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Sewer Edition

>2024 PHB Scan
https://files.catbox.moe/g8oo9h.pdf

>Cropped and rotated, but more artifacty
MjAyNCBQSEIsIE5vIFRodW1icywgT0NSZWQsIEFub24ncyBCb29rbWFya3MgdHJhbnNmZXJyZWQgb3Zlci4gCgpodHRwczovL2Vhc3l1cGxvYWQuaW8vd2Fvcm9h

>2024 DMG
https://files.catbox.moe/fd04pq.pdf

>2024 Monster Manual
https://files.catbox.moe/atd38s.pdf (D&D beyond version)
https://pomf2.lain.la/f/1en5qwum.pdf (scan)


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>>97357587
Make a premade character for them. Potentially even just use the sidekick rules.
That gives you a way to make something simple and streamlined that can give them a taste of how the game plays without needing to walk them through chargen.
>>
>>97347598
Take the fucking week shit and shove it up your ass
>>
>>97344587
What is ambition? What is wanderlust? What is youthful idealism?
>>
>>97357467
Eh, a Barbarian might be better. Otherwise I'd ask my DM to fix their crappy design and make Unarmed Strikes light finesse weapons with the the Sap (or push) mastery so that it actually functions with the rest of the game
>>
>>97355561
You aren't a woman you fucking trans freak

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A thread for discussing the Star Wars franchise and its various media and tabletop games.

Exotic Cuisine edition

Previous: >>97304062

Fantasy Flight Games’ X-Wing, Armada, and Legion
>https://pastebin.com/9puqx1ze

Star Wars Roleplaying Games (d6/d20/FFG)
>https://pastebin.com/iUriRfaA

Other FFG Star Wars tabletop (Imperial Assault, Destiny and the LCG)
>http://pastebin.com/ZE4gn0yN


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>>97350603
Nah, in the outer rim BFE, have it be a Victory-II
>>
>>97353960
Little known to the wider galaxy but during the ancient sith empire tatooine was in fact cursed by the dark lord Darth Luucusflm, who used his dark force magics to ensure the planet would remain relevant anytime something happens.
>>
On the topic of swd6. One of my players wants power armor to help him switch his weapons to remove the action penalty for this specifically. Is this wise? Because if i give it to him they'll all want it i'm sure, but i'm not experienced enough with the rules to really see if this is going to be a problem. They generally seem to hate that -1D for this stuff, maybe they're just the dnd kind of crowd and need baby rules or something. I feel like a teacher trying to herd a bunch of babies somtimes.
>>
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Do y'all ever post minis from the various Star Wars games? There's some fun ones out there.
>>
>>97357584
I had a friend who bought one of those $50 star destroyers for armada or something and just threw it away

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Welcome to the Old School Renaissance General, the thread dedicated to first-decade, Gygaxian D&D, its faithful modern clones, and content created for use with them. Later editions (2e and newer) should be discussed elsewhere.

Broadly, OSR games encourage a tonal and mechanical fidelity to Dungeons & Dragons played as intended by its creators from 1974 to 1983 — less emphasis on linear adventures and overarching metaplots and a greater emphasis on player agency.

If you are new to the OSR, welcome! Ask us whatever you're curious about: we'll be happy to help you get started. We also have two excellent beginner guides created by Anons with feedback from the thread that you can check for help:

>n00b DM's Guide
https://pastebin.com/EVvt6P0B
>n00b Player's Handbook
https://pastebin.com/XALkXkV0

>Troves, Resources, Blogs, etc:
http://pastebin.com/9fzM6128

>Need a starter dungeon? Here's a curated collection:

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Fellas. I've taken anons advice.There'll be three challenging encounters, one easy fight and one patrol throughout the dungeon. But you see the small room at the top of the image? I am thinking of that room having a ladder up to a hatch right by the entrance of the dungeon - this being the lower level - to cut escaping players off. Is that a dickish thing to do? The players can break the ladder if they see it and connect the dots, but if they don't see it then they might wipe while trying to run away through the western stairway. Is that unfair?
>>
>>97357375
Welcome to the real /osrg/, Anon.

