Valakut editionPrevious: >>97129473>News & RemindersWorld Championship 31 won by Seth Manfield (Izzet Lessons, United States, he/him)Complete winter achievements for rewards December 16-January 6From November 18, 2025–January 19, 2026 Golden Packs will temporary contain cards differently than before due to "various pieces of internal nonsense"https://magic.wizards.com/en/news/mtg-arena/announcements-december-15-2025>Useful Linkshttps://pastebin.com/QFA0hqaA>TQHave you played the brawl challenge, and if so, which commander?
>>97224910You can do this one against Sparky if you wanted to
>>97224910I got it first try, way more than 45 tokens and even won the match using a peregrin took turbo food token deck.
^bots
8 lands already on board btw.
>>97222072>>97222103Its third world retards trying to play games like real people but they cant because they are stinky and brown probably from india or brazil i bet their phones smell like doo doo ass
Any problems you have with Warhammer 40k/Games Workshop over the past few years, anon? Do you see it getting better or worse?
>>97228544So, averland sunset base, some contrast paint or ink and averland sunset highlights? Also you can try pro acryl titanium white to help with the faceplates, shit's like magic when you're used to citadel white paints.
>>97228547Like I said, I'm not happy with the diversification bollocks.
>>97223289no game, no model, and you pirate the books just so you can whine in a hobby space. you disgust me.
>>97228588Where is the lie?
>>97228836ok anon
ITT overrated cards in MTG
>>97223734how do you know she's not a confidant?
>>97223734She’s the demon’s confidant. In my cube I use this artwork. Gets the point across much better.
>>97228049>throne>crownyeah, this is definitely giving advisor vibes, not confidant
>>97228128I see it as a trusted advisor, a confidant of the king. But one who has darker ambitions, as he helps he also takes away and potentially even dethrones you. Which is why you draw cards but lose life.
>>97228128A confidant is anyone that is confided in. Neither appearance nor occupation is part of the definition.
How has a wife/girlfriend joining the group affected your games?
>>97229256Nta but real women usually don't have to advertise how feminine they are with pink colored everything. He is more then likely correct about the OP image being a tranny character sheet.Why are you mad about it?
>>97229283i'm not mad at all, just being silly it could be, who knows?
My ex joined my group, played for a while, she had fun, but she did later tell me after we broke up that my friends would stare at her tits and during the game she tried to force me to kick a sperg out of the group when we played at the spergs house and it was our only option for a variety of reasons. Then told me she'd never liked any of my group and she didnt enjoy playing. Even though she clearly did but whatever. Ironically she had an animal companion I could never find a figurine for until after we broke up they suddenly made several of them for D&D and if the right size category too. I find that ironic.
>>97229306Nah you seem perturbed. Why?
>>97229487i promise im not mad im actually in a really good mood cause its nearly christmaswhat are you getting at that though? if there's something you want to say you can say it
What kind of fantasy monsters are you into? I like original abominations, standard humanoids/mythological creatures/giant animals are boring to me.
>>97228543I recall thinking while reading The Witcher that the society and culture of the setting should be significantly more conservative, if simply expressing a negative emotion has enough of a chance to create a curse that can cause a calamity or turn a person into a monster.
>>97228950This. Warhammer kinda does it already. Or how in the Discworld stories most humans are really literal-minded because of how magic works off metaphors and such and magic is basically fucking radioactive.
>>97228517How a monster is handled in a given game and what challenges it presents mean more than what it is.Moreover, a game could feature really cool monsters as a selling point, but then have its only resolution mechanic be a sticky note saying "storyteller decides"; in such a case, I couldn't care less about the monsters.The game matters more.
>>97228517Traditional games?
>>97229489/tg/ - Everything But Games
>>97171444 >What is /awg/?A thread to talk about minis and games which fall between the cracks, or peoples' homebrew wargames.The >>>/tg/hwg thread doesn't entertain fantasy (for good reason) and the other threads are locked to more specific games.This thread isn't tied to a game, a publisher, or a genre, let's just talk about fun wargames. Any scale, any company, any miniatures.>Examples of games that qualify.A Song of Ice and Fire, Argatoria, Batman Miniature Game, Carnevale, Conquest: The Last Argument of Kings,Deadzone, Dragon Rampant, Dropfleet and Dropzone Commander, Freebooter's Fate, Frostgrave, Gaslands, HeroClix,Kings of War, Maelstrom's Edge, Malifaux, Marvel Crisis Protocol, Masters of the Universe: Battleground, Moonstone,Oathmark, OnePageRules, Open Combat, RelicBlade, Rumbleslam, SAGA, StarCraft, Stargrave, Sludge, Urban War, Void,Warcaster, Warmachine, Xenos Rampant, Xenotactics......and anything else that doesn't necessarily have a dedicated thread.Comment too long. Click here to view the full text.
