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Helstorm Fireworks Edition
(Happy New Year, men of the Empire)

>Resources:
WFB: https://pastebin.com/qVGrgwwh
WM: https://pastebin.com/EsDAgeba
WFRP: https://pastebin.com/inbyBsR6
Novels: https://pastebin.com/PFqPDr0H

>TOW:
https://gofile.io/d/fxFgXS
https://www.warhammer-community.com/downloads/warhammer-the-old-world/

>Warhammer Chronicles:
https://files (dot) catbox (dot) moe/0xt777 (dot) zip

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>>
>>97279226
What's funny is that I don't think that WoC are even particularly popular as a faction. It was just the cheapest and quickest way to get a 2000 point army thanks to the army box and it's not even close.
I think the Empire box is like barely 750 pts or something and you can't even build it into a 1000 pts army cause you can't take a steamtank at those pts.
>>
>>97279099
I think the internet had been going through (at least the first few stages of) a cycle. Using warhammer as an example, we start with a relatively open field of discussion, then a gradual segregation of various nicher communities, in this case for example the various faction specific forums (lustria online, chaos dwarf dot net, etc). Then a consolidation with larger sites (reddit, this place), after which those sites gradually self-segregate themself again, combined with a resurgence of more niche communities, this time in the form of discords.
>>
>>97279264
People used to be more polite because they hadn't spent a decade and change watching simpering idpol shitters infiltrating and ruining their hobbies and then using their co-option of nerdy community spaces online to enforce their sad sanitized PG-rated version of reality. They were more polite because conflict existed and was usually permitted almost everywhere but largely in a gentlemanly fashion where people could agree to disagree without being labelled a crypto-fasho-Nazi-istaphobe or whatever because of a minor disagreement. The "crazies"(ie, typical nerds, rather incomers like yourself) stick around here because it's the only place left that even pretends not to be run by and for rampantly homosexual subnormals, the only place where someone acting like a retard can be called retarded without being "regulated" and there are still some sane people on this shitty ball of dirt who understand that a spade should be called a spade.
>>
>>97274317
In my experience most TOW players are fat, yes, but you do have the occasional twink weakling. It's not just TOW to be fair, AoS and 40k are similar or worse. I have been to local game stores in several counties and the only place where the majority of denizens were not fatasses was in France, but even still they were in worse shape than the average Frenchman on our find elsewhere.
Worst is US, with UK as a close runner up
>>
>>97274317
I'm not fat, I'm sturdy.

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Starting Anew Edition
aaah happy new year sub-edition
>Previous
>>97258877
>Pastebin
https://pastebin.com/WiCHizn0
>Mediafire
https://mediafire.com/folder/s9esc6u7ke8k5/CofD
>Mega I
https://mega.nz/folder/ePQ1BKhJ#RCosRCh59Ki2Mpb1M9H3Uw
>Mega II (also containing fanmade games)
https://mega.nz/folder/ZbQ2zLJA#DOT-3df6rS2lLet4_RmqJQ
>WoD5 Mega
https://mega.nz/folder/7rQQ1LbQ#16_AiXVGo0P3_rVOJuoZyA
>STV content folders

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>>97279301
Calling me a dog? That's it! 6 gorillion dollars to Pentex.
>>
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How big should voodoo be in a game set in New Orleans?
How... stereotypical should it be?
>>
>>97279502
>How big should voodoo be in a game set in New Orleans?
Yes
>How... stereotypical should it be?
Very, this is WoD
>>
>>97279410
Not my problem, I own stock in Pentex.
>>97279502
Depends on the players, understandably some problem don't want you to spew your autistic research on voodoo traditions all over them with the excuse of of New Orleans but some might like the whole alternate occultism.
>Vampire/Mage/Mummy/Changeling
Certainly, that could be good.
>Hunter/Demon/Wraith/Werewolf
I don't think it fits very well to go heavy on voodoo.
>>
>>97279056
Bardo is a very specific mentality towards humanity. Most Tzimisce see humans are we see bugs. They feel forced to eat them and that they are much better than humans. That's why they try so hard to detatch themselves to become something superior.

Logically speaking, there can be Tzimisce that follow Bardo, which isn't just a Discipline, but an entire moral ethos. But, they'd be the odd ones.

Back with a vengeance

>What this thread is for:
/tg/ gets shit done again and is creating a “Battle Bible” for 4th edition Warhammer 40k.

