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Players, how do you write you character backstories? Are there any patterns you've noticed in your writing.
I noticed that when I'm making a backstory, I have a habit to make the inciting incident something sad, even if its not super tragic. I would like to hear how others managed to give their characters goal while having them stay happy.

DMs, what kind of backstories do you like? Was there any that you really enjoyed? Any type of backstories you hate?
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>>97895664
I started doing that and I am happy with the result.

>>97895728
Honestly sounds like a player problem. Usually when I submit a backstory, I treat it as sacred.
>>
>>97895354
Short and funny and silly. I have never given a shit about people's long tedious backstories.
>>
>>97895354
There's the other side of the equation - when a character has loved ones or next of kin back home oftentimes GM will kill them for cheap revenge plot hook...
Best give yourself enstranged wife or cruel step-mother, so when any misfortune striker her you can just shrug it off because the bitch deserved it..
>>
>>97895802

Yeah, it's kinda bullshit, especially because the PC often didn't interact with them during the game.
I would at least suggest to give hints before the deed, to make the PCs do something.
>>
>>97895354
>DMs, what kind of backstories do you like?
Ones that have answers to these:
1. What made your character an adventurer/mercenary/edgerunner/investigator.
2. What's your character's immediate and long-term goals.
3. What are the connections of your PC to the world (locations/NPCs) and other PCs.
4. If your character is a grumbling loner, what makes them stick around.
The last one isn't obligatory, if a player wants to retire a PC, the excuse of the grumbling loner going their own way like they always did is handy.

As a player I include all of that, but also write way more than needed. :-P

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Blue/Black edition

>Bans
https://magic.wizards.com/en/news/announcements/banned-and-restricted-march-23-2026

>News
The Pro Tour and Magic Spotlight Series in 2026:
https://www.magic.gg/news/the-pro-tour-and-magic-spotlight-series-in-2026

Metagame Mentor: The Final Four Standard Regional Championships of Early 2026:
https://www.magic.gg/news/metagame-mentor-the-final-four-standard-regional-championships-of-early-2026

>Spoilers
http://www.magicspoiler.com/
https://mythicspoiler.com/

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>>
Do they still make deckboxes for 60 card/75 card? Or will I save myself the headache by getting a 100 card deckbox because it seems thats all you can find anymore.
>>
No one plays 60 card formats, no need to have such boxes.
>>
>>97895748
Yeah they do, that's what I have
>>
Why did they make this wizened old hag so hot?
>>
>>97894886
Unban him....

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Horrible Art Edition

Previous: >>97792409

News & Reminders
Strixhaven soon in Arena
Strixhaven already draftable against ai in Snapshop of MTG Forge. Beta so there may be bugs.

Spoilers for next sets somewhere here:
https://scryfall.com

Useful Links
https://pastebin.com/QFA0hqaA
https://github.com/Card-Forge/forge/releases
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Blue will be cooking in Strix.
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Favorite BGM? I thought Tarkir's was pleasant background noise.
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>>97895859
Don't play Tarkir sounds, it's full of subliminal sissy hypno to get you to buy more Aleshas
>>
>>97895792
When does blue not?
>>
>>97895930
DFT? Idk I was basically out for that one.

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FUCK goblins.
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>>97895779
feels more "conventional humanoid" than his usual stuff, not that I complain...
>>
>>97874580
The goblins in Goblin Slayer are obvious inserts for racial minorities the author hates.
>>
>>97895811
Is this nigga serious? Just gonna entirely ignore how goblins have been treated in pretty much every fantasy world since before the coomer times of darkness we're trapped in?
>>
>>97895833
Goblins being rape monsters is a very recent thing.
>>
>>97895899
yeah, it was usually orcs, goblins only gained prominence recently

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Thread #013 Punishment Edition

Welcome to /schreck/ where you can rp your VTM character! For all questions concerning the World of Darkness, please consult the WoDg and CoDg thread
>>97862211

