existential edition >Chess websites, tools, videos and books:https://rentry.org/vxdsw7k5>Calendar:- Tata Steel | January 16th - February 1st- Speed Chess Championship Finals | February 7th - 8th- Prague International Chess Festival: Masters | February 25th - March 6th- Chesscom Global Championship | March 14th - April 26th- Reykjavik Open | March 25th - 31st- FIDE Candidates Tournament | March 28th - April 16th- European Individual Chess Championship | April 7th - 19th- Lichess Spring Marathon | April 18th- Grand Chess Tour: Superbet Rapid & Blitz Poland | May 3rd - 10thComment too long. Click here to view the full text.
>>97384424I never see him rec'd but for me Remote Chess Academy is the GOAT. I gained 200 ELO just by following his tips.
Tata Steel finally started:https://www.youtube.com/watch?v=_kMU5MP-AtQhttps://lichess.org/broadcast/tata-steel-chess-2026--masters/round-1/FRGTkE8Z#boards
>>97386333i didn't know that her farts contribute that much to global warming...
>>97386892Sindarov almost won a winning position, just like me
best game today: https://lichess.org/broadcast/tata-steel-chess-2026--challengers/round-1/ZVNLsNSS/0uaJzhsn
Smuggie edition>Previous Heresy>>97369180 >HH 3.0 - Complete gofile - All Books:https://gofile.io/d/cnJk0N>Titanicus Compendiumshttps://gofile.io/d/qdYzem>New Edition, to a great wailing and gnashing of teeth:https://www.warhammer-community.com/en-gb/setting/warhammer-the-horus-heresy/>Official FAQ/Errata/Downloads:https://www.warhammer-community.com/en-gb/downloads/warhammer-the-horus-heresy/>Thread FAQ (very old, remembers Age of Terra)https://pastebin.com/iUqNrrA8Comment too long. Click here to view the full text.
>>97390261Horus was just another genewrought warlord with power and ambition enough to burn worldsOld Night never ended, it just started being documented
>>97390512why does your mom live in a graveyard? that's fucking weird dude
How did you decide on what company your army belonged to?
>>97390402>, each time someone tries to lean on one of these, it weakens the otherI dont know if I agree with that. Pride, the belief that he could do better and deserved to rule, does not weaken the idea that he might have been driven by a fear of being discarded, or that he saw the emperors final vision as horrific. Likewise chaos corrupting him doesent necessarily undo those other motivations.If horus were still afraid of being replaced, but not as proud and arrogant? He might have simply marched hesitantly to the grave, an inner conflict simmering within him without the will to act on it or the belief that he could, maybe he becomes fatalistic in his outlook. Without chaos being involved he might still move towards rebellion, but it would not be as extreme, as total, maybe he seeks to carve out his own empire rather than claim his fathers head. If he believed in the emperors vision he might have accepted the personal consequences, he might have been fine with being replaceable or doomed. It doesent have to be "only one reason", it might be a confluence of different factors and motivations.
>TQNeither.Horus was determined to betray the Emperor eventually. Chaos only gave him the justification to do so. He was prideful, arrogant, and turned on his creator the moment he was pressed with an inconvenient truth.Most Space Marines are unironically braver than Horus was because they endure in spite of their circumstances, not throw away everything because of them.
>What is Exalted?An epic high-flying role-playing game about reborn god-heroes in a world that turned on them.Start here:http://theonyxpath.com/category/worlds/exalted/>That sounds cool, how can I get into it?Read the 3e core book (link below). For mechanics of the old edition, play this tutorial:http://mengtzu.github.io/exalted/sakuya.htmlIt’ll get you familiar with most of the mechanics.>Gosh that was fun. How do I find a group?Roll20 and the Game Finder General here on /tg/. good luck>Resources for Third Edition>3E Core and Splatshttps://www.mediafire.com/folder/b54o6teut3fx6/Exalted_3eComment too long. Click here to view the full text.
