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>What is Exalted?
An epic high-flying role-playing game about reborn god-heroes in a world that turned on them.
Start here:http://theonyxpath.com/category/worlds/exalted/

>That sounds cool, how can I get into it?
Read the 3e core book (link below). For mechanics of the old edition, play this tutorial:http://mengtzu.github.io/exalted/sakuya.html
It’ll get you familiar with most of the mechanics.

>Gosh that was fun. How do I find a group?
Roll20 and the Game Finder General here on /tg/. good luck

>Resources for Third Edition
>3E Core and Splats
https://www.mediafire.com/folder/b54o6teut3fx6/Exalted_3e


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>>
>>97358634
>Like, if you ask me who’s COOLER between the fallen titans and the Twilight who cursed an entire kingdom because Low Key stole his ho, or Raksi, I’m going to vote for the Yozi 9 times out of 10
>Low Key
You did this last thread too >>97290118
READ THE BOOKS
Osmosisposting and fanfic-only cretins are the greatest cancer Exalted has ever had, and the line's been dealing with it so long the tumors have started speaking engrish and applying to work as developers.
>>
Can Mind-Hand Manipulation distribute Touch effects?
>>
>>97360673
While osmosisposting is a problem, getting a name wrong might well just be a case of remembering it wrong. At some point in these threads I remember getting unreasonably annoyed by someone repeatedly calling Salina something like Serina, but that anon appeared to still kmow the substance of the lore while getting the name wrong. Bigger problem than mistakes with names are people coming in with assumptions and expectations not based on anything in the books and then acting like the game's in the wrong for not matching those assumptions and expectations.
>>
>>97360673
Bitch, none of you corrected the guy who spelt Yozi as Yozy for years on end. I'm not going to apologise for shit.

>>97360776
Sadly no, in 2e. 3e, who the fuck knows?
>>
>>97361123
>While osmosisposting is a problem, getting a name wrong might well just be a case of remembering it wrong. At some point in these threads I remember getting unreasonably annoyed by someone repeatedly calling Salina something like Serina, but that anon appeared to still kmow the substance of the lore while getting the name wrong.
I'll be honest, while the Low Key thing is a tip-off, I'm pretty sure he's osmosisposting rather than having read the source material without being biased ahead of time because the way he described No Key is very reminiscent of the way I was wanking him in the threads to prove a point on mortal potential a few years ago. I thought it was just a mistake last thread because he hadn't done that yet.

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TP4 reanimation protocols Edition

▶Previous thread:
>>97139724

▶News:
Reminder that next box is Sisters vs Raptors:
https://www.warhammer-community.com/en-gb/articles/zrjpzrms/adepta-sororitas-battle-chaos-space-marines-over-a-long-forgotten-tomb-in-kill-team-shadowhunt/

▶Official Key Downloads, FAQs and Errata
https://www.warhammer-community.com/en-gb/downloads/kill-team/
▶Rules Scans
https://gofile.io/d/AinK04
▶Boxed Set Rules Scans
https://gofile.io/d/NWRByw (deprecated)

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>>
I'm new to KT, I've assembled and painted a Kommando team and doing a Kasrkin team next and have a few noob questions if anyone cares to enlighten me.
a) are there ways to gain more CP per turn than the 1/2 you get automatically ?
b) Does the skill-at-arms for Kasrkins you can chose each turn costs CP ?
c) What is the point of the Throat-slittas rule ? I don't see the point of being able to charge from concealment since you could give an engage order then charge at the start of your activation anyways. Usecase might be obvious but I feel I'm missing something
>>
>>97360953
>are there ways to gain more CP per turn than the 1/2 you get automatically ?
Yes, but it's team-dependent. If your team has no bonus CP abilities, you make do with the baseline.
>Does the skill-at-arms for Kasrkins you can chose each turn costs CP ?
Only strategy ploys and firefight ploys cost CP. Strategic gambits do not inherently do so.
>What is the point of the Throat-slittas rule ? I don't see the point of being able to charge from concealment since you could give an engage order then charge at the start of your activation anyways.
If you charge from concealment and stop in a position where you are then in cover, you'll end your activation concealed from other enemies. Helps you stay hidden and forces more enemies to come out to deal with the model.
>>
>>97360953
the other anon answered pretty good but to c) i wanne add. if the enemy dies or runs away or you fight against arbites that can shoot into close combat, you are able to be shot and your guy still has the benefits of conceal in that case.
>>
>>97361002
>>97361046
Thank you for the answers, the benefits of throatslittas was indeed obvious and it's seems kind of strong on paper now
How is the match up of Kasrkins vs Kommandos ? I plan to play with my wife and want to let her play the most "OP" team of the two to avoid discouraging her early
>>
>>97361257
Kasrkin are in a pretty rough position, I still consider them the weakest team in the game despite the latest buffs. Their strength is in having a lot of special weapons but they also lack reliable ways to ensure those weapons get to fire and fire at enemies that are valuable. They sort of lack a frontline.
Against kommandos they're actually unusually badly set up by my reconning. They die in melee without being able to really fight back, the ranged specialists that orks do have will just delete them, and their regular guns are too weak to really hurt orks while their special weapons are too valuable to trade. They also have no answer to throat slittas and even when they do get an important shot off they can still get blocked by a good just a scratch at times.
It says a lot about kasrkin that the biggest buff the team has received was the addition of the (currently very overpowered) martyrs tac op. Now when they die in droves trying to take the objective, they can at least get points for it.

