>NG Human Ranger>NG Aasimar Wizard>NG Elf Ranger>LN Human Fighter>CG Halfling Rogue>NG Halfling Rogue>TN Halfling Rogue>TN Halfling Rogue>LG Dwarf Fighterwtf is this party
>>97169466don't you mean* Dúnadan noble/warrior/ranger/seaman* Maia Istar (wizard)* Sindar elf noble/archer* Dúnadan noble/warrior* Hobbit noble* Hobbit noble* Hobbit noble* Hobbit commoner/gardener* Khazâd noble/warriorYeah, lots of blue blood in there.
>>97169545way more than 2, I bet op is responsible for at least 30+
>>97169489CG or CN
>>97169466>N Halfling Rogue>>TN Halfling Rogue>>LG Dwarf FighteDoesnt matter too much, they played together for all of 3 sessions then broke apart into more managable groups. Dont even know why its considered a "Thing" when they were together for all of 10 minutes.
>Fighter>Magic-user>Elf>Fighter>Halfling>Halfling>Halfling>Halfling>Dwarfeven without a thief, that's pretty damn good.
https://archive.org/details/b.-a.-s.-e.-d/mode/2upI'm not sure if this is actually an RPG or a modern warfare handbook.I found this on the internet archive, and while I do not believe in the author's Templist religion (essentially syncretic Indo-European paganism) which is used as a framework for the game, many of the facts in it are useful. It reminds me a lot of F.A.T.A.L., since it has a very clear vision (an RPG which is just real life in a certain setting which may have some speculative elements), but it is more like Braunstein in design, and has very few mandatory dice rolls, with the implication that the game master finds the most realistic way to determine the result of an action.
>>97163548>templist
>>97163548Did CIA fund this to produce more school shooters?
>>97163548An incredibly entertaining read, thanks OP. I particularly liked the sections on Women, Psychology and Schizophrenia.
>>97163548Theres little to be called based about this "RPG". Its unreadable garbage, its just lists of facts, which is cool I guess, but I see no point. No one can actually play this and keep the mental load to do anything remotely fun it in. When you do all the math at the end it can be usually boiled down to a simple roll so why even bother?
Why is it that so many fantasy writers make their evil cults unjoinable by anyone with a functioning brain cell? Like why would you worship Orcus, whose goal is omnicide? Why would you worship Tzeentch if he’s probably gonna screw YOU over as part of his grand plan?What makes it so bizarre to me is that, firstly, it’s not like they need to be so off-putting to be evil. Orcus is a demon of undeath, his followers want to turn their enemies into the undead. Tzeentch wants the world to be in a constant cycle of chaos, his followers are gonna be masterminding world wars.Secondly, it’s not like we don’t have plenty of examples of real-world evil cults. A lot of cults in the West don’t follow Super-Duper-Mega-Murder Satan, but are fucked-up offshoots of Christianity. Historically, goetia was practiced by people who would’ve still called themselves Christians, while committing rituals to summon and get boons from demons. Plenty of human cultures used to sacrifice humans to their gods, not to summon them to kill everyone or some shit, but to honor and/or appease them.Like to use another example from Warhammer, I think Nurgle and Khorne present more “approachable” evil cults. Nurgle is toxic positivity, and his love will take all the pain away. Khorne is wrapped up in enough language about honor to lure people in.Like to rework an evil deity, let’s pick Lamashtu. Instead of “We love ugliness and miscarriages and also you get to die in childbirth”, the cult targets vulnerable young women and lures them in with divine feminine language (“You have the power to bear and raise great beasts”), while promising the young men of monstrous races frustrated living among humans that what they’re scorned for is what makes them powerful (and also they get to have sex with pretty girls).
>>97168714It's interesting because that's hardly relevant to the issue at hand.Even assuming it is, it doesn't mean the individual X in absolutely good or absolutely evil - just that acts are absolutely and universally valued in a scale of good vs evil, not even that there are only two values, 1 being good and 0 being evil.
>>97168789Nope, everyone is either completely good or completely evil.
