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Work in Progress, Pink Edition

>Full-on /WIP/ OP Links Pastebin
https://pastebin.com/BE42AEcD

>WIP Tutorial Images Mega
https://mega.nz/#F!TvQFCaLb!w8WZKCcOsTRasxrI0JWezw

>Saint Duncan's "Six Things I Wish I Knew When I Started Painting"
https://www.youtube.com/watch?v=ufP8ka3KGno

>Saint Duncan also explains thinning your paints
https://www.youtube.com/watch?v=wxWgsqSf74s

>Paint thinning 102

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>>97221012
This >>97221016, but unironically. I really am proud of all my minis.
>>
>>97221024
Yeah I think the only real place where I would critique would be that last highlight (and only in those places where it's thick), the rest blends in nicely.
>>
>>97221012
depends. some of them I know I didn't put any effort into so I didn't hesitate to strip them after a couple of years. the other ones? that's what I made when I wasn't as good at painting, no reason to change anything.
>>
Looking for recommendations for sculpted bases.
Need 32mm and 40mm bases, preferably with an industrial or gothic look. I've already found a couple places selling what I'm looking for, I just want make sure I don't miss anything good.
>>
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>>97220558
Wasn't happy with how washed out the blue on this guy looked, so I slopped some blue ink on him and I think it looks much nicer.

I would like to talk about the Chronicles of Darkness game line Deviant: The Renegades, or more specifically, one major upcoming supplement. Deviant was released in late 2021, and has had three additional sourcebooks since then. A new supplement, Black Vans, has been in playtesting for a while, and is currently being previewed.

I am not being paid or sponsored to promote this book in any way. I am just very fascinated by it, and indeed, I already ran a mini-campaign using the playtest material.

Deviant is, by default, a game about playing angsty, scarred superheroes who either fight world-manipulating conspiracies or work for them. Black Vans is a toolkit full of variant rules, quick NPC creation, variant character types, and variant genres. These variants range from the minor to the dramatic, completely overhauling what were once non-negotiable, foundational themes and mechanics. Maybe your character is not angsty or scarred at all, perhaps they are a """""regular human""""" like John Wick or Batman, or the campaign might have nothing to do with world-manipulating conspiracies.

These variant genres include cyberpunk, high fantasy, post-apocalypse, space opera, and superhero emergence.

This is a beefy supplement. For example, one chapter alone dedicates 38,000+ words to playing other monsters of the Chronicles of Darkness: Beasts, changelings, demons, Sin-Eaters, hunters (entirely separate from the variant rules for """natural""" superpowers), mages, mummies, Prometheans, vampires, and werewolves. No additional supplements beyond Deviant are necessary; the rules are self-contained, allowing the group to play a monster mash of an urban fantasy setting without needing a daunting 7+ books. And yes, they are supposed to be balanced against one another, so a vampire in the same group as a full-fledged mage is probably some older Kindred.

(Continued.)
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>>97220958
Oh, Deviant, by contrast is fucking great. It's an excellent capstone to ChroD as an IP. The heart of the gameline is its very well-implemented core power system based primarily on Variations (the powers) and how it ties them to Scars (an inherent drawback). Your options are extraordinarily broad, customizable in terms of specifics and lore, and really fun. Think of any given super hero or urban fantasy character you fancy, and you can almost certainly approximate their powerset given the variety of options at your disposal. This is especially with the STV content published by Zawadzki (the very dedicated lead dev) later, which expands your options even further, allowing for things like summoned entities that fight for you/stands. You can pretty much make anything you want. The gameline also provides a lot of nobs to customize the sort of game experience and scale you're going for. Black Vans, which OP mentioned, is going to provide options for drastically different setting milieus.

