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File: custodes captain.jpg (102 KB, 666x577)
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What kind of tampons do you think they have in the Golden Throne palace complex on Terra in Warhammer 40k?
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>>
>>97397747
>there are zero models in the picture
>directionbrain thinks that because I don't have time for hobby mojo wasters I must endorse the Orks getting a lesbian social worker model

American detected. I can only be red or blue, it's actually moral to be swept up by astroturfed ideology, got it
>>
>>97392077
You clearly give enough of a shit to be browsing a 40k thread and posting replies.
>>
>>97397771
He is right, though, what would such men do without things to rail against? Brush their teeth?
>>
>>97393670
The enemy of my enemy is my friend
>>
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>>97394934
Yeah man that's literally the draw of the 40k setting. Holy fuck are you really just figuring this out?

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Pig Orcs Edition

>2024 PHB Scan
https://files.catbox.moe/g8oo9h.pdf

>Cropped and rotated, but more artifacty
MjAyNCBQSEIsIE5vIFRodW1icywgT0NSZWQsIEFub24ncyBCb29rbWFya3MgdHJhbnNmZXJyZWQgb3Zlci4gCgpodHRwczovL2Vhc3l1cGxvYWQuaW8vd2Fvcm9h

>2024 DMG
https://files.catbox.moe/fd04pq.pdf

>2024 Monster Manual
https://files.catbox.moe/atd38s.pdf (D&D beyond version)
https://pomf2.lain.la/f/1en5qwum.pdf (scan)


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>>97396471
5e cut out a lot of the issues I had with 3.5 back in the day, but it also went a little too far in some places. Still, at the end of the day, it's easier to build back up on top of a simpler chassis, so that's what I end up doing.
>>
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>>97396650
That would be me. My notes are way too detailed and I sometimes end up nitpicking points from there. Though I try to resolve my fixations as quickly as possible in the next session so that I don't lead the party astray because I am/was also the only one who took notes lmao
>>
I promised to DM Call from the Deep after our DM's current campaign occurring in his own realm
It may or may not be a problem that most players have also played BG3 extensively - myself included. Hence, I am very much expecting them to bee line to Baldur's Gate as soon as given the chance (which the guide book does), looking to find familiar faces.
I don't want to be a fag and axe BG-series' events from the campaign or set my campaign before the games since some of the players are very passionate about BG3. However, some gap is necessary, especially because BG3's themes and Call from the Deep's themes are a bit too similar. How many years would you put between them? I'm hovering between 30 years and "enough to kill humans and tieflings" years
>>
>>97397446
kill all bg3 faggot zoomers
>>
>>97397446
Thirty years is plenty.

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Moon edition

>Bans
https://magic.wizards.com/en/news/announcements/banned-and-restricted-november-10-2025

>News
The 2025 Magic Con and Pro Tour Schedule:
https://www.magic.gg/news/the-2025-magiccon-and-pro-tour-schedule

>Metagame Mentor: The Winners and Losers from Standard's 2025 Rotation
https://www.magic.gg/news/metagame-mentor-the-winners-and-losers-from-standards-2025-rotation

>Spoilers
http://www.magicspoiler.com/
https://mythicspoiler.com/

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>>
>turtles will have a bigger impact on standard than lorwyn ever will
grim
>>
>>97397807
as intended
>>
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>>97396991
First basic lands were buildings
And I did not speak out
Because cities are landscapes anyway

Then Islands were not islands
And I did not speak out
Because there's only so many ways you can depict a mass of land surrounded by water

Then basic lands were constallations, symbols and stained glass
And I did not speak out
Because "eh, it's all just an abstract representation of mana anyway"

Then basic lands were pizza
And there was no one left

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>>97397807
4 UB sets
3 UW sets
I think is pretty clear anon.
>>
Uniperse beyond: My favorite IP
I'd still not buy it

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The /btg/ is dead! Long live the /btg/!