>>97389692Alright, to start with the basics: how big a House are you envisioning? Is it a handful of dudes hiding in a shadowland somewhere or a proper dynasty ruling over their own kingdom? As for Aspect, it might be good to not have them strongly favor any single Aspect. That'd be the most versatile option, at least, and it'd give you a chance to figure out how all the elements might look with some Underworld influence in them. If you prefer a single-Aspect House, though, I think Wood might be neat due to the contrast between the element most closely associated with life and with the House's obvious association with death. In practice, maybe a spiritually oriented House that takes a broad view on the natural cycles of birth, life and death, seeing unlife as a part of it, as a part that must at some point end and give way to the next phase, but one that's completely fine in itself? Alternatively, and as a more ambitious goal, the House might be attempting to bring life to the Underworld - working on creating plants and animals that can live, grow and procreate there, with the ultimate goal of making the Underworld as a whole less an unnatural aberration and more just a part of the world. Mechanically I assume these guys are still plain old Dragon-Blooded, with DB Charms and some Ghost-Blooded tricks in addition to that, but it might be cool to throw in a couple of House-specific Charms reflecting their unique heritage. No specific ideas on that right at the moment, though.What about the House's origin, beyond them having had plenty of Underworld-aspected people before they started fucking ghosts? Maybe it could be a House that sought refuge in the Underworld during either the Usurpation or the Balorian Crusade and started mixing with ghosts at that time. A First Age Solar-loyalist gens that retreated to the Underworld when it became clear that their side was losing could be interesting. Comment getting too long, so I'll leave it at this for now.
I don't want to sound retarded, but I'm having trouble getting this, I don't know if it's the wording or something. Can someone explain how this works in other terms?
>>97390485Two of same means you actually get doubles on the next lower result. So two effects of double 9s means you get double 8s. If you have two different doubles effects, such as 8 or 9, you only use the lower number because it's better.
>>97390608I was under the impression that anything from 7 to 9 is a success anyway, are lower rolls always better?
Wait, maybe I'm getting it now. So some effects make you take double success on some numbers, and if you have multiples of the same you go down, but every number above that is also doubled. I was thinking only the specified number would be doubled.
The /btg/ is dead! Long live the /btg/!Manei Domini editionPrevious Thread: >>97368250================================>BattleTech Introductory Guide & PDFshttps://bg.battletech.com/?page_id=400>Overview of the Major Factionshttps://bg.battletech.com/universe/great-houseshttps://bg.battletech.com/universe/the-clanshttps://bg.battletech.com/universe/other-powersComment too long. Click here to view the full text.
>>97390229Damn. Guess she has something of a chance if she just aims right and magdumps.
>>97390089There's 6.5x25 CBJ which is dimensionally pretty similar to 9mm too
>>97390320Doesn't Destiny have the better BT integration though?
>>97389892Thanks, it looks better in game obviously but the portraits should scale just fine into megamek if they scale like this outside of it.
>>97390481Depends on the weapon. It will potentially kill the user before penetrating the armor.I really wish the rules regarding BA and small arms were a lot easier to follow. Mean holy fuck A Time Of War makes it seem so needlessly complicated.
Welcome to /wbg/, the official thread for the discussion of in-progress settings for traditional games.Here is where you go to present and develop the details of your worlds such as lore, factions, magic and ecosystems. You can also post maps for your settings, as well as any relevant art (either created by you or used as inspiration for your work). Please remember that dialogue is what keeps the thread alive, so don't be afraid of giving someone feedback or post whatever relevant input you might have!Last thread: >>97165346Resources for Newfags: https://sites.google.com/view/wbgeneral/Worldbuilding links: https://pastebin.com/JNnj79S5 (embed) (embed)https://cryptpad.fr/pad/#/2/pad/view/Eo+fK41FKVR7xDpbNO0a0N4k0YYxrmyrhX3VxnM14Ew/Fantasy map generator: https://watabou.itch.io/medieval-fantasy-city-generator/wbi/: https://discord.gg/6ZjEc7dy4TWorldbuilding Hub: https://discord.com/invite/wGjxK3YThe Writer's Forge: https://discord.com/invite/CUxHxWqTira: https://discord.com/invite/f52W6KgComment too long. Click here to view the full text.
>>97386832>Do you draw boundaries in your setting for different types of games, different cultural and ecological biomes of sorts with a different selection of races, or even classes?I'm using ages for that, with tech levels and avaible races depending on which age the game is set. All of them take place on the same continent, just at different spots in the timeline.