Because the circumstances of a Remade's creation and its results are so variable and its mechanical customization so versatile, DTR altogether makes for the strongest "miscellaneous" gameline which covers any bases its predecessors fail to while being able to meld with and reflect their ideas as well if desired (it's easy to imagine Remade that come about as a result of the machinations of other splats or their antagonists). Thematically, it's big on themes like struggling with alienation from regular people and your former life, acting clandestinely to fall beneath the notice of something that wants to claim you, and the conspiracy and mystery cult angles that are common throughout ChroD as a setting.
>>
>>97221065
>Thematically, it's big on
I can't believe I forgot this, but perhaps the biggest core theme of all is -revenge- and through it, perhaps justice. Fighting the conspiracies whose cruelty made you what you are and took everything from you, preventing them from doing it to anyone ever again. This drive to avenge themselves and the single-minded warpath it instills in Renegade Remade is the purpose and focus which keeps them grounded and prevent them from unraveling - whether physically, mentally, or spiritually - even as it's what makes them dangerous. I say "perhaps" because, if they are not entrenched in this conviction, they can instead be Devoted, having found a purpose to commit themselves to beyond their hatred. Unfortunately, this is usually to one of the conspiracies they would otherwise be fighting.
>>
>>97221065

>Black Vans, which OP mentioned, is going to provide options for drastically different setting milieus.

>Thematically, it's big on themes like struggling with alienation from regular people and your former life, acting clandestinely to fall beneath the notice of something that wants to claim you, and the conspiracy and mystery cult angles that are common throughout ChroD as a setting.

I will add that Black Vans specifically sets out to present variant rules and genres that let the GM adjust the tone and theme to whatever they want.

Maybe the GM just wants some goofy, high-powered urban fantasy game with only a modicum of alienation and persecution. Black Vans can do that.

A cyberpunk game about juggling a network of patrons and sponsors? A high fantasy game about heroic ideals and the interference of godlike beings? A post-apocalyptic game about hope and despair, and rebuilding a shattered world? A space opera game about toppling interstellar empires? A superhero emergence game about managing PR and worldwide sentiment towards all superheroes? A genre-bending game mixing several of these? Black Vans has this covered.
>>
>>97221120

I will add that even this has nuance.

For one, while it is true that "go Renegade against the conspiracy that made you" is a recommended starting point, it is far from the only one. You might have Diverged thanks to an entirely different conspiracy, due to a freak accident, or because of your own wacky self-experimentation.

For two, most conspiracies of the Web of Pain are indeed super-duper evil. Thus, Renegades fighting against them are "good guys" by default, while Devoted are positioned as "bad guys." But many Devoted are coerced or outright enslaved into service.

Further complicating matters, some conspiracies are more neutral-ish, and a rare handful are morally and ethically upstanding. The Standing 5 Chinkon Collective and its Devoted are earnestly, genuinely trying to keep all of Japan safe from otherworldly threats. It is theoretically possible to play someone who goes Renegade against the Chinkon Collective, but if so, such a Renegade would absolutely not be fighting the good fight.
>>
>>97221178
Indeed, this degree of nuance is one of the major reasons why DTR is such a resounding success, while aforementioned BTP, which plays at nuance by never really committing to anything (i.e. many beasts say they exist to teach humanity lessons through nightmares, but in practice this is mostly just an excuse to justify their innately harmful existences) as a means of trying to cover up how incredibly shallow it actually is, sucks its own ass so hard it turns inside out.

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I like the lore of D&D, I like the mechanics of Warhammer Fantasy, so just for fun I want to try and build functioning armies for Warhammer Fantasy based on D&D creatures or factions. Anyone interested in getting shit done?
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>>97216883
>Yuan-ti pureblood
>weak
Not sure about that, they seem like they should be on par with WFB elves

Yuan-ti also use a lot of proxy armies other than lizardmen, usually humans, but sometimes kobolds or obscure scalykind races. This is kind of hard to depict on just one list though

>>97217021
I would probably just give githwarriors BS 4 and give them the option of bows, they had them in 3.5e and I don't think there is any reason for them not to have them in other editions other than big swords being more iconic for them
>>
>>97219041
>I would probably just give githwarriors BS 4 and give them the option of bows, they had them in 3.5e and I don't think there is any reason for them not to have them in other editions other than big swords being more iconic for them
Yeah, checking out the OG Planescape: A Guide to the Astral Plane, one of the bigger original lores on githyanki, it mentions that while long, bastard and 2-handed swords are iconic, githwarriors are also commonly armed with bardiches, halberds, spiked flails, barbed whips, and scythes...
And, more importantly, a new githyanki weapon is the triple-crossbow, which can fire three shots simultaneously or separately as a light crossbow.

