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Diabolic X edition

Previous >>97182768

>Basics Pastebin
https://pastebin.com/GWjTU9Uv

>Anon's Locals Survival Guide
https://pastebin.com/xXp5jShL

>Fanmade PC sim
https://pastebin.com/u6aKrBSg

>Official Mobile sim (Release Date TBA)
https://www.digimon-alysion.com/en/

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>>97237267
Anyone else think base Shine looks cooler than Burst Mode? Aside from the Figure-Rise, the proportions on that look wonky, presumably for stability reasons.
>>
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>>97237765
>No mucho card reveal
Until now
>>
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>>97237765
Have a mucho mucho instead
>>
>>97238144
Would have been nice to have When Moving on this one
>>
MORE CHESS
WHEN

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>>97234274
>kobolds
Based
>pf2e kobolds
Yuck
>>
>>97234338
>mostly 40k competitive players.
My LGS has some people like that. I don't know how many people my locale shop has that looking for casual narrative games. It seems to be in an area where they arrange everything in discord before going to the LGS. The Pisscord "server" for my area is a Reddit hugbox shithole. Despite that, everyone ignored me when I asked if anyone wanted to walk me through how to play Killteam. I haven't asked if anyone wanted to play something non-GW, but I feel like my area is almost exclusively GW and WotC.
Also, I hate "social" media and have been on 4chan for so long that I don't know how to use these normie sites/apps.
>>
Plenty of FLGS around but one of my favorites was the one on the 2nd floor of a 2 level strip mall, right above a takeout Chinese place, neither of which faced the street. It was a kinda run down place with concrete floors, boxes of unsorted MTG bulk, some random 3D printed minis for sale, and random old gaming books. Loved that place. Chopsticks19 killed it. The other games stores all went downhill, as well as Magic itself. I miss gaming in 2016 to 2019. Playing DnD in the store was fun, sorting through old Magic cards was fun. I still went to the FLGS all the time til got laid off. Now as a NEET I barely ever go
>>
there's zero pictures online of my FLGS from the 2000s, which is surprising.

it was a warehouse in a village in northern England with a little shopfront. shared a big warehouse space with a shopfitting company, so the wargame crowd had access to wood-cutting equipment and other tools. middle-aged men basically lived in there like it was a pub, just making models all day.

for events, they'd lay out long rows of tables and then the younger crowd would come in for e.g. Magic: The Gathering tournaments. the place was still a mess with random scrap and tools lying everywhere (plus the owners' dogs roaming around) but it was amazing.

nowadays, the UK has moved more towards little 'gaming cafés' that are totally pristine and you all get cramped onto a small table to play D&D, usually paying by the hour. i hate it so much, bros.
>>
My local LGS has weird opening times, open only a couple of each day at different times. I have tried to turn up when it says it will be open, but it is always locked then as well, usually with a 'gone for lunch' sign in the window. Who goes for lunch at 3.10pm? I think it might not want enyone to enter and may be the front for a cult or money laundering.

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This is a general for everything 3D printed relating to /tg/ from sci-fi, fantasy, historicals, fantasy football, and more! Share your printed minis, terrain, print fails, 3d modelling, printing advice, works in progress, or anything else /tg/-related to 3D printing.

>DO:
- Post pics of your prints be they fails or triumphs
- Keep discussion/photos about tabletop games only
- Post your resin/printer/settings for faster advice
- Help your fellow anons with advice

>TRY TO:
- Remember that this general is monitored by GWendolin and her lawyers
- Not make a new thread until old one dies
- Not encourage namefags, tripfags, fumefags and coomers
- Not spoonfeed
- Not war over Filament/Resin consoles
- Keep your model pics naked (no paint/undercoat only)

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>>97234152
I don't know, I'm fairly new to FDM as well and I have these stone building models with detailed floors that just fucks up on FDM. Shit like flagstones and rubble.
>>
I live in a small apartment and have 2 cats, I think that resin printing may be out of the question for me. I want to 3D print both terrain and minis. I was thinking of getting an FDM printer for terrain (Bambu Lab P1P FDM), but could I use it to print simple minis as well? I just want something for a Frostgrave warband, nothing too complicated. Will the quality be noticeably dogshit, or is it good enough for most hobbyists? If it's dire, I figure I can just rent services for a resin printer.
>>
>>97227544
>>97226502
Literal brainlets. It's far faster and easier than the old ones.
>>
>>97237920
If you tune the printer, you can get some pretty impressive detail out of an FDM but it would also take a long time to print.
>>
>>97238313
That's fine; I'm not printing hundreds of minis, just a couple warbands and some monsters here and there. Does the printer I'm thinking of sound good - the Bambu Lab P1P FDM?

