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Work in Progress, HAPPY NEW YEAR! Edition

>Full-on /WIP/ OP Links Pastebin
https://pastebin.com/BE42AEcD

>WIP Tutorial Images Mega
https://mega.nz/#F!TvQFCaLb!w8WZKCcOsTRasxrI0JWezw

>Saint Duncan's "Six Things I Wish I Knew When I Started Painting"
https://www.youtube.com/watch?v=ufP8ka3KGno

>Saint Duncan also explains thinning your paints
https://www.youtube.com/watch?v=wxWgsqSf74s

>Paint thinning 102

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>>
>>97283610
Mine hasn't posted either but i think that is more related to England being a third world country.
It arrived to sorting on the 24th and hasn't moved since
>>
>>97282229
AK, I really like both the pads and the papers. Also a lot cheaper where I live than Vallejo.

>>97283320
Yeah, I forgot about that. Good call.
>>
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>>97279903
Other Warhammer Quest stuff I painted last summer.
>>
>>97283828
sexy robot
>>
>>97283610
mine never posted his either. I know it was received at the beginning on December.

I hope they enjoyed it.

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The new year brings new resolutions, inspirations, goals, dreams and half-baked ideas.

>Why should I homebrew?
/tg/ products are fairly unique in that it's actually pretty simple to make them these days, with a plethora of products to assist in making and playtesting your game. Making your own games helps understand why games are made the way they are, as well as being fun to do.

>What you should post
Ideas for games, games you're currently making, updates to your own games in broad strokes, and any homebrewing for existing products that don't get much attention. Discussion about the above is welcome. Post good, be good, and look over others products, they care if someone looks more than anything.
Had to remake the thread

>Resources for the aspiring developer
>https://anydice.com/ (A fantastic resource for checking probabilities)
>https://miro.com/ (A online whiteboard with tools to help organize yourself)
>https://www.notion.so/ (Similar to the above, but in a bit cleaner format for those who work in larger teams)
>https://rolz.org/ (Impromptu playtesting at its finest)
>https://www.youtube.com/user/georgephillies/playlists (Game Design Lectures)

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A thread for discussing the Star Wars franchise and its various media and tabletop games.

Sheev I'm NJO edition

Previous: >>97217145

Fantasy Flight Games’ X-Wing, Armada, and Legion
>https://pastebin.com/9puqx1ze

Star Wars Roleplaying Games (d6/d20/FFG)
>https://pastebin.com/iUriRfaA

Other FFG Star Wars tabletop (Imperial Assault, Destiny and the LCG)
>http://pastebin.com/ZE4gn0yN


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>>
>>97283283
15 is space legal for togrutas and can be considered adults.
>>
>>97282978
then say who it is in the EU
>>
>>97280608
>Takes TFU as direct canon
None of the games are canon as they are faggot, they're interpretations meant to allow you to have fun. Obviously the 501st trooper in the Battlefront II campaign didn't switch from engineering duty to sniping duty constantly
With TFU you have it easy cause the novel exists which heavily downplays all of the ridiculous events in the game. The Star Destroyer feat for instance turns out to just be a crashing ISD which Starkiller barely manages to push away and almost dies by putting so much effort. He only wins against Vader because 1. he knows his fighting style, 2. Vader is playing around and 3. he uses a shit ton of distractions. And he doesn't even get close to Palps, no battle takes place
The novel makes Starkiller at best around say Quinlan Vos levels of Force power. Strong but nowhere close to actual big players
Rey meanwhile IS stronger than fucking Palpatine and that's canon, the movies aren't interpretative works but rather meant to be completely canon as they are. She IS a Mary Sue and no game excuse can be made
>>
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>>97277442
>What EU media can I read next to not feel disappointed?
Thrawn Trilogy.

X-Wing novels for spec ops shenanigans mixed with Top Gun Star Wars Edition and the greatest essence of esprit du corps you'll ever see.

