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The /btg/ is dead! Long live the /btg/!

Melee Mechs Edition

Previous Thread: >>97821886

================================
>BattleTech Introductory Guide & PDFs
https://battletech.com/qsr/

>Rookie Guides
https://tinyurl com/ydtr589e
https://pastebin.com/HZvGKuGx
https://files.catbox.moe/l1gjfi.jpg


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>>97834530
If he wants the Hatchetman I suggest using the Vindicator -5L's RS. Same weight, same movement but much better. Swapping a sword with a hatchet won't be too hard, just drop a small laser or something will do
>>
My unseen Rifleman IIC came with this mystery gun. I'm pretty certain it's not part of the Rifleman. Anyone recognize it?
>>
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>>97836260
>>
Someone just showed me the new 40k tournament rules, and they look oddly familiar
>>
>>97836272
That's just the normal rules.

A thread for discussing the Star Wars franchise and its various media and tabletop games.

Spectres minis edition

>Adepticon roadmaps:
https://www.atomicmassgames.com/transmission/adepticon-2026-roadmap-star-wars-legion/
https://www.atomicmassgames.com/transmission/adepticon-2026-roadmap-star-wars-shatterpoint/

Previous: >>97615500

Fantasy Flight Games’ X-Wing, Armada, and Legion
>https://pastebin.com/9puqx1ze

Star Wars Roleplaying Games (d6/d20/FFG)
>https://pastebin.com/iUriRfaA

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>>
>>97836209
I'm gonna be real, Filoni-slop has been my guilty pleasure. I do wish he would develop new characters though
>>
>>97835775
Holy nostalgiabait.

TCW was largely an attempt to unfuck the epic plotholes that gaped between AotC and RotS.
It may have succeeded to a degree, but if it take half a decade of cartoons to unfuck the movies then maybe, just maybe, the movies had a slight problem with their plot, focus and pacing.

And that is exactly what the PT had. AotC wasted roughly half the screentime on utterly irrelevant shit had awful acting and even worse dialogue.
TPM was even worse with the waste of focus and time.
>>
>>97836266
>le films are BAAAD, TCW FIXED THEM
Go back to plebbit Filonifag
>the epic plotholes that gaped between AotC and RotS
No plotholes exist you fucking retard, every plothole I've heard is insanely retarded and kveching. Just admit you don't like the movies because they aren't the OT again which is exactly what you wanted (and go back to watching JJ slop)
>AotC wasted roughly half the screentime on utterly irrelevant shit had awful acting and even worse dialogue
Like? I've already covered the dialogue before but pretty much everything in AotC is essential. What else is there that is superfluous and irrelevant exactly?
>TPM was even worse with the waste of focus and time.
Like?
>>
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Some of you fags seem to have a terminal case of Lucas/Filoni derangement syndrome. These posts range from insane to pathetic.

It's nice to be reminded that a lot of Star Wars fans don't actually deserve to live.
>>
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>>97836278
Based

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China Mieville is an author who designed stories with stat blocks in mind. I’ll post others and you can too.
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>>
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Patrick Rothfuss based his novels on his experiences playing D&D as a child.
https://blog.patrickrothfuss.com/2008/03/end-of-era-2/
>>
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George RR Martin may have had his career as a writer bud before D&D came onto the scene, but he was an early gamer and even transitioned to GURPS for all his games with friends.
https://youtu.be/DoIb62THIT0?si=EuB-CWwprb_mR-hi
>>
Based on a home brewed d20 modern game of all things.
>>
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>>97835092
Firefly was based on a Traveller game Whedon played in college.
>>
>>97835115
This is what I came here for.

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40kuck and it's consequences have been a disaster for the wargaming hobby.
>>
And you niggas wonder why 40k threads thrive on /v/ or /co/
>>
>>97836118
Explain? I don't get the point of this thread.

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I never realized how many players suffer from aphantasia and insist on using miniatures. Are you one of them, or do you embrace the unmatchable graphics of theater of the mind?
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>>
>>97836042
That’s not a bad idea, just want to say that, but it’s not 100% true. Anything can potentially set fire to the imagination, sometimes it’s stuff you wouldn’t even think of.

But you HAVE to be in the right headspace. If you’re stressed, or feeling particularly sorry for yourself, nothing’s going to ignite that spark of creativity to fuel the imagination until you get your head on straight.

