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A thread for discussing the Star Wars franchise and its various media and tabletop games.

Turbulent-class edition

>Adepticon roadmaps:
https://www.atomicmassgames.com/transmission/adepticon-2026-roadmap-star-wars-legion/
https://www.atomicmassgames.com/transmission/adepticon-2026-roadmap-star-wars-shatterpoint/

Previous: >>97803547

Fantasy Flight Games’ X-Wing, Armada, and Legion
>https://pastebin.com/9puqx1ze

Star Wars Roleplaying Games (d6/d20/FFG)
>https://pastebin.com/iUriRfaA

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>>
>>97901296
>improves protection for the bridge
>>
>>97900697
Tbf this shit is bad but not fart wedding bad
>>
>>97901296
Anon, the Urbanus is 3.4km, how does the First Order have bigger ships than the Empire?
The ST is flawed from conception
>>
>>97902127
If they had bothered to do some coherent worldbuilding, it's not hard to explain.

Fewer ships, but all of them bigger and scarier. Mobile HQ ship (the one from TLJ) allows them to do to the NR what teh Rebels did to the Empire, hit and run tactics, local systems are forced to comply because the NR has no military to speak of.

It all makes no sense because JJ gave the nuEmpire the hypermgeadeathstarplanet, so I guess why bother just make shit up as we go along.
>>
>>97898324
>While didn't luke's nearly break apart and nearly die cause his son went rogue in eu?
No. If you read anything in the EU you would know that is the farthest thing from what happens.

Previously: >>97853651

▶ Thread Task: Let's have another figures thread.

▶ Generators
https://bing.com/images/create/
https://sora.chatgpt.com/
https://gemini.google/overview/image-generation/
https://perchance.org/ai-text-to-image-generator
https://civitai.com/

Curious about local genning? Check out /g/'s stable diffusion OP or ask one of our friendly locals.

▶ Perchance pastebin of generators and links:
https://pastebin.com/XRGqaW4W (embed)

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>>
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>>97901709
>>97901716
I feel like you're trying to draw me out with that bait.
>>
>>97901709
>>
>>
>>97900997
>But goddamn, my Sora prompts really don't play well with this model.
No way! :O
>>
>>97899558
> I wouldn't use the upscale thing
It's not that bad
https://litter.catbox.moe/7smjkw.png
https://litter.catbox.moe/ksjgog.png

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Errata Edition

>>IF YOU ARE ASKING A QUESTION, PLEASE SPECIFY WHICH GAME YOU'RE PLAYING<<

Previous Thread: >>97802804

/pfg/ (pathfinder 1e) link repository: https://pastebin.com/RSt0rF0T
/p2g/ (pathfinder 2e) link repository: https://pastebin.com/1zySxwm3
/sfg/ (starfinder) link repository: https://pastebin.com/5yp9s2U3

>>CHECK THE SHARE THREAD FOR MATERIALS<<

TQ: What role in a group are you most drawn to? What would you like to try out?
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>>
What's the best Pathfinder/D20 rule system for pokemon or other monster catching and training? Ideally Pathfinder 2.0 but honestly it's not that hard to convert from 1.0 or even D20 so if one of those is the better system, I don't mind doing some work.

Summoner doesn't count.
>>
I'm always confused when I read 2e guides for builds that recommend just totally dumping everything but Strength and Constitution as a Fighter, Barb, or Guardian. What do you even do outside of combat with a character who has the bare minimum in the mental abilities?
>>
>>97902562
Does not matter because you can't lose outside of combat.
>>
>>97902562
If you're charismatic IRL, you can pull the wool over the GM's eyes and get through social encounters without making skill checks.
>>
>>97902562
>dumping everything
The only way you're "dumping everything" with 4 boosts is if you raise all stats evenly. You take your pick between CHA and INT for any dedication requirements and keep raising it plus STR CON WIS.

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Infinity is a 28mm tabletop skirmish game produced by Corvus Belli, and includes the related games Aristeia, Defiance, TAG Raid, REM Racers, and Acheron's Fall. Corvus Belli also produces the fantasy games Warcrow and Warcrow Adventures.