Previous Thread
>>97735596

Brief rules
>We have no story teller, we are acephali
>Threads are v20 based, although the night is long and full of whispers, lies, and half-truths. Decide your own canon but all will not believe you
>all nicktuku will be diablerized on sight
>all OOC discussion should be spoilered

THREAD QUESTION

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>>97894804
Pick a direction and start running then. And don't stop running until you reach civilization or the sun starts to come up and you need to hide. If they don't care about you, they won't bother coming after you. If they do care, then you won't get far anyway and we're back to you sucking it up and begging to go free.
>>
>>97894804
>creepy motherfucker
I didn't drink unicorn blood. I know what you did. I know what Old Man Trembly did to the Healer.
>>
>>97894923
Your suggestion is integrated.

>>97894994
>I didn't drink unicorn blood.
Doubtful cur.

>I know what you did.
You know what you fucking schizoid? Fine. I have already been proverbially stripped naked by this affair.
Just don't share the stuff I did to get into school, my parents already think their kid died blowing up an electric car dealership.

>I know what Old Man Trembly did to the Healer.
That better not refer to my grandsire. It would be fitting, but I don't need another inherited black mark from that creature.
>>
>>97895195
Sadly ALL tremere inherit the black mark of killing off the one objectively “good” kindred of Saulot. I’m not familiar with your house but if it’s in the same clan vein as tremere, yall actualy stole immortality from mine, the proud tzimisce. And we call the tremere usurpers for this reason. And hate them.
>>
>>97892422
>The prince of Eastwood still has a blind bloodhunt for you
So blind the Prince doesn't know the Malkavian overstepped the boundaries set by the Promise of 1528? I was almost tempted to have a disciple of mine deliver this body and collect the reward, but then I remembered where is Eastwood.
I don't have time for my practical jokes, my hands are full with this strange torpid Cainite my associates found in Nicaragua.

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/bgg/ Board Games General

Previous thread: >>97866681

Pastebin:https://pastebin.com/h8Tz2ze8

*NEWISH* survey results:https://pastebin.com/scAkFdTv

>which games would you really like to play with /bgg/ anons? (online or irl)
>what are some behaviors by other players that really grind your gears?
>which 2026 releases are you really excited for?
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>>97895110
>>97895162
>>
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Games like Nobunaga's Ambition?
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>>97892953
>Boop?
>no, something simpler
>>
>>97895496
>have absolutely no friends or family to play with
>>97895525
That's not a specific problem with root.
>>
>>97892414
An area control podcast I listen to with three dudes all really liked it. I was waiting for it to come back into stock myself though, so thanks for the heads-up.

https://youtu.be/PoWN55bvMdE?si=tTd3BkLELJ6glwQS

Previously: >>97853651

▶ Thread Task: Let's have another figures thread.

▶ Generators
https://bing.com/images/create/
https://sora.chatgpt.com/
https://gemini.google/overview/image-generation/
https://perchance.org/ai-text-to-image-generator
https://civitai.com/

Curious about local genning? Check out /g/'s stable diffusion OP or ask one of our friendly locals.

▶ Perchance pastebin of generators and links:
https://pastebin.com/XRGqaW4W (embed)

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>>97894355
Imagine if she was though.
>>
>>97895695
shit you are right
also, thanks for the figurine art of the character
after some minor modifications, I think it is ready to be made into a real figurine with the help of Tripo
>>
>>97895716
This is so good.
>>
Does Tripo only work on PCs?
>>
>>97895915
I think the studio version does.

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Pigheaded Edition

>What is Trench Crusade?
An alternate weird history 28mm/32mm tabletop skirmish game. Based on the art and lore of Mike Franchina, whose illustrations you may have seen floating around on /tg/ for a several years now, and designed by Tuomas Pirinen, one of the original creators of Mordheim. It's grimdark, it's visceral, and it's very Blanchitsu.

>What's the QRD on the background?
The Knights Templar turned heretic and opened the Gates of Hell when they took Jerusalem during the First Crusade. Over 800 years later the war is still ongoing as technology has developed to a pseudo diesel-punk WW1 standard and a third of Humanity has sided with the Infernal Princes.

