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Do you prefer Pokémon, Yugioh, or Magic the Gathering?
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>>
>>97328387
Pokemon: best gameplay, best cost, but dogshit art
MTG: Dogshit gameplay, extremely expensive, dogshit art
YGO: the most dogshit gameplay ever, extremely expensive, ok art
Honestly I would play Pokemon if the cards werent so ugly
>>
that's the second-best outcome tbqh.

the best is just: delete thread, ban OP. you COULD make some /pol/ thread ACTUALLY about big-lipped gorilla-men in your setting. or you could simply not, and /tg/ remains better off for it.
>>
>>97355518
>>97354184
PTA and PTU (which is based on PTA) are a total slog. You basically need tools, because there's so much fucking crunch. The powerscaling gets pretty insane too, since trainers can potentially learn how to use moves like Pokemon do.

You can play Pokerole instead, which is much less cumbersome, and takes inspiration from Storyteller system, but you might need to be ready to improvise and homebrew some things.
>>
>>97356918
pokerole is pretty promising, I'm not looking for a full package just a startpoint I can simplify further to introduce the concept of rpgs to 10-year-olds. PTA, PTU, Oddysee and PTR yeah they seem too complex for that.
>>
>>97357118
Part of the issue with PTA/PTU is that the math tries to resemble the video games too much. It just bogs everything down with bookkeeping, and makes generating new things laborious.

Pokerole is simple. Attribute+Stat=Dice Pool and roll for successes is the type of thing. It's meant for more fast and loose adventuring, with a style closer to the manga, and where you can control the scale of the game as a GM by using the sort of tier system for what trainers are capable of doing.

▶ Thread Task: Dark Altars

▶ Generators
https://bing.com/images/create/
https://sora.chatgpt.com/
https://gemini.google/overview/image-generation/
https://perchance.org/ai-text-to-image-generator
https://civitai.com/

Curious about local genning? Check out /g/'s stable diffusion OP or ask one of our friendly locals.

▶ Perchance pastebin of generators and links:
https://pastebin.com/XRGqaW4W (embed)

▶ Sora artstyles/tips:

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>>
>>
The mighty mordhau sword
>>
>>97356371
I use more than perchance ;)
>>
>>97356371
Conversely, one of the Perchance users is one of the only people in this thread that can tell you straight up what currently running game their gen is for, most people here passive aggressively deflect that
>>

Previous thread:
>>97209588

>What is /awg/?
A thread to talk about minis and games which fall between the cracks, or peoples' homebrew wargames.
The >>>/tg/hwg thread doesn't entertain fantasy (for good reason) and the other threads are locked to more specific games.
This thread isn't tied to a game, a publisher, or a genre, let's just talk about fun wargames. Any scale, any company, any miniatures.

>Examples of games that qualify.
A Song of Ice and Fire, Argatoria, Batman Miniature Game, Carnevale, Conquest: The Last Argument of Kings,
Deadzone, Dragon Rampant, Dropfleet and Dropzone Commander, Freebooter's Fate, Frostgrave, Gaslands, HeroClix,
Kings of War, Maelstrom's Edge, Malifaux, Marvel Crisis Protocol, Masters of the Universe: Battleground, Moonstone,
Oathmark, OnePageRules, Open Combat, RelicBlade, Rumbleslam, SAGA, StarCraft, Stargrave, Sludge, Urban War, Void,
Warcaster, Warmachine, Xenos Rampant, Xenotactics...
...and anything else that doesn't necessarily have a dedicated thread.

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>>97358268
Who the hell is Ash?
>>
>>97358463
He probably means Ash from GMG.
>>
>>97358268
>>97358463
>>97358677

How the fuck does he basically make a video a day whilst also painting and half-learning the rules for ten systems and video editing and god knows what?

For years now as well. Not that I watch.
>>
>>97358800
does he edit his own videos?
>>
>>97358815
>>97358800

I don't think he edits his own stuff anymore. He also films like 4+ in a day for one game then releases them one a week when he does series. Probably does similar with some of the other videos.