>I am thinking of that room having a ladder up to a hatch right by the entrance of the dungeon - this being the lower level - to cut escaping players off.
My main misgiving, if I understand correctly what you intend to do, is that I'm not sure it makes much sense for whoever inhabits the dungeon to have a ladder to cut off invaders who are inside and trying to escape. Generally speaking, the main goal of pretty much *anybody* with a home is to keep robbers from getting in, not to keep them from leaving. And, if anything, an extra ladder right by the entrance just makes the whole place more unsafe for the locals, so why would they leave a ladder there?

In other words, it sounds like a gimmick. And gimmicks can feel like meta bullshit and unfair to players, whereas something that is justified by some sort of naturalism is more likely to be received with "ah, that makes perfect sense in hindsight".

Of course, if there's extra information that you have omitted and makes it make sense, it might be better.
>>
>>97357375
cute map, anon. i didn't see your previous post but, couldn't that one go either way? that's an escape route for the players, or an opportunity to trap the MONSTERS down there?

one of the first problems in Barrowmaze is that the (most likely) entrance has some previous adventurers' pulley system dropping into the dungeon, but some asshole has cut the rope.

ez solution is to just attach some fresh rope. but a simple hole in the ground being the 'known' entrance creates a lot of opportunity for cleverness and dickery.
>>
>>97357416
I could post the whole lore, but basically, the people in the city above only believe that there's a few zombies down there. Instead, there's trapped, sapient, insane, scheming undead. They want to keep their existence a secret and to that purpose have dug out a shortcut to outmanouver anyone who might try to flee with knowledge of them.

>>97357487
>Some asshole has cut the rope
Cue players about to leave, only to find that their own rope has been cut.
>>
>>97357599
>I could post the whole lore, but basically, the people in the city above only believe that there's a few zombies down there. Instead, there's trapped, sapient, insane, scheming undead. They want to keep their existence a secret and to that purpose have dug out a shortcut to outmanouver anyone who might try to flee with knowledge of them.
AYRT. That makes sense, then. They wouldn't want to face intruders at the entrance and show themselves.

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2026 edition

Previous: >>97198774

>News & Reminders
Arena Championship 10 won by Michael Debenedetto-Plummer (Mono-Red Prison, United States, he/him)
Complete winter achievements for rewards December 16-January 6
From November 18, 2025–January 19, 2026 Golden Packs will temporary contain cards differently than before due to "various pieces of internal nonsense"
https://magic.wizards.com/en/news/mtg-arena/announcements-december-15-2025

>Useful Links
https://pastebin.com/QFA0hqaA

>TQ
What's your New Year's resolution?
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>>97347220
What's wrong with dragon ramp?
>>
fucking insane that I lost 3 games in the trophy match in a row to fair green decks going first with mana dork mana dork bomb bomb bomb
how the fuck are green decks even at 6-X, they do nothing without go first nutdraws
>>
>>97303562
>Average blue players when the top 5 decks arent a variation of Ux and Uxy (there is a WG in fifth place)
>>
>>97356756
The game is a scam to get you to play more games for a longer amount of time to get what you want. Its shit.
>>
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>>97302904
>>97305992
welp, can't say I'm surprised

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Composite Critter edition

Previous >>97320851

>Basics Pastebin
https://pastebin.com/GWjTU9Uv

>Anon's Locals Survival Guide
https://pastebin.com/xXp5jShL

>Fanmade PC sim
https://pastebin.com/u6aKrBSg

>Official Mobile sim (Release Date TBA)
https://www.digimon-alysion.com/en/

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>>97356271
Yes. I think you get it, but is pretending not to.
>>
I have a question about When Attacking digivolve effects.
If I digivolve into a Digimon using a When Attacking effect and that new Digimon has the same effect can I activate the new Digimon's When Attacking to digivolve again?
>>
>>97357076
No. When attacking only resolves when you declare the attack. Since the attack was not declared after the new effect is online, it doesn't trigger.
>>
>>97357092
Thanks for the clarification. I appreciate it.
>>
>>97357104

Conversely, if a digimon gains a "End of Attack" effect while attacking, it will be applied after battling.

I'm looking for duelist / flintlock-wielding girls who'd fit into a Warhammer Fantasy RPG. Sadly, it's really hard to any that don't look too anime.
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>>97355442
I hope you like dirty pirate hookers, because that's about all you will find.