Then there's Medstar, Dark Rendezvous (kino Yoda, "I want a rose"), Coruscant Nights, Knights of the Old Republic (pic related, peakest and purest waifu), and many more. It really depends what you're after.
>>
Speaking of SW novels, I recently read Children of the Jedi since I found it at a used books store and was curious about how bad it actually is, considering it's often considered one of the worst novels.
I might just have low standards for genre fiction, because I didn't think it was all that bad. Ignoring the issues with the lore and timeline that the writer couldn't have known about since the prequels hadn't been written yet, the Belsavis mystery plotline was fine and got me invested in the characters trying to figure what was going on. But I must say that the book would have greatly benefitted from cutting or massively shortening the other plot. I almost audibly groaned every time the narrative switched from the Belsavis plot to yet more of Luke aimlessly wandering the corridors of an Imperial dreadnought filled with Gamorreans larping as stormtroopers. Probably not coincidentally, whenever people talk about how bad the novel is, they almost exclusively talk about the stupid Luke plotline, not the Han & Leia on Belsavis plotline.

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Archives & Other Resources: https://rentry.co/cyoag
AllSync: https://cyoa.allsync.com/s/owWor64yLTngDk3
Multiplayer Compilations: https://rentry.org/MCYOA_Comp_Comp
In Case of Emergency, Break Glass: https://rentry.org/mcyoagCanary
Threadslave Rentry: https://rentry.org/ThreadKeeping2
Backup Rentry: https://rentry.org/ThreadKeeping3
Peaceful Edition
Previous Thread: >>97257736
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>>
>>97282721
It was christmas so basically nothing happened.
Moyu anon wrote something, other anons came back and made promises. That and what you see here is about it.
>>
>>97282092
There was a proposal that they're "pure land" type of a sect, and their plan is to extend the ancient domain to the entire north domain to nerf the cultivators.
>>
Which characters are going on the expedition again?
>>
If Tetsuyanon’s still here, are you still working on the Boss Nightmare finale? I’m not sure if we’re done with winter break season yet, so I can wait. But I’m still hyped about the writefag, hope it’s going well
>>
>>97273988
Hey, Liren anon. Since you're going back to writing for JITE, what exactly are you going to do with Liren? I guess I'm stuck on what to actually add to my build right now.

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Welcome to Mecha Monday! Here we dedicate ourselves to mecha RPGs, wargames, and boardgames alike. Here we start games, tell campaign stories, share resources & assets, and seek advice for our games and homebrew.

Assorted Mecha Goodness:
https://pastebin.com/E2wi55AZ
Embryo Machine Translation:
https://drive.google.com/drive/folders/1r_cjOLuUp3HussVRhbQYU3G0zK6hwy1r
Lancehounds Homebrew:
M3g4 folder/eMEBUbCL#kj2FRrlqTa-02U16XpnVRg

Previous Thread:
>>97092391

Question of the Thread:
Should mecha have hands? Should the hands be humanlike? If they shouldn't have hands, what should they have? If no hands, why even have arms?


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ヘビーギア
>>
>>97234923
It does, but admittedly just taking infantry weapons and making them big does look slightly silly. But then again if you have a giant metal man, why purposefully reinvent the wheel in terms of the weapons? Ultimately I think aesthetics edge it out for me in this regard. The giant SPAS-12 in AC6 looks weird to me.
>>
>>97228530
I have a soft spot for it. Stuff like MechWarrior and Earthsiege were my first taste of mecha. Even if 'mechs are more mobile than they are depicted in MechWarrior. I still have the itch to put weapon arms on reverse joint, quad, and tank leg ACs sometimes. (I.E. when I'm not getting my ass kicked by other ravens)
>>
>>97262919
half of all mecha content is pve video games, whats your point?
>>
>>97283697
Most of all mecha content is a boy and his robot type anime from the 70's-80's. Videogames would barely cover 10% of it, pve or otherwise, and they mostly stopped making them entirely about 10 years ago.

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>no display names
>no player cards
>large group

How do I keep track of the characters? It’s such a weird thing to ignore. Just throw a name and picture onto the screen like every other Channel does
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>>97282664
sorry liamposter, you aren't offloading you obsession.
how about you post another group photo of the cast and frame it like liam is creepy for being in the picture just to cement it a bit more, by the way.
>>
>>97282011
just wait until his Lion character and kattigan starts boning
>>
i never knew critical role had a cucking metastory
is it planned or are they improving it
>>
>>97283110
I accept your concession
>>
>>97283862
thats cool
show the folder.

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Everyone I know who watches Fatt Coville videos is a fucking terrible GM. I've never fully watched one and I am widely considered the best GM out of all 3 groups I'm part of. I am regularly requested to run campaigns. People borderline fall asleep in the games others run. There's also no tension because they know that these Coville acolytes will fudge rolls until all PCs survive the battle.