>What this thread isn’t for:
Alternative ideas for what 4th edition could include, such as alternating activations, new unit ports, etc. There's plenty of time for that later on when this doc is done.

>Don't engage edition warriors, trolls and rule revisionists. We're trying to keep it tight; mannered and objective focused.

Status of the project:
>Revise and format SRD. - in progress NuSRDanon plz update
>Compile all GW official erratas into the SRD - info transcribed, editing needed
>Condense all the codices into up to date SRD. - pending the proofread above
>Make an Optional Rules supplement for the SRD. - transcribed, editing needed

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>>
I told ya i'd return in the new year. I won't be as present as i'd like later this month due to some work training that will require some major attention, but let me know if you have trouble accessing anything, and please look over the existing codex and rules docs for any changes needed.
>>
Project is still going?
Impressive.

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Shit GM Thread, because while you players are awful, there are some really shit GMs out there too.
>GM advertises game as a destroyed world by demons and whatever and people trying to live through or retake the world
>sounds good, throw my application in and get in
>trying to make a character from a destroyed noble house destroyed from said demons
>no info or lore or anything so just make one background that can fit in
>ask GM if it's okay and if I can fill it in with finer details
>he just says nah you're good
>is there a map?
>he just gives me some random borders map that looks like it was generated from some website
>yeah choose a region where your noble house was from I'm still working on the details
>his username is some pretentious TheLoreMaster btw
>whatever as long as he can provide a good story as the game goes on

>me and other players make our characters
>he then tells us to create a shared backstory

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>>97272929
He literally said one gm as in one of the GMs and I hope you're legitimately retarded and not trolling
>>
>>97278768
>Be paladin
>Collect coins from the public fountain
What god did you serve??? fucking Yahweh???
>>
>>97279417
What? They were just sitting there. Why wouldn't you collect abandoned money if you're a poor traveler? You've never used coins you've found on top of/under a vending machine?
>>
>>97279518
sure, but i'm a regular person and not an anointed holy warror
>>
>>97279537
Anointed holy warriors can also be broke bitches.

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What are some fantasy and sci-fi movies you should watch to inspire your games and players?
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>>
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Brotherhood of the Wolf
>>
>>97278561
This post is straight up dogshit except a few Kurosawa films, mainly Hidden Fortress and Seven Samurai are great for RPG inspo.

>>97279371
That's a good one
>>
Unironically what games? What you might be watching for Monsterhearts is not what you'd watch for On Mighty Thews.
>>
Anything that had Ray Harryhausen special effects are a must.

Always full of cool adventures and are a classic for a reason.
>>
>>97279371
saw trailer
looks like shit

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For discussion of D&D 3.0e, 3.5e and D20 OGL

> Tools
https://srd.dndtools.org
https://dndtools.one/
https://d20srd.org
https://www.realmshelps.net/

> Indices
> 3.5
https://archive.burne99.com/archive/4/
http://web.archive.org/web/20080617022745/http://www.crystalkeep.com/d20/index.php
> 3.0
http://web.archive.org/web/20060330114049/http://www.crystalkeep.com:80/d20/rules3.0.php
> 3e/3.5 Book PDFs

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>>97278473
Unironically yes. The FAQ and Rules Compendium don't have the authority to overrule the base rules the way errata and splatbooks do. People would be a lot more willing to accept the FAQ if it didn't have a bunch of shit rulings.
>>
>>97269418
>Is that how it works?
>The end of the Slumbering Tsar has a few references in their legal appendix to 3rd party material and stuff that adventure paths for PF1.
>I thought it was allowed if you place a reference to the original.
I don't know desu I will have to reread the open gaming license.
>>
>>97269400
>>97269418
Chat GPT's answer is rather intriguing, I'm going to try to get it to give me some more authoritative sources. It is really annoying too because 3.5 is such abandonware at this point, why does it matter if I reference their creatures, when they don't make stuff for 3.5 anymore.
>>
>>97279214
When asking about this stuff, enable web search and peek at the sources.
>>
>>97279453
Yeah I read some guys blog and it wasn't hugely helpful.
It really does sound like you have to make such vague references. Like "there is a tall horned humanoid, a minotaur with earth elemental talents, you can learn more from the third Tome of Monsters on page 113, if you know what I mean" but even that might be too much.