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Are interspecies pairings allowed in your game?
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>>
>>97353480
needs a more catlike nose like Neytiri
>>
>>97340987
just so you know the third one is still pretty much all about muh whales

I'd still take this over the MCU though by virtue of it being gorgeous
>>
>>97332011
>Centaur
>no armor
>no horseshoes
>short sword
ew
>>
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>The pure love between the avowed human racist and the pyromaniac savage tribal witch will save the world irl

everything is clear now bros........ bravo Jimbo.......
>>
>>97357016
Lol no. Avatar is a boilerplate sci-fi movie. You are just biased towards it because it has cool effects and hot cat ladies. If the special effects were bad no one would give a shit about it.

Previous thread:
>>97209588

>What is /awg/?
A thread to talk about minis and games which fall between the cracks, or peoples' homebrew wargames.
The >>>/tg/hwg thread doesn't entertain fantasy (for good reason) and the other threads are locked to more specific games.
This thread isn't tied to a game, a publisher, or a genre, let's just talk about fun wargames. Any scale, any company, any miniatures.

>Examples of games that qualify.
A Song of Ice and Fire, Argatoria, Batman Miniature Game, Carnevale, Conquest: The Last Argument of Kings,
Deadzone, Dragon Rampant, Dropfleet and Dropzone Commander, Freebooter's Fate, Frostgrave, Gaslands, HeroClix,
Kings of War, Maelstrom's Edge, Malifaux, Marvel Crisis Protocol, Masters of the Universe: Battleground, Moonstone,
Oathmark, OnePageRules, Open Combat, RelicBlade, Rumbleslam, SAGA, StarCraft, Stargrave, Sludge, Urban War, Void,
Warcaster, Warmachine, Xenos Rampant, Xenotactics...
...and anything else that doesn't necessarily have a dedicated thread.

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>>
>>97356981
is that the variangan guard?Old dominion is another army I want to buy, I dont like its stranger models, but the normal zombies are fantastic
Do you play the game?
>>
>>97357052

Yes they are the Varangians. I used some athanatoi arms as well, since they're a dual kit. No, I do not play the game. I've heard it's a good game, but I don't like the 38mm scale. I bought these on impulse because I thought they looked neat.
>>
This will be hip with the joung
>>
>>97357403
I don't know who this reflects worse on. The license must be dirt cheap after they bungled it that badly.
>>
>>97357403
Heroclix does items right? Does Hopper come with his bag of Pussy Palace sex paraphernalia?

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TP4 reanimation protocols Edition

▶Previous thread:
>>97139724

▶News:
Reminder that next box is Sisters vs Raptors:
https://www.warhammer-community.com/en-gb/articles/zrjpzrms/adepta-sororitas-battle-chaos-space-marines-over-a-long-forgotten-tomb-in-kill-team-shadowhunt/

▶Official Key Downloads, FAQs and Errata
https://www.warhammer-community.com/en-gb/downloads/kill-team/
▶Rules Scans
https://gofile.io/d/AinK04
▶Boxed Set Rules Scans
https://gofile.io/d/NWRByw (deprecated)

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painted my first ever space marines. white was a hard choice and I probably went about it the worst way possible, but happy with how they came out.

played them vs plague marines and it felt a lot more fun and balanced than my usual matchup with my buddy, Exaction vs Vespids. I wanna make space cops work but it just feels like an uphill battle compared to playing canoptek or even AoD.
>>
>>97355851
A tip for white is to not use white, instead aiming for a very light gray/off-white, so that you can then highlight with pure white.
More usable as a tip I think is that painting the bases will probably help the models a lot. Currently they blend into the unpainted terrain and it makes the models look unfinished.
>>
>>97355922
>More usable as a tip I think is that painting the bases will probably help the models a lot. Currently they blend into the unpainted terrain and it makes the models look unfinished.
Seconding this. Unfinished bases are always a drag, but in this case they actively hurt the paintjob of the marines.
>>
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>>97355922
>>97355942
pretty easy fix. Noted for the future about grey-white progression. I learned a lot over the process. Would deffo airbrush grey to start next time, then white over top to get that gradient, leaving some room to edge highlight with the brightest white possible.
>>
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>Death Cult
>Catachans
>Sisters of Silence
>Necron Pariahs
>Exodites with pet Velociraptors/Deinonychus
>Court of the Archon as a release for Sslyths and some other Deldar mercenary Xenos
>Tau nonKroot and nonVespid minor Xenos
>Some DarkAdmech team to go with bighammer DarkAdmech release
>Smugglers and Cold Traders team

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Emotional support elf edition

Discuss elves.
Post elves.
Love elves.
All elf lore, game stories art and any else that's elfy is all appreciated.