The Last True Clan edition

Previous Thread: >>97380764

================================
>BattleTech Introductory Guide & PDFs
https://bg.battletech.com/?page_id=400

>Overview of the Major Factions
https://bg.battletech.com/universe/great-houses
https://bg.battletech.com/universe/the-clans
https://bg.battletech.com/universe/other-powers


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>>
>>97396498
I like blue white and red, and they’re the least bad of the successor states besides maybe Marik. Maybe if one of the Hinterlands states stabilizes they can do better
>>
>>97396965
>>97396999
>>97397443
The problem is the only way they know to scale difficulty, especially with their lazy procedural generated slop in Mercs, is to throw tougher and more enemies. Also because its a game the player needs to be engaged and the average person just wants to shoot stuff so we end up soloing entire companies or even a battalion by the end d of a mission. Its also why Ace Combat gives you like 100 missiles, no one outside of DCS autists want to fly in with 6 missiles and kill 2 Migs from BVR and leave.

I hope for Clan vs Clan where the first part of every mission is bidding against your opponent and undercutting each other. Let me earn my fake honor points by being retarded. Clans are retarded and its the only way theyre fun.
>>
>>97397689
Not even the modding community seems to get it right, because the custom missions some add just multiply that problem even further where you're getting rushed down by 16 100 tonners with custom fits even when an equivalent difficulty mission should still be throwing lights and mediums at you.


>I hope for Clan vs Clan where the first part of every mission is bidding against your opponent and undercutting each other. Let me earn my fake honor points by being retarded. Clans are retarded and its the only way theyre fun.
Well the next Clans DLC is almost certainly going to have you playing as a Pryde during the Refusal war, I doubt PGI will be based enough to actually let you batchall the Wolves every mission. At most we'll get a silly reference to the 1st Somerset Strikers.
>>
>>97396498
There seemed to be plenty that liked the Davion schoolgirls.
>>
>>97396965
Unironically going higher in difficultly it might become easier. PGI has a weird spawning system that is based on battle value but its broken for mid tier missions cause it thinks spawning a few elite enemies is harder than hordes of regular enemies.
>>97397689
The sad thing is that it doesn't need to be that way as PGI legit has code to make each area a unique encounter either as ambushes or patrols but the code is such a mess at this stage that the only way to fix a lot of the issues with spawns is to start a brand new game from scratch. There's a whole bunch of units that won't spawn in correct thanks to broken unit cards and issues keep getting worse with every DLC they add.
>>97397719
>Well the next Clans DLC is almost certainly going to have you playing as a Pryde during the Refusal war
Money would be on that as well.
Don't think they would have made a Marthe Pryde model if they weren't planning on that. More interested anyway to see if they are going to do more aerospace models since they seem to keep expanding on that each DLC.

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Just fucking release a box of like 20 MK7 helmets. They are clearly making them.
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>>
>>97394421
But they limit like 1 helmet the entire kit. They COULD sell them in packs of 10-20 but they are afraid no one would use the Primaris hlemet.
>>
>>97397491
No they don't. There's 4 mk7 heads in the new blood claws kit
>>
Btw anyone has a STL pack with all the old helmets?
>>
>>97397795
No, but you can buy them from several shops like pic related
>>
>>97394465
How much is getting into a resin 3d printer nowadays? Im note sure if the effort is worth it if I more or less have everything I got besides some very specific stuff

Previous: >>97383956

>Most recent bracket system update
https://magic.wizards.com/en/news/announcements/commander-brackets-beta-update-october-21-2025

>Outline article introducing the bracket system
https://magic.wizards.com/en/news/announcements/introducing-commander-brackets-beta

>Current banlist
https://magic.wizards.com/en/banned-restricted-list#commander-banned

>Former Commander website, where you can learn the basics, and read the format philosophy laid down by the rules committee
https://mtgcommander.net

>Statistically see what everyone else puts in their commander decks based on what is posted to the internet

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>>97397729
Oh and if anyone has any obvious upgrades I should do let me know. Trying to keep it a bracket 3 card so no GC or infinites
>>
>>97397675
Insane how slept on this card is. I have to explain what it does at least twice every time I play it.
>>
>>97397729
Its really good at triggering Scrap Trawler, and its a double cantripping blocker. I like it.
>>
>>97397675
>>97397872
>>
>>97397675
Cards with foretell and morph unless you are making a deck entirely full of these after a few games with the same people everyone knows what it is going to be and will hold stuff up for it.