Honestly? Might just copy some stats for monsters, change their ability wording (probably improve it, if anything) and do things that way. Just rename it and change it enough. Like those guys who made "OGL safe illithids" for Pathfinder.

ironically this solution screws over WotC more because it bypasses their content entirely, and means that fewer people will buy their books (not that most people would be anyway, nor is WotC even making money off of 3.5 books anymore)

Holiday cheer edition

Previous:
>>97223714

Pastebin: https://pastebin.com/h8Tz2ze8

Survey results: https://pastebin.com/YJPZ44rq

Seasonal TQ:
>How do you deal with friends&family absolutely resistent to any form of game teach?
>Will anon repeat his autistic data gathering endevour this year?

Actually interesting TQ:
>How important is winning to you? Almost noone is a mustwin-tourneyfag, but we all tend to like games we are good at more, conciously or subconciously.
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>>
>>97279129
The only guy I semi regularly play with other than my gf is a big 7 wonders fan so I guess between 2 cities so I don't have to suffer 7 wonders more than I need
>>
>>97279083
Seconding >>97279195
Or are you just not differentiating between "look into" and "buy"
>>
>>97278896
Hell ya brudda, I walk into a store and buy one of the 300 games in stock by reading the back of the box and seeing if it says 2-3 players on a sticker. Fuck being informed before consuming
>>
>>97279221
>>97279195
i'm just looking into them and adding them to the list, there's things like heat, which i have been putting off for 2 years, and stuff like old king's crown and castle combo, which i don't expect to be interested in 11 months from now
>>
>>97279448
tried heat, expecting to buy it. Ended up playing it 3 times and forgetting about it.
Tried Castle combo, expecting it to be very mediocre. Played it +100 times and I keep recommending it (thanks to the anon that shilled it here, wouldn't have touched it otherwise because of the trannyesque art)

Point being, castle combo is awesome. As an aside, I found the expansion to be rather lackluster, one of the few games I think basegame is perfect as is

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Gundam Meta Edition

Here is a thread to discuss trading card games other than the big three.
>Build Divide
>Force of Will
>Final Fantasy TCG
>DBZ CCG
>Wixoss
>Keyforge
>Gundam
>Legend of the 5 Rings (L5R)
>Digimon
>Flesh and Blood
>Gate Ruler
>Battle Spirits

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Another year, further realization I spent a lotta dosh on cardboard.
>>
>>97278432
I hope you had fun at least, anon! Happy New Years!
>>
>>97278988
>I hope you had fun at least
How is going to have fun when there's no one that plays Sorcery, FaB or Little Troubles around him?
>>
>>97271607
Wixoss got killed no?
>>
>>97278432
Wait till you discover that you can just buy the artwork from sorcery in a full size format. Its called art prints apparently. Mindblowing. I stopped buying sorcery boxes hoping for the art I want and throwing everything else out and I just buy direct now

>>97279255
Yes. Lots of jpn only games seem to be a little precarious lately. But the market is squeezing itself with oversaturation it feels like

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First thread of the year edition

>Previously in the Mortal Realms:
>>97261720

>Official AoS website:
https://www.ageofsigmar.com

>Downloads, Rules Errata, Sharty on the 'log and FAQs:
https://www.warhammer-community.com/warhammer-age-of-sigmar-downloads/

>Tools
https://runebrush.pa-sy.com/warscroll/

>Anvil of Apotheosis hero creator:

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>>97279281
Kairic's would have been great if the unit champion was the buff gigachad and the rest failed the spell and are stuck as his mutant loser lackeys
>>
>>97279181
I think there's a way to translatd the general 'vibe' for lack of a better word to modern minis. Obviously miller's stuff is more out there but gw has succesfully translated oldhammer art pretty 1 to 1 to models, first things that come to mind are one of the black templar (?) chaplains (with the axe) and the panther knight guy from tow.
Just fiddling with the art a bit to make up some fluff for why tzeentch chosen or knights look generally similar to the knight in the pic. Maybe their armour is made of metal that changes form and/or element constantly, or somethig fitting for tzeentch like that.
Idk the nurgle refresh was really well done, they took it in some interesting and fitting directions, new but still warhammer. Maybe that makes me optimistic. But yes, tzeentch is probably one of the hardest factions to design by nature, and there's a very good chance they fuck it up.
>>
>>97279241
>>97279241
>>97279252
Whitefang (most reliable AoS leaker) just mentioned obr being part of the reveals.

