be laughed at enough for my custom pathway.I'm too cheesy.
>>97830150
>>97826983the layout, the colour choices, the fonts, the everything is just bad about this one I can't even judge it by the contents of it's character cause the container is so unfathomably ugly
>>97831271Build updates are fine and good.
>>97831326no they're not, learn how to build properly or else
/bgg/ Board Games GeneralPrevious thread: >>97771950Pastebin:https://pastebin.com/h8Tz2ze8*NEWISH* survey results:https://pastebin.com/scAkFdTv>what's your favorite abstract game?>what game from your collection would you say are you the best at?>dice or fixed values for combat resolution?
>>97830142The people who hate splendor completely ignore hate drafting and the very essence of duels/battle royales
>>97828641I didn't like RDR (too long, not really COIN like imo) but I played Shadow Moon a couple times and enjoyed it a lot. There's a lot of tough choices around putting out disks, where, and taking them back plus all of the gumming up the works with card manipulation. The art is really nice too. Worth a buy if you have a group of 3 that aren't pussies.If they would have made RDR with this art style, included a short and medium scenario, and made CORP and RECLAIMER less combat focused (ie like Syndicate in CL) it could have been the best COIN ever made.
>>97830142Roll for the Galaxy expansions modify this. The alien orb expansion gives 15 points per player or 15 tiles as the end condition. There has to be a balance but a group could also house rule and say that they want to see what 16 turns feels like this game. You know that could be interesting. Maybe even have two or three scoring rounds and add them up? I had this discussion a lot about It's A Wonderful World. That game is tight and leaves most people feeling like they need one more turn. I do agree that there needs to be a balance but for myself personally I like feeling the pressure of knowing I can't waste one turn. I feel like I'm generally expecting the end conditions of most games I play but I realize that not everybody is tuned into that while they are focusing on playing. I will also say that I felt like I enjoyed Roll for the Galaxy a little more when it was shorter without the expansions. The expansions are cool but some games can drag now.
>>97830142Hmm I think Roll does more than Race, if only because of how uneven turns can be. Race you have a pretty clear idea of someone's tempo and most of the time it's only going to ramp up compared to Roll's mitigation vs luck factors. >>97830752>>97830752that said>leaves most people feeling like they need one more turn. is the golden rule embedded into all euro designers - any game that goes a turn too long is blasted, any that goes a bit short is forgiven. I usually don't have this problem more so than games that just take too long to spin up, which is usually why I default to all the quick-start/shorter game rules (Imperium, AFFO, even Slay the Spire as of late) even if the game is potentially more swingy and railroaded
>>97830420Make it
Ever been called out for your shitty worldbuilding?
>>97825482It's not that the idea is stupid, it's that it completely derails the rest of the group and puts in meta-game knowledge that the players shouldn't have. So yes, if the DM wanted this blacksmith to have a plot hook asociated with him, he should prep that. If he didn't want that, then why should a player get to add it?Second, you have no idea if this idea is good or bad. The DM has NOTHING on this blacksmith. He just showed up out of nowhere.Here's how an actual game would work:>"Hey DM, is there a blacksmith here">"Yes there is, he's a grizzled man missing his right hand. In it's place is a set of prosthetic set of tongs. They are of very high quality and probably weren't forged here.">"Hmm, interesting. I ask him where he got the tongs.">"He seems uncomfortable with the question, but responds he got them in the city before hurriedly asking your order."Now, the players know something is up, but not the specifics and they can decided to follow it up organically instead of feeling forced because clearly Jimmy really wants to track down this new blacksmith quest (that doesn't actually exist yet because the DM didn't make it).Also if is actually rich hearing you suggest ChatGPT to generate a game when clearly you can't be asked to do it yourself and rely on your players to do your job.
>>97825684>Here's how an actual game would workoh shit there I go forgetting that I'm actually a nogames and the fact we're playing like this doesn't countIt's improv; the classic "yes, and..." rule. Why are they asking about a blacksmith? Is it because the party just found a McGuffin in the dungeon and are hoping an NPC could tell them what it is, or give them a lead to investigate it? Maybe the DM expected them to look for someone to cast Identify on it and was planning to introduce the College of Mages this session; and when the players take a more mundane route, they get to introduce a new character and new elements to the story.Perhaps the blacksmith was forging the exploding-sword on behalf of a mage of the College - was he set up? Does the blacksmith recoil when they present the McGuffin, shouting "Get that Mage-wrought curse out of my shop!" and throw the half-worked molten ingot at them? The point isn't "holy shit this blacksmith is now the #1 most important NPC in the game"; they're just some irrelevant bozo that the DM could have made up on-the-fly, but instead decided to let the player contribute to the world. If the players latch onto this random NPC for whatever reason, the DM can always say "let's come back to this later once I've had a chance to work on him".I'm not even the DM for the group right now, so attacking me personally isn't super convincing.