>>97160877Honestly anon this guy >>97164719 is right. There are mentally ill or fucked up people irl who are already willing to join a nihilistic cult that commits evil for its own sake. Hell the wikipedia page mentions a publication that called for them to seek spiritual arousal from rape. That's on top of all the other secretive fucked up cults that present themselves as good on the exterior. If people are willing to be this comically evil in real life for funsies, imagine how much more common it'd be in a world where they can unironically get a deity's approval by doing it.
>>97164719>Church of Satan has nothing to do with real satanismSo it's a corruption of satanism? It's an evil cult to an evil cult?The CoS sure seems to be doing everything it can to oppose Christianity. Just because they're not sacrificing virgins doesn't mean they're not doing evil.
>>97166134>Slaanesh might be cool at first but eventually you become so desensitized that you'll have to resort to sorting ground up babies to feel anythingI know it's a typo, but grinding up babies just to meticulously separate the dust afterwards is still some proper Slaaneshi obsessive bullshit.
Welcome to /wbg/, the thread for the discussion of in-progress settings for traditional games.Here is where you go to present and develop the details of your worlds such as lore, factions, magic and ecosystems. You can also post maps for your settings, as well as any relevant art. Please remember that dialogue is what keeps the thread alive, so don't be afraid of giving someone feedback or post whatever relevant input you might have, cunt!Last thread: >>96999149Worldbuilding links: Post someFantasy map generator: https://watabou.itch.io/medieval-fantasy-city-generator
I have created a world of such superlative quality that all other worlds are redundant, even our own reality is rendered obsolete by the sheer cosmic profundity of my world. The design carries a sublime elegance that mocks rivalling worlds through its mere existence. Even if you are not aware of my world, doubtless you have felt it, the creeping inadequacy of your own creations laid bare, senseless and ugly by the divinity of my effortless and original worldbuilding. May you see it? No. No, you may not.
>>97166461My world is your world times two. Checkmate, atheist.
I want (You) to tell me what parts of your world are shamelessly stolen from somewhere else.
>>97165495Trees, grass.Earthquakes.
>>97167875The writer's shameless waifu character is blatantly just Dorothy.
Dedicated Drizzt Do'Urden EditionDiscuss and post elves. Elf lore, gameplay, and art are all appreciated.QOTT: What drove you to elves specifically?
>>97163705tl;dr
>QOTT: What drove you to elves specifically?Principally the desire to slaughter them en masse and wear their ears as jewelry, if I think about itSort of an ancillary/inciting cause would be every time I noticed how 'flighty' and irritating they are, or overheard someone mention that, or I just remembered suddenly
>there are people with elves living rent free in their headsat least pick vaccines or something instead
>>97169748excuse you i'm studying to be an elf sex expert.
Wolves of the Space editionPrevious Thread:>>96781974Check out here for useful links and a catalogue of relevant miniatures retailers:https://pastebin.com/nnNqqFLnThe Rogue Trader magazine article compilation:https://gofile.io/d/yNK9bq
>>97128864In 3e you lose all weapons you started with when you buy an upgraded weapon (see pg 167 "choosing an army"). Note that this page is cut out of one of the most common scans of the 3e rules because it's part of the "black book" army rules section. Later on they clarify that replacing a pistol or CCW on a model with a similar weapon only replaces that one weapon.
Goff plastic ork converted to a bad moon
>>97124282>Chaos Androids
>>97164562
>>97019770Merry Christmas Frens! Hope one of you enjoys!
Thoughts on this man?
>>97150745Another normie that sought the hobby as a way to project their artistic narcissism, and not out of true love for the game.
Mercer, respectfully. Please stop spamming threads of yourself.
>>97167472There was an autistic redditor that compiled their every roll and everyone but the big guy had cheated. on a d20 everyone else averaged something like 16-17 with abnormally high amounts of 1's and strangely few 2-8. Iirc the small guy was inconclusive since he had a Rouge ability to reroll ones. Theres also the video of Liam Neeson rolling and cheering for a 20 and Matt looked at him and asked really? Did you really? With a disappointed look.
>>97150745Don't like him.>He's a cunty eceleb narcissist.>He's a sellout, to WotC/Hasbro, which is immoral.>The shows based off their games are gay and annoying.>He's personally made the roleplaying scene vastly fucking worse by catering to the lowest common denominator.That about sums up my opinion of him. As you can see, I don't have a single positive opinion of him. The best thing I can say is that he's not evil. I wouldn't have a reason to attack him on sight, I guess.He's definitely an aggravating little cunt though.