>>97386461It's for a modern day CoC game set in the mid-west.
>Making space opera setting>Much of it is based off the succession wars after the death of Alexander the Great>Realize most of the major characters I've written are essentially fighting over whether or not space alexander would have fucked themShould I keep going down this trajectory or change things a little?
>>97314398the solution is to charge head first source: I slapped my players into the setting I'm making and figuring details on the go(redone hierarchies around 4 times already but the party is looking to interact more so I guess I'm doing pretty good)
>>97376457depending on their power and how easy it is to become a mage, their existence could seriously threaten the monopoly of power by any rulership class.Like if you're not careful any exploited/discriminated group could produce an indivdiual capable of taking down a nation.>>97375909honestly depending on the setting the power dynamic between those two is so great, that any relationship forming would have to avoid really hard to not become fucked up.Like imagine a relationship with someone who can just rewrite your personality with a thought.
Post orcsDiscuss orc gameplay and lore, post orc art, and tell orc storiesDON'T POST (sexualized) FEMALE ORCS! Start your own coomer thread. This is for people who actually like these guys.
>>97390422
>>97390413But, are they a evil race or gay and grey?
>>97390508They're all three
>>97390458I do dig that crab/samurai-esque helmet, I've seen it a few times, in conjunction with Orcs even. Is it a specific/official thing?
>>97390621I really don't know, it just seems common in 80's era orcs. I guess it's because they're so inhuman that they can't possibly have human-shaped clothes? https://www.youtube.com/watch?v=VoAfb3f04mo
I need a new GOOD fantasy race to base a campaign region around.
>>97388119First of all bats aren't birds Second a lot of bird species can have vastly different wings made for speed or long flight and even protection if you want to get creative you could also make penguin wings for swimming while also having a shit ton of color variants you could possibly use like tropical parrots or barn owls
>>97389663i also forgot to mention the variety of personal bird abilities like being able to eat bones like a vulture or to shoot fucking poison from your mouth like a hooded pitohui
>>97335864You can even go european if it's eastern.Vampyr aside, who but the balkans know of balkan cryptids?You ever heard of a zdrekavac? Zmeu? Domovoy? Gamayun? Rusalki?
>>97389663>First of all bats aren't birdsWell they sure as hell aren't bugs, mac.
>>97352362screencapped for future use
How does it stack up against Gammaworld and GeneStorm?
>>97386887Didn't I fuck your dad last week? And yes, I was longer.
>>97385416>Palladium>BalancedLmao shut the fuck up, retard.
>>97387623Tmnt/AtB/ninjas and super spiesWhats unbalanced in these games?
>>97389761Boxing.
I mean it is weirdly bare of setting info. Second Edition forgot to add a map, but still talks like we're supposed to know where things are.It also has art by Freddie Williams, who went on do do actual art for the Ninja Turtles comics. If I were playing, I'd use the rules from the new Ninja Turtles Redux books in the setting of AtB
hahahahahhahahahahahaHAHAHAHAHAHAHHAHAHAHAHAHHAHAHAHAHAHAHHAHAHAHAHAHHAHAHAHAHAHAHHAHAHAHAHAHHAHAHAHAHAHAHHAHAHAHAHAHHAHAHAHAHAHAHHAHAHAHAHAH
>>97389287Adeptus Custodes are not humans, so disputes about about bodies of humans like muscle density or choromosomes or wombs are irrelevant. They run on space magic and the only human thing in them is the soul (not really, they can't dispute the Emperor so their soul is mutilated to lack free will).
>>97389097Also wrong.Women are kept away from teh frontlines because they can only make one baby every 9 months.One man can begin that nine month process multiple times a day.That's literally it.The instant we get artificial wombs/eggs and baby farms, women will be drafted just as fast as men. Flesh is flesh at the end of the day, and it all absorbs bullets.
>>97389345>beginning of the endThat ship sailed ages ago.This is just a continuation.Still, 40k fans are the most ravenous corporate-shit eaters I've ever witnessed, so the franchise will endure.
>>97389257This is my real problem. Articulated better than I could
>>97389050are heterosexual males a new market?