>How do I get started?
All the files are free online:
https://www.trenchcrusade.com/rules/

They used to be split between the website and the discord, but no more. For posterity's sake, the old mega will still be kept active even if it's unlikely to need updating: https://mega.nz/folder/70QH0BBa#Eg-blxYQKkY_C02wErnFTQ

>third party sources for making trenchers:

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>>
Just discovered this and I'm a big fan of the setting. All the info I get seems surface level shallow though. Is lore/story developments just not much there because it's all new? How's the game's development going?
>How do we repair public perception of Trench Crusade?
I don't get this question. What damage has been done?
>>
>>97895780
>What damage has been done?
Most of it has been done by trolls which has led to a kind of mindset where any criticism is seen as something a troll would say.
The mentality was most visible when the first plastic set's price was revealed.

But the real elephant in the room is contrarianism. This manifests in pretty much any fanbase that gathers around a tabletop game that isn't the Warhammers where everyone then believes themselves to be superior through liking something that isn't Warhammer.
The truth is zealously and blindly supporting tabletop games for not being one of the warhammers isn't a sign of superiority but a different flavour of paypiggery.

There isn't really a way for me to properly condense the 'real life lore of trench crusade' without writing a novel. Maybe there's a summary of it all somewhere but I wouldn't know.
>>
>>97895780
You can find pretty much all the lore on the official website. I recommend reading through, you can make warbands using https://trench-companion.com

tldr the game blows up more than expected, the creators weren't expecting it and weren't prepared for it, they fuck up a lot, they go back on promises for STL's and such. Most of it was blown out of proportion by youtubers and trolls, it's not as bad as it sounds
>>
>>97893856
Just make some stuff up with your players.
I'd recommend bolt action airborne troopers for a base then add more gubbins and iconography. Though i don't know where you're going to find a bunch of guys with bomber jackets
>>97895780
>Tripfag in a general he's never been in before
>trying to bait replies
Begone newfag unless you have a damned fine reason for being a tripfag here
>>
>>97895858
>Asking a question is baiting replies
You can also just have a conversation.
>>97895818
>>97895857
Thanks for the explanation, guys. Schizos will be on any big game, I guess. I'm at least glad that the game has blown up. I'll be doing some reading, for sure. Surely this repair will occur naturally as quality content gets released (if it does).

I wanted to be hardcore so the primarch gave me two pistols edition

Previous Heresy: >>97879068

>HH 3.0 - Complete gofile - All Books:
https://gofile.io/d/cnJk0N
>Titanicus Compendiums
https://gofile.io/d/qdYzem

>New Edition, to a great wailing and gnashing of teeth:
https://www.warhammer-community.com/en-gb/setting/warhammer-the-horus-heresy/
>Official FAQ/Errata/Downloads:
https://www.warhammer-community.com/en-gb/downloads/warhammer-the-horus-heresy/
>Thread FAQ (very old, remembers Age of Terra)
https://pastebin.com/iUqNrrA8

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I just realized I forgot my extremigus maniple rules for the whole game. Whoops. Those would have come in handy.
>>
Assault drill to deep strike a vet breacher squad behind the enemy artillery, yay or nay? At 80pts it feels relatively affordable, and while a drop pod would be cheaper (both ways) the termite feels a bit more thematic (and the melta blast does seem decently relevant, its unlikely to miss any vehicles and vs the rear armor its going to be pretty scary.
>>
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Wow, it might end up looking kinda decent. I just hope the gap fillings wont be too noticable.
>>
>>97895687
The point difference between drop pod and drill is worth it, the drill is actually useful itself. Especially if you give it some heavy flamers to spread Panic.
>>
>>97894150
>what is exponential growth

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Previous thread: >>97766613

GURPS is a modular, adaptable system, capable of running a wide range of characters, settings, and play styles, with a level of detail varying from lightweight to completely autistic.
Optional rules allow you to emulate different genres with a single system, or even switch genres within a single game.

A nearly complete archive of GURPS books can be found by using the image. Never post direct links to the archive anywhere in plain text.