My best guess for OBR Archers

3 man unit on 40mm
4 up save, 4 wounds each
>comparable to stalkers, can't be 3 up save because don't have shields like immortis guard
24" range, 2 shots each, 3/3/-1/2 exploding hits
>maybe 18" range, comparing to kurnoth greatbows
melee is 3 attacks each, 3/3/0/1 anti-charge (1)
>also kurnoth greatbows, put the anti-charge 1 in there for extra flavor because obr's faction identity is legitimately getting an anti-charge bonus. Doesn't stack with the actual battle trait of course.


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>>
>>97279474
>3 man unit
Nvm don't want it anymore
>>
>>97279474
Thats far too good. Whoever wrote the OBR faction pack wants them to be boring and mediocre and that person propably also wrote the battle tome.

I wanted to see what cool maps people had! Bonus points for castles and high res maps, as i love the idea of running some kind of castle seige as those are my favorite maps from Fire Emblem
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>>
There used to be a trove for Gabriel Packard's map packs, wonder if anyone ever re-uploaded the stuff
>>
>>97275711
>>
>>97275719
>>
>>97262980
I agree, it adds a lot of work with organizing and very easily bogs the game down into a awkward miniature game where people start thinking way too much.
That said sometimes you really need to know where characters are, but you should ask yourself if you need anything more than a sketch on graph paper and if its worth the effort to prepare an actual map.
>>
>>97263348
This is cool, basic but logical and matches terrain.

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How do we fix Steampunk?
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>>
>>97277048
Egypt is a North African civilization and have more in common with Levantines and Berbers than with blacks.

Ethiopia is a good point though.
>>
>>97250167
Dirt main roads that stink of horse shit and people throwing their shit out in the streets out their windows?
>>
>>97276644
>Tolkien also absolutely saw the distinction between magic and actual science
No. He has said machinery is kin to magic.
>>
>>97277637
When? Where? I’ll wait.
>>
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>>97278012

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Thread #02 Lean Winter on the Tundra
Previous Thread: >>97090196

Welcome to /un0/, an RP thread for playing a World of Darkness/Chronicles of Darkness Hunter. For any OOC questions about WoD/CofD, check the official general. >>97224887

Rules:
>We are acephale. There is no storyteller, we are not a quest.
>This thread is based primarily but not exclusively in the nWoD/CofD game Hunter: the Vigil. However, Vigil is defined by being highly setting agnostic, with a system for creating entirely custom monsters that do not exist in other WoD/CofD games. Thus, you have significant freedom in what you want to play and what you want to hunt. Feel free to play a member of the Society of Leopold, or a member of the Lucifuge hot on the tail of a Lasombra.
>Namefagging is encouraged but by no means mandatory.
>Keep in mind that even highly experienced Hunters typically only have fractured pieces of the puzzle, and every table has their own canon. The night is dark and full of misinformation.
>/un0/ is conceived of as an experimental end to end encrypted program that is very hard to compromise, retains very little data and purges that data regularly. Please play an actual Hunter.
>Spoiler any OOC discussion.

Happy hunting.
Unless this thread somehow takes off like a rocket, this will be the last un0 thread for the foreseeable future. Towards the end of the thread, please give your feedback in regard to these shorter, limited run RP threads.
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>>
>>97269794
I'll probably drop a single hint and let her take it from there. From what I've seen it shouldn't be that hard to piece everything together.

>>97274458
>>97273491
Very interesting, can you give us some clues as to how we could use it? Does it require any ritual or other stuff like that?

>>97273491
Automatic shotguns (USAS 12 my beloved) for encounters that require a lot of firepower, rifles or handguns for more delicate tasks.
>>
>>97275106
It's a fine line, I will admit. It's something I try not to use often but sometimes needs must and all that. Also like how else are you gonna kill a nemean? We couldn't strangle it and drowning takes too long.
>>97275188
It tends to be personal, when trying to learn, because the way it clicks tends to be different for each person. At least when it comes to using it seriously. If it's just accidental, it's like any sort of elemental magic with more malicious intent. You want whatever is troubling you gone. Permanently. It shouldn't come back and fire tends to be the most solid connections between the realms. Considering the emotions one might feel as well; it tends to, unsurprisingly, spring up when someone's doing fire magic. Once you've survived an accidental appearance, it becomes more a matter of recalling the feelings to get a better hold on the connection the caller made. Cross isn't exactly...wrong saying I sound like a thrall but actual research about hellfire is so hard to find. Demons don't give a shit beyond its destruction and warlock are so whiny about how I shouldn't cut them open.
>>
Happy New Year, fellows. May our trials be successful.