>hear a rich merchant has purchased your local tavern
>go to check it out
>see this mural painted on the wall

you ordering or leaving?
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>>97236019
brand recognition is a helluva drug
>>
>>97231864
I might be retarded, but I don't see any overt red flags here.
>>97236019
>>97236076
Brand slavery to DnD really. On top of VtM being washed down enough that no one cares but not so washed down as to actually get normie appeal. Also, no Critical Role for free marketing
>>
>>97236113
for me, burgers. Call me autistic but it's just a lazy cosmopolitan modern food spread. Complete with the slant-eyed elf eating with chopsticks
>>
>>97236252
Oh I had not noticed, thanks. Yeah I guess if you're going for historical accuracy it would be a red flag though modern (post 5) DnD stopped caring about that. Largely as a result of Californian influence, I would assume
>>
>>97235028
Hopefully, your local tavern wouldnt effect you much, unless it is a particular old or quirky tavern with some noteworthy characters or history you can include in a game. Just plopping it straight into you game 'as is' might not be a good fit though.

Regarding OP's pic, Maybe the DM lacks experience of the world outside their town, of history or of the many, many fantasy genres and settings, or is just unimaginative, so just bases their game on the limited things they know? The majority of people are like this, hence why the publishers target them with OP's pic - it isnt to make a good game, but to make one that sells their product to the biggest market. Stuff like OPs pic is the McDonnalds or Greggs of the world. Doesnt mean you have to serve that to your players, as Good DMs know how to mix up elements than the mass produced shit to make finer offerings.

By the way, Merry Christmas.

You sound as if you try to include more what some retarded marketing executives choose in a brainstorming meeting though, so I raise a tankard (oldy worldy cup) of mead (oldy worldy drink) to you. Keep up the good work.

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I’m running a low fantasy game, and social advancement is gonna be a thing. So the PCs are gonna be rubbing elbows with a lot of noble families as they make their way into high society. I’m just asking for NPCs and ideas.
Most of the nobility are humans, but a few are half-elves and halflings.
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>>
>>97233040
Read Pendragon 5e for ideas, as it's one of the best genuinely medieval systems out there and it focuses solely on playing as nobility.
>>
Any families/NPCs y’all can come up with?
>>
>>97236881
Area: The Eastmarch (that is, the border region in the east)
Family: House of Athal
Seat of power: New Athaka (minor town, 3 associated fortified positions).
Head of the house: margrave Boskas Athal
Origin: the eastmarch was conquered from the [insert enemy here] by the previous generation. The land was mostly settled by soldiers from that war. The margrave Boskas of Athal is a distinguished veteran of that war, known for having led a band of 250 men to keep the enemy from breaking through at [not Thermopylae] and thus granting time for the main army to circle the mountain and destroy the enemy forces.
Those who volunteered that day and live are the minor knights (about 70) who settled the region as pioneers. For his service, margrave Athal was pledged ownership of the lands around the mountains. He now holds those lands against raiders and incursions by the previous owners.
Economy: sheep, logging and limited mining. The mountains contain some iron, and the rivers that flow down the mountains allow for logging works and wool production alike to use river transport towards the nearby free city of [Whatever].
Military situation: the region is filled with veterans and their offspring. Few question the authority of the margrave. He has taken two fortresses, and built another at the site of [not Thermopylae] to round out the defense. While the fortresses and their garrisons are costly, the economy is somewhat bolstered by the newly forming cultivation of the land and trade with the nearby free city.
Politics: the free city is split between excitement over the economic opportunities, and the fear of such a powerful military force on their doorstep.
The original inhabitants are mostly glad to be freed of the previous owners, but have many gripes about ownership and rights as they used to be free tribes before the enemy rolled in.
The margrave lacks funding, and hopes to secure it with either the crown or the free city.
>>
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>>97233040
You can have one extra peasant-y peasant who demonstrates why the nobility really do look down on people who haven't been trained in the proper ways to talk and behave.

