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File: looks like a fun time.jpg (82 KB, 1000x676)
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Skullcrusher edition

>Previously in the Mortal Realms:
>>97180934

>Official AoS website:
https://www.ageofsigmar.com

>Downloads, Rules Errata, Sharty on the 'log and FAQs:
https://www.warhammer-community.com/warhammer-age-of-sigmar-downloads/

>Tools
https://runebrush.pa-sy.com/warscroll/

>Anvil of Apotheosis hero creator:

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>>
>>97195395
>TQ
Please give me a footsoldier melee-focused hero for OBR
>>
>>97195395
>TQ
I feel like a lot of Idoneth heroes are missing units to go along with them. Especially all the many foot heroes.
>>
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>>97195395
>tq
I don't know if I would say they're really missing as in there's some dire need that's not being filled, but I think a mounted skink chief to go along with the raptadons would be nice, similar to the scarvet on aggradon for the mounted saurus.
Although hopefully a bit more distinct than the scarvet is, maybe integrate some dilophosaurus traits?

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Welcome to the Old School Renaissance General, the thread dedicated to first-decade, Gygaxian D&D, its faithful modern clones, and content created for use with them. Later editions (2e and newer) should be discussed elsewhere.

Broadly, OSR games encourage a tonal and mechanical fidelity to Dungeons & Dragons played as intended by its creators from 1974 to 1983 — less emphasis on linear adventures and overarching metaplots and a greater emphasis on player agency.

If you are new to the OSR, welcome! Ask us whatever you're curious about: we'll be happy to help you get started. We also have two excellent beginner guides created by Anons with feedback from the thread that you can check for help:

>n00b DM's Guide
https://pastebin.com/EVvt6P0B
>n00b Player's Handbook
https://pastebin.com/XALkXkV0

>Troves, Resources, Blogs, etc:
http://pastebin.com/9fzM6128

>Need a starter dungeon? Here's a curated collection:

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>>
>>97194383
How would that character have prevented their death in AD&D that they couldn't in B/X?
>>
>>97194955
Sure helps if you lost your net in the water silly.
>>
>>97189189
>What, specifically, about 2e do you wish to discuss?
Oh easy
>Darksun
>birthright
>Undermountain
>Useful rules that can be borrowed (THAC0 being a flat to hit DC, AC being a modifier. Its FAR more approachable than BX's Chart)
>Some of the tomes/essential books released (A few like the thief one is INCREDIBLY good)
>Cannibalizing more story based modules to be ran as sandboxes (night below)
>Dragon mountain
And on principle, letting people be able to talk about this and stuff like shadowdark, BFRPG etc without trolling as the response. As much as i hate something like Mork Borg (Seriously its fucking hot garbage) im not going to try and censor someone else talking about it here.
>>
>>97194293
Filtered
>>
>>97195226
Make a thread for it then, and fuck off.

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Moloch's Fun Park Edition

>What is Trench Crusade?
An alternate weird history 28mm/32mm tabletop skirmish game still in a pre-release playtesting phase but with the full release slated for this year. Based on the art and lore of Mike Franchina, whose illustrations you may have seen floating around on /tg/ for a several years now, and designed by Tuomas Pirinen, one of the original creators of Mordheim. It's grimdark, it's visceral, it's awesome, and it's very Blanchitsu.

>What Trench Crusade is not
TC not an excuse for you to discuss IRL religion, history that didn't occur in the game, culture war shit, or discord bullshit on /tg/. Keep it on topic.

>What's the QRD on the background?
The Knights Templar turned heretic and opened the Gates of Hell when they took Jerusalem during the First Crusade. Over 800 years later the war is still ongoing as technology has developed to a pseudo diesel-punk WW1 standard and a third of Humanity has sided with the Infernal Princes.