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2026 edition

Previous: >>97198774

>News & Reminders
Arena Championship 10 won by Michael Debenedetto-Plummer (Mono-Red Prison, United States, he/him)
Complete winter achievements for rewards December 16-January 6
From November 18, 2025–January 19, 2026 Golden Packs will temporary contain cards differently than before due to "various pieces of internal nonsense"
https://magic.wizards.com/en/news/mtg-arena/announcements-december-15-2025

>Useful Links
https://pastebin.com/QFA0hqaA

>TQ
What's your New Year's resolution?
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>>
>>97356756
The game is a scam to get you to play more games for a longer amount of time to get what you want. Its shit.
>>
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>>97302904
>>97305992
welp, can't say I'm surprised
>>
The patch deleted all of my decks. The FUCK!?!?!
>>
>>97357736
Idk if yours got deleted for sure, but everytime I launch the app it gives me a connection error, so the servers might just be shitting themselves right now
>>
I'm a new player and am trying to do this weekly sealed draft event. I don't understand how to win. I've played for two hours this morning and have not managed to win yet. Is this mode just not worth playing for new players?

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Archives & Other Resources: https://rentry.co/cyoag
Allsync: https://cyoa.allsync.com/s/owWor64yLTngDk3
Previous thread: >>97352321
>Thread challenge: Make a Solo Mage build in Cantrip. The anon that can find the most broken way to combine cantrips wins the thread Cookies!
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>>
>>97361286
Nta, but for me this would benefit her. Since I'd be incredibly powerful, and I'd release propaganda saying I lost a duel and was dominated by my onee-sama. Thus, she'd become even more infamous and feared since no one else could beat me. It would work to her advantage. Might makes right in demon lord society.
>>
>>97361300
You just want to be dommed by your Demon Lord older sister
>>
>>97361198
You'll find out in OR update 3
>>
>>97361286
I doubt demons would actually care for moral implications of incest or that their genetics even work like normal ones.
If anything, you two fucking would upset the opposition because now they can't pit you against her in a battle for the throne. Plus if there any kids happening down the road it means even more problems for anyone who tries to succeed or depose the current dynasty. Which may actually force them to try to stage a coup now, since it's not like their chances will increase later.
>>
>>97361321
I'm pretty sure Paxxia already proved that people would shamelessly do that there

Work in Progress, Hawken Invictor Edition
https://www.youtube.com/watch?v=tFQ7Pg07edc

>Full-on /WIP/ OP Links Pastebin
https://pastebin.com/BE42AEcD

>WIP Tutorial Images Mega
https://mega.nz/#F!TvQFCaLb!w8WZKCcOsTRasxrI0JWezw

>Saint Duncan's "Six Things I Wish I Knew When I Started Painting"
https://www.youtube.com/watch?v=ufP8ka3KGno

>Saint Duncan also explains thinning your paints
https://www.youtube.com/watch?v=wxWgsqSf74s


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>>97359489
The hole's for a gun on the top canopy but I'm not keen on how it looks, so at some point I'm going to paint up a small gem thing to put on the gap.
>>
>>97360495
I had something like that on some cloth, base black, then a couple of thin layers of neron abyss (it's old as fuck, discontinued since a lifetime ago and about to die, but that's what I used), then highlights. If you want to stick to your image, I'd add some teal and maybe light green, in order not to use pure white into the mix, or maybe bone white.
>>
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And that's a dreadnought. Quick little refresher in between larger projects
>>
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>>97360233
>>97360611
Nice stuff... for freebirths that is.
>>
>>97361039

How did you do the splatter effects?