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Out on Patrol Edition

>What is this?
/TG/ DEVELOPED A GAME
IT IS PLAYABLE. IT HAS BEEN PLAYED.
EXPEDITION is a ~1880s era, Jules Verne-inspired retro-futurist, underground blood soaked adventurescape.
It is a Skirmish wargame. Two players with their own expeditions, on a hexgrid map, explore & fight each other for victory and profit.

3 versions of the rules exist, 2 of which have been playtested. The main one is 2e, to be found :
>https://www.mediafire.com/folder/us7vnek39dc6k/AgarthaRules
as with maps, tokens and lore resources.

>TL;DR Doc
https://docs.google.com/document/d/1LxdaGoBlJRTMuziMDupG5TeeFwNDnsIW2pfaRAcFDgA
>Main Lore Doc, including links to anon-written short stories and additional lore in "Recommended..." section

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>>97392319
>You really make it sound very unappealing and low effort.
I'm not the one who wrote it, but giving it a look over it does seem a touch adjective-heavy.
What would people think about something like:
>Expedition: Agartha Descent is a fantastical skirmish wargame inspired by Scientific Romances and Pulp literature. Set in the 1880s, it takes place in a bizarre underground world featuring everything from lost Atlantis to the resurrected shade of Emperor Napoleon himself. Explore the underground, build your resources, and fight your opponent on a hex-based map for victory and profit!
>>
>>97391872
>The TTS
Speaking of the TTS, Steam info says there are 24 people suscribed to the Agartha mod. I do wonder if someone outside of the threads has randomly come across it and downloaded it...
>>
I'm putting us across the bump limit so we can bake and then frolic in a land of new edits.
>>
what kind of exotic breads exist throughout the deep i wonder...
>>
>>97214523
Are there more of these?

Pathfinder Card Game 3rd WHEN Edition

>>IF YOU ARE ASKING A QUESTION, PLEASE SPECIFY WHICH GAME YOU'RE PLAYING<<

Previous Thread: >>97177684

/pfg/ (pathfinder 1e) link repository: https://pastebin.com/RSt0rF0T
/p2g/ (pathfinder 2e) link repository: https://pastebin.com/1zySxwm3
/sfg/ (starfinder) link repository: https://pastebin.com/5yp9s2U3
/pacg/ (Pathfinder Adventure Card Game) link repository: https://pastebin.com/wsNmzCMR

>>CHECK THE SHARE THREAD FOR MISSING MATERIALS<<

>tq: How do you read about updates for the game? Do you read the source material or just let some e-celeb yawn on about whatever garbage they want to spin?
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>>97395053
Mythic in 2e is basically you get 3 mythic points per day (you can't have more than 3 ever though you can recover them doing mythical deeds like in 1e) and to do use any mythic feature you have to spend 1 mythic point. But everything is so lame, nerfed, amputated is pretty much not mythical at all.

The only good stuff are powers that let you reroll attacks, saves, skills, recover spells, etc because if you want to swim faster, run faster, throw further, lift more, etc? better move into another system, mythic feats for that are a joke
>>
>>97396453
I loved 1e mythic if you avoided more damage, more ac and stuff like that and only went for stuff like jumping more, throwing further, etc to feel you know, olympic
>>
>>97396724
>>97397620
nta and I only played SF1e once but I had a super blast with my daredevil operative blitz soldier with a sword like I didn't in many years playing ttrpgs
>>
>>97396453
The thing I heard the most to descrive 2e by friends and acquaintances is something along the lines "the tallest grass gets chopped first"
>>
>>97397620
I just don't like Operative having legendary strikes, it feels like a pointless "we must have a class with this" mandate and I would rather Operative have gotten other parts of their kit improved to make it a more rounded class instead of just being a hyperfixated Johnny Shootguns. They could actually have bonus skill increases to go with their extra skill-specific skill feats if they can't just be space rogue, you could have had them not need a specific fucking subclass if they want to pull out a knife out to go with their pistol, and made their speed increase come online at a reasonable level so it doesn't feel like it's tacked on for no reason other than "well 1e Operative had it I guess?"

I do realize that just makes them be Better Ranger (but in space), which is also a thing they'd want to avoid.

Solarian I could probably go on way longer about, but I'm tired. The simplest non-full-rework fix is probably just "bolt Plasma Sheathe onto it at level 3 for free".