>>97273896
First welcome back to England. Understandable with the imp, thank you for trying. I shall hunt down a cat. I hope your initiation is not too unusual. The food should be delicious though. That is one consistent thing with the Abbey. Positively divine catering.
>>
God damn shit fuck. Can I go to one social function without running into a monster? I'm at a damn New Years Party last night and three pale motherfuckers crash it. One's 7 feet tall with a beard half that length. One's a short grubby guy in a suit with more grease than hair. And the third was dressed like a holiday themed stripper, pretty much just wearing christmas ribbons. This wasn't even some ritzy upscale party, just a get together of like 20-ish people. The greasy guy said some shit about "new year, new life for you all" but I didn't get much more because the adrenaline had hit and I was going for a weapon.

Now I'm beat to hell, laying on the couch. I think they were vampires, because I managed to get beard guy by grabbing his beard and pulling it into the fireplace. He went up like a matchstick. A few other hunters were there, we got lucky. Drove the other two off but now we're all beat up and there's two dozen terrified normies from that party looking for answers. One night, that's all I ask for.
>>
>>97278530
Damn that's some shit luck. What happened at your last social function? Also yep, definitely a vampire with how that one died alongside their words. Did he get a drink spilled on?

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Magic should be rare, mysterious, superstitious. It should take time to use and be exhausting to cast

When did fantasy magic and wizards turn in Avatar the Last Airbender shooting fire and lightning out their assholes?
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>>
>>97271409
You know what else is mostly 3? Pi.
>>
>>97271570
Pi is exactly 3.
>>
>>97275520
The perfect circle.
>>
Magic should be cool
>>
I like when magic IS rare, and magicians usually only get few to several spells, or magic objects, pacts, etc, so as to make them unique in their backgrounds.

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Is Age of Sigmar good yet?
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>>
>>97273219
I honestly can’t disagree with most of this. I’ve had fun with blood bowl though.
>>
>>97273622
I was playing 2 GW games before they killed both with a new edition (mesbg and hh)
Now I just play battlegroup, bolt action (and I dont even care about ww2)
>>
>>97273714
Try actually playing TOW, BB, Nucromunda, Mordheim, etc. Any of them would be better than 40gay or Ass of Smegma
>>
>>97273755
What is the point of TOW when WAP exist?
Legit unless you really love dragons and just want to fight dragons using your dragons there is no point in playing TOW
>>
AoS 1st and 2nd Ed are kino fun

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If you could choose the set of core classes (in the PHB/core book and ideally the rest of the classes are designed around them) what would you choose?
They don't have to be identical to their current incarnations.

For me its,
>Ranger,
absorbs a lot of the fighter but keeps the independent survivalist schtick.
>Paladin,
Divine warrior with special abilities but no spells
>Rogue,
Sneaky stabby martial, basically as he is now
>Wizard,
>Druid,
>Cleric,
Default to being lightly armoured wandering friar tuck type character, but with options to put on some armour and bonk.
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>>
>>97278713
There's a place for campaigns like that and D&D-based systems aren't it.
>>
>>97279076
yeah, D&D is pretty shit. classes are one of the many things I would change about the system to bring it into a more sane band of play.
>>
>>97277187
>fighter and subclasses like soldier, cavalier
>monastics: monks, clerics
>specialists: locksmiths, engineers, scouts and thieves
>magic users
>>
>>97277187
>Cleric
Deities and qualifying philosophies add a Defense balanced against the traditional Full Plate and Armament balanced against the traditional second-rate weapons to make the old Specialty Cleric concept a reasonably-supported default, with Domain spells swapped out for the larger AD&D Spheres but with an eye to confining them to only two or three practical functions each.

>Fighter
Basic +numbers beatstick, flavored as a "master of fundamentals", notably including wargame-lite options leading into a retvrn of Domain play (disambiguation being the reason for depreciating "Domain" in Cleric casting) and raw ability score inflation for things like boulder-chucking.

>Rogue
Skill subsystem specialist, including actually-combat-relevant uses thereof.

>Monk
Specialist for "advanced" Martial rules very pointedly covering Weaboo Fightan Magic, with significant skill support so that Wuxia movement and Ninja-shit are transparent with acrobatic Rogues.

>Sorcerer
Monster-ancestry magic now reflected by using new monster-magic rules that eat the Warlock's mechanical design space.

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>>
>>97277187
>warrior
>devotee
>arcanist
>allow players to take levels in them freely
That covers literally everything if you build the classes right.


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