>How do I get started?
All the files are free online:
https://www.trenchcrusade.com/rules/


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>>97174488
I've been playing as Court in a campaign game recently and I am genuinely amazed the left hand path hunter is still as broken as it was on release

We've homebrewed a rule change where it can only teleport to a spot it can actually see and it is still hilariously broken
>Oh just focus it down
Sure if it somehow finds itself in a bad position you can try to focus it down, it is not like Court has a bunch of high-armor high-threat monsters that are going to tear you apart. And even then if you happen to get a crit or hit it with something big it just nullifies the wound
>>
>>97175256
>>97175277
I feel your pain anon, I have a guy like that in my battletech/TC group, the only "advice" I can give is to tell him to stop playing like his life is on the line and if that fails and you stop having fun playing against him just stop playing with him.
>>
>>97190328
>One would think one faction for the British Isles would suffice
Nonsense, clearly we need a new welsh-based NA subfaction after the 7th Prussian box is dropped.

The thing with subfactions is that they generally take the nation most general historical-stereotypes and build on them. Spain has 2 historical elements that even the greatest mouth-breather know about it: Conquistadores and Inquisition. The former goes away because America was never conquered and the latter eats at the heels of the trench pilgrims.

Also Spain is unfortunately just not as popular or well known internationally as Ireland / Scotland / England / Prussia

>>97193406
I like it overall but I agree with >>97194221 that you should dial some of the buffs back. Other than that I would just allow the Tercio to take bolt-action rifles. Also maybe do not allow the knights and inquisitor to benefit from the procession for different fluff reasons. Processions happen in Spain during Holy Week but I would not say we worship Mary the same way we worship Jesus.
>>
>>97190237
This is already covered by house of wisdom
>>
>>97194221
Yeah, obviously that was just some quick 5-minute brainstorm, would need refinement.

The idea I was going for is that the fanatics would be a large team of shit guys with little armour, following a procession, that if not killed outright, can withstand the pain. Possibly include ways of activating in groups to save the opponent from having to wait 40 minutes til you are done.

And the more professional force, while possibly more numerous than usual, would not reach the numbers of the fanatics, would have reduced synergies, and would benefit from sticking together.

>>97195308
Historically, at some points the strong worship of Mary was considered heresy, look up collyridianism. And there is one such heresy in Spain, the Palmarians.
It isn't a stretch to think that the more theologically educated would be somewhat taken aback by an overly zealous popular cult.

But anyway, this faction need not be "just Spain", could be concocted to represent more western/southern Catholics, including French, Portuguese, Maltese...

It's just weird that you get so many factions for the anglosphere and so little for the Mediterraneans when the imagery is driven by Catholic aesthetics.

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Be Not Afraid edition

Previous >>97149329

>Basics Pastebin
https://pastebin.com/GWjTU9Uv

>Anon's Locals Survival Guide
https://pastebin.com/xXp5jShL

>Fanmade PC sim
https://pastebin.com/u6aKrBSg

>Official Mobile sim (Release Date TBA)
https://www.digimon-alysion.com/en/

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>>97194788
mine
>>97194958
relatable hateds
There are so many that I hate but I have a special dislike for tamers that do their thing without ever suspending
>>
>>97195070
I don't encounter Ruin Mode that much anymore, but it left a big enough impact on me when I started playing that I couldn't think of anything more suitable.
My other consideration was Quartzmon, not because I hate playing against it, but because I very quickly got sick of 'Just run Quartzmon' as deckbuilding advice.
>>
>>97195070
>chimera
How well does it work against current meta decks? Are you ver2 focused?
>>
>>97195213
When I first won with it (before Insane Synthetic Monster came out), my opponent asked me if I thought it was good or people just didn't know what it did. It's definitely the latter.
Best of the meta matchups are any of the Gallantmon slop decks, worst is probably Jesmon. Rocks, Omnimon and Mastemon are fine. Hudie basically depends on both our luck and the number of Ryuji/Ice Archery they run (like Ciel Awakened, stunning Analog Youth basically guarantees a loss)

Yes Ver.2, SkullGreymon is the main combo card and Vademon slows down most decks enough to get set up. Might consider Ver.5 once Millenniummon is out but the deck would look pretty different
>>
>>97195297
Yeah thats kind of what I figured.
Never went against hudie with it though. Aren't they just too fast for you to assemble your guy on time?