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Little suprises edition

Last time on /bgg/: >>97360696

Pastebin: https://pastebin.com/h8Tz2ze8

Survey results: https://pastebin.com/YJPZ44rq

TQ:
>What game did you expect to hate, but ended up really liking it?
>What game did you expect to love, but endet up hating it?
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>>
>>97397711
AquaSphere, I guess? It's a Stefan Feld that never got popular but I really like what the game asks of the players. The game forces to plan ahead to get anything done but there's a scarcity of opportunities so you are also forced you to predict what the other players want to do so you can plan around them. That's not for everyone but damn does it scratch an itch.
The board is overly busy though. It makes it look like there's a lot more going on than there actually is.
>>
>>97396700
i only played Iberian Gauge and i liked it, it's stonks play as close as you can get to an 18XX without actually being an 18XX note that my only 18XX is Railways of the Lost Atlas which is also simplified compared to "normal" 18XX. i yearn for the day when i can bring Shikoku to the table.
>>
>>97397829
>Railways of the Lost Atlas
I thought it was in the same vein, weight as 1889? An entry level 18xx except with a modular map.
>>
>>97396700
>cube rails
Wabash cannonball is generally considered the best but the map in the new printing looks so bad to me.
>>
>>97396700
>1889
Beginner 18xx. There with 18Chessapeake, 1849, 1882, euro 1846

hey
just got my first paint set on my birthday
any tips for beginners?
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>>97394427
Very basic stuff is enough to get a result you'll think is great early on.

1. Assuming you already have clippers, get a hobby knife and remove nub marks and mould lines(see youtube for more explanation). Doesn't have to be perfect, but it does look bad if you don't do this at all.

2.Prime, don't just paint straight on the plastic. Standard black primer is probably good for Skaven(dark, drab colour schemes. If you were painting something bright and vibrant, white might be better)

3. Look up how to thin your paints. This is where most first time failures happen-failures as in the result not looking good to you as a beginner. Same as step 1, its not about being perfect, but trying at all here will yield very good first time results.

Things like washes are really useful for something like Skaven even on your first models, depending on what you're going for, but that might be overloading before you've even opened the box. I'd say the absolute essential things are doing cleanup with a hobby knife, priming, and learning to thin paints.
>>
>>97394427
Play Frostgrave, clean your brushes.
>>
>>97394427
Search YouTube and watch a few beginners painting videos.
But then TRY TO FUCKING PAINT.
Plenty of lazy, pathetic, and/or retarded faggots never actually paint, and throw up pathetic, faggot excuses like 'but it won't be as good as I imagine in my head' or 'unlainted is better than my paint job.'
wrong.
Unpainted is always the worst. And no shit everything looks better in your head than reality. But you have to put in the work to make stuff look decent.
>>
>>97394427
Buy some primer. Grey is best imo
>>
>>97394845
Do it. That's how you get power

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>WHAT IS IT THAT MR. SHARPE SAYS THAT MAKES A GOOD PLAYER, MR. COOPER?
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>>
>>97391562
He who loses the campaign notes soon loses friendships at the game store!
>>
>>97391581
Major Hogan's roles cover a great number of campaigns...
>>
>>97391640
But Major Lennox-
>>
>>97396323
MAJOR LENNOX KNOWS HOW TO IMPROV!
WHICH YOU SHOULD HAVE DONE IF YOU HAD ANY TALENT AT GAMEMASTERING!

You DISGRACE us, sir!
You SHAME us, sir!
>>
>>97396350
Would the newly gazzeted DM be Mr Gibbons?

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Smuggie edition

>Previous Heresy>>97369180

>HH 3.0 - Complete gofile - All Books:
https://gofile.io/d/cnJk0N
>Titanicus Compendiums
https://gofile.io/d/qdYzem

>New Edition, to a great wailing and gnashing of teeth:
https://www.warhammer-community.com/en-gb/setting/warhammer-the-horus-heresy/
>Official FAQ/Errata/Downloads:
https://www.warhammer-community.com/en-gb/downloads/warhammer-the-horus-heresy/
>Thread FAQ (very old, remembers Age of Terra)
https://pastebin.com/iUqNrrA8