I mean, you wouldn’t expect someone to run a marathon on a broken leg, would you? That’s why seeing to one’s mental health is so important.
>>
>>97836071
You are objectively correct. But I still say "books."
>>
>>97836178
Because one’s a real, long-term solution.

And the other is just being an ass.
>>
>>97836219
You gotta keep at it. I'm not suggesting picking up a book and reading forty pages. I'm talking getting to a place where you read 200 pages a day, or so. It takes work and time. It'll get through the depression. It really will. Your suggestion about therapy is correct--no question. But that's an easy thing to say and not necessarily an option. If we could get the help, we prolly wouldn't be in a position where we needed it, anon.
>>
>>97836227
True. But which is which is not what you believe it is. The only long term thing therapy is is a payment plan. How many depressed people do you know that went to therapy and got cured of depression instead of the usual "yeah I am going to therapy once a week since I was 15, it's been thirty years and it really helped me"

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Fractal edition

>Bans
https://magic.wizards.com/en/news/announcements/banned-and-restricted-march-23-2026

>News
The Pro Tour and Magic Spotlight Series in 2026:
https://www.magic.gg/news/the-pro-tour-and-magic-spotlight-series-in-2026

Metagame Mentor: The Final Four Standard Regional Championships of Early 2026:
https://www.magic.gg/news/metagame-mentor-the-final-four-standard-regional-championships-of-early-2026

>Spoilers
http://www.magicspoiler.com/
https://mythicspoiler.com/

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>>97835207
No, he's not. He's just Nosewater's little dick sucker larper kike trying to make me look bad.
>>
>>97834269
>cast a brainstorm
>cast a 1 mana 3/3 (4/4 if it's your turn) with flash
this looks really strong
>>
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>>97834269
>>
>>97834788
>ramp card that requires a sacrifice
Woah, weird golgari coloring
>>
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Though Zimone and Dina had been friends before, they'd never collaborated on a cross-college project. Under pressure of certain death, they blended their magics together and found to their delight that the intersection of Quandrix mathematics and Witherbloom biology led to new interdisciplinary magics never before seen. Using mathematical theorems, Zimone enhances Dina's plant growths, allowing the two of them to deal exponentially more damage than they otherwise would have apart.

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>produce indie module
>send it to a few youtubers who review modules and have a decent reputation for independent thought
>hey, I've seen some of this guy's videos and he has never once mentioned being paid
>send free copy
>get email from his agent quoting a price for a review

Why are they all like this?
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>>
>>97816639
The absolute temerity of a guy with a backlog of doofuses like yourself who think a good video grows on trees expecting to be paid for his work.
>>
>>97830480
>diet nazis
This sounds like someone who's strict about dieting rather than you actually mean. Atp, just use chud. It's onions as fuck but it's better.
>>
It's simple. We, uh, make content based on the response that these guys furnished via their agents about wanting to get paid for making content about your content.
>>
>>97835873
This isn't about politics though.
This is about the absolute size of his gigantic ridiculous man-tits.

The reason he said "Diet-Nazi" is because implicitly, he believes that you are not allowed to make fun of fat people.

Making fun of fat people however, is universal, because being fat is undesirable, physically unhealthy, and unattractive.

And when it comes with a pair of gigantic pendulous man-tits, the hysterical laughter cannot be stopped by moral posturing.
>>
Is OP going to post the module? It at the very least would give OP the attention he requires.

"What the fuck?! 'You guys' let the thread die with no link to the new thread" Edition

Here is a thread to discuss trading card games other than the big three.
>Build Divide
>Force of Will
>Final Fantasy TCG
>DBZ CCG
>Wixoss
>Keyforge
>Gundam
>Legend of the 5 Rings (L5R)
>Digimon
>Flesh and Blood
>Gate Ruler
>Battle Spirits

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>>
>lgs starts carrying sorcery after a long time of being reluctant to do so as an experiment to gauge interest
>wasn't going to get into it into until i could buy from an lgs
>gothic starter decks are a $30 markup over tcgplayer price
what the fuck man
>>
Triumph of the Will > Force of Will
>>
>>97835624
Z/X
>>
>>97829277
I'm wondering if spending my money going to OP15 Pre-release tourney is worth it.. 6 booster packs for about $41, so far that price was good last week.. But now every card dropped AT LEAST $5 because they're more widely available.

I'm unsure about actually making back the money I spend with those boosters. Though there's prizes for the top 4, I wonder if I could make it there.
>>
>>97835749
Hey now, there's space for all types of players. There's nothing wrong with him following the meta. His methods are just as valid, if not more.

