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File: trench crusade.png (5.03 MB, 1800x1174)
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>world's first 100% vibes based tabletop setting
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>>97367807
>No you don't understand, Varg is going to save us all with the heckin' Odinsvult! You've got to understand, Paganism is totes still relevant and we're the true heirs of EVROPE.
What have the strong gods given?
Where have the glad gods led?
When Guthrum sits on a hero's throne
And acts like a faggoteth?
>>
>all this seething and malding from both sides
>never actually see anyone talking about playing the game and rarely even see models
I'm not sure if the people who actually play TC are not on 4chan or if online outrage is the game.
>>
>>97369254
Oof did that comment sting?
>>
>>97369333
The game is so lackluster that no one gives a shit, its now all about chuds shitting on it for the chud bait and switch and leftoids having to defend a corpo speedrun of an IP.
>>
>>97369333
Trench is the Ghostbusters 2016 of wargaming

The /btg/ is dead! Long live the /btg/!

Canopian edition

Previous Thread: >>97365242

================================
>BattleTech Introductory Guide & PDFs
https://bg.battletech.com/?page_id=400

>Overview of the Major Factions
https://bg.battletech.com/universe/great-houses
https://bg.battletech.com/universe/the-clans
https://bg.battletech.com/universe/other-powers


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>>97369158
Vindicator.
>>
>>97369093
DNI turns your mech into your new body outright.
Regular Neurohelmet blurs the lines more.
>>
>>97369267
Neurohelmets just read your mind, they don't make you feel things as if the mech is part of your body.
>>
Some messy reference ideas. Figure I work on her while I wait for the Cossack.
>>
>>97369283
Incorrect, feedback is a normal part of the neurohelmet and why ammo explosions do extra damage to pilots. The modern push to turn neurohelmets into nothing more than portable MRI machines is a plague.

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A thread for discussing the Star Wars franchise and its various media and tabletop games.

Exotic Cuisine edition

Previous: >>97304062

Fantasy Flight Games’ X-Wing, Armada, and Legion
>https://pastebin.com/9puqx1ze

Star Wars Roleplaying Games (d6/d20/FFG)
>https://pastebin.com/iUriRfaA

Other FFG Star Wars tabletop (Imperial Assault, Destiny and the LCG)
>http://pastebin.com/ZE4gn0yN


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>>97368155
>Tsundere Twi'lek pilot, Miraluka martial artist, and strict Zeltron noble for harem.
Enjoy your broken pelvis, brave anon.
>>
>>97367910
I demand droids on the crew list
>>
>>97360700
Like >>97368608 has said, the concept just doesn’t fit. Not only is Star Wars awfully tame in the “gore” department. It also lacks the tone and themes for it. Star Wars is ultimately a very bright and optimistic setting. Even at its darkest moments when the forces of evil seem triumphant, their victory is never ultimate. It gets that from one of Lucas’s wells of inspiration: fairy tales. Star Wars is a fairy tale told in space. From Luke, “the hero of a thousand faces”, Han, “the dashing rogue with a heart of gold”, Leia “the princess in need of rescue” even if she also subverts the role by being the most competent of the three and their adventure to defeat the evil wizard and his ruthless, black-clad general. Luke even meets a weird magical creature along the way that rewards him with wisdom and a boon for being a good person Yoda, if it wasn’t obvious

It’s all there. And those stories are innately optimistic, hell, even Rogue One is an optimistic take because, yeah, their sacrifice ultimately mattered. which honestly means trying to force a cynical gore fest of a story like berserk is just going to go about as well as trying to shoehorn cosmic horror into Star Wars, cringey.
>>
>>97367910
>What other light freighters
Lone Scout A, Gymsnor-3, StarSpeeder 3000 (I'm not sure if this one is really big enough, though)

Please clarify how stats apply to non-pilot ship operations. Is manning the guns Offense, Defense, or Piloting? Is operating shields Defense or Tech? Is hyperspace navigation Knowledge or Tech?

Also ship modification options, please.
>>
>>97369103
Luckily for you I've just finished up v2.5

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Tabletop RPGs tend to split up crafting into a high number of crafting subskills for every individual area of expertise. There's no question that crafting is still extremely powerful despite forcing you to go through this hassle, but what are your thoughts on which particular crafting subskills tend to be the most useful in the context of a TTRPG campaign, be it a medieval or modern or sci-fi setting?