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Lorwyn Planeswalker edition

>Bans
https://magic.wizards.com/en/news/announcements/banned-and-restricted-november-10-2025

>News
The 2025 Magic Con and Pro Tour Schedule:
https://www.magic.gg/news/the-2025-magiccon-and-pro-tour-schedule

>Metagame Mentor: The Winners and Losers from Standard's 2025 Rotation
https://www.magic.gg/news/metagame-mentor-the-winners-and-losers-from-standards-2025-rotation

>Spoilers
http://www.magicspoiler.com/
https://mythicspoiler.com/

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>>97360698
I haven't watched any limited coverage yet, but I had that exact fear once I started looking through the set with limited in mind. It seems like Kithkin and Goblins are going to require a lot of anchors in the deck to give you a fighting chance against the other tribes, and Elementals really want you to either pull a bunch of rares/mythics or at least be able to run a bunch of hybrid cards that cross paths with blue or red. Everything else looks either half-baked or mediocre compared to Elves and Merfolk.

What fascinates me is that green has only has a handful of options for colorfixing, with only red and blue getting one landcycling ability EACH, when the only 3+ color cards in the set are Abzan and Sultai, which means most decks probably won't be able to get 3+ off vivid at least half the time. Ironically, your best bet for vivid will probably be tokens made by monocolored cards since they always have their tribe's color identity.
>>
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quit magic about 2 years back, decided to pop in and see how things have been going

haha, wow.
>>
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>>97357613
>>97357688
not mine either
I'm creating my own game
a combination between a card game and a skirmish miniature game
>>
>>97358747
I haven't cared about MTG in the better part of a decade at this point, but from memory the competitive constructed rule of thumb with cards that cost >=4 is that they have to do at least one of several things to be viable:
- be resistant to removal (e.g. hexproof)
- does something useful the turn it hits the field (e.g. haste)
- do something useful even if removed (bloodbraid elf was the posterchild for this back in my time)
- wins the game on the spot if it sticks for a turn

This card does none of those, and thus probably sucks in competitive constructed. A 6/6 that can be chump blocked or removed by a wide range of removal isn't winning the game reliably, and its ability to generate card advantage requires that you already have gas in the tank in the form of other creatures in hand (and your opponent have no removal) which means that IMO it qualifies as a win-more card. I would expect that this would only see play if the lineup of high CMC finishers is so dogshit that any undercosted beefy body is competitive.
>>
>>97359030
for the healing church - there's a planeswalker that gives things corruption counters - https://scryfall.com/card/mh2/199/geyadrone-dihada

the opt-in vibe you're going for just sounds like anti-hug like https://scryfall.com/card/eoc/82/braids-arisen-nightmare or finding ways to punish group hug like folio of fancies + orcish bowmasters or a less gay version of the same effect

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existential edition

>Chess websites, tools, videos and books:
https://rentry.org/vxdsw7k5

>Calendar:
- Tata Steel | January 16th - February 1st
- Speed Chess Championship Finals | February 7th - 8th
- Prague International Chess Festival: Masters | February 25th - March 6th
- Chesscom Global Championship | March 14th - April 26th
- Reykjavik Open | March 25th - 31st
- FIDE Candidates Tournament | March 28th - April 16th
- European Individual Chess Championship | April 7th - 19th
- Lichess Spring Marathon | April 18th
- Grand Chess Tour: Superbet Rapid & Blitz Poland | May 3rd - 10th

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>>
2/2
>>97357011
Also if you're the defending king always put your king in one of the two squares in front of his pawn when you can, when that's not possible, move it to the side to match his king's movement. You can do things different but when you've seconds on the clock you want simple rules. It's very painful to lose a clearly drawn k vs p ending.
>>
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>the German Internet Chess Server had Atomic in 1995.
>The ICC had Atomic in 2000.
>Lichess implemented Atomic in 2015.
>Chess.com implemented Atomic in 2020.
>>
>>97357270
Too many forced lines in the opening. It's fun to play only against very low rated players.
>>
>>97343081
>>97343211
wd anon. Flank hits are fundemental attacks and practicing them is good form.
While not as common try queenside flank puzzles as well since it's rediculously easy to catch some mistakes on the weak flank pawn.
>>97343525
Black ELO 240 confirmed
>>97344815
>>97344396
I'm hovering around 800 ELO and constantly fucking up discorved check attacks where the engine goes BRILLIANT MOVE HOLY FUCK, and I somehow follow up with lobotomy-grade continuations. It's the nerves, it's the timer, it's knowing that one fuck up is all it takes so you look for the safer play.
>>97348722
Double Fia makes sense for black against an English Opening does it not?
>>
>>97360345
>does it not?
Maybe someone can manage, I'd get rekt for sure.