I'm running a battle soon - main opponent is a beserker werewolf. I like to use music as background, but most of battle ambient is:
- swords clanging
- too epic
- annoying vocals

I found this, but maybe fa/tg/uys can recommend something less digital-y and similarly visceral?

Thanks

https://m.youtube.com/watch?v=QHRuTYtSbJQ&list=RDQHRuTYtSbJQ&start_radio=1&pp=ygUTS2lsbGVyIEluc3RpbmN0IG9zdKAHAdIHCQk6CgGHKiGM7w%3D%3D
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>>
>>97190916
https://www.youtube.com/watch?v=P1VypUBTi3o
For something more contemporary.
>>
>>97190916
Try Paleowolf: https://m.youtube.com/watch?v=vTI7pHm2QYI

I think this would fit a barbarian pretty well.
>>
>>97190916
https://www.youtube.com/watch?v=OG8GxzJTBck
https://www.youtube.com/watch?v=J2_o5T7msD0
https://www.youtube.com/watch?v=4SrmU0GQAhk
https://www.youtube.com/watch?v=lBdnti4_UUg
>>
>>97190916
you mean something like this?
https://www.youtube.com/watch?v=NOsFQ-VUeMw
>>
Not bad, yet berserker will be killing in this encounter. Only BFG seems to have that combat "oomph" (but too digital for berserker). Other stuff is too lethargic. Love the Heilung tho. Am storing it for other occasion.

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How do you run an all dwarf campaign
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>>
>>97154762
Keep it short
>>
>>97171374
Taxes are theft, ya wazzock.
>>
>>97162318
>going it alone truly only ensures a mighty doom for the party
NeoLiberals are so fucking cringe.
>>
>>97191361
There are elven men?
>>
Go around claiming that Elves are not real people: They are fey spirits who steal human infants and replace them, or they are reflections in mirrors that stepped out. They have no souls, which is why they don't sleep (trance). You cannot trust an Elf. They simulate emotion but do not feel it. If you kill an Elf, their body turns to leaves or mist.

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Celebrating Edition

>Previous
>>97179570

>Pastebin
https://pastebin.com/WiCHizn0
>Mediafire
https://mediafire.com/folder/s9esc6u7ke8k5/CofD
>Mega I
https://mega.nz/folder/ePQ1BKhJ#RCosRCh59Ki2Mpb1M9H3Uw
>Mega II (also containing fanmade games)
https://mega.nz/folder/ZbQ2zLJA#DOT-3df6rS2lLet4_RmqJQ
>WoD5 Mega
https://mega.nz/folder/7rQQ1LbQ#16_AiXVGo0P3_rVOJuoZyA

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>>
>>97195141
>Monsters who torment people to feed
>But the people they torment totally deserve it!

>Heroes are often a byproduct of this feeding process, people who rightfully become your nemesis and try to end your predations
>They're depicted as being worse than Slashers and evil for trying to get you

>Your presence is supernaturally soothing and complimentary to other supernaturals, often in an eerie, uncanny way
>Depicted in a "mom says you have to let me hang out with you and like it no matter what I do" way
>>
>>97193963
Because pets get neutered.

Alternatively (if thats too dark) it's because thats not how Fae reproduce. The Gentry will themselves into existance out of the Wyrd, then bargain for Titles to be something. Hobgoblins are made from dreamstuff, slivers of souls drifting the Hedge or the stuff that passes as matter within the Hedge/Arcadia. On some level the Fae might know what pregnancy is, but for them it's not needed, beyond as a performance for Drama.
Changelings are still half human (or so they cope) and can neither reproduce as humans do, nor as Fae do.
Personaly my headcanon is that Changelings are the larvae state of True Fae, the vestigal human souls remains acting as a sort-of cocoon and limiter on their power. So changelings can either mature to become Gentry and reproduce as Gentry do, use their magic like Contracts or Hedgespinning to make Hobgoblin children / use that one goblin contract from Goblin Markets (somethingsomething midwife) to make cursed mortal children.