I'd need to double-check the Incursion articles from 3e, but even so, this suggests that halberds and triple-crossbows should be valid weapon upgrades for githwarriors, yes?
>>
>>97219574
Yeah seems okay to me, I like bringing back stuff from old editions when I can except when it is stuff that is impossible to reconcile like giants changing sizes every few editions
>>
>>97219616
Okay, what do you think of this for the Githyanki Raiders' Core Unit Options?

Githwarriors
Points: 15
Movement: 4
Weapon Skill: 4
Ballistic Skill: 4
Strength: 3
Toughness: 4
Wounds: 1
Initiative: 4
Attacks: 1
Leadership: 9


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>>97221199
yeah looks good

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Dedicated Drizzt Do'Urden Edition
Discuss and post elves. Elf lore, gameplay, and art are all appreciated.
QOTT: What drove you to elves specifically?
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>>97220803
to stop traffic
>>
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>>97163705
what is it with leftists and walls of text?
>>
>>97220901
Believe it or not, a chud wall of text. Something about how Jesus hates people who jack off or something.
>>
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>97220901
>There is an Nazi in the image
>>muh lefties
>>
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>Four (4) posts in the elf thread without mentioning elves
Don't shit this place up please.

Let's talk about elves outside the standard three! The three standard elves are high elves (the rich pretty people, often magic) the dark elves (the evil ones, often reflecting the writer's fetishes), and the wood elves (dumb hicks with pointy ears). What are the other elves you can think of and which ones do you like most?

Go To Church Edition

>RPG Rulebooks
https://rentry.org/40kRPGLinks
>Homebrew Collection (Feb 2025)
https://rentry.org/40RPGHB
>WANG/Imperium Maledictum News
https://cubicle7games.com/blog/warhammer-40k
>Bestiary, armoury, weapon quality and NPC database
http://www.40krpgtools.com/
>Dark Heresy 2e Character Creator:
https://apps.ajott.io/dh2chargen/
>General 40kRPG Encyclopedia
https://www.scholaprogenium.com/
>Offline Combined Armory (v6.48.161023)

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>>97220881
To compare, GM of Callidianon's game here. Psyker, several months ago made contact with the world-soul of Iocanthos which showed him a vision of the Tyrant Star. As a result he gained a permanent +1 bonus to all of his Manifest rolls, but after arriving on Malfi his divination powers started acting erratically. As an example, when he attempted to do a reading with the Emperor's Tarot, he drew 'The Extinguished Star' every time, signalling something that was set in motion long ago was going to happen, which drove him mad and knocked him unconscious. He now has to deal with all of his divination powers showing him the Tyrant Star, which he knows for dead certain is going to arrive on Malfi soon - and exposure to it inflicts ramping Insanity and Corruption.
>>
>>97221081
Start one.
>>
>>97221095
I’m a forever GM running on 8 years now, I need to play
>>
>>97221164
Okay? Never said you had to run it, rope someone into doing it or get one of those dudes who run games for pay. And yeah sure
>paying for a GM
You're asking to play a system that's decades old now. If you can't find a game being advertised on discord, roll20 etc. then that's your best option. Most 40krpgers have long since moved on from 1e.
>>
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So far for the next series, I showed off the Scramble for Commorragh, where players can fight to claim districts of the Dark City, and the (still incomplete) Directive Tree, where the players can all put XP together to gain new assets and abilities. But those assets, how to upgrade them? Enter the Chop Shop. Some assets and vehicles can be upgraded with new abilities by spending Salvage acquired from Raids and Corruption Missions. Spend the Salvage, get the upgrade. And if there's something the players have in mind, I'm sure the local Reaver Queen can help out. Anything in the name of quarterly profits, after all.

Next, I need to check on something, because if that something is fleshed out enough, I may be able to do something really fucking funny.