>>97150745I like him but I wish his players weren't all retarded
Why was XP for gold largely abandoned as a way to reward players?
>>97163946>>97164178>>97169346other points aside (there are some good ones) you're not telling me anything new with this.it's a bad mechanic. but the expectation for it as some default is there. i've heard it called 'milestone XP'? put another way, introducing vidya game quests (and i am NOT saying video games invented quests, not even games did, you know exactly what i mean but here is a whole parenthetical to hedge that off)...introducing vidya quests has utterly fucked expectations, people expect that, you're solving quests, aren't you? that's the goal of the game, not only does it advance the plot, but you level up for it!now imagine taking away combat XP. ever.>b-but we killed 5 goblins!>no sorry Timmy, XP is for quest completion.they took away gold-for-XP. and yet increased the prominence of storygaming XP. the books even encourage shit likeComment too long. Click here to view the full text.
>>97169774what you're describing as though it's boring actually sounds (and is) really tense and fun.'tedious bookkeeping' isn't even that bad. it's the most basic maths. you keep track of SO MANY resources in 5E, you can add/subtract HP but not...torches? how many Bardic Inspiration rolls you have left, but rations are busywork?some systems do a middle-ground like how in Dungeon World, you have the actual item Adventuring Gear and *poof!* 1/5 of its uses gone, you now have A Ladder.don't you want to feel like you're actually going on an adventure, with all the survival stuff, the risk-reward that matters? if you just scale everything up to the point of Dragon Ball Z fights then, well, why NOT have those prior-to-centuries-ago problems you describe?it's not some handy quality-of-life improvement. it's actually a worse game. 5E has a couple of paragraphs about time, but it doesn't have something as simple as turns (which were already an abstraction, read how Holmes Basic describes one game turn).
>>97169867>now imagine taking away combat XP. ever.If you can comprehend the idea of giving out XP for beating some goblins, is it so hard to comprehend the DM tallying up all the XP from all the monsters in the dungeon, and then giving it all to you in a lump sum after you rescue the princess from the dragon?I dunno what to tell you anon. You might just be retarded.
>>97169898i mean if you come up with some thing like beating != killing (sneaking past, bribing, diplomacy, burning the tower down) then i do think that's lovely.but really it should be a pittance. the main source of XP (at least in D&D) should be from gold as XP. you know what that motivates you to do, by its very nature? get treasure out of the dungeon without the monsters stopping or killing you.
>>97161391Because, as has been pointed out, the way games are run has (generally speaking) changed. Back in the day, a lot of adventures were your typical cycle of:>Go into dungeon>Get Loot>Build Status>RepeatThe goal was to go and get rich, and because things were dangerous you would later use your wealth to buy hirelings, holds, armies, and so on to improve your odds of getting more gold and so on and so forth.Now - and it's been this way for a long, long time, 30+ years now - the loop has changed. Rather than just fighting monsters and getting loot, people want actual adventures. They want to experience a game like the fantasy stories of their era (LOTR for the oldfags, Warcraft and D&D adventure novels for the 90s kids, eragon and narnia for the 2000s kids, whatever isekai slop is popular for the 2010s kids), they don't want something that they can get out of Vidya (Roguelikes are a very accurate representation of old, OLD D&D, not 1:1 due to the limitations of vidya but the basic concepts are present), they want freedom and branching, emergent narratives. So the games evolved with the times (for the most part). Now, it's about the characters, both player and non-player, in the fictional world of the game, about heroes and monsters, about a more selfless, heroic goal than "get rich". The evolution of progression in TTRPGs went Gold-as-XP > XP for kills > XP for quests > Milestones for narrative progression. A good milestone system, of course, has clear guidelines on when progression happens. I've myself moved to a baseline "Milestone per 3 sessions" which gives progression resources to spend, with variant options for per one session (one/two-shots or short games) and per five sessions (longform games) with my TTRPGs. It's a solid system that allows the GM to easily plan encounters and know when to expect spikes in player power.