Coincidentaly i made a mini template for the children of changelings because it annoyed me as well.
>>
>>97192668
You realize that anarchs are formally part of the Camarilla, right? The anarchs of today are those that stem from the Convention of Thorns; the original anarchs that refused peaceful accords is literally the Sabbat.

Blocking the anarchs from entry to Elysium would violate hospitality and the spirit of the convention. Only the Sabbat could reasonably - maybe - be denied the right to Elysium, and even that is only because they traditionally do not recognize its validity themselves. But even so, even the Sabbat is usually covered by it on the basis that if they were not, any kind of peaceful discourse would be literally impossible - they're really just (usually) watched closer than anyone else, and them showing up would likely ruffle feathers and result in a disc scratch sound effect.
>>
Thinking bad thoughts about the Serverblight TF" Horror thing and SAVIOR (The Player who it's stringing along to play into his religious fanaticism) would work great as a Widderslainte Infernalist
https://www.youtube.com/watch?v=6IDjFhCLaKA
Granted the Blight is probably analogous to a Nexus Crawler and so it would likely lose in a fistfight with Mage, but otherwise...
>>
Hedgefag…..
*sobs*

The Three Emperors Edition

Previous thread:
>>96939608

>Thread Question:
Do you plan any big projects for the next year already?

>Community Summary of Wargames:
https://docs.google.com/spreadsheets/d/11JoUpGIRDp5DZdgJ24rijKHgyY-qvvR5QnVtHIp57Tw/edit?usp=sharing

>List of Historical Tactical, Strategic, and Military Drill treatises:
http://pastebin.com/BfMeGd6R

>ZunTsu Gameboxes:

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>>
>>97194862
Why do you keep posting these shitty AI renditions of classical paintings made to look like millennial corporate art
>>
>>97194905
It's funny to show powerful paintings in thr most soulless art from soulless ai
It's better than just gooner images of cleopatra
>>
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>>97194917
Beg to differ
>>
For Saga, does anyone know of any resources with amended/errata-ed Battleboards? Some of the FAQs make multiple changes to abilities etc, and it would be far neater to be able to have everything in one place.
>>
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>>97182690
>>97185554
https://medium.com/vantage/battle-of-chiaraje-e3e0c113e6db

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Eggs Edition

>2024 PHB Scan
https://files.catbox.moe/g8oo9h.pdf

>Cropped and rotated, but more artifacty
MjAyNCBQSEIsIE5vIFRodW1icywgT0NSZWQsIEFub24ncyBCb29rbWFya3MgdHJhbnNmZXJyZWQgb3Zlci4gCgpodHRwczovL2Vhc3l1cGxvYWQuaW8vd2Fvcm9h

>2024 DMG
https://files.catbox.moe/fd04pq.pdf

>2024 Monster Manual
https://files.catbox.moe/atd38s.pdf (D&D beyond version)
https://pomf2.lain.la/f/1en5qwum.pdf (scan)


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>>
>>97195146
No. A warlord is not a caster.
>>
>>97195220
Warlord is from 4e anon, everyone was a caster in 4e.
>>
>>97194081
Vastly preferable to AI generated images.
>>
>>97176678
I dunno you get on an airship catapult it until you run out of ammo. Then fly away and get more, or something.

What you really do is turn your PCs into huge monsters too, smaller than that one, but something big enough that they can meaningfully strike it and won't die instantly to one blow as a human would.
>>
>>97195248
>4e
>Bard is a leader with ARCANE power source
>Warlord is a leader with MARTIAL power source
You fucking buffoon.

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Yu-Gi-Oh! General #590

A Few Points Edition

Previous thread: >>97134848

Most Yu-Gi-Oh! discussion encouraged. Post OC, write dumb fanfics with bad CaC in them, duel each other, have fun, etc.