Pic related is from Legend of the Five Rings, where I'll be playing a crafter soon, and I intend to invest heavily into crafting. But feel free to talk about any game you've had experience with.
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>>97368142
Being a good player means appreciating what the GM is doing for you and meeting him halfway instead of being a contrarian faggot who refuses to engage with the campaign premise, you won't be missed.
>>
>>97369009
>Being a good player means appreciating what the GM is doing for you and meeting him halfway
"Go to the dungeon or leave my table" is not meeting halfway. It's not even meeting 10% of the way. I really hope you don't actually run games.
>>
>inb4 some retarded shit
I read this >>97363242 and tell player 4 he needs a mythril ingot. A helpful NPC at the forge overhears him talking about chainmail and tells him "they used to have a mythril smeltery in yonder dungeon."
>>
>>97369398
well, I supposed the predictable question from player 4 is
>why do I need a mythril ingot? I just want to make regular chain mail
>>
>>97363020
If you are so triggered by a thread covering the same content as a prior thread, go to /r9k/ they literally have a bot in place for autists like you.

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But only the bad ones.
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>>97333578
>>97366446
>>97333590
>Gargantuan
>Yellow
>Forelimbs only
>Snakehead
>Feathered Wings
>Acid breath
>1+1 = 2 => Harmful blood (boiling hot, or acidic)
>3+4 = 7 => Mesmerizing gaze
Rolling for:
Favored meal
Lair
The slain dragon's blood gathers into a pool... roll 1d6
>>
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Rolled 1, 4, 2 = 7 (3d6)

>>97366543
forgot to roll, whoopsie daisy
>>
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>>97333578
>>97366446
>>97366543
>>97366568
>Gargantuan
>Yellow
>Forelimbs only
>Snakehead
>Feathered Wings
>Acid breath
>Acidic blood
>Mesmerizing gaze
>Food: Livestock
>Lair: Elven ruins,
>Blood (Immersion) tempers up to 1d6 metal weapons, making them unbreakable

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>>97333578
>>97333590
Alright, after having done this rolltable.
Here's some feedback:
It's fun.
I particularly like the mechanic with the many heads through repeated throws and the nod to the Nibelung saga in the last category. Definitely keep that
The colors are a bit too D&D coded and kitschy imo.
Maybe make it twelve options instead (throwing two dice at once is always more fun) and tone down the saturation a little.
For the specific color shade, choose one (free) or roll again to determine it.
Also add some metallic options for variety. e.g.:
>3-5 Green (1:Emerald, 2:Spring, 3:Fern, 4:Moss, 5:Hunter, 6:Forest)
>6 Black (1:Smoke, 2:Charcoal, 3:Ebony, 4:Raven, 5:Ink, 6:Onyx)
>7 White (1:Chalk, 2:Pearl, 3:Porcelain, 4:Eggshell, 5:Alabaster, 6:Bone)
>8 Gray (1:Haze, 2:Ash, 3:Dove, 4:Stone, 5:Slate, 6:Iron)
>9 Brown (1:Beige, 2:Clay, 3:Cedar, 4:Mahogany, 5:Umber, 6:Walnut)

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>>97368774
>Impericle methods only require 2 things, 1 ability to be observed and 2 repeatable.
And if the locals cannot actually observe the causal factors because some are in another plane of existence, or crucial aspects are fundamentally uncontrollable?

>It really isn't, because we're already observing higher-dimensional physics IRL.
No, we're observing some things that some physicists thing might be better explained by higher-dimensional physics, but the bulk still look at it as 3 space plus 1 time dimension.

>Think of it this way: We can't observe the mechanisms of magnetic fields directly in any way, but we sure as shit can observe when metal starts acting weird.
...That's a single step and is caused by observable charge-carrier behaviors, the indirectness is only the in-between force of how the charge carriers affect the magnetic material. What I am referring to is analogous to magnets literally not being possible in our standard manifold yet some weirdos manage to drag along ones in what is otherwise another where the nuclear forces don't exist. No amount of observations in the standard manifold will ever give you the causal factors because they simply aren't in it.

By the historic meanings of "supernatural", rather than your retarded prescriptions based on farcical equivocations, the fact that the source is in a fundamentally different and broadly incompatible "space" well justifies calling the "magnets" of this counterfactual hypothetical such.