If you're a good GM, it's an inmate talent you can hone over time. You're born that way. If you aren't, then no amount of shitty advice is going to make up for your lack of talent. It just is what it is. This idea that everyone should "try" DMing is retarded. The idea that anyone can be good at it? lolno. Its like some fat divorced on who suddenly decides he's gonna become a famous author. Fat chance. Most people fucking suck at GMing. Hell, most of them suck at playing, but at least in that case the game depends less on them.
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>>97283794
Virt has made much more than 10 posts newfag.
>>
>>97283807
Oh gosh say it isn't so. His "buzzword of choice" only has 4 entries in the archive all of which are part of the 10 previously mentioned posts so unless you have any better dots to connect you're the schizo theorist here and are shitting up the board with retarded identity politics.
>>
>>97283830
>His "buzzword of choice"
You're the first one in the thread to say this btw.
>>
>>97283835
See >>97232339
>>
>>97283872
No anon, it does not say "buzzword of choice" in that post. You should get your eyes checked.

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New Year's Eve Samba edition

Previous >>97216789

>Basics Pastebin
https://pastebin.com/GWjTU9Uv

>Anon's Locals Survival Guide
https://pastebin.com/xXp5jShL

>Fanmade PC sim
https://pastebin.com/u6aKrBSg

>Official Mobile sim (Release Date TBA)
https://www.digimon-alysion.com/en/

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he's the trash man. he fills the trash
>>
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I miss my Ship. NTR'd and tear apart by Bandai.
>>
>>97282928
They deserved it.
>>
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>>97282856
>>97281230
>When Bandai finally respects the world building and gives your deck strong tools that can only be beaten by big DP
>>
>>97282856
>in the text
Fucking finally. The original one only hitting Vemmon is annoying.

Trench Raiding With The Lads Edition

>What is Trench Crusade?
An alternate weird history 28mm/32mm tabletop skirmish game still in a pre-release playtesting phase but with the full release slated for this year. Based on the art and lore of Mike Franchina, whose illustrations you may have seen floating around on /tg/ for a several years now, and designed by Tuomas Pirinen, one of the original creators of Mordheim. It's grimdark, it's visceral, it's awesome, and it's very Blanchitsu.

>What Trench Crusade is not
TC not an excuse for you to discuss IRL religion, history that didn't occur in the game, culture war shit, or discord bullshit on /tg/. Keep it on topic.

>What's the QRD on the background?
The Knights Templar turned heretic and opened the Gates of Hell when they took Jerusalem during the First Crusade. Over 800 years later the war is still ongoing as technology has developed to a pseudo diesel-punk WW1 standard and a third of Humanity has sided with the Infernal Princes.

>How do I get started?
All the files are free online:
https://www.trenchcrusade.com/rules/


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>>97282111
You don't want to give the Sapper the Satchel Charge as they're Heavy so they won't be able to move and shoot with it.
You could give it to your Faris as they're Strong, but then you'll probably want to change one of your secrets to Cartography & Geometry to give them Infiltrate.
But then overall aside from the Satchel Charge which is once per game, you've got jack shit that's good into hard targets.
My personal picks for HoW battlekit steals are the heavy flamer on either a Faris or Strong Homunculus, and an auto-pistol on a CQC focused Philosophy Alchemist.
Said Alchemist can stack up to 8 blood markers in one activation over 4 attacks, so the chances of getting a Down even vs -3 armour is reasonably likely. So getting a bloodbath with extra dice is definitely on the cards. Plus the have two shots and a charge so they can mop up chaff decently as well.

Jabirean Alchemist
• Cost: 110 Ducats | 0 Glory
Upgrades & Choices:
Cartography and Geography
• Equipment: Sniper Rifle

Jabirean Alchemist
• Cost: 151 Ducats | 0 Glory

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>>97282167
The Beast concept art has some tit monsters and women being eviscerated thoughalbeit
The Black Grail pregnancy monster is also fucked up
>>
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Late game campaigns need some improvement. Past the halfway point unless you’ve monumentally fucked up you have very little areas for list building because you’re capped up on everything but basic troops
>>
How would you make a faction themed off Gnostic lore? Specifically one dedicated to Yaldabaoth?
>>
>>97282167
>The edgyness is "american edgyness"
>art, and the models made from it, are made by a European dude that he did for fun
Wut.