>Latest official update:
https://youtu.be/72suWTk-K1M

>Rules and missions:
https://infinitythewiki.com/index.php
https://infinitytheuniverse.com/resources
https://infinitytheuniverse.com/games/infinity/its

>Beginner FAQs and guides:
https://pastebin.com/x06JG55U
https://pastebin.com/xtQzRcq5 https://pastebin.com/xUBR7QFU

>Model identifiers (what each faction can take, somewhat outdated new sectorials and old ones coming back):

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>>
>>97886892
>>97886886
No Volunteer in a miniskirt, no purchase from me. I don't support companies who remove sexuality from games to appease infinitely puritan American scum.
>>
>>97896488
Who said my cheerleaders don't have inflitration?
>>
>>97897446
?
The guys wear miniskirts
>>
>>97837503
If I pick up the Caledonia mega set, are they compatible with traktor muls and the chernabog? I've thought about getting into infinity for a while but haven't pulled the trigger and the idea of artillery sounds funny to me on a skirmish game
>>
>>97902494
Traktors yes, chernobog no.

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Get squatting edition

Previous Thread:
>>97237452

Check out here for useful links and a catalogue of relevant miniatures retailers:
https://pastebin.com/nnNqqFLn

The Rogue Trader magazine article compilation:
https://mega.nz/file/C4oSnArA#sA2O_7V6OnhZCOLCf0Sba1KW_wao3pZvc6IUmlHvpsk
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>>
>>97899417
I can upload it later today
>>
Is there a lore reason why old techmarines had those weird hand instead of pauldron?
>>
>>97899702
So I've not been able to find a deeper fluff reason yet but it was their equivalent of the Chaplain and Apothecary's pauldron symbols.

WD 105 - Index Astartes p38
"[P]ersonality models will often have shoulder plates, helmets or breastplates of distinctive design to distinguish their specialist role.
For example, Chaplain's favour skull-shaped shoulder plates and breastplates, Officers have skull and eagle motifs, Medics are distinguished by the snake emblem, and Techmarines with the claw emblem."

The unit stat entries in the same article had common shoulder pad iconograph beside them that matched what that says along with examples for the Librarian, Tactical, Assault and Devastator squads.
>>
In Codex Ultramarines a veteran sergeant always has power armor, even scout veteran sergeants, which is how scout veteran sergeants were in Rogue Trader too, but in Codex Angels of Death veteran sergeants have the same armor as the squad, meaning scout veteran sergeants have scout armor, but in Dark Vengeance Naaman has power armor.
>>
>>97902412
Huh, never noticed that. I always just played them with Angels of Death codex with scout armors

Told Point Blank
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>>
>>97895118
David Morgan-Mar is still alive as I understand it.
>>
>>97890095
>Let me assure you, I do not want to destroy the world – that’s where all the best slaughter takes place, you know
>>
>>97890108
It has a few updates. like 2 pages every other year or something.
>>
>>97896157
>Which pantheon would even take him?
The evil exotic one, duh.
>>
>>97902372
I would have said he could do like Vecna and basically just ascend for the sake of telling the other gods where they can stuff their rules and regulations and form his own pantheon with blackjack and undead hookers.

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Secret Meeting Edition

>Previous
>>97862211
>Pastebin
https://pastebin.com/WiCHizn0
>Mediafire
https://mediafire.com/folder/s9esc6u7ke8k5/CofD
>Mega I
https://mega.nz/folder/ePQ1BKhJ#RCosRCh59Ki2Mpb1M9H3Uw
>Mega II (also containing fanmade games)
https://mega.nz/folder/ZbQ2zLJA#DOT-3df6rS2lLet4_RmqJQ
>5e Mega
https://mega.nz/folder/7rQQ1LbQ#16_AiXVGo0P3_rVOJuoZyA
>VtM to VtR fan translation guide

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>>97901960
Always refer to the classics anon.
>>
>>97900786
Well, what do you have to work with? Have your players decide what their Avatars and Essences will be? Do you have a good idea of who their characters were before they became mages? If so, you do have everything you need.
An Awakening should boil down to a dramatic event tied to the mage's Essence, during which their Avatar serves as a guide or challenges them.
A Dynamic mage may experience a eureka moment during which everything makes sense or have to deal with a threat that seeks to curtail their creativity and passion. A Pattern mage may have to defend their ideals against a person or event that seeks to challenge them, or they may have to put a stop to a source of disruption that threatens to ruin their life. A Primordial mage likely has to deal with a significant loss in their life which they may or may not accept, or maybe a bunch of negative emotions which they have bottled up for ages that finally explode out of control. A Questing mage should probably be given a quest, some sort of task that they are personally driven to complete, no matter the cost or how impossible it should be.
During their Awakening, the mage should be free to deal with their problem or accomplish their objective according to their Spheres and with the aid (or opposition) of their Avatar, in a mostly free-form manner. It should be euphoric for the Dynamic mages, validating for the Pattern mages, cathartic for Primordial mages and triumphant for Questing mages, with a few personal tweaks here and there depending on the vibes of each individual mage.
>>
Have you ever used the Hedge or the Umbra or whatever to disappear someone?
>>
>>97901971
I was thinking something more visceral.