Thread question: To what extent do elves share their wisdom and experience with other races to help them emotionally and psychologically?

previous thread: >>97278632
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>>
>>97355132
So, pirotess and deedlit lezzing it out right over their human lovers graves?
>>
>>97355178
Lezzing out is one of the methods we can use to mend the difference between elves and dark elves.
>>
>>97351179
>Seething about Deedlit and Pirotess
Noldorfag is truly cursed by the Valar to always attack his own, huh? You don't deserve to be called noldor anyway at least they were cool.
>>
>>97350588
obviously reacting to the 2nd to 3rd age brown "elves" getting purged magical documentary
>>
When this General image maxes, I feel a void.

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At what age do magic users start training in your setting?
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>>
>>97355385
It's okay, anon. You got your hopes up when you thought you were seeing the hint of something cool. But then you remembered you were in a puckee thread.
>>
>>97355292
Why should I? What are you going to contribute in return?
>>
>>97355746
You don't want to engage with the thread topic and make this board a little bit better?
>>
>>97356559
Do you?
>>
>>97331288
It's puckee, ya dingus
>>97354324

mondays edition

Infinity is a 28mm tabletop skirmish game produced by Corvus Belli, and includes the related games Aristeia, Defiance, TAG Raid, REM Racers, and Acheron's Fall. Corvus Belli also produces the fantasy games Warcrow and Warcrow Adventures.

>Latest official update:
January preorders

>Rules and missions:
https://infinitythewiki.com/index.php
https://infinitytheuniverse.com/resources
https://infinitytheuniverse.com/games/infinity/its

>Beginner FAQs and guides:
https://pastebin.com/x06JG55U
https://pastebin.com/xtQzRcq5 https://pastebin.com/xUBR7QFU

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+ a few repacks.
>>
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>>97356670
A WEAPON TO SURPASS METAL GEAR
>>
>>97356670
I'm jealous, that's a great concept
>>
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Well the concept art made those from struts look a lot smaller, but it still kinda works. I just wish they were 10% reduced so you could see more of the model behind them.
>>
>>97356670
With the tendrils coming off the back, it looks like they've drawn from the N1 Drones.

▶ Thread Task: Dark Altars

▶ Generators
https://bing.com/images/create/
https://sora.chatgpt.com/
https://gemini.google/overview/image-generation/
https://perchance.org/ai-text-to-image-generator
https://civitai.com/

Curious about local genning? Check out /g/'s stable diffusion OP or ask one of our friendly locals.

▶ Perchance pastebin of generators and links:
https://pastebin.com/XRGqaW4W (embed)

▶ Sora artstyles/tips:

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>>
>>97356729
I haven't tried art style prompts that way but I guess technically it should work. Gemini is IMO not great at style prompts and I'm out of sloppa for the day so I can't test, but it seems to latch onto whatever style the reference pic has, anyway
>>
>>97357111
Describing an art style in a meaningful way is pretty difficult. Using a reference pic for the style seems much better. Or even more than one pic but I don't think that's possible yet.
>>
>>97357527
OK so I tried it, it can't quite get you Masamune Shirow but at least tried to approximate something in that direction when asked to draw in the same style. Gemini is not great at style prompts, as previously mentioned
>>
>>
>>97357527
Gemini can do multiple ref pics, how do you think I'm genning all these yuri orgies

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Dark Heresy is for Manly Men Edition

>RPG Rulebooks
https://rentry.org/40kRPGLinks
>Homebrew Collection (Feb 2025)
https://rentry.org/40RPGHB
>WANG/Imperium Maledictum News
https://cubicle7games.com/blog/warhammer-40k
>Bestiary, armoury, weapon quality and NPC database
http://www.40krpgtools.com/
>Dark Heresy 2e Character Creator:
https://apps.ajott.io/dh2chargen/
>General 40kRPG Encyclopedia
https://www.scholaprogenium.com/
>Offline Combined Armory (v6.48.161023)

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>>
>>97356369
The fuck is the point of posting sources in this thread if nobody can agree on what sources count? If you post anything, you get shit on because "That's old40k/nu40k, not a REAL source."
>>
>>97350171
To be honest on some level having the players spare the Ork governor only to realize "Oops! Planet is overrun with Orks now!" Might be a great way to get them in the paranoid "Innocence Proves Nothing" mindset of the inquisition.