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>gameplay
For Centaurs, you should be able to use them as mounts when not in combat if they're lightly armed & armored. I think you could ride into battle with them and fight on their back without overburdening them, depending on your loadout. Squeezing into dungeons and caves might be a bit of a bitch, and your centaur companion may find themselves too cumbersome to accompany you in certain locations. If people in wheelchairs can make do, I'm sure a transmog potion or a shrinking potion might solve the problem.
>fantasy settings
They're more at home here for sure, like having a horse. Some taverns may give you a hard "no" for your centaur companion, but I'm sure regions that are steeped in centaur culture or adjacent ones have accommodations for their unique anatomy. If nothing else, they could help carry your camp supplies and other provisions.
>loadouts for fantasy
If you're not riding them, I think they can be pretty well armed and armored- think tower shield and a mace/flail. They also make good spearmen, so I think they'd be comfortable wielding a halbard and similar pike-style weapons. This would be with them wearing plate mail cuirass for the human portion and chainmail curtain over their horse hind quarters, or perhaps some specially fitted Gambeson. Other plate sections could be fitted to their horse body as needed. Archery and crossbows seem like they'd work for ranged options. I've not considered them using magic, but having a fairly mobile spellcaster seems cool as well.
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>>97282271
>military conscription and putting unsuited personnel to a position that needs to be filled is woke
I can assure you that despite all the propaganda, the military is not a well oiled machine where everyone can be their best selves.
>>
>>97283238
Try as you might, you won't be able to make a halfling wear the giant's armor and be an effective combatant.
Throwing ill-equipped people at the enemy have never worked. You either outsmart or out-tech the opposition.
>but muh Soviets…
Were not fucking butchers, nor were they underequipped past the first couple of months.
Outsmarting and McGyvering shit on the spot was happening left and right.

If you don't have enough people to fill a certain role, you make do with replacement, i.e. using horses instead of centaurs where possible.
Or you switch tactics entirely, such as resorting to sending saboteurs, and ambush or trap warfare when you've lost your orks and only have goblins on hand.
You might get away by keeping a sizeable amount of people in reserve to even out the imbalances, but the expenses will add up quickly during a war.
Either way, it would be rather silly to not take the mixed nature of one's army into account and set up contingency plans.

This, by the way, highlights the difficulties associated with mixed race armies that rely on specific racial strengths.
A less rigid structure would instead have a range of roles for races, or group races based on a set of common traits.
It's gonna be a pain in the dick whatever you choose to do, but specialization has it's perks, namely higher potential of each specialized group.

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>>97283473
UUUH
you wouldnt lose so many orks if you didnt only send in the goblins once youd lost them all

there is ONLY hybrid warefare these days.
and yes a lot of soldiers die because a retarded overhead wont let them innovate and doesnt know what those guys need to be doing.
politics and fragile egos have allways been and allways will be the main driving force behind war.
>>
>>97283473
>Try as you might, you won't be able to make a halfling wear the giant's armor and be an effective combatant.
Militaries make equipment in different sizes and depending on the period, soldiers would have to equip themselves. Besides, if you don't have a giant and only halflings, you either use those halflings or surrender. History of warfare is full of cases where clerks and cooks with basic training are sent to the front lines. When there's a hole that needs plugging, you make do with what you got.
>Throwing ill-equipped people at the enemy have never worked.
Yet militaries keep doing it time and time again.
>You either outsmart or out-tech the opposition.
Or outproduce.
>but muh Soviets…
Project 100000, for example. People who did not meet the minimum requirements for enlisting were still taken in to keep recruitment numbers up. And while the idea was to use them for logistical support, a lot of them ended up in the front lines anyway.
>If you don't have enough people to fill a certain role, you make do with replacement, i.e. using horses instead of centaurs where possible.
Or centaurs instead of infantry.
>Or you switch tactics entirely
Depends on what type of military you are. Do you give field commanders freedom to do things how they see fit or do you dictate from above how things have to be done, no matter what? Plenty of men have died in pointless attacks because a general somewhere didn't feel like switching tactics.
>>
>>97283491
>>97283727
It all boils down to human (or whoever's running the show) factor, and versatility in strategy and tactics being a requirement, rather than optional.
All-human, or what have you, kingdoms have it easy, since they can just design stuff within a relatively small range of sizes for their race.