>Yu-Gi-Oh! Online Play
Automated Sims:
●EDOPro website: https://projectignis.github.io/download.html
●EDOPro: https://discord.gg/ygopro-percy
●YGO Omega: https://discord.gg/duelistsunite
●Dueling Nexus: https://duelingnexus.com/
●Master Duel: https://store.steampowered.com/app/1449850/YuGiOh_Master_Duel/

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>>
>>97194969
How do you know they play stun?
>>
>>97194981
Only stunfags would have cats, clearly
>>
Laundry sex
https://www.pixiv.net/en/artworks/138687319
>>
>>97155932
>this is the jank they send with your order
>>
>>97195264
All I ever get with my orders is mtg packfiller.

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Grumpy assassin wife edition

>/40kg/ Community Link
https://rentry.org/40k-General

>Community Links:
https://www.warhammer-community.com/warhammer-40000-downloads/
https://www.unitcrunch.com
https://www.newrecruit.eu
https://wahapedia.ru

>3rd Party Models Pastebin:
https://pastebin.com/Q33bkBUh (embed)

>Pre 10th Torrent:

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>>
>>97195403
You don't support Aspect reassignment surgery?
>>
>>97195414
I'm not sure how to explain the way I do it.
There are named models, but not all HQs/Elites are named, same goes with troops.

I like to keep "generic/agnostic" models to represent random models, those who die or shuffle through, could think of those are background characters.

Also: based
>>
>>97195414
I haven't even named my chapter let alone individual grunts. most of them die every game so it doesn't make sense anyway.
>>
>>97195414
Well, as a crusade player I name each squad something different so that I can track their kills and xp. I don't name my sergeants or anything, just the little group
>>
So there's seven days of Grotmas left and then the Christmas/Boxing day reveals.
Do you think we will see any more rules for any of their games or is it all just storyslop from here on out?

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>Brutus' Drive
https://drive.google.com/drive/folders/0B1qb0_OLhDrDYVVpbllIREdOczg?resourcekey=0-m3LU1xaC5-PnnA0VLRfK9g

>DriveAnon's Drive
https://drive.google.com/drive/folders/1Cx7KoDkQa9qmDfJN9_CehZ0fxXEweKOu?usp=sharing

>Jumpchain IRC Chat
http://kiwiirc.com/client/irc.rizon.net/?#JumpchainCYOA

>Rules
http://pastebin.com/Gqj3iKyn

>How to Jumpchain
http://drive.google.com/file/d/0B1qb0_OLhDrDVDFBR2NpdG03S0U/view


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>>
In Modern Geopolitics, did your jumper ever use their position in a foreign policy think-tank to redraw the map of a conflict zone to get a payout in a gambling app?
>>
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>get a commission to make a jump for a series I know nothing about
>it's one of the gayest settings I've ever had to do research into
>tempted to just put it through claude and collect my paycheck
I'm taking my trip off for this one. Some people have the shittiest taste, I swear.
>>
>>97195367
I didn't know there were jumpmakers other than BLADE, Digger, and one guy on reddit who took jump commissions.
>>
>first thing I do is write about my jumper starting to cry when he first meets his waifu
Is this normal?
>>
>>97195377
I do that exact same thing so I hope so.

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Hrm. How would fa/tg/uys handle a PC that the player wants to play as a former war criminal? So according to my player his character did a lot of heinous shit during the war that ended about 10 years ago, but is now haunted by these terrible memories.
The player is asking me for game mechanics to apply to this and I'm a little stumped. Some advice from you guys would be most welcome.
On my own bat I figured since this is a fantasy world getting actually attacked by the ghosts of his victims would be appropriate, but I do I really want to give him the opportunity to kill them twice?
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>>
>>97191321
Was it helpful_comrade?
>>
>>97191337
>>97191278
>>97189966
What a story, mark
>>
>>97189959
why does he even need game mechanics for this? can't he just roleplay it himself?
>>
>>97189959
>PC war criminals
Get on my level, I had PLAYER war criminals in my games. Those were also the ones who showed regret for their actions and hated the medals they've got for it. They usually started to tearfully share the details in the middle of 3rd bottle of vodka.
I also met several more unrepentant war criminals, some of them even drunkenly bragged about their deeds. I remember one army captain who laughed that "children are still blowing up on my mines!".
The worst one of them I've ever met was infamous Milchakov, though admittedly it was long before his atrocities, when he was just a teenaged fellow skinhead back in mid-late 00s. He was already a murderous psychopath, though.
>>
>>97191210
That's retarded and so are you.