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Should an elven wizard be more powerful on average than a human one? Explain your answer.
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>>
A character's proficiency in any particular field is determined by how the amount they invest in that field, and everyone gets the same total amount to invest in their abilities. End of.
>>
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>>97356728
yes, that should be obvious
>>
>>97358773
What system portrays elf growth like that?
The "is only an adult at 110-something" from D&D is cultural. Not physical. They are already physically adults at 20.
>>
>>97358043
At this point, I think the reverse psychology is starting to work on me and I'm starting to believe that the /tg/ poster might be someone who just hates this redditor and is making these threads so everyone hates the redditor too.

No way anyone can lack this much self awareness
>>
>>97358773
Even in DnD, elves physically mature at ~20, same pace as humans. It's only that they're considered immature and childish by the elves who are centuries old and so in elven society, you're considered a child until you become a centenarian, and you're referred with your "child name" until that point.

20 year old elves are as physically and mentally mature as 20 year old humans.

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Do you include seasonal changes in your campaigns when time goes by?

If so, what do you implement int the world to showcase the changing seasons?

I personally include sea raiders who begin assaults on the kingdom's shores in spring and through summer, who then return to their homeland in fall to winter it out. So essentially a raiding season for my world's vikings, like in real history.
https://www.youtube.com/watch?v=FWc0DvoY6qw
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>>
>>97348472
STRICT TIME RECORDS MUST BE KEPT!

but yeah, if you're of the mindset where D&D is more like a novel or film, you can do a "6 months later..." transition, cool. although i might get annoyed if it's just for the sake of "now we're doing a WINTER adventure!" like the world's natural order is just a dial being flicked around at random.
(even narrativist/storygames guys must hate that shit.)
>>
>>97353177
I don't play D&D so I don't understand your problem.
>>
>>97345181
Sounds like a sucky system
>>
>>97276413
Even fucking Mars has seasons
>>
>>97335774
I used to roll up planets with GURPS Space for fun, and even the marginally habitable ones were absolute hellworlds.
I can't find my notes right now, but one was basically only liveable at the equator and it was so hot (water planet with primitive algae producing oxygen) and the axial tilt so massive that any change of seasons would probably bring insane storms. I figured the inhabitants would probably live in above ground bunkers you could raise with hydraulics in case of flooding

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>>97359205
This one looks absolutely disgusting.
>>
>>97317329
>GWslop
We need to go further
>>
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Seeing space marines without big shoulder pads and stompy boots makes me irrationally angry
>>
>>97360601
The most anoying part is not just the armour design, is the absolutely lack of care for the SM concept, and the prostitution of the brand adding more and more slightly different marine types with overlapping roles.
Regular marines are the universal soldiers, they should be able to do almost everything in a decent way.
Now there are 3+ types of phobos plus original scouts. God knows how many different types of range marines all with the same gun like eldars, as many heavy and jetpack marines plus terminators.
The bloat is endless.
>>
>>97360810
I think the Primaspect Warrior approach is too deeply embedded to go away by this point but at least GW seems to be slowly reintroducing/refreshing the pre-Primaris elements of the army, I wouldn't be surprised if we see new Tactical and Devastator squads in the near-ish future. If those get updated the range will have everything you need to make an old-style Marine army with entirely new/current units.

I'm really not looking forwards to the Rhino chassis vehicles being inevitably squatted though, they look miles better than their Primaris replacements.

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>>97343604
Is a counter factual a kind of counter spell? Writing was once seen as a kind of magic.
>>
>>97304468
fpbp
>>
>>97337235
He should have turned the squirrel human
>>
Bumpfag…
>>
Couldn't follow the discussion anymore, so try to summarize my impression.

A Fantasy game is supposed to embrace the fantastical (things which do not follow logic, are not understandable or are not "logically" possible)

Magic is "supposed" to be fantastical but needs to be codified in order to make a playable game. Thats why so many people try -and fail- to make an obscure magic system. (Just use vancian magic)
Miracles / Warlock do not use magic per se, but let a fantastical beeing do the lifting
Engineers are not fantastical. It follows mathematic formulas. A grenade is perfectly mundane, even if it is functionally identical to wizzard casting fireball (do xd6 damage in a y tile radius)

Mystery/Supernatural as a genre plays in a mundane world but get's "disturbed" by the fantastical
If magic follows logic perfectly and is therefore "mundane" in that setting, we have magitech.

People playing a genre of game but bringing in elements from a different genre should stop beeing confused why no-one likes their setting.

Also dnd is crap and an unholy amalgomation of too many genres.

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It's Da PDF Share Thread!

Get ready to stuff your hard drive like it's 2025!