>>97791970Sippy fucking bippy
>>97825771>It's improv; the classic "yes, and..." rule.Improv isn't gaming> Maybe the DM expected them to look for someone to cast Identify on it and was planning to introduce the College of Mages this session; and when the players take a more mundane route, they get to introduce a new character and new elements to the story.So just because the players did something the DM didn't expect, they now get to spawn in something that... introduces the thing the DM wanted to do anyway?? That's just railroading with extra steps. .
>>97822242Fetishes fuck over other stuff when used too much as it stops being about anything else or contrived in. And it limits options as you can't do stuff with a subject that undermine the fetish like how a vorefag has an autistic freakout when the monster gets sliced apart in the throat because they tried to swallow someone with daggers. Or how someone being mutilated to a horrific monster is going being a body horror thing that wants put out of its misery too much for people into TF to fantasize have happening to them.
Would your human male fighter ever consider getting themselves a nice trad peasant wife and settling down in the countryside?
>>97817852This looks like SHIT!
>>97827353I'm sure, hon.
i wish the mods werent protecting this massive faggot
>>97831118>>97830062mods altered my post to protect himhttps://archive.4plebs.org/tg/thread/97822226/
>>97817936Damn I love that show, are there any good Chinese history RPGs?
Welcome to TODD!This thread is for OPEN discussion of TSR-era D&D (up to and including 2e), TSR-era settings, and related games, such as retroclones, OSR, and OSR-adjacent games. Free discussion of house rules is encouraged.>GamesIncluding but not limited to: OD&D, B/X, BECMI, AD&D 1e, AD&D 2e, For Gold & Glory, Hackmaster, Myth and Magic, Shadowdark, Into the Odd, Mausritter, Cairn, Mörk Borg, DCC, Mothership, Knave, Troika!, White Hack, Black Hack.>What is this thread NOT for?Meta discussions and drama related to game creators and other /tg/ threads. We come in peace.>Resources2e fan wiki:https://adnd2e.fandom.com/wiki/Advanced_Dungeons_%26_Dragons_2nd_Edition_Wiki2e archive:Comment too long. Click here to view the full text.
>>97831091See! Called it!
>>97830343hes a troll from /osrg/ who doesnt like that 2e is considered off-topic there. After months (years) of non-stop trolling, he went crying to the mods on IRC who formally told him peronsally to fuck off and stop his bullshit, and yet he continues, even after declaring his departure in a great harumph.
anyone have the image of fishfags broken joke of character sheets?
>>97831091>>97831232>>97831243Oh, these guys all posted [x] number of minutes apart, obviously they are they same guy!
>>97831296im not sure what you mean but im asking for fishfag's broken sheets
>What is Exalted?An epic high-flying role-playing game about reborn god-heroes in a world that turned on them.Start here:http://theonyxpath.com/category/worlds/exalted/>That sounds cool, how can I get into it?Read the 3e core book (link below). For mechanics of the old edition, play this tutorial:http://mengtzu.github.io/exalted/sakuya.htmlIt’ll get you familiar with most of the mechanics.>Gosh that was fun. How do I find a group?Roll20 and the Game Finder General here on /tg/. good luck>Resources for Third Edition>3E Core and Splatshttps://www.mediafire.com/folder/b54o6teut3fx6/Exalted_3eComment too long. Click here to view the full text.
>>97829282>The weird thing is, I could swear I remember Vance or SLS mentioning they wanted to drop that interpretation of the Ebon Dragon and return to his 1e roots. The cynic in me wants to speculate that they only didn't so that they could loot the 2e charmset for ready-made ideas, but the fluff is still easy to change for your own games. I hope you have fun with them.The real issue is that 1e TeD was also a Saturday Morning Cartoon Villain™.
>>97829438Yeah, you're right. I was thinking solely of his core Games of Divinity writeup. I always forget about that chapter fiction snippet between him and totally-not-the-Scarlet-Empress.
>>97829466Expanding solely upon his GoD is hard because of how many Azhrarns clones they did (Dowager, Walker, 5DD, Ligier, etc...)