"Tools of the Trade" Edition
Archives & Other Resources: https://rentry.co/cyoag
Allsync: https://cyoa.allsync.com/s/owWor64yLTngDk3
Previous thread: >>97210766
>Thread Question: Do you prefer inherent magic or something more ritualistic, requiring equipment, words, or similar?
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>>97221153
>1
very good combination of pose+expression+scene. a natural feeling scene, where you meet this waifu in the woods. nice combination of noble + relatable
>5
similar to 1, maybe a bit less interesting pose. the branches in the foreground of 1 and 5 are nice and immersive
>3
The most professional art of the six options. But the blackness gives it an evil vibe, probably not intended, because otherwise you wouldn't be comparing it to the rest? And it makes me think of the character with the same picture in Sockminster's Fairy King, I prefer images I haven't seen before although it's not a huge deal. the pose is neutral, so less interesting than 1 and 5.
>2
looks ok, but i dislike the bg

above this line is fine
---
below this line is trash

>6

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>>97221201
>And it makes me think of the character with the same picture in Sockminster's Fairy King,
I was worried about that, but I rather hoped everyone would just forget it.
She was very cute too.
>>
>>97221201
1 has awful eyes
>>
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>>97221114
>>97221190
if i could offer a suggestion, how abut this?
>>
>>97221224
Its good, I was trying to go for a "pure maiden" look and that one is rather intense looking (definitely has the eyes of a warrior) but the image is appreciated, might find its place elsewhere in the cyoa

Any further suggestions would also be appreciated

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Wolves of the Space edition

Previous Thread:
>>96781974

Check out here for useful links and a catalogue of relevant miniatures retailers:
https://pastebin.com/nnNqqFLn

The Rogue Trader magazine article compilation:
https://gofile.io/d/yNK9bq
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>>97219491
>People are forming parasocial relationships with chatbots
People are fucking retarded, more news at 11.
>and thinking that using image generation makes them artists.
It's funny because I've seen far more mediocre "artists" complaining about image generation users claiming to be artists than image generation users actually claiming to be artists. Most people using it are doing so because it's fun, not because they think it makes them the next Michelangelo.
And let's be real, the furry porn peddlers that scream the loudest about AI aren't "artists" either.
>>
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>>97219491
>>
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An unexpected bonus inside my "new" White Dwarf issue was a cardstock church
>>
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>>97221216
>>
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>>97221218
Excuse that these photos aren't totally flat like scans

Amazons Edition

>Resources:
WFB: https://pastebin.com/qVGrgwwh
WM: https://pastebin.com/EsDAgeba
WFRP: https://pastebin.com/inbyBsR6
Novels: https://pastebin.com/PFqPDr0H

>TOW:
https://gofile.io/d/fxFgXS
https://www.warhammer-community.com/the-old-world-downloads/

>Warhammer Chronicles:
https://files (dot) catbox (dot) moe/0xt777 (dot) zip
>Time of Legends:

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>>
It has been nearly 11 months, almost 1 year, and I finally decided to buy 1 (1) Slayer of Legend.
>>
>>97221042
HE HATES GOBBOS

>>97221004
What's that snazzy thane riding a boat I see? Looks like a lot of conversion work going on with those dwarfs.
>>
>>97220845
Astral projecting all my intense negative energy in the direction of kislevanon.
>>
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Wood elf lord on great stage (wolf)

WIP
>>
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>>97221227
Other angle

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Horus and the Gigachads edition

>Previous Thread: >>97202453

>HH 3.0 - Complete gofile - All Books:
https://gofile.io/d/cnJk0N

>New Edition, to a great wailing and gnashing of teeth:
https://www.warhammer-community.com/en-gb/setting/warhammer-the-horus-heresy/
>Official FAQ/Errata/Downloads:
https://www.warhammer-community.com/en-gb/downloads/warhammer-the-horus-heresy/
>Thread FAQ (very old, remembers Age of Terra)
https://pastebin.com/iUqNrrA8
https://pastebin.com/8riDmnhS
>30k TACTICA & TIPS

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>>97220961
you have to caveat that by the fact Russ is a turbo-retard who's literally wrong every second of his entire life, so his list is entirely meaningless.

He thinks he could beat Angron in a fight and yet Angron absolutely buttfucked Russ when they fought, but Russ said "I could order 200 of my men to shoot you while you're raping my asshole, that'd show you HAHA!!!"