What is it about?
Why is it interesting?
Should I care about it?
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>>
>>97194050
Thank you
>>
>>97133885
>What is it about?
Dungeons and also some dragons
>Why is it interesting?
It's O.G
>Should I care about it?
Honestly, if you want to get into an old school setting you should go with Mystara. Whole planet + hollow earth with great maps that is still supported by fans to this day. File sizes too large to post here but check Atlas of Mystara.
Old settings like these were just a jumping off point for the DM. Do not try to keep them 100% lore accurate. Get the maps and the general feel then change whatever you want.
>>
>>97188099

https://en.wikipedia.org/wiki/Central_Valley_(California)

Valleys can get pretty big.
>>
>>97188051
>>97188043

I like the idea that the Keep is actually the same one as the one in Mystara, a la the Hodgson story.
>>
>>97183937

I'm with you on most of that but inherently evil orcs don't make sense. Either they're humanoids, and thus have free will. Or they aren't.

What makes a setting don't feel generic a.k.a. not DnD?
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>>
>>97195236
Creationism vs darwinism, or some such?
>>
>>97195243

Yeah, but also competing myths some positive others negative, others that can be viewed as both.

Perhaps this race was punished for attempting to steal fire from the gods, so it is seen both as a punishment but some as a celebration for liberation against the tyranny of the gods.

Meanwhile another myth about their predecessors climbed the World Tree and spoke with their god, learning the name of the spirts, and descended blessed as the first shamans. While other races saw them with envy.
>>
>>97191396
That's safehorny in current year
>>
>>97191156
Traditional games?
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Before the Flood, the Apkallu, seven sages sent by the god Enki—taught humanity civilization: writing, law, architecture, magic. One sage, Adapa, grew proud and refused to accept mortality. He bargained with the gods for immortality but was granted only the mark of immortality: eternal bloodline, but not eternal life. His descendants bear horns like the bull-gods, eyes like the star-gods, and tails like the serpent of wisdom.

Loki the Trickster fathered monstrous children with the giantess Angrboda. The gods feared them and bound them, wolf beneath the earth, serpent in the sea, death-goddess in the underworld. But Loki also lay with human women, and THOSE children could pass as human... almost. The horns (like Hel's crown), the tail (like Jörmungandr), the eyes (like Fenrir's gaze). They are chaos-marked, neither fully bound nor fully free.

Long ago, humans and Asuras (titans who oppose the Devas/gods) made a pact. The Asuras would grant humans power to resist divine tyranny; humans would provide the Asuras with worship and descendants. The children of this pact bear the marks of both realms, horns like the demon-kings, eyes like the hungry ghosts, skin touched by the hells. They are caught in eternal war between gods and titans.

The Branded descend from Cain, the first murderer, who slew his brother and was marked by God. He founded the first city in defiance of divine will, and his children learned forbidden arts. The mark breeds true through generations, horns for pride, tail for serpent's wisdom, eyes that reflect hellfire. They can be redeemed through suffering and faith, but their blood inclines them toward fratricide and rebellion

Before the Tuatha Dé Danann brought order, the Fomorians ruled beings of sea, storm, and chaos. When the gods defeated them, some Fomorians fled to human settlements and interbred. Their descendants carry the marks: twisted horns, eyes that see through glamour. They are the OLD blood, from before civilization, before law.


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