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>new tcg is the biggest funded tabletop kickstarter at $15+ mil and growing
Will it succeed?
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>>
>>97831038
First mistake is thinking 300 dollars is a buy in price to play a game. You're acting a collector, own it.
>>
>>97826573
>V's face isn't censored like in the game
>>
>>97826573
That depends, did the people buy it because they are interested in playing it as a game, or are people buying it because they hope to be able to resell it somewhere down the line
>>97827082
Ah.
>>
>>97831389
Tell that to the people who insist that a few hundred dollars is an acceptable price to pay to buy enough singles to construct a meta-compliant, tournament ready deck.
>>
>>97827082
>the next Flesh and Blood
Flesh and Blood cooked themselves, so they'll go unopposed

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Anybody on /tg/ collect Gunpla? I'm trying to get playtester impressions on a homebrew wargame I'm working on, and the handful of people I have testing it aren't providing meaningful feedback fast enough. Homebrew wargames thread too, I suppose.
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>>97835792
>40kuck autistically analyzing and rules lawyering already looking for exploits and loopholes
Lmfao, the best way to have a fun wargame is to make sure 40kuckolds never find out about it
>>
>>97836100
Go shit up their general instead if you hate them so much.
>>
>>97835555
https://www.youtube.com/watch?v=b97V7X4JSrU
>>
>>97836055
>no circles have been necessary thus far
at least in lion rampant its not a physical circle, just a hypothetical 6 inch blob centered on a single model. It just makes it so that distances are roughly regular. a half of an inch this way or that doesnt really matter if you arent doing facing shenanigans where you incorporate units turning their front.
>>
>>97836190
There's facing insofar as if your articulation can't point at something or position a weapon, you don't have a valid shot or melee, but differential armor or anything complicated like that. The mediafire does seem to work, since I'm seeing one download of the rules, so the doc might provide more insight. I suppose the rule for determining reach sort of acts as a roundabout imaginary blob with different sizes per unit?

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I'll start
>D&D 5E is a heroic fantasy game (I didn't say good), trying to do anything else should have you using a different system.
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>>
>>97833615
I think you have to prepare some things. Folks like discovery and learning about the world they are imagining. If you are improvising every detail it can become a little unsatisfying. I do absolutely agree with you that prepping "situations" rather than "plots" is meaningful. That, and letting whatever story is being told change based on the actions of the characters. Like many things in life, it ends up being a moderation of improv and planning.

>>97835150
>>97835186
NTA. I think there's merit to preparing some things that players can choose to interact with or not. Secrets about the world for players to discover (or not). As well as preparing - in advance- for what characters encounter based on their prior actions. I agree that preparing an expected outcome or limiting the player choice to solving any given problem is bad GMing.
>>
>>97835369
Wow, this is incoherent. What the fuck are you even trying to say? Do you even like 5e?
>>
>>97801163
and the worst for gms
>>
>>97835566
That merit is in premise of the game. Anything past that is reaction to the events in said game, along with outcomes of the rolls (or whatever other resolution mechanic the game uses).
Also: any extra prep is pointless work and wasted time & energy on GM side.
There is a reason why this kind of shit is a newfag-specific problem
>>
>>97835566
I didn't say anything about not preparing stuff. I said players can choose their own goals.

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Disc 1 Final Boss edition

Previous >>97787403

>Basics Pastebin
https://pastebin.com/GWjTU9Uv

>Anon's Locals Survival Guide
https://pastebin.com/xXp5jShL

>Fanmade PC sim
https://pastebin.com/u6aKrBSg

>Official Mobile sim (Release Date TBA)
https://www.digimon-alysion.com/en/

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>>
>>97835819
I used these for Milli desu
>before it was good
I was almost going to unsleeve them.
>>
>>97832835
>All the female O12 are yellow
Yellow really is the woman color
>>
>>97834826
>>97834798
He has a babymon as a head
>>
>>97834745
so something more akin to this? Though I can see myself swapping Hexe to OmniX.
I like HPD a lot but ice wall has saved me so many times I never run a blue deck without it. Would love to slot them both in. Maybe cutting a Pail like the other guy was saying?

>>97834844
>>3 copies of mana stingman 2 copies of raidra
>lmao
Speak on this. What would you have done ratio wise?
>>
>>97835979
If you can fit an omni or omni X you can combo for game in 1 turn.