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>>97397017
This ankle ball fad has got to go. Ruins the entire fucking model.
>>
>>97397562
He said to make the army out of scratch, but following the corporative established ruleset. Which is bad also, to be honest. It's dumb that Custodes have no access to Land Raiders, or that the shield captain may not mount a Jetbike, but they shall 10,000 years from now, and so on.
But the models, as long as they are the same size and volume, you're good to go.
>>
Wait, is the mega with all the 1.0 and 2.0 books gone?
I've formatted and lost them
>>
>>97397730
BETRAYAL
https://files.catbox.moe/ndkvi4.pdf

MASSACRE
https://files.catbox.moe/dq2y60.pdf

EXTERMINATION
https://files.catbox.moe/7vrcpv.pdf

CONQUEST
https://files.catbox.moe/e6594d.pdf

TEMPEST
https://files.catbox.moe/13sy18.pdf

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>>
Exemplary Battles of the Age of Darkness - Volume One
https://files.catbox.moe/1m47l1.pdf

FAQ - AoD Rulebook
https://files.catbox.moe/08emwo.pdf

FAQ - Liber Astartes
https://files.catbox.moe/351lx9.pdf

FAQ - Liber Hereticus
https://files.catbox.moe/0xfn5j.pdf

FAQ - Liber Imperium
https://files.catbox.moe/5q5500.pdf


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Welcome to the Old School Renaissance General, the thread dedicated to first-decade, Gygaxian D&D, its faithful modern clones, and content created for use with them. Later editions (2e and newer) should be discussed elsewhere.

Broadly, OSR games encourage a tonal and mechanical fidelity to Dungeons & Dragons played as intended by its creators from 1974 to 1983 — less emphasis on linear adventures and overarching metaplots and a greater emphasis on player agency.

If you are new to the OSR, welcome! Ask us whatever you're curious about: we'll be happy to help you get started. We also have two excellent beginner guides created by Anons with feedback from the thread that you can check for help:

>n00b DM's Guide
https://pastebin.com/EVvt6P0B
>n00b Player's Handbook
https://pastebin.com/XALkXkV0

>Troves, Resources, Blogs, etc:
http://pastebin.com/9fzM6128

>Need a starter dungeon? Here's a curated collection:

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>>
>>97391000
>>97391227
Because it makes more logical sense and allows actual spell interruption by melee. Melee after Magic NEVER made sense.
>>
>>97397415
It does if you declare magic during the magic phase, and resolve it at the end of the turn
>>
>>97397486
But that's not the combat order says. And on the flipside, making it too predictable is also bad.
Mine is a compromise between logic and gameplay
>>
>>97393950
I've thought about doing encumbrance by categorizing items into coin weight, 1 pound, and multiples of five. Then sort them in their own columns of CW, 1lbs, 5, 10, and 15+, to calculate encumbrance quicker.
>>
>>97390490
Are there any "instructions" for lack of a better word, for drawing dungeon maps? I love how they look but I would hate to start one only for it to turn out shit.

ITT we post pics of a LGS from your town and let others rate the vibe
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>>
>>97397746
>>97397754
Pretty cozy. Was it an old Panera bread first or something?
>>
>>97397851
Probably not, no space for cooking. It's just upscale retail in the nice end of a city.
>>
>>97397685
This. The only people who beg for "inclusion" are people that are always excluded,. usually for good reason
>>
>>97397746
>American giant parking lot strip mall
>cozy
Nigga
>>
>>97397864
Yeah, a good example is >>97396725

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God in the Machine edition

Previous >>97347837

>Basics Pastebin
https://pastebin.com/GWjTU9Uv

>Anon's Locals Survival Guide
https://pastebin.com/xXp5jShL

>Fanmade PC sim
https://pastebin.com/u6aKrBSg

>Official Mobile sim (Release Date TBA)
https://www.digimon-alysion.com/en/

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>>
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>>97397066
>Yes, i will keep playing only tamers
>>
Why is machindramon so fun machine-bros? Every set is potential support, toolbox to do whatever you feel like, and somehow has decent control pieces
>>
>>97397635
Because black Dorbickmon.dek is mostly free space so its fun to build.
>>
>>97397635
Okay when can we get rid of ugly and always badly drawn analogman?
>>
>>97397759
Use Marvin and Kazu if you're that offended


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