If you're wondering where to start:
- The Basic Set covers everything, including a lot of optional rules you probably won't use.
- A genre guide can be found in the archive, under Unofficial/GURPSgen. It tells you what extra books and articles you may find useful for many common genres.
- How To Be a GURPS GM is a good read even for players.
- GCS (gurpscharactersheet.com) is an excellent character-builder software, with page references to all the books and the option to export to both Foundry and Fantasy Grounds.

TQ: what's the best Gurps supplement based on a licensed IP (Prisoner, Deadlands, Discworld, etc)?
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>>97893950
It's summoned (+100%) so it appears as the caster wishes, meaning, looking in the direction the caster wants.
>determine friend from foe
Not really represented in GURPS. No summon spell has a caveat saying that "your summon spends its fist turn doing nothing but looking around" so I can only assume that while it is materializing it knows what's going on. Maybe the magic provides the information it needs.
>>
>>97894005
>>determine friend from foe
>Not really represented in GURPS.
Situational Awareness (Tactical Shooting p. 11) indicates that a character entering a battlefield must roll vs. Per, Observation, Per-based Soldier, or Per-based Tactics--unmodified if he takes a second to assess the situation, or at a −4 penalty if he just charges in immediately.
>>
>>97893670
haha
IOU is fucking goofy!
>>
>>97894034
It's a magical summon, my melanin rich friend. It can have magical awareness of the battlefield, and who's to say it isn't aware of the battlefield while not summoned?
>>
>>97893950
You forgot, none of the rules matter because they're all optional. Do it however you want.

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▶Previous edition: >>97687864

▶What is /gwsg/?
A thread to talk about Games Workshop's specialist and spin-off games which fall between the cracks.
Battlefleet Gothic, Blood Bowl, Epic, K*ll Team, Man-o-War, Middle-Earth Strategy Battle Game, Mordheim,
Necromunda, Shadow War: Armageddon, Titanicus, Underworlds, Warcry, Warhammer Quest, Warmaster...
...and any other GW system and board game are welcome.

▶Helpful resources (feel free to suggest additions!):
https://pastebin.com/qq9N8V0V

▶TQ: What is the best Orc Specialist Game?
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>>
>>97894249
It's a meme list, pretty much all wrecker list, meme and whatnot, bring grease monkey. Smoke grenades are nice to have but almost redundant if you simply zoom into some corner out of sight, then pop out next turn for the blind charge. Yeah and you'll need the extra grease monkey movement for that.
>>
>>97894249
If you post this shit EVER again, I'll wreck your bussy.
>>
>>97894404
Have a catchup mechanic between phases (or at least free bounty hunters) since dominion tends to snowball
Have a house rule where a model can only sustain one lasting injury roll per battle (no meltas instagibbing left and right)
>>
>>97894726
My plan is to give them better gear during the campaign. Chainsword + fighting knife is good enough for starting gear from the earlier campaigns i've been in.

>>97894751
Grease monkey is on the list of hangers-on to hire once the campaign gets going, though from earlier campaigns he isn't a top priority. I find that the extra 3" of safe movement increase is enough for most situations before the downtime break.

>>97894794
Please do, daddy.
>>
>>97894249
What a tiny bolter

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Previous: >>97886605

>Most recent banlist update
https://magic.wizards.com/en/news/announcements/commander-banned-and-restricted-february-9-2026

>Most recent bracket system update
https://magic.wizards.com/en/news/announcements/commander-brackets-beta-update-february-9-2026

>Outline article introducing the bracket system
https://magic.wizards.com/en/news/announcements/introducing-commander-brackets-beta

>Current banlist
https://magic.wizards.com/en/banned-restricted-list#commander-banned

>Former Commander website, where you can learn the basics, and read the format philosophy laid down by the rules committee

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>>97895577
I love my boy Six.
>>
>>97895820
I didn't open the thread to play Magical hats Yugi, I attack your life points directly with my Blue Eyes.
>>
>>97894603
You would both have 2 creatures (Elesh Norn + Emeritus against your opponent's 1 creature and the Inkling).
>>
>>97895848
Holy shit every bracket 4 deck with green has this fucker in it now. Where did he come from and why is he so ghey
>>
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Are all 3 of these cards legit from the corner radii seen here

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>What is /awg/?
A thread to talk about minis and games which fall between the cracks, or peoples' homebrew wargames.