>>97901998
>Malleate
Now we're cooking with gas.
>>
>>97901060
You know it.

What does /tg/ prefer? Personally, I prefer the latter, especially if the system allows you to increase your chances of hitting through conditioning mechanics and tactics.
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>>
>>97902163
so you gonna answer the question? lol schizo
>>
>>97896723
You want sincerity from a BLATANTLY OBVIOUS troll?
Do you people need to be physically hit with baseball bats on the head to learn to not feed them attention?
>>
>>97902423
I don't think he's trolling, just an idiot and ESL
>>
>>97902499
Wow, that changes everything (nothing).
>>
>>97902153
>>97902156

https://iws.mx/dnd/?view=power7161

Silent Malediction is a stun (full action denial) on a hit, and half damage and a daze (half action denial) on a miss.

A monster would very definitely prefer to be dazed rather than stunned.

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Archives & Other Resources: https://rentry.co/cyoag
AllSync: https://cyoa.allsync.com/s/owWor64yLTngDk3
Multiplayer Compilations: https://rentry.org/MCYOA_Comp_Comp
In Case of Emergency, Break Glass: https://rentry.org/mcyoagCanary
Threadslave Rentry: https://rentry.org/ThreadKeeping2
Backup Rentry: https://rentry.org/ThreadKeeping3
Site's fixed Edition
Previous Thread: >>97882073
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>>
>>97902322
make your swashbuckling privateer bitchanon
>>
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>>97897169
https://rentry.co/Miseno_Weiler

Here's my Vice Admiral. I wasn't sure if I should get the bonus 1 Beri for Food-Fighting, so I'll let you guys decide.
>>
>>97902552
what is this faceclaim brotato chip
>>
>>97902554
He's clearly generic white baseball cap man with justice coat.
>>
>>97902558
actually he looks like this

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You know what'd be a great April Fools' joke, if this board wasn't absolute dogshit for a day.
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>>
>>97884784
>questfag tries not to take credit for other people's accomplishments for five seconds challenge (impossible)
>>
>>97818367
Damn I missed it, did they do something for this this year?
>>
>>97892783
Barely. It was a random character captcha that didn't even show up every time.
>>
>>97889070
You are literally the first mention of quests in this thread my man, I did a control F and everything.
>>
>>97825226
Yes.

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▶Previous thread: >>97697376

▶Official Key Downloads, FAQs and Errata
https://www.warhammer-community.com/en-gb/downloads/kill-team/

▶Official GW KT app:
https://play.google.com/store/apps/details?id=com.gamesworkshop.kt3
https://apps.apple.com/us/app/kill-team-the-app/id6479447973

▶Rules and Resources
[Missing in Action]

▶Team Summaries for Dummies
[Missing in Action]


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>>
>>97901663
How did it go?
>>
>>97901879
His shield guy pushed right into the middle and absorbed WAY too much of my firepower to put him down. Damn 2+ save. Eventually went into Melee to finish him off, but it drew too much of my attention, allowing him to grab points. At the end of the game I was reduced to my caster and my warrior and he had 2 left as well. But he managed to eke out a few more points than I did
>>
>>97901950
Ah yes, the good old "distraction carnifex" wins the game again.
>>
>>97901663
>Death Watch vs Death Guard
The Trademark™ Wars.
>>
Is Acolyte still around or was it abandoned?

Magic the Gathering: No UB

ATTENTION JANNY:
This is a general for a version of Magic the Gathering that excludes 3rd party IPs, these cards are known as "Universes Beyond". This thread is not a duplicate of any other general, it is not a fork of any specific general. There is growing support for versions of Magic formats that exclude UB, for example Planar Standard. This general is the place for those discussions
This general is as legitimate as D&D Old School Renaissance threads and it exists for similar reasons.
If you deleted the previous thread because someone reported it, it is almost guaranteed that the guy who reported it is a faggot troll who spends hours of his days shitposting about UB to ragebait people in /edhg/.
Kindly leave us alone, thanks.

This is a thread for a discussion of Magic the Gathering where no set or release that required 3rd party IP licensing can be mentioned. That includes Universes Beyond and Secret Lair.

WARNING: There is a massive sperg from /edhg/ seething over the existence of threads he didn't personally make and it is highly likely that he is going to try to shit up these threads for a while.
Ignore him and one day he will kill himself.