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Is it better to have fully anthropomorphic beast people in your settings or just humans with like animal ears and tails?
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Ok but what if she looked like this
>>
>>97330128
Both.
>>
>>97336842
>how do you balance it
Easy as fuck.
>armor cost
Many games REALLY don't understand how fucking expensive armor was in antiquity, to get a good suit of plate armor would be the equivalent of owning a fucking Lamborghini.
>HP
Elephants are notorious for being tough yes, but the time it takes to recover and the nutritional cost of such a big animal would be crippling for a player, and god help you if you trip, have to climb, or be stuck in inhospitable areas.
>weight
Most places simply CAN'T accommodate your character, stores, taverns, castles, tunnels, and more it doesn't matter how mechanically busted your character is if they can't get there.
>>
>>97358698
>>
>>97358698
That's fine.

Enlightenment achieved only through overprinting your value Edition

Here is a thread to discuss trading card games other than the big three.

>Build Divide
>Force of Will
>Final Fantasy TCG
>DBZ CCG
>Wixoss
>Keyforge
>Gundam
>Legend of the 5 Rings (L5R)
>Digimon
>Flesh and Blood
>Gate Ruler

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>>97358295
permanent
the effect apply during all the game even if the card isn't there anymore
>continuous
the effect apply when the card is played and the effects doesn't apply when it leaves the field
>>
>>97358517
>permanent
These are awful. It's always had to keep track of stuff like this.
>>
>>97358596
indeed. I don't know if I should keep ot or not
>>
>>97358602
I think you should come up with the game's rules before deciding what kinds of effects you want.
>>
>>97357348
It's because parts go under the zombie and it would be hard to keep track if you have too many

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>>97356560
I just found out that Adrian Smith has a Youtube page where he paints, including "fan art":

https://www.youtube.com/@adriansmithartist/videos

Dude hasn't lost his touch. Still an absolute legend.
>>
>>97356684
Never played 2nd, but reading the rules it sound like Necromunda.
Extremely easy to break it on accident and you can make some bullshit without even trying, while also building a gang/army that is mechanically not fun to play.
>>
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>>97354826
Once, again: Wrong!

"Unscrupulous players may be tempted to use blast weapons to pick off leaders and heavy weapons in an unrealistic fashion. To prevent this the following rule applies. The owner of the target unit can move an incoming Blast marker onto a different part of the target unit providing that:
a) The Blast marker covers the same number of models (or more) in the same unit.
b) The new target is within the firer's range and line of sight.
pg.56
(The page about Blast Weapons)

Why must I be cursed to be the only one in these threads to ever actually read the rules?
>>
>>97356560
I love Wayne England too

RIP
>>
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>>97358206
GW turned that guy into an old negress.

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Necromancy Edition

>What is Trench Crusade?
An alternate weird history 28mm/32mm tabletop skirmish game still in a pre-release playtesting phase but with the full release slated for this year. Based on the art and lore of Mike Franchina, whose illustrations you may have seen floating around on /tg/ for a several years now, and designed by Tuomas Pirinen, one of the original creators of Mordheim. It's grimdark, it's visceral, it's awesome, and it's very Blanchitsu.

>What Trench Crusade is not
TC not an excuse for you to discuss IRL religion, history that didn't occur in the game, culture war shit, or discord bullshit on /tg/. Keep it on topic.

>What's the QRD on the background?
The Knights Templar turned heretic and opened the Gates of Hell when they took Jerusalem during the First Crusade. Over 800 years later the war is still ongoing as technology has developed to a pseudo diesel-punk WW1 standard and a third of Humanity has sided with the Infernal Princes.

>How do I get started?
All the files are free online:
https://www.trenchcrusade.com/rules/


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>>97358195
>>97358033
>>97357991
Thanks
>>
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Starting to think the tank splitter on the prussians is a total scam
>Yeah all units are super squishy
>Heres a sword that rolls better ig, maybe you get a crit maybe
like yeah it could be good, but is the squish worth it?
In Campaign I have a Lieu with 3d to melee, its possible to crit sure, but the overall squish of my troops

IDK anyone here play Prussian, I could really use advice I dont think I "Get" them, Fire teams advice, builds, anything
>>
>>97358607
Critical is the least of a tanksplitter's abilities
+1injury dice and auto 6 means that on average you're AT LEAST getting a down result on any -3 armor models
With a good Fireteam prep (ie a few shots from your mate and a grenade from you), you cash in all those blood markers
Without even a crit that's likely to flatten even the most armoured opponent
>>
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>>97358607
Faction: Stoßtruppen of the Free State of Prussia
Rating: 940 Ducats | 0 Glory
Patron: Warrior Saint