>>97829438>>97829466Even considering Ted beyond GoD, there's a distinct difference between doing evil for evil's sake while melodramatically enjoying every moment of it and doing fucked up shit as a part of a plot to maybe get out of eternal imprisonment.>>97829655Calling either Dowager or Walker an Azhrarn clone is weird enough that I'd like some elaboration on that, but also 2E Eddy being wicked because he loves it it closer to Azhrarn - though still quite far from him - than his short GoD description or any reasonable expansion on it I can think of.
>>97831176>DowagerShapeshifting child kidnapper, she also ends up killing them.>Walker.The Orpheusian rescue from caste book night.
Post your favorite mundane monsters or stories of players underestimating them because they are just big animals. Giant crabs are always fun>High AC and okay HP, not easy to knock down>Show up in groups, so they can't usually be awful struck>Only appear in very specific types of locations, so they are very telegraphed>Deal massive damage, especially if they hit both attacksEvery time crabs show up, it's a good (or at least memorable) time.
>>97831046And it's always fun to attack their weak point for massive damage.
>>97831061Even better since you know they are based on actual Japanese history.
We were playing troika for a one shot and were basically delta green operators clearing out a ship full of monsters. One of the encounters was supposed to be a speed bump with goblin-level mooks, but poor dice rolls had one of us on the ground, being almost beaten to death by a mook with a frying pan.
"What the fuck?! 'You guys' let the thread die with no link to the new thread" EditionHere is a thread to discuss trading card games other than the big three.>Build Divide>Force of Will>Final Fantasy TCG>DBZ CCG>Wixoss>Keyforge>Gundam>Legend of the 5 Rings (L5R)>Digimon>Flesh and Blood>Gate Ruler>Battle SpiritsComment too long. Click here to view the full text.
>>97830777can be. usually only in games with very restrictive card economy though.
>>97830688When I make a thread it's done correctly. Sorry you're a huge fuck-up that can't follow simple instruction. You know when the thread stops bumping it's time to speak up and request a bake, right? Not holding your breath until it sinks to page 10. You don't even have to bake right away, just say something. It's literally that simple.
>>97831220You had nearly 12h to make a thread as it sailed over pages 6-10 overnight, when I woke up I made the last post and then realized the thread was dead so I made this general.>offtopic shitstirring stolen valor fuckfabbieCan't and won't name the card in the OP or even bother to correct his mistakes even once.
>>97829875do you recommend the game? how do you find people to play it?
>>97831270>Can't and won't name the card in the OP or even bother to correct his mistakes even once.I'm sorry but what even is your point here?
>produce indie module>send it to a few youtubers who review modules and have a decent reputation for independent thought>hey, I've seen some of this guy's videos and he has never once mentioned being paid>send free copy>get email from his agent quoting a price for a reviewWhy are they all like this?
>>97816658It's illegal to review a product you were paid to review, without disclosing this. It's a form of fraud. The fact that TTRPGs and tiny YouTube channels are generally beneath the FTC's notice (especially with the current admin's pro-crime stance) doesn't change this.If the person had previously posted reviews without disclosing his material connection to the producer, then it is totally reasonable to believe he reviews things for free.
>>97817169yeah, this is how the internet previously worked and how it should work.imagine if a teenager got a real job off the back of their Newgrounds cartoons or MySpace band page. that'd be awesome! how come making internet content wasn't 'work' 20 years ago, but it is now...? people looked like beggars just for having a PayPal Donate button.
>>97827929I don't think cowardly diet nazis are capable of telling anyone anything, you bootlicking little bitch.
>>97829750He does both, and clearly states in the beginning of the videos if it's been sponsored, paid for, or gifted. The majority of the reviews are done for free, going over his experience either running the module or playing in the module. He has very few paid reviews. Other youtubers specialize in paid reviews, he does not. He also focuses on a few specific systems (Traveller, CoC, OSR-D&D), not indie modules.
>>97830480just stay away from the kids "seraphia" or whatever you call yourself on your grooming discord and in your manifesto
Should casters be able to hold their own in a fight, or should they be balanced around requiring protection from martial classes?
Look what I can do!
Casters were supposed to be frail, so the frontliners were there to protect them. That was the basic assumption and it still works like that in some japanese RPGs. In western systems that the casters quickly become completely self-sufficient, if they don't start like that already.
>>97831141Puckee's characters should all be killed, no exceptions. Also that art kinda sucks.