STEP 0:
<----- That image is not a PDF, it's an image, at least for now. Check the 4plebs link below to find the PDF.
PLEASE READ DA FAQ BEFORE REQUESTING OR SHARING.
It will answer 99% of your questions about this thread. If you haven't read it, we will know.

STEP 1:
Please exhibit good manners. Threads start sliding off the board after a certain number of posts. More posts wasted on being rude means fewer posts available for sharing.

STEP 2:
Request, share, stay awesome!


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>>97360930
>My old version is 21mb this one is 31mb so there's new stuff here.

Pic shows the main book at 21.3 MB, the two oracles make up the rest.
>>
>>97358340
>Animal Adventures Far Away Sea
/d/NKCO8d

>>97359322
>rillem
/d/zBmS3g

>>97359755
just tried from 2 seperate devices and it works, are you at the correct location? G0F1L3?

>>97359825
>No Time to Scream and The Order of the Stone
/d/KgUQq5


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>>
>>97360650
All the Star Trek i have from like 6 different game systems.
/d/MILw6M
>>
>>97360974
Thank you very much sir for the mork borg
>>
Anyone have the v2 version of Harrowshade? aka Harrowshade Remastered?

Why can't Druids wield bows?

>bow: wood
>arrow: wood
>arrowhead: bone or flint

Even crossbows can be made wholly of wood and shoot bone-tipped bolts. If anything, making these things actually requires very good understanding of trees and properties of wood.
Regardless of all that, the whole non-metal theme is a meme. If you can cook stuff in a bronze cauldron, you should be allowed to use a bronze helmet too.
>>
>>97361089
>Why can't Druids wield bows?
Because D&D is a shit game.
>>
>>97361105
Not D&D exclusive issue, they can't do it in The Dark Eye either.
>>
Well traditionally bows are hunting weapons. A druid of races with natural affinity for bows can use them. Crossbows were weapons of war. The metal restriction is/was for armor and shields. They were going for a theme.
>>
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>>97361184
>tfw you go into a dark dungeon in order to peacufully preach to its denizens about return to agrarianism which is the first step towards civilization meanwhille the creatures can barely speak
>>
>>97361089
>Why can't Druids wield bows?
Training

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Time to talk about weird monsters again.

As usual, any rants about Bog will be treated as bait unless you have actual proof.
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>>97356624
Retros will see this and say "Wife"
>>
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>>97353291
LEPIDOPTERAN CATERCLOPS - Enormous Arthopoid (Abomination)
Brains 16/Brawn 2/Scan 36
Endurance 20
Caterdeck - Eyesocket - (2): [ENGULF Ally][COMPOUND 2][INSULATE][ASSIST 1d10 bombing]
Float Like a Butterfly - Mantle - (4): [MOVE hover]
Cyclopean Judgement - Eye - (4) :[PERCEIVE 1d10 farsight][INFLICT 2d10 kinetic/brain][PIERCE 1]
Wriggling Caterkillers - Larval Tendrils - (6): [SPAWN 9][REACH +1]

SPAWN: CATERKILLER - Average Arthopoid (Abomination)
Brains 3/Brawn 6
3 endurance
[MOVE land]
[DAMAGE +2d10 physical/brawn][DRAIN] [REACH +1]
[RESIST +1d10 kinetic]

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>>97353251
None of them, jesus christ anon. It would be difficult to find a setting with LESS fuckable creatures than this.
>>
>>97360597
Coward
>>
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I've always liked this freak. Since the description doesn't mention anything about its personality, I went with something punny.

Enormous Bioconstruct, Brawn 7/Brain 4, Scan 22
Fangs: Flaying Venom [1d10 toxic/brawn] [COMPOUND 1] [FORBID abilities based in skin or similar coatings] [SUSTAIN 2] E2
Mouth: Ssslurp: [ENGULF 1d10/brawn] [APPEND eroding:chemical] E3
Skin(s): Extra Coating: [SHIELD] [ENDURE 2] E5*
Body: Ssslither: [MOVE land] E3
Weakness: Formaldehyde Scent [MUFFLE => 2d10]
Quirk: “Skin-Deep Fashionista”

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Besides Shadowdark, are there any other TTRPGs that have playable goblins?
273 replies and 121 images omitted. Click here to view.
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>>97290486
Gork, maybe mork
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>>97360342
Gobbos are traditionally More Morky than Gorky
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>>97323247
Gods don't care about that shit, if a goblin is faithful enough, why NOT make them a cleric?
Now, whether society at large would accept them as some sort of authority on their god is another matter. But a goblin having divine favour and powers? Why the hell not?
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>>97360003
Unique designs would be good.
Right now I'm thinking of making more "simian" looking goblins, basically weird monkey-like creatures.


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