>>97369265
Einstein's expertise has nothing to do with the metaphysics that are the subject of this discussion, and so he is no authority on the matter. The nearest thing to a contribution was adding a bit more legitimacy to an already long-established form of hypotheticals by giving it a new name and some fresh results, but as he presented this with no actual arguments of the underlying philosophy it's not exactly a serious credential.
>>
>>97369314
>Einstein's expertise has nothing to do with the metaphysics that are the subject of this discussion, and so he is no authority on the matter
Einstein? Not an authority on physics? Do you seriously think there is nothing to authority or expertise? Experience?
>>
>>97369324
On the philosophical explorations of what underlies physics, yes. Because all his fame is within the enclosure of science, many steps derived from such discussion.
>>
ctrl + f ‘counterfactual’
17 results
Damn, OP is triggering some sort of autist with a very limited vocabulary
Reminds me of myself
>>
>>97369412
It will continue being mentioned until signs of comprehension that things counter to fact have logical value are witnessed.

Modern Imperator edition

>Previous Heresy:>>97358462

>HH 3.0 - Complete gofile - All Books:
https://gofile.io/d/cnJk0N
>Titanicus Compendiums
https://gofile.io/d/qdYzem

>New Edition, to a great wailing and gnashing of teeth:
https://www.warhammer-community.com/en-gb/setting/warhammer-the-horus-heresy/
>Official FAQ/Errata/Downloads:
https://www.warhammer-community.com/en-gb/downloads/warhammer-the-horus-heresy/
>Thread FAQ (very old, remembers Age of Terra)
https://pastebin.com/iUqNrrA8

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>>97369180
TQ: At least long enough to be uncomfortable for everyone involved.
>>
>>97368874
>New Heresy content from the Black Books every Thursday.
Pretty kino, but it's almost a full admission that nothing recently released is anywhere near as good at the Black Books.
Oh well, I'm still happy to see this stuff again, so I'll add these shiny PDF's to my HH1 folder.
>>
>>97369180
>Titan War Horn (Don't Stop Believin')
>>
>>97369180
>no new custards
>it's the Emperor
>she looks great, massive honkers

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Thread #02 Lean Winter on the Tundra
Previous Thread: >>97090196

Welcome to /un0/, an RP thread for playing a World of Darkness/Chronicles of Darkness Hunter. For any OOC questions about WoD/CofD, check the official general. >>97224887

Rules:
>We are acephale. There is no storyteller, we are not a quest.
>This thread is based primarily but not exclusively in the nWoD/CofD game Hunter: the Vigil. However, Vigil is defined by being highly setting agnostic, with a system for creating entirely custom monsters that do not exist in other WoD/CofD games. Thus, you have significant freedom in what you want to play and what you want to hunt. Feel free to play a member of the Society of Leopold, or a member of the Lucifuge hot on the tail of a Lasombra.
>Namefagging is encouraged but by no means mandatory.
>Keep in mind that even highly experienced Hunters typically only have fractured pieces of the puzzle, and every table has their own canon. The night is dark and full of misinformation.
>/un0/ is conceived of as an experimental end to end encrypted program that is very hard to compromise, retains very little data and purges that data regularly. Please play an actual Hunter.
>Spoiler any OOC discussion.

Happy hunting.
Unless this thread somehow takes off like a rocket, this will be the last un0 thread for the foreseeable future. Towards the end of the thread, please give your feedback in regard to these shorter, limited run RP threads.
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>>97364794
A literal sense. Outside of vampires and plain ol' human crazies, I can't think of any creature that would go to length to infiltrate groups. Succubi and Incubi may due it to feed but they're, successfully, infiltrating. Alongside possession capabilities other demons are known for as well
>>
>>97364794
>Why would one need to steal the lycanthrope's power to shift between man and wolf?
Because a lycanthrope is neither man nor wolf. A werewolf is a hellish beast that's some twisted fusion of man and wolf. It's a separate thing and that's why you need it's pelt. That's the hard part since werewolves turn into a man (from what I saw) when they die. You'd need to somehow skin that thing alive. I'm guessing that with the right pelt and proper ritual you could shift into other creatures, I'd need to ask my superiors to get a confirmation. Making pacts with evil spirits and other such things allow for many terrible things.
>>
>>97364794
There's magic that I haven't studied but I know about that would allow me or another sorcerer to become any animal we wanted. But it's not sinister.

Then there's some really shady people who skin animals or supernaturals to wear their skins & gain their powers. Very dark magic & very different from the kind I use.
>>
>>97362727
I've never done something like this before desu so it was fun. I'm not very motivated right now to post, but in the future if these types of threads would ever happen again, I would probably be down to participate again
>>
Quick update on my trainee. She's doing pretty well, already managed to track her target back to it's hideout. All that she has to do now is come up with a way to kill it. I already told her that fire works and the sun is a surefire way of turning these freaks to ash. I'd go with arson but I'm curious as to what she can come up with.