Let's try it again editionPrevious thread:>>97275454 >What is /awg/?A thread to talk about minis and games which fall between the cracks, or peoples' homebrew wargames.The >>>/tg/hwg thread doesn't entertain fantasy (for good reason) and the other threads are locked to more specific games.This thread isn't tied to a game, a publisher, or a genre, let's just talk about fun wargames. Any scale, any company, any miniatures.>Examples of games that qualify.A Song of Ice and Fire, Argatoria, Batman Miniature Game, Carnevale, Conquest: The Last Argument of Kings,Deadzone, Dragon Rampant, Dropfleet and Dropzone Commander, Freebooter's Fate, Frostgrave, Gaslands, HeroClix,Kings of War, Maelstrom's Edge, Malifaux, Marvel Crisis Protocol, Masters of the Universe: Battleground, Moonstone,Oathmark, OnePageRules, Open Combat, RelicBlade, Rumbleslam, SAGA, StarCraft, Stargrave, Sludge, Urban War, Void,Comment too long. Click here to view the full text.
>>97387443>Bauhaus HussarsWarzone Resurrection was fucking KINO>Does terrain plays an important role in your games or you use whatever table and makeshift available to build it?Terrain makes a big difference in games, but I don't go all in with bushes and hedgerows etc>Pic relWarzone Mutant Chronicles 1st edition with what we consider to be the perfect amount of terrain.
>>97389576They'll be showing off the new rules in February. But historically, First Blood has always lagged significantly behind Last Argument in terms of resources and attention from both the company and the community. While I'm hopeful the new version is decent and turns things around for First Blood, I'm not holding my breath until I see the actual rules.
This guy with missile shoulder pads rocks, it's apparently from the books.Fresh AMA here:https://www.youtube.com/watch?v=Z21oYva4rLc
>>97390278Shit I forgot the AMA was today. Thanks for posting.
Thinking about 5 leagues from the borderlandsRate my map
It fucking sucks.Long live V20.That's the thread.
>>97387520I like the hunger dice because it forces you to tolerate a certain amount of inherent risk, and it makes vampires inherently dangerous and violent creatures instead of guys with superpowers. It's a mechanic that makes the players act with verisimilitude in the setting. That's the best kind of mechanic. Hunger dice are rock solid. Disciplines are still fucked up, but then, they were already fucked up.
>>97389021I don't hate hunger innately, but having constant rouse checks is too much and I feel like you are punished excessively for trying to be more than just some dude (bloodsucker)Yes perhaps blood was too liberal with how much you could fuck around, but hunger feels too oppressive imo. Would be better in a middle ground between the two so as players feel the edge of using disciplines without also losing control of your character from just trying to be a vamp. Hunger also goes very poorly with blood potency
>>97389021>guys with superpowerswhy v5 shills always say the samedo you have a script or something
>>97388407>>97388480Reasonable gentlemen.
>>97389021It's a matter of opinion. There are a lot of gamers who are risk-averse and try to optimise the risk out of every scenario, which you simply can't do with Hunger. Every rouse check is a fifty-fifty, simple as. The only way to optimise the risk out of the Hunger is to minimise the number of rouse checks, in which case you're barely playing a vampire at all.It's a mechanic that works best for people who are comfortable with risk and adapting to whatever the situation is and making a story out of it. As /tg/ has always been home to players who prefer tactical gaming and character optimisation, it makes sense that most people here dislike the Hunger system.
Clussy EditionPrevious thread: >>97241303Battlefleet Gothic, Blood Bowl, Epic, Kill Team,Man-o-War, Middle-Earth Strategy Battle Game, Mordheim,Necromunda, Shadow War: Armageddon, Titanicus, Underworlds,Warcry, Warhammer Quest, Warmaster ...... and any other GW system and board game are welcome.>Helpful resources: (feel free to suggest additions!)https://pastebin.com/qq9N8V0V>TQComment too long. Click here to view the full text.
>>97387528People who prefer scenic bases are shelf-fillers, not players.Or is part of Your Guys' Lore that they bring grass for their feet when they're fighting in a deep hive or on red Martian dust.