Dunk On 'Em Edition>What is Trench Crusade?An alternate weird history 28mm/32mm tabletop skirmish game still in a pre-release playtesting phase but with the full release slated for this year. Based on the art and lore of Mike Franchina, whose illustrations you may have seen floating around on /tg/ for a several years now, and designed by Tuomas Pirinen, one of the original creators of Mordheim. It's grimdark, it's visceral, it's awesome, and it's very Blanchitsu.>What Trench Crusade is notTC not an excuse for you to discuss IRL religion, history that didn't occur in the game, culture war shit, or discord bullshit on /tg/. Keep it on topic.>What's the QRD on the background?The Knights Templar turned heretic and opened the Gates of Hell when they took Jerusalem during the First Crusade. Over 800 years later the war is still ongoing as technology has developed to a pseudo diesel-punk WW1 standard and a third of Humanity has sided with the Infernal Princes.>How do I get started?All the files are free online:https://www.trenchcrusade.com/rules/Comment too long. Click here to view the full text.
>>97164519>>97165878Anon, i'm 1000% with youhonestly i wish the turnip28 guy was here so we could be a stealth turnip thread.the benefit of this thread however is that we aren't shitting up other threads with trench crusade shitposting.
>>97164867>Am I the only one who thinks the guy on the middle is reference to Berserk?yeah that's wylad
How do you guys think any of the meta christs looked like?
>>97169805I do think the real answer would be 'they're all different'.My assumption is "gross body, divine look". So they would have halos or stigmata or they project an aura of purity, but they're misshapen or skinless or obese or all the above.
>>97167730I think they went with the idea that since players are expected to have public warband lists, and since campaigns would have them probably changing equipment all the time, you aren't expected to WYSIWYG with the equipment and so they just went with a few nice-looking options.
Previously: >>97149410▶ Thread Task: Let's get surreal. Examples of surrealism include Dali, Giorgio de Chirico, Zdzislaw Beksinski, Johfra Bosschart and more.▶ Generatorshttps://bing.com/images/create/https://sora.chatgpt.com/https://gemini.google/overview/image-generation/https://perchance.org/ai-text-to-image-generatorhttps://civitai.com/Curious about local genning? Check out /g/'s stable diffusion OP or ask one of our friendly locals.▶ Perchance pastebin of generators and links:https://pastebin.com/XRGqaW4W (embed)Comment too long. Click here to view the full text.
>>97169880
>>97169887
>>97169891
This thread is all about solo games and campaigns. Midnight reading edition.>old thread >>96761554Resources: https://rentry.org/srpgghttps://infinityweavers.link/re-up/solo-rp-toolkitMore threads:https://archive.4plebs.org/tg/search/subject/%2Fsrpgg%2F/Thread Questions: How do you try to surprise yourself in solo games?
Oi real shit, as a never solo player, why not read a book? What's the difference? A decent writer is gonna a better story then an essentially RNG system
Bought today 2d6.I wanted to try for an hour, I ended up playing for 4 hours and missing dinner, wtf.It lacks of dept and it is a pay to use it digitally, it is made to be 100% pnp and there aren't digital tools...But it is fun!Combat maybe is too basic and maybe it will become boring, but goys, it was much funnier than I thought.>>97132489There are three pages of "new rules" for dungeon 6, 8 and 10.
>>97168897They are two different things, you are not writing a book in a solo, you are playing a game.Why not read a gamebook then? Why not playing a videogame?Why not shooting yourself?They are all different things.You may actually write almost nothing.
>>97168897The point of a book is in part to tell a story, have themes, be interesting and entertaining to read. Solo rp is purely about playing a structured game and accomplishing your goals.
Dropped another RPG. No one playtests these games.>If you roll below a 4 in this particular situation, you automatically die>If you roll above a 16 in this other particular situation, you automatically dieGood shit.