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Clussy Edition

Previous thread: >>97241303

Battlefleet Gothic, Blood Bowl, Epic, Kill Team,
Man-o-War, Middle-Earth Strategy Battle Game, Mordheim,
Necromunda, Shadow War: Armageddon, Titanicus, Underworlds,
Warcry, Warhammer Quest, Warmaster ...
... and any other GW system and board game are welcome.

>Helpful resources: (feel free to suggest additions!)
https://pastebin.com/qq9N8V0V

>TQ


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>>97355779
Some more stompas on the way.
>>
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>>97364585
That makes me remember Planetary Empires. I think i have one sprue that came with a White Dwarf issue.
>>
What's the consensus on the new LOTR ruleset? Better or worse than the old stuff? I own the old rulesets from the LOTR and TTT boxsets, but never got the updated compendium, so I'm wondering if it's worth it to get the new book.
>>
>>97367949
I wish I got a box of that mighty empires release, I only got planetary empires and now no chance to expand with extra tiles or use them for fantasy. In hindsight, if I had to get just one, fantasy would have been better.
>>
>>97366350
>https://litter.catbox.moe/hofwcb75pu5ejael.zip

You sir, are a gentleman and a scholar. May your dices alway roll 6.

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Every once in a while there's a thread popping up about how badass and stronger 40k's setting is, but big time professional question ironically raised by an autistic friend of mine at the pub yesterday:
Could the Imperium sucessfully afford to invade and take over Kirby's planet?
>>
>>97368786
No, Kirby solos 40k, just like he would beat the Daleks, a flumph, Pandorym, Jasper Stone, Darkseid with the anti-life equation, Thanos with the infinity Gauntlet, Batman with prep time, Squirrel Girl, Popeye, Carmen Sandiego, Unicron and Primus, Gunbuster, Demonbane, Super Tengen Toppa Gurren Lagann, Eva unit 01 at 400% sync, the Incubators, the Q Continuum, Skynet, the Galactic Empire, Godzilla, Azathoth, every SCP, One Punch Man, Bobobo-bo Bo-bobo, Joyboy, Gedou Rinne Tensei Uchiha Madara et cetera, the Saiyans, the Kryptonians, the Xenomorphs, the Flood, the X Parasites, the Combine, Yukari Yakumo, the Shrike, the Culture, the Chtorr, the Photino birds, God Emperor Leto II Atreides, the One Ring, Power-man, and Mr. Rogers.
>>
>>97368794
Kirby would NEVER fight Mr. Rogers! It's entirely un-neighborly!
>>
>>97368786
What the fuck does this have to do with D&D?
>>
>>97368786
Space Marines couldn't even take on Monster Hunter. 40K is absolutely bitchmade desu. They're the dekufrauds of scifi powerscaling conversations: only able to take on street tier settings.

Previous thread:
>>97209588

>What is /awg/?
A thread to talk about minis and games which fall between the cracks, or peoples' homebrew wargames.
The >>>/tg/hwg thread doesn't entertain fantasy (for good reason) and the other threads are locked to more specific games.
This thread isn't tied to a game, a publisher, or a genre, let's just talk about fun wargames. Any scale, any company, any miniatures.

>Examples of games that qualify.
A Song of Ice and Fire, Argatoria, Batman Miniature Game, Carnevale, Conquest: The Last Argument of Kings,
Deadzone, Dragon Rampant, Dropfleet and Dropzone Commander, Freebooter's Fate, Frostgrave, Gaslands, HeroClix,
Kings of War, Maelstrom's Edge, Malifaux, Marvel Crisis Protocol, Masters of the Universe: Battleground, Moonstone,
Oathmark, OnePageRules, Open Combat, RelicBlade, Rumbleslam, SAGA, StarCraft, Stargrave, Sludge, Urban War, Void,
Warcaster, Warmachine, Xenos Rampant, Xenotactics...
...and anything else that doesn't necessarily have a dedicated thread.

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>>97368327
Wehraboos and Tankies buying 80 tanks each of their authoritarian fetish state is the only thing keeping it alive
.t late war Bong/IJA player, havent played in years though.
>>
>>97369100
>authoritarian state
>bong
you got a loicense for that post?
>>
>>97369170
Thankfully Im American
>>
>>97367389
Its in sharethread.
>>
>>97369100
I usually go Soviets with WW2 games as I like their planes and tanks.

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Previous thread: >>97295718

GURPS is a modular, adaptable system, capable of running a wide range of characters, settings, and play styles, with a level of detail varying from lightweight to completely autistic.
Optional rules allow you to emulate different genres with a single system, or even switch genres within a single game.