And an impoverished noble who had to let all his house staff go and is pretending he didn't.

And give them manners and airs so even if a noble became as poor as a peasant and had to sell his last estate, they'd still feel superior to people born and raised peasants.
>>
>>97233040
Probably a military officer with noble blood. That's the kind of nobility adventurers would have the most dealings with. Maybe some provincial governor or duke who either gave out the mission or is scheming something.

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Do you prefer systems with a strict class-based martial/caster division or classless systems that allow anyone to dip into anything at the cost of never being great at it?
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>>97234531
Cute.
>>
>>97229027
This looks like
This looks like
This looks like shit
This looks like crap, and this looks like ass
Posting and trolling on ol' /tg/ board
Hey guess what your mom's a whore
>>
>>97229027
Classless is better, classes only restrict the game in arbitrary ways.
>>
This is a bumpfag thread
>>
>>97229035

The Level-by-Level multi-classing was one of the biggest mistakes in 3.X. As most martial classes had their abilities front loaded and caster's power grew with caster levels. Dipping a few levels into a martial got most of their benefits while dipping into a caster was pretty much useless. The table based leveling didn't help either as it created many "dead" levels with no benefit.

>>97231941
>I would personally make it a feat that takes several instances of getting regular feats to represent its powers and you'd get a lesser version of the orignal classes's power but never be able to overshadow the original's use of it.

You just described 4e D&D multi-classing.

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Thread #02 Lean Winter on the Tundra
Previous Thread: >>97090196

Welcome to /un0/, an RP thread for playing a World of Darkness/Chronicles of Darkness Hunter. For any OOC questions about WoD/CofD, check the official general. >>97224887

Rules:
>We are acephale. There is no storyteller, we are not a quest.
>This thread is based primarily but not exclusively in the nWoD/CofD game Hunter: the Vigil. However, Vigil is defined by being highly setting agnostic, with a system for creating entirely custom monsters that do not exist in other WoD/CofD games. Thus, you have significant freedom in what you want to play and what you want to hunt. Feel free to play a member of the Society of Leopold, or a member of the Lucifuge hot on the tail of a Lasombra.
>Namefagging is encouraged but by no means mandatory.
>Keep in mind that even highly experienced Hunters typically only have fractured pieces of the puzzle, and every table has their own canon. The night is dark and full of misinformation.
>/un0/ is conceived of as an experimental end to end encrypted program that is very hard to compromise, retains very little data and purges that data regularly. Please play an actual Hunter.
>Spoiler any OOC discussion.

Happy hunting.
Unless this thread somehow takes off like a rocket, this will be the last un0 thread for the foreseeable future. Towards the end of the thread, please give your feedback in regard to these shorter, limited run RP threads.
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>>97236479
Evil is simply too busy since it's work is truly endless. Make sure they get a life off AKA kill them.
>>
>>97233562
>>97233648
>Bugs in their skin
Parasites with mind control? Demonic possession? Secret government project? Could be anything. That does not sound good, they better have someone they can call cause I got a feeling that this hunt is gonna be a hard one.
>>
>>97233648
Well shit that doesn't sound good.
>>97233890
I just think I'll be hiding the book on my person. The scamp doesn't really fully talk often but it's not terrible conversation.
>>97236770
Breaking Bad's Mexico filter is quite a classic. I wonder if some other alternate dimensions have their own filter? Have been somewhat opening my eyes to the possibility of things outside of our reality.
>>97237049
My money's on some sort of government parasite that's gone out of control.
>>
>>97236770
"God" being callous is oddly fitting with what plagues us. The yearly forest fires on America's west coast could serve as evidence. Rumors from survivors fleeing the disasters mention seeing figures in the infernos. The more delirious accounts involve beautiful wings.
>>
https://cst.dk/dighumlab/duds/DFK/Dorthe/html/BILL63.htm