>+++ADMINISTRATUM PASS KEY ACCEPTED+++>Loading message...Welcome to yet another glorious day in your officio station revered clerk of the Administratum.Your efforts in compiling the information on [Vokaris Sector] and its eight subsectors have been further garnering plenty of praise from your peers and lords above your meager station, we implore you to resume your task to gather this stellar data about this sector in our glorious Imperium of ManA brief reminder that as data comes in to your cogitator station via the servitors around you, you will have to compile it and make this sector whole again.May the God Emperor continue to guide you clerk Anon.Hello there, Anons of /tg/. If anyone is still interested in this fun project, here is the whole sector - updated with the discovered planets so far - where we can continue to create together, using the planet generator found on 1d6chan.We finished up the Ultranox Void sub-sector before and we are about to start rolling for the Bleakthorn Expanse.Previous thread >>97008470Comment too long. Click here to view the full text.
>>97169802I fugged. I thought you guys were rolling for planet class. My bad. There's fucking Eldar here. Admit it.
Rolled 7, 5, 3, 10, 10, 8, 6, 4, 3, 7 = 63 (10d10)I lied this is for size>>97169786>Day:106 Hours>>97169825>Year: 448 Terran days, 101 Local Days.
>>97169857>Size 315,000kmJust need 2d5 for Moons and Population, and 4d100 Terrain types.
Rolled 4, 1 = 5 (2d5)>>97169874
Rolled 58, 37, 100, 59 = 254 (4d100)>>97169874I love it when Warhammer gets weird.
Whip it Out Edition Here is a thread to discuss trading card games other than the big three.>Build Divide>Force of Will>Final Fantasy TCG>DBZ CCG>Wixoss>Keyforge>Gundam>Legend of the 5 Rings (L5R)>Digimon>Flesh and Blood>Gate Ruler>Battle SpiritsComment too long. Click here to view the full text.
>>97169362Play a better game
>>97169567You mean like how sorcery should be a selfcontained product release cycle but theyre greedy fucks. Releasing a four deck precon SKU and then doing a yearly booster box is fucking buckwild and I applaud the grift. Truly. The art shilling is hilarious. Nothing about the key draw of the game needed it to be a tcg modelAt this point the acg space is just being filled by cashgrabs. Gundam, league of legends, union arena, cookieverse... the companies are emptying the cupboards while the going is good
>>97169713Real talk, do you like anything?
>>97169713Sorcery would work better as an ECG, purely based on how it plays. The rest of the games you mentioned play like TCGs AND have huge IPs tied to them. There's no reason for those to be made as ECGs.
>>97169768Yeah. Fab. The greatest game on earth and the source of my happiness and will to live. And once sorcery becomes an ECG it too will be my pride and joy
Felt cute, decided to run through another retro licensed choose-your-own-adventure. But first...ATTENTION MODS - THIS IS NOT A QUEST THREAD, BUT A GAMEBOOK STORYTIMEOkay, now that that's out of the way, let's begin...https://www.youtube.com/watch?v=C6dNULgQe48
>>97169593
>Yeet metaphorical shit at the guards to distract themOR>Find another way inOR>LEEROY JENKINS that door with a spin-attack
>>97169788https://www.youtube.com/watch?v=yOMj7WttkOA
Doing it Edition>Previous Thread>>97148266>Pastebinhttps://pastebin.com/WiCHizn0>Mediafirehttps://mediafire.com/folder/s9esc6u7ke8k5/CofD>Mega Ihttps://mega.nz/folder/ePQ1BKhJ#RCosRCh59Ki2Mpb1M9H3Uw>Mega II (also containing fanmade games)https://mega.nz/folder/ZbQ2zLJA#DOT-3df6rS2lLet4_RmqJQ>WoD5 Megahttps://mega.nz/folder/7rQQ1LbQ#16_AiXVGo0P3_rVOJuoZyAComment too long. Click here to view the full text.
>>97168356Those look more like a Toreador/Daeva's choice for Blood Dolls.
>>97169470>Where are you by and which O'Tolley's? I have a couple of friends who I may have benefits with that want to know your location.On the advice of the 17 banes inside my body I refuse to comment.>Spoiler Literally all of them (except BSDs and DRONED ones). Vampires (forma de Camarilla) have the red list, right? If woofs had one they'd probably put you above the Pentex board since you LITERALLY raped their god while forcing her to eat all the bane burgers
>>97169629Other clans can also have good looking shit.
>>97166906>Bane me upYou're a wyrmish guy
>>97169849>>97169849>>97169849>>97169849