## Elites ##

Lieutenant - 195 Ducats
• Upgrades & Choices: Rapid Assault
• Battlekit: Automatic Rifle, Tank-Splitter Sword, Combat Helmet, Gas Mask, Reinforced Armour, Satchel Charge
• Skills: Melee Proficiency

Trench Cleric - 162 Ducats
• Battlekit: Submachine Gun, Trench Polearm, Combat Helmet, Gas Mask, Holy Smoke, Satchel Charge, Standard Armour, Trench Shield
• Skills: Sprinter

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>>
>>97358809
This is round 3 of the campaign btw jsyk
(one loss, one tie because of time, I already listed the reports last thread)

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Friends on the Other Side edition
>Previous
>>97339727
>Pastebin
https://pastebin.com/WiCHizn0
>Mediafire
https://mediafire.com/folder/s9esc6u7ke8k5/CofD
>Mega I
https://mega.nz/folder/ePQ1BKhJ#RCosRCh59Ki2Mpb1M9H3Uw
>Mega II (also containing fanmade games)
https://mega.nz/folder/ZbQ2zLJA#DOT-3df6rS2lLet4_RmqJQ
>WoD5 Mega
https://mega.nz/folder/7rQQ1LbQ#16_AiXVGo0P3_rVOJuoZyA
>STV content folders
https://pastebin.com/9i9zhydQ

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>>97358689
Based music for a based game. I'm not surprised.
>>
>>97358618
lol
>>
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[MtAw] After decades of playing Mage our players (the Fools) are finally Archmasters. It hasn't made them wiser. https://youtu.be/pnGI3v5RHbg

This episode features one of our first fans who became an online friend via the Witchcraft discord!
>>
>>97358612
It's definitely not as developed as thaumaturgy due to the whole "mostly lost until people figured out hieroglyphics again" part, but Akhu is at least widespread enough that most of the offshoots developed their own flavors of it, even the Loki worshippers have their own path.
>>
>>97358765
Thinskin at it again, I see.

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Stop looking at fantasy settings and its cultural dialogue through contemporary utilitarian lenses.

Your present reasoning and thoughts are a direct result of sociocultural narratives, they're not objectively reasonable or the apex of human thought.
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>>97357800
Yep, not a mythographer.
>>
>>97352832
What a gay Reddit thread you made faggot
>>
This thread is now AI slop.
>>
>>97352832
you shouldn't screencap indian posts
>>
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>>97358266

How It All Began edition

>Previous Heresy: >>97346571

>HH 3.0 - Complete gofile - All Books:
https://gofile.io/d/cnJk0N
>Titanicus Compendiums
https://gofile.io/d/qdYzem

>New Edition, to a great wailing and gnashing of teeth:
https://www.warhammer-community.com/en-gb/setting/warhammer-the-horus-heresy/
>Official FAQ/Errata/Downloads:
https://www.warhammer-community.com/en-gb/downloads/warhammer-the-horus-heresy/
>Thread FAQ (very old, remembers Age of Terra)
https://pastebin.com/iUqNrrA8

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>>97358546
That's you lacking taste, vultarax are super cool. Progenitors to the blight drones, but bigger and bulkier.
>>
>>97358619
And yet blight drones (the old FW ones anyways) look far cooler, both because the fly motif actually fits nurgle and because theyre like 50% gun by volume. The vulturax looks like it has two havoc launchers, which on something as massive as it? Lame.
>>
>>97358593
how many points is that list in the pic anon, give us a rundown?
>>
>>97358636
3k probably
>>
>>97358636
This specific one, 2750 points, we're nearing the end of an escalation league. All I have to do to upgrade it to the full 3k is add a domitar and 6 more thallax with melta bombs, both of which j already have painted. I'm tempted to instead switch to my full cybernetica list for the finale though, fellas in the club have started getting wise to my thallax shenanigans and bringing more flamers, I need to show em I'm not just a one trick pony.