There's no universe in which Angron does not defeat Russ given equal weapons and 1v1 like he already did. Russ is in the 2nd bottom tier of primarchs (above the full nerds like no-magic-magnus, lorgar, guilliman) but below literally everyone else.
>>
>>97221087
>Lost to the Nails
But does Ld10 matter against Pinning, which tests against Cool instead?
I feel the stereotypical WE list doubles down on having huge anti-infantry melee and ignores basic antitank... Though Spartan fire is on par with Rapier Destroyers, and that list also brought a Typhon.
I really can't believe it did all that on 3k pts.
>>
>>97218592
3 weeks you tard just like every GW preview to release schedule
>>
>>97221193
lost to the nails removes all statuses and sets both Ld 10 and Cool 10. It's unreliable until any WE prime slot apothecaries can activate Nails at start of any charge phase automatically (not a reaction, costs nothing) - instantly giving them +1A and 10ld/10cool.

No opinion on other anon's random probably bad army list.
>>
>>97218592
imagine caring about a release date when the battleforce is utterly ruined by the melee-only leviathan (which can never actually catch anything) and the new boxes are ruined both by terrible female sculpts with girly proportions, horrible weapons on the sprues and being in 6man boxes instead of 10 terminators (enjoy your 67% shrinkflation)

Mobile Siege Platform Edition
A thread for discussing the Star Wars franchise and its various media and tabletop games.

Fantasy Flight Games’ X-Wing, Armada, and Legion
>https://pastebin.com/9puqx1ze

Star Wars Roleplaying Games (d6/d20/FFG)
>https://pastebin.com/iUriRfaA

Other FFG Star Wars tabletop (Imperial Assault, Destiny and the LCG)
>http://pastebin.com/ZE4gn0yN

Old links
>https://pastebin.com/yUVx32wB


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>>97219365
Han's revenge works like a worse Leia anyway, so just engage him, disarm him or make sure to kill units from outside his shooting range if possible.
I said Magnaguards because their Protection Protocol means they are the easiest low-investment mini to get in melee. You can of course engage Leia (or Han) in melee with a Primary or Secondary to prevent them from using their revenges. Jango comes to mind since he has easy access to pin and a good melee attack/defense. Grievous can also do it in Cunning Warlord stance but he'll have an easier time killing things with Quad Sabers. Aquas work too but can struggle to get pin tokens.
Admittedly CIS has an issue of limited options with Magnas and Aquas being their only strong melee Supporting unit.
>>
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The vidya is pretty funny in how it portrays classes. In TT, you could never have a light side Sith Assassin. They'd lose their prestige class as soon as they alignment shifted over to the light side.
>>
>>97220915
KOTOR 2's NPC alignment is wacky and really should've been more than just light/dark.
They have their default alignment, but it shifts towards/away from your PC's alignment based on their influence level. You can get a light side HK just by being his friend (or by being evil and having him hate you). It won't change anything, sadly, but it's fun to mess around with on subsequent playthroughs
>>
>>97217145
Why is this space thing shaped like this?
>>
>>97220965
It's in space, you can make look like anything you want. Why build something boring when you can do a line of glitterstim and sketch the outlines based on the funny pictures in your head?

What is the best system for playing a paraplegic fantasy adventurer?
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>>97216445
I can't possibly give a shit, I haven't played D&D since the nineties and find you D&D complainers to be some kind of fucking dickless cult.
Like the warhammer fags who complain, endlessly, but will NEVER STOP BUYING.
>>
>>97217028
Liberals don't want the chair, it's simply a response to streizand effect.
Every ounce of chair popularity is to serve you, and people like you. Your outrage feeds the various nameless robots that dictate who gets money.
>>
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But when China or Japan does it, everyone basedjaks and calls it based.
>>
>>97221198
God, nobody fucking cares about your thread.
Nobody is even on /tg/ any more.
>>
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>>97221198

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>>97171444

>What is /awg/?
A thread to talk about minis and games which fall between the cracks, or peoples' homebrew wargames.
The >>>/tg/hwg thread doesn't entertain fantasy (for good reason) and the other threads are locked to more specific games.
This thread isn't tied to a game, a publisher, or a genre, let's just talk about fun wargames. Any scale, any company, any miniatures.