The >>>/tg/hwg thread doesn't entertain fantasy (for good reason) and the other threads are locked to more specific games.
This thread isn't tied to a game, a publisher, or a genre, let's just talk about fun wargames. Any scale, any company, any miniatures.

>Examples of games that qualify.
A Song of Ice and Fire, Argatoria, Batman Miniature Game, Carnevale, Conquest: The Last Argument of Kings,
Deadzone, Dragon Rampant, Dropfleet and Dropzone Commander, Freebooter's Fate, Frostgrave, Gaslands, HeroClix,
Kings of War, Maelstrom's Edge, Malifaux, Marvel Crisis Protocol, Masters of the Universe: Battleground, Moonstone,
Oathmark, OnePageRules, Open Combat, RelicBlade, Rumbleslam, SAGA, StarCraft, Stargrave, Sludge, Urban War, Void,
Warcaster, Warmachine, Xenos Rampant, Xenotactics...
...and anything else that doesn't necessarily have a dedicated thread.

>Examples of companies providing rules and/or miniatures for alternative wargames.

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>>97895449
And that's why they're not featured in the dying IP bargain bin combo
>>
>>97895513
>too irrelevant to get into the dying IP bargain bin combo
RIP
>>
>>97881975
Crazy to see someone repost a pic I posted years ago
>>
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The new campaign rulebook for Malifaux sounds interesting. I remember that there was an old one for 2nd edition, but the new one lets you make your own master and adds a co-op mode too.
>>
>>97892942
>>97893047
>>97894270
Surprised to see anyone mention this game, though it did pop up for me on youtube recently. What's wrong with it anyway?
And model wise I am not really feeling the magical girl looking at the storefront, looks more like a maid RPG game.

>see this
>hyperborea eh
>time for some Blöödlines gaming
>first page
>anyone can be a hecking barbarino even womens and esl third worldies
>whites cant be samurai though thats wacist

....So are there any white pride RPGs or are they just gonna keep stealing our culture.
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>>
>>97888466
>The old "vgh I don't care about xyz I just want the game to be good" adage died years ago
It is still a thing very much. What changed is the discours. If you are interested about the game being good and having fitting rules, you aren't going to talk about it in the "regular" places that used to serve this point. We are basically heading toward dead internet - it's either bait, or bots, or both and it takes to be insane to stick around.
As for discussing games: there is a regular meet-up in my city on a weekly basis, that gets 30+ people (which at population of 40k is pretty impressive), talking about games and designing those. And guess what - it's completely apolitical, not to mention US-style culture war bullshit.
So in a way, the hobby went full circle - from people interested in gaming meeting up, through internet broadening the contact, back to people interested in gaming meeting up. Which sucks (the loss of net) if you ask me, but the hobby itself is doing fine.
>>
>rightwing games
>doesn't focus on politics but on the game
Seems about right.
>>
>>97881411
Dude.
Fuck off.
Not only am I a bigger Chud than you, but I can clearly see that the term "Barbarian" covers a far broader range of possibilities than the term "Samurai".

And any Chud worth his salt is an obsessive history wanker.

I declare you a fake Chud.
>>
>....So are there any white pride RPGs or are they just gonna keep stealing our culture.
Yes

https://files.catbox.moe/rqijjp.pdf
>>
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Unironically the most Right wing games are historical wargames

How does tg feel about Ravenloft? I'm about to go all-in on a Ravenloft game and I'm wondering how it stands up these days. I really like it obvs but I want to avoid any massive pitfalls I shouldn't be doing with it. First adventure will be a mystery I am going to set in Darkon, since I've run games in that Domain before. Some of the new stuff for the setting seems like it does stand out but I'm not so happy with the lore changes.