>>97371033I like it, thanks anon for the advice.
>>97387528I also used to paint models fully but then just slap goblin green/snakebite leather on the base. I'm slowly moving out of it, but most of my models will stay like that.
Steel rook for mordheim, yes or no? Some of the aos models look like they would feel right at home.
Is there a pdf of "Necromunda: Aranthian Succession - Spire of Primus" yet?
Prototype editionHere is a thread to discuss trading card games other than the big three.>Build Divide>Force of Will>Final Fantasy TCG>DBZ CCG>Wixoss>Keyforge>Gundam>Legend of the 5 Rings (L5R)>Digimon>Flesh and Blood>Gate RulerComment too long. Click here to view the full text.
>>97390342>kitty Blessed Z/X continues to deliver.
>>97390342Don't buy booster boxes of this card game or you're a HECKING SCALPER INVESTERINO SCAMMER!!!! NOT IN MY /ACG/!!!!!!!!
I just learned about Goddess Story. My autistic coomer ass is done for.
>>97389983I was referring to the people that buys booster boxes as an investment and use it as a reason to burn money on cardboard, not the retards like you that burns money opening packs for a dopamine rush.
>>97390064>profoundly better before sorceryYou have got to be shitting me. That game is barely discussed here and no one is obnoxious about it. Take your misguided hate and go somewhere else if sorcerers ruined this place for you.I don't even play that game and I know it's absolutely harmless. Bunch of thin-skinned lunatics up in here.
mondays editionInfinity is a 28mm tabletop skirmish game produced by Corvus Belli, and includes the related games Aristeia, Defiance, TAG Raid, REM Racers, and Acheron's Fall. Corvus Belli also produces the fantasy games Warcrow and Warcrow Adventures.>Latest official update:January preorders>Rules and missions:https://infinitythewiki.com/index.phphttps://infinitytheuniverse.com/resourceshttps://infinitytheuniverse.com/games/infinity/its>Beginner FAQs and guides:https://pastebin.com/x06JG55Uhttps://pastebin.com/xtQzRcq5 https://pastebin.com/xUBR7QFU Comment too long. Click here to view the full text.
>>97387470Don't forget that the TRVE EI loyalists will already have all their hot monke butts already.
>>97386324You got me there. Shame about the rest of team Achilles.
Dsquared2 just launched some interesting boots...
>>97388809Probably not a new thing and just yet another case of CB picking aesthetics from new/niche stuff.
So I tend to run high-powered games with lots of homebrew and shenanigans going on in PF1e/D&D3.5e/d20 systems/etc. and I've used plenty of optional rulesets and such and tend to allow copious (some would even say insane) amounts of 3pp and alt content as long as I have a chance to review it first and it seems like it'd fit. Among other things I have used the Mythic rules for some of my games and overall I do find some of the content rather overboard even for my games. I have also granted players customized extras (that occasionally scale) before, once I called them "atavisms".I am trying to design an "add-on" system that's a bit more regular for my games instead of the random campaign specific stuff I've done for people. I'm just not entirely sure what to call this though and I was hoping you lot might have some interesting suggestions (barring making up my own word ofc).Thus far some name ideas include> atavisms> blessings> boons> awakenings (there is a 3pp system for these)> gifts> modifications/mods> templates> splats (WoD reference)> sides (eating lol)Comment too long. Click here to view the full text.
>>97372311Heirloom. I always start my players off with a minor magic item that makes sense for their backstory. I let them homebrew it too if they can justify it and it's not too strong
>>97372311Inheritance. Could be a physical item, could be something genetic or bloodline related, could even be magical or divine power passed down via ritual or gods' gofts
>>97373967I actually tried to do something like that once before but noone seemed really interested in the idea when it was minimal and mostly RP focused unfortunately.>>97374529They're more like innate boons I suppose, but they can be items.>>97374560I'm specifically trying to avoid generic terms like "gift">>97374673Cute pic, though most of those terms don't seem to fit very well as they're mostly all physical item exclusive.>>97375041Some form of "bequeath" might prove interesting.Comment too long. Click here to view the full text.
yes
>>97380101>I'm specifically trying to avoid generic terms like "gift"Honest question: why?