>>97352660
So I've got ideas on how to let the villains show the more nobler aspects of themselves in the story but with consequences to each. The Khorne traitor guardsmen might spare civilians in places they conquer and actually offer chances for loyalist guards to surrender, which for the Inquisitor's retinue means they're gonna have to do purges of guys who were loyalist not too long ago or willing to surrender.

For the Nurgle guy, maybe him and the Ecclesiarchy are both struggling over a pandemic and he "helpfully" tells the players that there are sick people trying to wash themselves in some "healing spring" that the Ecclesiarchy never bothers to clean and how he's worried its a vector for disease. Describe how it's all muck and slimy and the like (throwback to an anecdote Big E used in "The Last Church") and try to convince them to shut it down... only for it to turn out it really was a holy spring and by shutting it down the disease is ravaging even more people.

With the Tzeentch guy, it might be that the planet he's on is a mess of political intrigue and Administratum bureaucracy. He helps them cut through red tape and backs them up against an entitled and obstinate nobility, only for it to turn out that he's using them to solidify his own power so he can finally institute the reforms he wanted.

Finally for the Slaanesh guy I'm coming around to the idea of him maybe being a Griffith type that helps them throughout the story. There'll be a "fake out" Slaaneshi that's probably just a pirate while the real one is a Rogue Trader who'll probably wind up corrupted somehow, queue sacrificing his crew during a warp jump.
>>
>>97356922
>Might be a great way to get them in the paranoid "Innocence Proves Nothing" mindset of the inquisition.
Seconding this. There's nothing that the inquisition likes more than someone taking a merciful or trusting option and getting instantly proven why the Inquisition does not do that shit. Very "constant vigilance!" type shit.
>>
>>97335196
As far as Jimmy Space was concerned, they were for the most part stopgap measures while he's priming his Perfect Rationalist Utopia What Don't Need No More Warp Travel N Shit to finally be ready. He was running a galactic conquest, and he was fine with anything that made that galactic conquest quicker and more efficient, because he alone could just change any of it later. None of it was intended to become calcified and continue for ten thousand years.
>>
>>97339776
It's mentioned in multiple places that Warp translation can hardly be done in a strong gravity well because going between dimensions while on one side your kilometers-long ship is being effected by the pull of a planet or a star may snap it in half, so I'd say either some sort of strong gravity generating device could dissuade and outright damage ships that try to enter or leave the Warp, or some equivalent of a Necron pylon or such that generates a null field could also act as a preventative measure. If you explain it with "xenos did it" or "archaeotech", anything can be plausible

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>Everyone
• PLEASE BUMP THE THREAD IF IT REACHES PAGE 10!

>Requesters:
• Provide good, detailed references (pictures are better than verbal descriptions), so the artists know what you're looking for.
• If you have a WIP quote the Anchor Post, and attach the WIP so your Drawfag can find you.
• Do not reply to other deliveries with a request that the artist fill your request next. This is called 'piggybacking'.
• Do not make multiple requests in the same thread and do not serially request multiple characters after a delivery. Suggesting several concepts for artists to choose from counts as making multiple requests.
• If you're unsatisfied with your completed request, please wait at least one week before you re-request. If someone follows this rule, don't waste posts by complaining about it.
• Stay on topic.

>Drawfags and Drawfags-to-be:
• Drop your tumblrs/websites/commission/etc information, but if you're dropping your commission info, please consider filling a request beforehand instead of just advertising.
• Please keep AI deliveries to the /slop/ threads. This is a thread for human-made art.


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>>97257944
till I master this funny pov.
>>
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>>97342758
art is indifferent to tech
>>
>>97346398
Nah I didn't go anywhere. I just dont engage with trolls.

Im an amateur, I draw for fun. Because of that, results may vary.

I could explain my drawing process but id rather keep on living rent free in his head.
>>
>>97351713
It is hard to find a good spacious abode these days, and for free it's a steal I'm sure. Got any weird ghosts or skeletons you could get rid of to free up some space in his head? I know a guy that does exorcisms AND burials, very discreet.
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