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Do you prefer a ton of detail fleshing out an adventure module, or do you prefer only the most note worthy and explicit features required to run the adventure? there's two competing schools of thought on how one creates more work for the DM than the other. However they might be overlooking the effort that goes into summing and paraphrasing down a lot of fluff into actionable material to execute at the table, and how flexible the canvas is to do whatever it is you wish with the more straightforward template.
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>>
>>97815182
>ton of detail
oh no please, my memory is bad
>>
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>>97815182
When in doubt, newfag, detail.

It is a far graver sin to fail to describe all the salient points of your environment, leaving your players confused and vulnerable to hazards you never actually mention, than to have them sit for a little while and listen to you talk.
>>
>>97828911
>fishfag
I don't know who the fuck that is
>>
>>97834406
He's (You)
>>
>>97834406
Trust me, it's better that way.

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Archives & Other Resources: https://rentry.co/cyoag
Allsync: https://cyoa.allsync.com/s/owWor64yLTngDk3
Previous thread: >>97814065
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>>
>>97836217
if you get your employer to pay you to that card, that's part of its transactions, isn't it?
>>
>>97836217
Right, still not too bad a deal.
>>
>>97835030
Kek
>>
>>97836228
It's an interesting idea. I'm pretty sure payments like that need to be made to a bank account #, not a debit card, though. Does the card come with a bank account that an employer (or investment accounts) could pay to?

Exactly how the "transactions cannot be traced" stipulation works is questionable, too. If your employer can't find any record of paying you when they should, it could cause issues.
>>
>>97836264
Its probably implied you take the money out of the gold debit card as cash or gift cards or physical or digital cashier cheques that is legally registered under your name, but the transaction to transfer the cash to one of those three options are "untracable".

But again it can just be magic.

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Tree 2 Edition

>2024 PHB Scan
https://files.catbox.moe/g8oo9h.pdf

>Cropped and rotated, but more artifacty
MjAyNCBQSEIsIE5vIFRodW1icywgT0NSZWQsIEFub24ncyBCb29rbWFya3MgdHJhbnNmZXJyZWQgb3Zlci4gCgpodHRwczovL2Vhc3l1cGxvYWQuaW8vd2Fvcm9h

>2024 DMG
https://files.catbox.moe/fd04pq.pdf

>2024 Monster Manual
https://files.catbox.moe/atd38s.pdf (D&D beyond version)
https://pomf2.lain.la/f/1en5qwum.pdf (scan)


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>>97835127
I use death's door mechanic and it's so much better I don't think I'm ever gonna run 5e without it.
tl;dr your failed death saves remain until you complete a long rest (and even then you can make healing slower by each long rest healing 1 death save), at 0 HP you have disadvantage on attacks and ability checks but remain conscious, you roll death save when dropping to 0 and whenever taking damage at 0, nat 1 does nothing special, nat 20 heals you to 1 (thus removing the disadvantage temporarily). Effects that stabilize instead heal from 0 to 1 HP. I happen to run permadeath right now, but if I didn't I guess revive spells would have no material component (or cost less) but remove failed death saves. Also, each source of save bonuses only adds no more than +1 to death saves and death save bonuses can't exceed +5.
>>
>>97835887
what about DC casters, do they get a debuff while 0hp? and do you still roll normal death saves every turn?
>>
>>97835959
>what about DC casters, do they get a debuff while 0hp?
No, I semi-intentionally omitted it but I guess it would be easy enough to have all saves against effects from them while at 0 HP be rolled with advantage. Speaking of extra exceptions I use, the disadvantage from being at 0 HP doesn't disqualify from sneak attacks.
Anyhow, you could probably even drop the whole debuff at 0 hp thing anyway, as the genuine threat of dying makes the players prefer to avoid the state anyway.
>and do you still roll normal death saves every turn?
Nope. Again, it could be an interesting optional rule though to make them avoid staying at 0 HP. But it would clash with some of the magic items I've introduced, which interact with the death's door state (being at 0 HP), for example giving extra AC at death's door or flipping the debuff, so that staying at 0 HP actually gives you advantage on attacks.
>>
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This is probably old news at this point, but I did the math on the rule concerning 50 ten-foot cubes for the spell Mordenkainen's Magnificient Mansion and found that the first three floors (with the spiral staircase) of Death House total 49.5 such cubes. Doesn't that sound a bit crowded for 100 servants?

Also, what would you use this spell for if you could cast it once every day in real life?
>>
>>97835887
>nat 1 does nothing special, nat 20 heals you to 1
so receiving damage has a chance to heal you instead? that seems wrong


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