>Examples of games that qualify.
A Song of Ice and Fire, Argatoria, Batman Miniature Game, Carnevale, Conquest: The Last Argument of Kings,
Deadzone, Dragon Rampant, Dropfleet and Dropzone Commander, Freebooter's Fate, Frostgrave, Gaslands, HeroClix,
Kings of War, Maelstrom's Edge, Malifaux, Marvel Crisis Protocol, Masters of the Universe: Battleground, Moonstone,
Oathmark, OnePageRules, Open Combat, RelicBlade, Rumbleslam, SAGA, StarCraft, Stargrave, Sludge, Urban War, Void,
Warcaster, Warmachine, Xenos Rampant, Xenotactics...
...and anything else that doesn't necessarily have a dedicated thread.


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>>97219732
nta
Are the changes significant enough its not easy to just port the 1st ed supplements forward?
>>
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>>97212971
These look great. Still need to get the Cultist 3 box though. I don't think I'd have much use for them though, you can combine the cultist and knight box fine. Although they do look a lot more fantasy.

Speaking of North Star, I've got my 5 Leagues minis built now. At least for the 3 enemy factions and my warband. I'll need some NPCs and neutrals.
>>
>>97219999
I bet she fucks human males.
>>
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>>97220652
She boils them in her digestive juices until their biomass is consumed.
>>
>>97220469
It's probably not that hard, I'm just tired. If trying to port giant beasties from the
1e giant monster supplement is a complete disaster I'll probably post about it here one way or another. I should also try to get more pictures of games, I don't do that enough.

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ITT overrated cards in MTG
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>>97218494
Do you? Because you definitely haven't shown that that's the case.
>>
>>97218488
>If you take control of the creature, it becomes a liability.
that's a huge assumption you retard. Its almost always better to stop your opponent's from recasting your commander
>>
>>97218459
If there was a 1 cost instant that traded your creature for an opponent's creature without a time limit, it would be banned in commander Swords and Gilded Drake are both powerful, but Gilded Drake's effect is more debilitating in commander.
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>>97220714
>>97220028
>>97220017
>>97219945
What you're not understanding about why Gilded Drake should really be a common or uncommon card is that someone can do something with what it targets. I've drawn a diagram for you.
>>
>cost effective
And that’s why you are objectively Bad at the game. This isn’t a resource management game. It’s about Dominating your opponent with Power and Skill

What is it about?
Why is it interesting?
Should I care about it?
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>>97213386
Thanks for the recommend, Anon.
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>>97134425
it's a spiritual tranny, that's why it types like that.
>>
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In 3e, Warduke from the animated show was integrated into Greyhawk as one the heirarchs of the Horned Society.

Back when this kind of thing was cool and not cringe like how they've turned the portagonists of the show into iconic premade characters.
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>>97220919
They did a decent job of hightlighting him as part of the League of Malevolence in 5E in the Witchlight adventure. He's a toy figure that never gained any popularity in the 1980s, how much can you expect of him?

>cool Horned Society reference though
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>>97221007
>3e Warduke is CR20
>5e Warduke is CR5

Warduke bros, what happened?

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Another Infernals edition edition

>What is Exalted?
An epic high-flying role-playing game about reborn god-heroes in a world that turned on them.
Start here:http://theonyxpath.com/category/worlds/exalted/

>That sounds cool, how can I get into it?
Read the 3e core book (link below). For mechanics of the old edition, play this tutorial:http://mengtzu.github.io/exalted/sakuya.html
It’ll get you familiar with most of the mechanics.

>Gosh that was fun. How do I find a group?
Roll20 and the Game Finder General here on /tg/. good luck

>Resources for Third Edition
>3E Core and Splats

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>>97220650
Negative IQ post. Each one comes with a detailed description, and the books have art showcasing them as well.
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>>97220661
>The fuck does one of those deca things look like?
You mean a decanthrope? It's a body snatcher. It itself just looks like a little strip of serrated green flesh, kind of like a caterpillar, that jumps really fast between people when it needs to move.
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>>97221078
From where the decan part of the name came from?
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>>97221113
it has ten bodies at a time
anon literally just go look it up
it's in ghosts and demons and games of divinity
>>
Gold Faction Sidereal manipulating a bunch of Outcaste Terrestrial women into becoming my own person harem


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