>>97229452>if your wizards are as powerful, reliable and readily available as your artillery, then having artillery doesn't make any sense since using wizards is easier and probably more efficienthow are wizards more efficient if you just said they are as reliable and available... or just consider how easy/fast it could be to train a wizard and an artillery crew.anyway, stop being autistic and fuck off, we can handwave any explanation to why artillery and wizards could be equal or unequal in terms of warfare, especially in a stupid toy soldier game, and it makes no sense to argue "nu-uhs" and "what ifs" in a hypothetical scenario that does not exists
>>97229454>Wizards simply cannot compete with that range and firepower>Wizards would need some retarded Mary Sue insane power levels to compete with Napoleonic artillery>Again I'll reiterate, a Napoleonic army is way less effected by a wizard than a medieval army would be.Depends on the setting
>>97229452>>Why bother with swords if you have wizards, retard?>exactly my pointAh so you just want an argument because your bored and devoid of substantial human interaction. Fuck off cretin.
>>97229454I kinda want a battery of 100+ wizards raining fire upon my enemies.
Now I really want to play a 18th century fantasy game with wizards, sabres and muskets.
Post-Apocalyptic Fantasy? >A world rocked by cataclysm>landscapes filled with chaos and wonder>mage storms>An enduring mystery; what happened, and what happened in the intervening centuries?>An atmosphere of hope and renewal, as heroes rise, and mysteries are investigated.>Darkness and evil await in corners and ruins, like pools of dank water waiting for the sun>the brink of a New Age Interesting setting? What elements would you include? I'm just gonna throw zombies at them.
>>itt bunch of never-game faggots arguing with each other about the merits or lack of therefore of worldbuildingWhy either of you care (since it's just 2 of you) enough to keep this shtipile going?
>>97228528There's at least 5 of us; the OP, me >>97224060, this guy >>97224488, this guy >>97223956 (might also be >>97224019), and you (probably the same schizo retard saying worlbuilding isn't needed for a tabletop RPG, and now trying to distance yourself when you realise you're wrong).
>>97225972>dragon's dogma I'll check it out. Thanks anon. Good luck with your gameworld, sounds neat.
>>97227988>Your concession has been acceptedI already knew you and all the other /wbg/ rejects never want to talk about actual games, so you don't get to pretend to be in the right.
>>97227995Which games are being talked about, then?Where are the posts talking about how this setting has been used for actual play, and about how its presented challenges are being overcome?All I see is shit that could easily be applied to a non-interactive medium, aside from the kvetching about being asked to talk about games.
I think that D&D 2e/3.X/5e, Pathfinder, and Draw Steel's cosmologies all have major issues with scale and in-game practicality. Setting authors tend to get weird about scale whenever extra worlds are involved, and these are no exception.These games' settings want to fulfill multiple conflicting desires:• #1: One or more "flagship" fantasy worlds: the Realms/Greyhawk/Dragonlance trio in 2e, mostly just the Realms in 5e, Golarion in Pathfinder, Orden in Draw Steel.• #2: A vast universe full of so many other worlds, so that GMs can feel cool about their own homebrew worlds somehow sharing the same universe.• #3: Otherworldly planes full of celestials, demons, devils, fairies, and the like.• #4: These planes are so vast that they influence many worlds simultaneously! We have heard since 2e about how the Blood War has spilled into and ruined many worlds. Pathfinder's Hell has "countless malebranche," each specifically tasked with conquering a whole world for Hell.• #5: The adventures that take place on a "flagship" fantasy world are of super-great import. Their stakes and consequences ripple throughout even otherworldly planes.• #6: The planes and their cities and hierarchies should be approachable in-game and understandable, not totally mind-boggling.(Continued.)
>>97227634>"Only paragon-tier and higher heroes can inflict damage on this monster".This is the norm in some settings.
Multiverses and parallel timelines are the worst thing that can happen in any story for multiple reasons. Scale just happens to be one of them. These are concepts that appeal to literal retards that find the whole idea that there is more than one of a thing the most mind-blowing shit ever and genuinely believe that that makes them smarter.