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Thread 450: New anime season Edition

Bushi-Navi EN: www.en.bushi-navi.com/
Deck Log:
decklog.bushiroad.com/ (JP)
decklog-en.bushiroad.com/ (EN)
Beginner guide, decklists and other info: pastebin.com/QxKQRhrQ (embed)
Up to date fanmade PC online games, 3DS/Switch emulation and Mobile games: pastebin.com/7Fj8VqA2 (embed)
Cardfight and Buddyfight matchmaking server: discord.gg/6xVFD4r
Weiss/Schwarz Resources: pastebin.com/sk2iSjW1 (embed)

BCS 2025/26 Info: https://en.bushiroad.com/events/bcs2526/

DivineZ Parallactic Clash Ep 1: https://www.youtube.com/watch?v=RYIy6ZPZI8Y
Divinez: Genma Awakening Arc Manga: https://x.com/cfvanguard_PR/status/2009770914012074373

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>>
>>97358396
Rip Petralka
>>
so why is kurumi the only one with a fantome in the same nation as the original?
>>
>>97358728
it's called zerith so it's a different unit from her sister's
>>
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>>97358741
even if the names are different the tittle are the same
Great Magic Caster of Eternity
Great Magic Caster of Fleeting Existence

kurumi boss is the fantome of kanami
>>
>>97358781
I don't think they'd change the name then
there's probably a real zerith in the lore and they're also sisters

Pathfinder Card Game 3rd WHEN Edition

>>IF YOU ARE ASKING A QUESTION, PLEASE SPECIFY WHICH GAME YOU'RE PLAYING<<

Previous Thread: >>97177684

/pfg/ (pathfinder 1e) link repository: https://pastebin.com/RSt0rF0T
/p2g/ (pathfinder 2e) link repository: https://pastebin.com/1zySxwm3
/sfg/ (starfinder) link repository: https://pastebin.com/5yp9s2U3
/pacg/ (Pathfinder Adventure Card Game) link repository: https://pastebin.com/wsNmzCMR

>>CHECK THE SHARE THREAD FOR MISSING MATERIALS<<

>tq: How do you read about updates for the game? Do you read the source material or just let some e-celeb yawn on about whatever garbage they want to spin?
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>>
>>97358139
>People also homebrew 5e
yes
>ruin their experience doing so
nope
>>
>>97358343
Assuming you mean 2e, this was a silent change from the remaster. Beforehand, all the monster abilities used to be automatic, but now it is a MAPless check to make it more fair for everyone. Even with the Greater forms.

>>97358139
>>97358360
I would argue many, many players AREN'T ruining their experience, if only because the way they edit 5e makes it pretty unrecognizable to the vanilla game. Hell, you can say there is no "Core 5e" experience, an expected way of play. Yeah, there are zero campaigns that run every rule RAW, but also I think most players more often than not wing it. For good and ill, there's no way to play or change 5e so differently, you play it wrong. It's like mush, you can't build it up into a solid but you can't say you "broke' it trying to.
While with PF2e, yeah you can absolutely accidentally take a sledgehammer to the foundation and wonder why it sucks. Hence why it isn't wrong to say 2efags are adamant against most forms of homebrewing or making the game your own. But also I would think this applies to most tabletops, 5e is more the exception than the rule to how much homebrew you can get away with. It's just notable to 2e because it is the #1 Rival to 5e, clearly wants it audience, and has such an out-there expected way of play compared to everything I do not blame anyone getting put off by it.
>>
>>97358343
It used to be automatic, but post remaster you must make an additional check. It's up to you how you want to handle it, but I think the automatic grab is better for players. The added check means you can get restrained and if the monster is actually built to grab people (it will be), that means taking entire turns away from people fairly often. Yes, it means they can miss too, but most creatures are set up to see critical success more often, especially if they aren't mooks. Forgoing the check also has the side effect of buffing player side summoning, since you can summon plus grab creatures and guarantee debuffs if they get lucky and hit.
>>
>>97358291
Anyone with access to a familiar can get a Greensting scorpion to scout for them. +8 size to stealth, +4 racial to both per/stealth, before your skill ranks and per/stealth being class skills for it. If you add the Figment archetype it can take the Skilled evolution twice by level 7 and get another +8 in both per/stealth (but must be within 100 ft).
At lv 7 with maxed ranks and before any magic items it can have +33 to stealth and +22 to perception. If you take Skill Focus with the feat it gains from losing the mindless trait you land att +25 perception. And if it gets discovered and killed it will reappear after some sleep.
>>
>>97352679
>can't find someone who speaks English or even has a decent mic

First Order of the Stick of the new year is up.
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>>
>>97333081
reading this on a whim
>>
>>97355069
Rajaat was the one who started the fire, but his fifteen human disciples are the ones keeping the flame going. And as the current sorcerer kings, they’re fighting every possible chance to fix the world for their own selfish gain.
>>
>>97355550
>>97357167
>if other people are actively perpetuating it, especially for selfish reasons, they have their own share of the blame too
aye, fair enough
>>
>>97355217
Pepperidge Farm remembers when Phantasmal Killer and Cloudkill were save-or-dies rather than XdY damage spells.
>>
>>97346114
>>97346156
Based, thank you anon.