>puckee thread
Welcome to /2eg/, a thread dedicated to all things 2nd Edition D&D related - including settings, lore, modules, and derived systems (Alternity, Buck Rogers XXVc, For Gold and Glory, Hackmaster, Myth and Magic, and more).Since 2e draws heavily from earlier editions, older modules are welcome too. Other media derived from AD&D (such as Infinity Engine video games) also has a home here.It's what you play, not how you play it. RAW or homebrew, as long as your table is having fun, there's no wrong way to play.There's a surprisingly complete 2e fan wiki for rules stuff, it's excellent for quick reference:https://adnd2e.fandom.com/wiki/Advanced_Dungeons_%26_Dragons_2nd_Edition_Wikiad&d 2e archiveaHR0cHM6Ly93ZWIuYXJjaGl2ZS5vcmcvd2ViLzIwMjUwMjA0MTczNzUwL2h0dHBzOi8vdGhlLWV5ZS5ldS9wdWJsaWMvQm9va3MvcnBnLnJlbS51ei9EdW5nZW9ucyUyMCYlMjBEcmFnb25zL0FEJkQlMjAybmQlMjBFZGl0aW9uLw==Remember to keep things civil.Previous thread: >>97806516Comment too long. Click here to view the full text.
> ACKS Errata v1.1 (unofficial circulation)"Clarification: Preserved fish counts as a valid medium of exchange for purposes of XP calculation when converted through trade."This is why fish loops can level domains faster than dungeons.
>>97828530I always loved that DMG art. Iiss old style oil painting art sometimes. This hit so hard for my metal head self back in the day.
>>97829560Easley is by far the most metal out of the four big TSR artists.
>>97830827He really is, that is a pure out metal. That could be an album cover.
>>97829266lol last time you went running to the mods they spanked you hard
Why do my genasis never get any love? I feel like these guys are made to be tumblr tier OC bullshit that would at least get me something cool in 5e.
>>97820249>Sorry, was banned for 3 daysHate when that happens.
>>97814522>FishWhat about other aquatic scents like flowers from lily pads, the ocean air, etc.?
>>97620627Then make some lore for your game, anon.
>>97825521Nails?
Trying Too Hard Edition>Previous>>97788480>Pastebinhttps://pastebin.com/WiCHizn0>Mediafirehttps://mediafire.com/folder/s9esc6u7ke8k5/CofD>Mega Ihttps://mega.nz/folder/ePQ1BKhJ#RCosRCh59Ki2Mpb1M9H3Uw>Mega II (also containing fanmade games)https://mega.nz/folder/ZbQ2zLJA#DOT-3df6rS2lLet4_RmqJQ>5e Megahttps://mega.nz/folder/7rQQ1LbQ#16_AiXVGo0P3_rVOJuoZyA>STV content foldersComment too long. Click here to view the full text.
>Trolls are agitators of flame wars, rustlers of jimmies, and provocateurs of tomfoolery>CtD makes Trolls the honorable and righteous Kith???
>>97830649Wait till you hear about what the other Milklings get up to.
>>97826958Oh?>>97828172>Everything within the confines of the asteroid belt […] Jupiter and every planet past it are the same thing as their Shard Realms.Alright, more of a fan of the WH40K’s division between Astral and Material but space stations are still workable on other planets. I should look up if there are any canon colonies.>Almost all magic is coincidental in the Deep Umbra […] Maybe it's something to do with their paradigms.Huh, how curious. But that’ll make great enemies!>It's less hospitable to the more grounded paradigms […] so any Deep Umbra expeditions can't be longer than three months.Guess you can’t do year(s) long expeditions like Star Trek, but that just means you get to spend more time on Earth. I’m envisioning my teen character having a hard time to relate to other teenagers who haven’t been to space, never listen to music while floating in 0 G, never got army trained on a foreign land, or never fought for dear life against horrors beyond comprehension.Comment too long. Click here to view the full text.
How much do each factions actually know of each other, individuals aside, does the Illuminati or technocracy know about the camarilla and sabbat and all that, what about the camarillas knowledge of them or the fae. Werewolves are so decentralized I don’t think there’s any real answer there.
>>97831204they know that they exist and the higher ups might have some telephone numbers to call each other in case they need to work together to keep up the masquarade and the general the higher up you go the more likely you are to find backdoor deals, but in general most splats know very little about each other with the former mages (tremere, nagaraja) turned vampires and the anti follower of set alliance being the exceptionno necromancer vampire or alive ever been to be labyrinth and back and most never even been down far enough to find striga the lasombra don't even know that the abyss is in the underworldthe technocratic union thought the week of nightmares was all of gehenna and the order of hermes assumed it must have been a tremere plot because those are the only powerful vampires they knowthe order of hermes didn't know that the tremere didn't use nodesfae assume that all other splats but mages are fae who forgotfae only know the difference between technomages and non technomagesComment too long. Click here to view the full text.