It's funny to imagine wars causing a major shift in racial balance.
The movers and shakers change, as the ones who didn't suffer as many casualties breed and take over as the major players.

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Grogmas in the hive streets edition

Previous Thread:
>>97019770

Check out here for useful links and a catalogue of relevant miniatures retailers:
https://pastebin.com/nnNqqFLn

The Rogue Trader magazine article compilation:
https://gofile.io/d/yNK9bq
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>>97283083
They really dropped the ball in 4th ed
>>
>>97283055
It's an awful conversion and an awful paintjob, but we're in an oldhammer thread. Models that look like shit all the way the down are de rigueur.
>>
>>97283044
>codexs
>>
>>97281597
I take it then you also reject any artworks in the oldhammer style that are created using a computer & digital drawing software, any models made with a printer whether new made in oldhammer style or scanned from originals, any kind of digital formats of rules or scans of books even if no longer easily available, all modern ranges of wargaming paint, and all other "dilutions" of the pure and righteous hobby of collecting nothing except original lead cast minis of the era painted with thin watery early acrylics or diltued craft paints and playing games using original printed paper publications? Because of course you're not just a hypocritical Luddite arbitrarily drawing a line where on one side what matters is whether the product of the technique matches the ethos and so is good and permitted while on the other you decree the products are poisoned by the means used to produce them despite the same logic applying in bother cases, right?
>>
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>>97282192
>Why the fuck do you need AI to do something

This is a second OSRG, seperate from the main osrg thread, where you CAN talk about 2e, retroclones, and any osr content you want.
This is different than the regular osrg as due to rampant trolling from a handful of bad actors, discussion is impossible.
>Troves, Resources, Blogs, etc:
http://pastebin.com/9fzM6128
>Starter Dungeons
https://archive.4plebs.org/tg/thread/86342023/#q86358321
PREVIOUS THREAD
>>97226728
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>>
>>97281269
It's a thread about ALL OSR games, hence the name "OSR General". The fact that you're bitter that your fave isn't old-school doesn't change that in any way.
>>
>>97280846
No young fren, I was there when osr was nascent. I had no real need for it. I had my old rule books so didn't need the reprints. Only reluctantly played 3e, even then our DMing and playing was old style in tone even with all those silly feats. Not sure why my friends adopted 3e rules, maybe cult of the new.
I was here when people made the first osr generals. Outside of some trollish 4channers, and apparently outside of your blogger's head as he's wrongly conflating things, osr still means what it meant.
Your opinionated little blogger hero doesn't get to redefine "osr" to suit his means. He's engaging in revisionism and I reject his attempt. Even if 2e was not, as in his opinion it isn't, "old school" it was and is part of osr and has been for 21 years or more.
While it's nice to read him admit Cook wrote frames for modules, though unfortunately mistakenly trying to equate this with railroading, and that
>such a thing isn't really different from several treasured modules released earlier
he has the rather poor and wrong opinion that
>module tells you to place an encounter at a certain point in time
is bad. There's no real difference between a dm deciding to reschedule, omit or add an encounter all on his own, whether for a module or own adventure, and a dm deciding to do that based on advice from a module. It's called being clever, wise, adaptable.
In a footnote he adds
>I'm not arguing that the old-school method is the one true way to play D&D, though it's the one I prefer.
but the trouble is he's talking about "the old school" when there wasn't a universal and monolithic "the old school" and old school isn't synonymous with old school renaissance.

>>97281268
Mine wasn't the first reply so you're being a bit choosy.

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>>97279450
>no doors are visible
>only a stone arch descending into darkness
meh...
it got that heavy "grammatically and technically correct but no human ever conveys information like that" feel
>>
>>97281625
in no universe is 2e not old school, actual 50-something year old grognards that played holmes and molvay when they came out will call even 5e offshoots like shadowdark and olde sword regin OSR. in reality, you are a cavalcade of autismos
>>
>>97283548
"AD&D" 2e is a bowdlerised knockoff for the storygaming special education kids of Satanic Panic moms. It's the worst edition ever published under the D&D brand. It's all unplaytested splatbooks which are literal shit and setting books written for nogame morons to read rather than play. It's unusable for OSR play because it breaks too many of the core OSR mechanics. It's usable for storyfagging in principle, but you have no reasons to choose it over editions that are much better designed for that style, like 3e and 5e.