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Sewer Edition

>2024 PHB Scan
https://files.catbox.moe/g8oo9h.pdf

>Cropped and rotated, but more artifacty
MjAyNCBQSEIsIE5vIFRodW1icywgT0NSZWQsIEFub24ncyBCb29rbWFya3MgdHJhbnNmZXJyZWQgb3Zlci4gCgpodHRwczovL2Vhc3l1cGxvYWQuaW8vd2Fvcm9h

>2024 DMG
https://files.catbox.moe/fd04pq.pdf

>2024 Monster Manual
https://files.catbox.moe/atd38s.pdf (D&D beyond version)
https://pomf2.lain.la/f/1en5qwum.pdf (scan)


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>>97358054
This, one guy at my lgs was literally banned from coming in because he did adventure groups with weighted dice, took a while because he only brought out his "special dice" for "Important roles" he had another set of weighted dice so he'd never roll below like a 10. These people are dumb as fuck
>>
>>97357707
Why is it bad for a player to fake rolls but okay for a DM to do so?
>>
>>97358448
Because the player is playing a game with a challenge, the gm is maintaining story cohesion and rules arbitration
>>
>>97354646
No thoughts on this?
>>
>>97358684
Seems pretty standard to be honest. A lot of people make long rests 1 week instead of 24 hours.

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Should an elven wizard be more powerful on average than a human one? Explain your answer.
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>>
>>97356728
>Could
Maybe.
>Should
Depends on the system, but mostly on luck.
>Explain your answer
Pretty sure that elves have some kind of learning disability to need to spend hundreds of years to learn the same thing humans can in a hundredth the time. So a headstart isn't going to mean much in terms of power overall.
>>
>>97358443
>Any that features the above settings or can run then in homebrew
They have very different rules for spellcasting, and different attributes being important. Like for instance, wisdom doesn't matter for D&D wizards (outside of saves), but it matters for channeling spells in Warhammer Fantasy. In this system anyway, elves can master any sphere of magic and learn High Magic, while human wizards are incapable of doing so.
Let alone the difference in age and also powerlevels for characters.
>>97358482
>Pretty sure that elves have some kind of learning disability to need to spend hundreds of years to learn the same thing humans can in a hundredth the time
That really isn't the case in any system or in any halfway serious setting.
Elves being dumb children for hundreds of years is a shitty anime trope.
>>
>>97358501
>Elves being dumb children for hundreds of years is a shitty anime trope.
Relax bro, just having a giggle since it's just a joke thread.
Though I didn't even take that from anime, it's the bogstandard joke of how an elven adventurer starts at level 1 like everyone else despite an adult elf generally being in the triple digits for years lived compared to them, surprised you couldn't recognize it
>>
>>97358643
I never played an elf of such age, unless the system (and the GM) forced me to.
You can play a 20-something elf just fine that also starts at level 1 as everyone else in many games.
Furthermore, this logic doesn't work, never works, when said elf will level up as fast as everyone else, gain the equal amount of experience.
And how dumb the thread is doesn't stop me from making regular, upfront posts about actual games stuff, if possible.
>>97358501
Also, since I'm familiar with WFRP more than anything else: you can't really say "it's largely the same" compared to anything else. Since elves in that system are not balanced to humans. The elfen wizard has a massive headstart in terms of spellcasting capabilities, and better stats in general. He will be a better fighter than the human wizard, faster and more agile, have more willpower, and even will be more charming. It really does depend on the system.
>>
>>97358708
>You can play a 20-something elf just fine that also starts at level 1 as everyone else in many games.
Wouldn't that basically be an elven toddler? So you play games where elf lolis are fighting on par with grown men and dwarves and stuff?


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