When it comes to worldbuilding, I use only 2-3 planes. Depending is the afterlife is canon.
i really don't see the problem. it makes it easy to discern which world to use for which type of adventure.if you want coherent worldbuilding you should read a book
>>97227492>What do you think?Some games give you tight design and have clear aims, which can make them easier to run. Some games give you a wide tool kit and array, which make them easier to do your own thing with. I tend to prefer the toolkit although there are some specific games that appeal to me, there are many many many more that do not. ymmv
Thread #02 Lean Winter on the TundraPrevious Thread: >>97090196Welcome to /un0/, an RP thread for playing a World of Darkness/Chronicles of Darkness Hunter. For any OOC questions about WoD/CofD, check the official general. >>97224887Rules:>We are acephale. There is no storyteller, we are not a quest.>This thread is based primarily but not exclusively in the nWoD/CofD game Hunter: the Vigil. However, Vigil is defined by being highly setting agnostic, with a system for creating entirely custom monsters that do not exist in other WoD/CofD games. Thus, you have significant freedom in what you want to play and what you want to hunt. Feel free to play a member of the Society of Leopold, or a member of the Lucifuge hot on the tail of a Lasombra.>Namefagging is encouraged but by no means mandatory.>Keep in mind that even highly experienced Hunters typically only have fractured pieces of the puzzle, and every table has their own canon. The night is dark and full of misinformation.>/un0/ is conceived of as an experimental end to end encrypted program that is very hard to compromise, retains very little data and purges that data regularly. Please play an actual Hunter.>Spoiler any OOC discussion.Happy hunting. Unless this thread somehow takes off like a rocket, this will be the last un0 thread for the foreseeable future. Towards the end of the thread, please give your feedback in regard to these shorter, limited run RP threads.
>>97227460>kraken sizeJust call the feds at this point. They'll bomb the shit out of that thing and claim it was a military exercise. Make sure they're the special kind of fed, the one that knows about these things.
>>97228410>>97228412>>97228416I know what you are, others may not see it but I do. Your time will come, God will see to it.
>>97228559Care to enlighten the rest of us, Leopoldoid?
>>97228802Sorry, vow of secrecy ;). I'll give you a hint, a lot of books talk about them, most of it is false but sometimes there's a grain of truth to these tall tales.
>>97229050>Refuse to cooperate with other Hunters>Call random things, even trees at public parks demons that must be burnt away by God's light>Vaguepost constantlyThere's a reason everyone hates you guys.
In your game, do you treat bows as strength- or dexterity-based weapons?
>>97228887>a good piece of artlollmao
>>97223103Missile weapons are mostly Perception based for accuracy. Damage is based on the weapon itself, and for bows range is based on Strength.
>puckee thread
>>97228887The piece is ass, and it's literally from his reddit account.
>>97223103Strength.
Yu-Gi-Oh! General #590A Few Points EditionPrevious thread: >>97134848Most Yu-Gi-Oh! discussion encouraged. Post OC, write dumb fanfics with bad CaC in them, duel each other, have fun, etc.>Yu-Gi-Oh! Online PlayAutomated Sims:●EDOPro website: https://projectignis.github.io/download.html●EDOPro: https://discord.gg/ygopro-percy●YGO Omega: https://discord.gg/duelistsunite●Dueling Nexus: https://duelingnexus.com/●Master Duel: https://store.steampowered.com/app/1449850/YuGiOh_Master_Duel/Comment too long. Click here to view the full text.
I've never played edison before the decks look straight forwardHow bad am I going to get wrecked in a 30 man tournament with minimal prep?
>>97228810You might have a rough time if you haven't prepped for some rule changes from the current rules. Otherwise you'll be fine to play but maybe don't expect to top because the obvious lack of prep.>with minimal prepNot sure what that entails but if you covered at least the following you're at least able to play decent.Know the specific erratas such as goyoKnow priority changesKnow some of the other mechanic changes like 1 field spell at a time, trap monster zone usage, etc.Know how to play your own deck.I would dig through this page a bit and crash course the topics I listed above if you haven't. https://www.edisonformat.com/rules.htmlYou can read a majority of this in under an hour, there's not a lot of bullshit and it's pretty straight forward.You can also use it as a ruling resource if it comes up in play.
>>97228114Their words weren't heated enough for him to intervene until you showed up, you're clearly a troublemaker.
what deck should I play to get a black ygo gf
>>97229453Vanquish Soul or BEWD.
Teclis you fucking prick- edition>Previously in the Mortal Realms:>>97215908 #>Official AoS website:https://www.ageofsigmar.com>Downloads, Rules Errata, Sharty on the 'log and FAQs:https://www.warhammer-community.com/warhammer-age-of-sigmar-downloads/>Toolshttps://runebrush.pa-sy.com/warscroll/>Anvil of Apotheosis hero creator:Comment too long. Click here to view the full text.
>>97229121Yeah, it’s always funny.
Not buying into stormcast until Sigmar himself gets a model. Or at least until prime himself gets an update.
>>97229356it absolutely baffles my mind that they didnt rerelease mr prime himself for the 10th anniversary. they instead forgot about it for a month then did some articles.
>>97229356I don't care.
>>97229323>Tomorrow we’re sticking with the Mortal Realms, as Da Red Gobbo attempts to steal a prototype mechanical suit from a Hashutite inventor…Yeah, sounds like a mercenary RoR featuring the bull robot
We've reached the point where GMs are now producing AI slop responses both in and out of character.