If you think that pile of absolute garbage qualifies as OSR, it says everything about (You) and nothing about the OSR.

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OOP edition

Infinity is a 28mm tabletop skirmish game produced by Corvus Belli, and includes the related games Aristeia, Defiance, TAG Raid, REM Racers, and Acheron's Fall. Corvus Belli also produces the fantasy games Warcrow and Warcrow Adventures.

>Latest official update:
January preorders

>Rules and missions:
https://infinitythewiki.com/index.php
https://infinitytheuniverse.com/resources
https://infinitytheuniverse.com/games/infinity/its

>Beginner FAQs and guides:
https://pastebin.com/x06JG55U
https://pastebin.com/xtQzRcq5 https://pastebin.com/xUBR7QFU

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That feel when I am so disgusted at the state of the West. Can't bring myself to play pank. How are yujing or JSA?
>>
>>97282137
yujing like having a handful of super friends who can do everything and 4-5 dick riders for ordergen
japs are okay at things, but can threaten high end melee with flavors of vis control or decent hacking
>>
>>97282137
YJ probably has the least shitty resculpts and n4/n5 sculpts compared to the rest of the catalogue. JSA is close behind them, but I'm personally not a fan of some of their models. Either way, you can't go wrong with either.
>>
>>97282137
The real answer is Haqqislam ofc, walah!
>>
>>97283769
He said he was tired of western european factions thobeight

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Impromptu Flying Lesson edition

>Previous Thread: >>97266080

>HH 3.0 - Complete gofile - All Books:
https://gofile.io/d/cnJk0N
>Titanicus Compendiums
https://gofile.io/d/qdYzem

>New Edition, to a great wailing and gnashing of teeth:
https://www.warhammer-community.com/en-gb/setting/warhammer-the-horus-heresy/
>Official FAQ/Errata/Downloads:
https://www.warhammer-community.com/en-gb/downloads/warhammer-the-horus-heresy/
>Thread FAQ (very old, remembers Age of Terra)
https://pastebin.com/iUqNrrA8

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>>
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>>97283176
>Macca.
>That's the only name you'll hear.
>Macca.
>It means the end and the death.
>Macca.
>I am Macca.
>Macca is all around you.
>Macca is the man beside you.
>Macca will gnaw on your bones.
>Look out! Macca is here.
>>
>>97281654
Expendable only affects Vanguard. Which BoJ is not
>>
>>97281684
you have to engage in combat which means a Charge, but these units will likely be coming on from the enemy backline so you're never really going to make a huge amount; Vanguard (3) becomes Doomed Heroics (6), but you still wouldn't get 3VP from Doomed Heroics more than once with that unit, because there wouldn't be any Units coming on close enough; in practice you would be making it easier to score 3VP once or perhaps twice with a former Vanguard (3) unit (which ordinarily would score nothing for removing Expendable (3) as casualties), not farming VP all game - plus with the very big Levy Troops even a WS5 T5 2+ save unit is going be 1/206 for an unsaved melee Wound or 1/108 from shooting from Levy, which is not that remote of a chance (and the full unit can put out 100 shots in a single phase); it's a humiliation waiting to occasionally happen

>>97281689
I've seen enough Terminator Captains go down to massed Gretchin blunderbusses over the years to know this is a dumb idea (you get nothing if you don't die in combat, including if you get shot down by Overwatch or Volley Fire, and Militia are more than capable of shooting down lone warriors)
>>
>>97282205
"can be understood" and "is well written and easy to understand" are not the same, nor are "can be understood" and "is better than the previous method". Every 3.0 defender peddles this same
>Well it's not runny, stewing, piping-hot shit being directly forcefed into your mouth like you're a goose being prepped for foie gras while your balls are being pulped with a framing hammer, so no criticism at all is valid
routine.
>>
>>97282279
Post your butthole
Post your mum's tits
Post yourself to Siberia in small pieces

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Is Age of Sigmar good yet?
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>>
>>97273755
What is the point of TOW when WAP exist?
Legit unless you really love dragons and just want to fight dragons using your dragons there is no point in playing TOW
>>
AoS 1st and 2nd Ed are kino fun
>>
>>97273910
What's WAP?
>>
>>97283757
wet ass pussy
>>
>>97263016
What Vathay even has beyond lmao dragons and hot air lanterns?


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