The ONLY Magic sets this year:
>Lorwyn Eclipsed, January 23 2026

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>>
>non-UB

What school are you niggas hoping to build at Strixhaven prerelease? I personally think Prismari has a lot of broken stuff going for it.
>>
I think the implication is that the broach thing is enchanted. Pre-Equipment, and even a little bit after like with Shadowmoor's god-weapon cycle, Enchant Creatures were used to represent gear.
>>
>>97902388
>Being angry at seeing subject matter you don't like
This part specifically.
>>
If you want to see normal things then tough titties, but if you want to see niggers and trannies then they will cater to you. It doesn’t matter if a disproportionate amount of people want normal things.
This is why there’s organic reactions opposing these things, instead of inorganic reactions to normal things (Aragorn is too white, Terese is bad, Gypsies might get offended, etc etc)
>>
Most people like white Aragorn. Most people like Terese. Most people don’t care if you depict Gypsies or Shamans. But they don’t cater to most people. That’s what inclusivity means

In the spirit of inclusivity, these threads cater to those of us opposed to UB. Seethe and dilate, UB tranny

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Zasz Is Dead! Edition

Sprues and instructions
https://starcraft-tmg.com/downloads

How-to-Play
https://www.youtube.com/watch?v=EDBsIPVIOHw&t=3s

Art of War Battle Report
https://www.youtube.com/watch?v=IR4tT_UTlBc

Play On Tabletop Battle Report
https://www.youtube.com/watch?v=0fImg1-vXX8

Previous Thread

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>>
>>97899750
"You know those models that have been shown off online? What do they look like?"
>He posts online, via the internet.
Not the sharpest tool, eh?
>>
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>>97898653
>TQ
The ever iconic and humble bunker.
>>
>>97899765
>Designs inline with SC2
retard
>>
>>97902463
And how is saying they're making SC1 units with SC2 wrt style retarded, anon?
>>
>>97902476
zoomers first time with sc1 was the remaster and he thinks the artstyle has always looked like this

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Sad to hear news of the passing of Ian Watson

Alongside his more general work in sci-fi, Ian wrote some of the earliest Warhammer 40,000 books, before Black Library was even a thing, such as the Inquisition War trilogy and Space Marine. He had a captivatingly scatalogical take on the setting.

F
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>>
>>97897754
He also had, by far, the most unfuckingbelievably perfect depiction of The Emperor ever put into print and the entire Horus Heresy series is a travesty of disrespectful trash by comparison.
>>
>>97902439
Link?
>>
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>>97898069
to me, man
>>
>>97902531
https://www.blacklibrary.com/authors/ian-watson/draco-ebook.html
>>
damn, i loved those Fighting Fantasy CYOA books as a kid. R.I.P. Ian Winstone.

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Previous thread: >>97766613

GURPS is a modular, adaptable system, capable of running a wide range of characters, settings, and play styles, with a level of detail varying from lightweight to completely autistic.
Optional rules allow you to emulate different genres with a single system, or even switch genres within a single game.

A nearly complete archive of GURPS books can be found by using the image. Never post direct links to the archive anywhere in plain text.

If you're wondering where to start:
- The Basic Set covers everything, including a lot of optional rules you probably won't use.
- A genre guide can be found in the archive, under Unofficial/GURPSgen. It tells you what extra books and articles you may find useful for many common genres.
- How To Be a GURPS GM is a good read even for players.
- GCS (gurpscharactersheet.com) is an excellent character-builder software, with page references to all the books and the option to export to both Foundry and Fantasy Grounds.

TQ: what's the best Gurps supplement based on a licensed IP (Prisoner, Deadlands, Discworld, etc)?
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>>
What ever happened with the guy who was going to commission the completion of Vehicles earlier this year?
>>
>>97899437
Pulver is currently working on GURPS Armor Design. http://www.sjgames.com/gurps/news.html#22240
After that's done, presumably he will start gathering funds for Definitely-Not-GURPS Vehicles. (pic related)
>>
>>97899508
If armor design is more endless charts with endless mandatory research and fifteen trillion little math equations, I'm going to kill myself. It wasn't fun for deadly spring, it wasn't fun for guns.
>>
>>97902124
t. Brainlet who hasn't already made their own armor design system, and wants to compare charts, and equations
>>
>>97902434
NTA. I think there's a middle ground between "just vibe stat it :)))" like 4e vehicle design, and "unnecessary tedium". I'm not here to spend hours of research, cross referencing and spreadsheet use for rpg statlines. Maybe if SJ paid me to I'd consider it


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