>>97228120>presuming intelligent people are the primary users of these tools>not acknowledging that the main consumerbase being pandered to are morons who need to ask for direction on how to wipe their own assesGuns are a symbol of modern humanity's ability to make nature its bitch, yet we still collectively look down upon rednecks and anyone with darker melanin who wields them with the patience and self-control of children armed with squirt gunsHumanity does not fear AI, they fear the retards who read the Roko's Basilisk thought experiment and decided that sounds like a REALLY good idea and are wasting every single dollar trying to accelerate its creation
>>97226034>No one cares about anything as long as they can jerk off>posts furry shit
>>97228120Imagine thinking that using lazy shortcuts is creative and intelligent.
>>97228120>the most productive toolsThe numbers consistently show that implementation of AI results in a drop in productivity. Moreover, in the case of tabletop RPGs, I can observe that the time spent on prompting AI and editing the output to reach what I would consider a baseline level of acceptable quality is greater than the amount of time it would take me to simply write the things myself.>which, though still work in progress, is sure to stand as one of humanity's masterpiecesI'm not even going to bother contesting this because we simply can't know what the end state of the technology will look like. I know what it looks like now, however. The possibility that a future iteration might be better doesn't give any value to wasting my time with the inferior products that exist today. Not when I can achieve better results without them.
>>97228120>all these mad neo-Ludditeslul
Moloch's Fun Park Edition>What is Trench Crusade?An alternate weird history 28mm/32mm tabletop skirmish game still in a pre-release playtesting phase but with the full release slated for this year. Based on the art and lore of Mike Franchina, whose illustrations you may have seen floating around on /tg/ for a several years now, and designed by Tuomas Pirinen, one of the original creators of Mordheim. It's grimdark, it's visceral, it's awesome, and it's very Blanchitsu.>What Trench Crusade is notTC not an excuse for you to discuss IRL religion, history that didn't occur in the game, culture war shit, or discord bullshit on /tg/. Keep it on topic.>What's the QRD on the background?The Knights Templar turned heretic and opened the Gates of Hell when they took Jerusalem during the First Crusade. Over 800 years later the war is still ongoing as technology has developed to a pseudo diesel-punk WW1 standard and a third of Humanity has sided with the Infernal Princes.>How do I get started?All the files are free online:https://www.trenchcrusade.com/rules/Comment too long. Click here to view the full text.
>>97228314It's the same deal, the female bodies are still 0.5% of the bunchIt's kitbash tits plus heads plus bodies and at that point I'm making female minis myself
>>97228314Making 'official mini's', and thus opening the game up to hobby newfags who can't sculpt or kitbash something as basic as a set of tits, has truly ruined the game.
>>97228316keep the paint dry, as in, don't add any water. it lets the pigment concentration stay high and gives you the most controlalso look into painting with bits of sponges :)
>>97228316This guy gives big Five Star Stories vibes.
>>97228974>also look into painting with bits of sponges :)Hmm I'll give it a go, though my experiences with sponges always ended up with me dabbing it too hard and making more a splotch than a mark
Welcome to the New School Revolution General, the thread dedicated to games derived from the OSR movement.>What is NSR?>NSR is a subcategory of the OSR, it mostly follows the same play style but experiments further with the mechanics and settings.>Broadly NSR games have a gm, a living world, are rules light, deadly and focus on emergent narrative, interaction and exploration.>What is this thread NOT for?Meta discussions or drama of the games and its creators aka shadowboxing with twitter, reddit and the OSRG (frens with osrbros)>stay on topic>gamesShadowdark, into the odd, mausritter, cairn, mörk borg (and its hacks), dungeon crawl classics, mothership, knave, troika!, whitehack, blackhack, old school essentials (we know this is just a retroclone), etc. >links, resources, more games!, etc:https://pastebin.com/0W8WmbCk (BROKEN we're working on it) Comment too long. Click here to view the full text.
>>97227913Reading comprehension, in the name of God, Anon. Bork is closer to GURPS than to D&D *in the array of ability scores specifically*.
>>97226876Do shadowrun and morkborg belong in /osrg/?
>>97227761>Mork Bork literally has nothing in common mechanically with other OSR systemsBait>It's not a clone of any degree of distance, it's a system created entirely from scratch Lmao WHAT
>>97227930Hi, you failed to provide the information that was requested!>Can you quote the post that says>>Please take all discussion of those games to /osrg/?Would you like to try again?
>>97226602We mostly talked about mothership, which had enough hype to get enough people playing it a bit. The rest is a lot harder to get into beyond very basic dungeon outline or room content advice and even then mechanical distinctions in a lot of nsr is all over the place so the discussions get very vague and abstract. Which is feasible for a bit but one can only say >make sure the room has interactivity in some many ways.