Anyway, check out this cool comic book cover that's coming out for Ravenloft! This was the best pic I could find of it, sorry.
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>>97877554
> How does tg feel about Ravenloft?
It’s ultimately a very, very bleak and cynical setting that has it baked into the fundamental core of the setting that there are no happy endings and your character will either end up dead, having accomplished nothing, or twisted into something you, the player, don’t even recognize or want anything to do with, generally accomplishing less than nothing as they’ve instead become yet another part of the overall problem.

So as I said, it’s a very depressing, very cynical setting that’s not for everyone, or most well-adjusted people. I will grant you 40k is very much the same, but 40k can get away with it because 1) it’s upfront and very open about being extremely, cartoonishly, grimdark. And 2) it supplements this with gratuitously over-the-top weapons and armor that’s gonna hit you with a near-lethal dose of testosterone. Point is, you’re neither being blindsided, and at least you’re gonna have a fun time on your character’s fall into damnation.
>>
>>97894682

The thing a out 40K/WHF though is that the setting still celebrates and champions "the little guy."
Like unless we're playing Necromunda hivescum or something, the setting still tries to make and pastiche your characters actions, even if theyre just a lowly guardsman, as heroic and valiant (even if they may be largely irrelevant.)
Ravenlofts problem is that it really loves to rub the players face in the fact that nothing they do matters. It underlines it over and over to the point where it pushes any normal person into the "Why even bother" mindset.
Meanwhile in 40K, there's a sense that you belong to something bigger, so even if your stuff "technically doesnt matter" you can still feel like a hero, even if its just those in your immediate sphere of influence.
>>
>>97893923
>I don't know who thought the game design of this thing was acceptable. The encounter ratings are shit, nothing seemed downright unbeatable but we either fought deadly odds or things so comically weak it killed any hope to be horrifying.
CoS is infamous for this and I dont know how its become lauded as "the best module ever in 5e."
The amount of stupid Rocks Fall You Die levels of bullshit in that campaign is backbreaking. Id never let a new player within 50 miles of that campaign with just how much the DM has to overcommunicate not to do something because otherwise the party will fucking explode.

Your point about the NPCs is also 100% on point. Theyre so fucking unlikable and shitty that it quickly pushes the party to not give a single fuck because why would you bother helping assholes who will just as quickly sell you out to Strahd? Its also infuriating how Ireena becomes an MMO style "Game Mandated Escort Mission" and you have to spend most of the campaign with her on a fucking child leash otherwise you lose.

And yeah, like you said, Strahd sucks. The old lore, though a bit campy, is actually kinda funny and more enjoyable, because he has motivations outside of being an incel (and my GM got really bitthurt everytime we openly reffered to le coll and edgy vampire as such). I like some of his possible motivationa in the old one more, they included escaping Barovia himself by body swapping with someone, making an artifact to survive sunlight, or finding and destroying the sunsword before you found it.
Way more fun than a case of Cosmic Oneitis.
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>>97895131
>>97894524

Like, it's not even a matter of "I went into the campaign not expecting it to be a gothic horror", I brought the most gothic horror character possible, a scholarly dhampir who searched in nature and in the "highest spheres" an answer to his cursed existence and found peace in the fact that in the great scheme of things he was an acceptable, if not bizarre coincidence.

Barovia did not challenge any belief of his nor made him feel bad in the slightest about his vampiric condition, the horrors there had nothing to do with vampires, they had to do with the fact that Strahd genuinely fucking sucked, there was even hype from my character thinking there might be some absolute 5D chess from some incredibly complex and ancient being and instead it was all about some woman. For a guy who more or less underwent Lovecraft character levels of "we're minuscule specs in a dark universe", it felt so irrelevant and pathetic he just felt bad at the idea he got trapped in a planar bear trap by the saddest of undead simps.

If anything the average Barovian made him think "some people really are just sacks of blood to be consumed, and they're not even tasteful as a drink, because Strahd has zero taste and can't even keep his own cattle clean".
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>>97886177
This guy usagis his yojimbo


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