A nearly complete archive of GURPS books can be found by using the image. Never post direct links to the archive anywhere in plain text.

If you're wondering where to start:
- The Basic Set covers everything, including a lot of optional rules you probably won't use.
- A genre guide can be found in the archive, under Unofficial/GURPSgen. It tells you what extra books and articles you may find useful for many common genres.
- How To Be a GURPS GM is a good read even for players.
- GCS (gurpscharactersheet.com) is an excellent character-builder software, with page references to all the books and the option to export to both Foundry and Fantasy Grounds.

Thread question: what's the best classic GURPS cover art?
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>>97368908
GURPS Vehicles p. 92
>>
>>97368921
Why must you make us all hurt, anon?
>>
>Q: Why did you revise for sensitivity? Was that not a lot of work for something most people do not care about?
>A: Apparently we disagree on how many people care about this in 2026. We do. We wrote it as we would write it if we were starting afresh this year. The one exception is the replacement of "he" with "they" and so on. The accumulated effect of that change would have altered too many page endings.
He chads keep on winning
>>
>>97367917
I just hope they launch Vehicles 4e before they shut their doors.
>>
>>97369247
never gonna happen by their own words

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So my DND group was kind of disolving, 2 out of the 4 players left because of life issues (one got a job abroad and the other one is dealing with life), to keep playing we incorporated 2 new players with not so much experience but avid watchers of Critical Role.

One of these player conditions was that we incorporate x cards to the game, she says that it makes it much more comfortable for her to know she can avoid unpleasant story elements having this tool.

I started to read a bit about it online and is this something you guys have used? In my 20 years playing I've never used this.
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>>97368437
Well I may be mistaken, if >>97366234 is accurate, then they may be intended for quick sit down convention games instead.
>>
>>97368467
80 is way too generous, anon.
>>
>>97368499
That’s not a trigger, that’s just a personal gripe that one can’t let go of, like when someone’s racist uncle refuses to stop ranting about immigrants even after being asked to reign it in for thanksgiving. There is a point to be made about not intentionally antagonizing people with subjects they feel strongly about, but most of those people who demand you respect their boundaries tend to downplay everyone else’s, so I get very incredulous about those sorts.
>>
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>>97368755

>when someone’s racist uncle refuses to stop ranting about immigrants even after being asked to reign it in for thanksgiving

I was recently thinking about just how autistically normie guys act. You only get clocked as autistic if you're interested in something outside the mainstream like sunken ships and DnD. If you don't have any weird interests no one thinks it's weird that you ignore body language, hit on a woman who obviously isn't interested, or rant to someone about a sports game they didn't watch.

Hell, the autistic guy is likely to stop talking about the Edmund Fitzgerald if someone tells him to STFU. The normie guy will just bowling over everyone else.
>>
>>97363372
>avid watchers of Critical Roll
>Player Conditions
>she
>her
KICK HER OUT YESTERDAY
Youre supposed to clear aaaaall that at session 0

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>referee makes big 3D dungeon model
>players therefore already know the entire layout
>completely destroys the fun of exploring and mapping a dungeon
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>>97368496
Cope, projection, low IQ
>>
>>97367813
referee is the better term because it doesn't carry the implication of superior rank that game master or dungeon master does. The role is supposed to facilitate play, not control or direct it
>>
>>97367918
if you 3D print that in FDM it's pretty cheap and doesn't take that long to paint (first pic could be straight up bare FDM for the most part).
>>
>>97368862
It's the modern affliction of needing to be constantly outraged about something.
>>
>>97367598
>referee
>anything anyone plays outside of a micropenis sized group of nerds
>OP posting modern dnd combat crawler maps
Nigger you are dumb.

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What’s the edgiest tabletop game of all time
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>>97365110
I feel better every time I've eaten one.
Have a baby for breakfast at least once a week.
>>
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>>97368230
>While not being as tone ruining as just including the word nigger (since that has no reason to exist in a roleplaying game unless the game is either comedic or set in a modern setting)
>No reason to exist
Excuse me, my game set in the Blaxploitation and Jewsploitation genres about the buddy cop duo of Johnny 'Big John' Cotton and Moshe 'The Yid' Sternowitski has every reason to use that word multiple times per sentence.
In fact creative use gives you mechanical bonuses.
>>
>>97369215
t. baby eating hag
>>
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>>97369222
Spirit of 77 would be a place for something like that but I suspect given its pbta origins it has some weird boilerplate
>racism bad mkay
thing about it.
>>
I only know Necronica or whatever it's called. Heard it was kinda dead but I liked the idea.


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