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What kind of fantasy monsters are you into? I like original abominations, standard humanoids/mythological creatures/giant animals are boring to me.
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Apes
>>
>>97236425
neat
>>
>>97228543
I like where this is going. Other thoughts:
>Large-scale farming would be difficult; smaller communities would likely have "village hunts" whenever a monster showed up, while larger communities would probably have dedicated slayers, either as traveling professionals or an actual military
>Doing anything in the sea would be dangerous, as larger monsters could be anywhere and damage ship hulls fairly easily while being nearly impossible to defend
>People will find ways to make use of monster corpses and byproducts (eat monster meat, use monster slime, concoct monster poisons, show off monster trophies, etc.)
>Settlement defenses vary based on what monsters are endemic to the region (e.g. defense against burrowing monsters requires building on solid stone foundations)
>Specialized equipment would exist for killing or deterring specific monsters very effectively (e.g. alcohol-based "thinner" bombs for throwing at oozes to dissolve them to death by reducing their viscosity, large portable bells/gongs for ruining the hearing of creatures that rely on sound, etc.)
>Societies would progress slowly since it would be difficult for a country to reach a state of safety and security where it could support scholarship and research; once such a country emerges though, it might progress quickly due to all the innovations associated with funding warfare research
>For living monsters, they'd need to be able to reproduce fast enough and on few enough resources to be a consistent threat; humanoids would exterminate them within a matter of centuries otherwise through violence and starving them out (this part is irrelevant if monsters spawn through magical means)
>If undead exist, most cultures would have funerary rites that destroy the body (e.g. cremation); most undead would come from bodies humans couldn't destroy
None of this considers any magic that a society may or may not have, or that monsters are anything other than innately hostile to human life.
>>
>>97228517
berserk is so fucking gay
>>
>>97238099
It is literally a masterpiece.

The Three Emperors Edition

Previous thread:
>>96939608

>Thread Question:
Do you plan any big projects for the next year already?

>Community Summary of Wargames:
https://docs.google.com/spreadsheets/d/11JoUpGIRDp5DZdgJ24rijKHgyY-qvvR5QnVtHIp57Tw/edit?usp=sharing

>List of Historical Tactical, Strategic, and Military Drill treatises:
http://pastebin.com/BfMeGd6R

>ZunTsu Gameboxes:

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>>97235208
With the power demands on that thing and situation with rare earths, it probably should be.
>>
Guys, I would like some recommendations about what game should I play. I really love Napoleonic Warfare and Musket/Black Powder guns but I can't decide what ruleset to use. Doesn't matter if it's historical or fictitious, any suggestions?
>>
>>97227667
Brad’s been hitting the human growth hormone I see
>>
>>97233596
Please just don’t.
>>
>>97234878
>The german spaced armour is exclusively designed against AT rifles, doesn't work against shape charges.
It was initially designed to degrade AT rifles but also turned out to pre-detonate HEAT rounds, and is often imporovised or installed on modern AFVs that have no fear of AT rifles any more.

>says that thinning paint isn't needed
>post a picture saying the paint looks fine
>chunkiest shit ever known to men

is this guy blind?
>>
>don't thin your paints
>paint a mini
>eat a bowl of 1 day blinding stew
>look at the mini
perfect
>>
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Are you painting abstract geometric shapes and not miniatures? The only problem you'll probably have is pigment not being applied uniformly and the fact that your paint will dry very fast on your brush. Are you painting miniatures? You know, from Latin "minimus" implying the existence of small details? Thin your fucking paints.
>>
Looks good to me
>>
You know, I’m surprised there aren’t consumer grade 3D auto painters yet. You put a model in - it 3d scans the figure, then you select paint shades and area on a computer, and then it mixes and paints to desired effect.
>>
>>97234752
But only using a GW brand autopainter and paints though, right? If auto painters came out some autist would be checking to make sure nobody used 3rd party paint (or god forbid, painted by hand models!) at the next tournament.

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This is a second OSRG, seperate from the main osrg thread, where you CAN talk about 2e, retroclones, and any osr content you want.
This is different than the regular osrg as due to rampant trolling from a handful of bad actors, discussion is impossible.
PREVIOUS THREAD
>>97206318
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>>
>>97237524
Not our fault if you're blind
>>
>>97237546
Lmao fishfag at it again
>>
>>97231801
Grab the Priest Spell Compendium (or a pirated copy). Check all the fun plant sphere spells that spilled out into Dragon over the many years of AD&D (both versions kinda the same).
Failing all that, make flame blade not a pile of shit.
>>
>>97235788
This seems kind of harsh, especially considering BFRPG had a goal of not just being open source B/X but considerably easier to teach and play (though not necessarily to run), and it does a decent job at being an introductory game.
I'm always wondering how important someone's first system was to the rest of their RPG perspective, and it gets kind of wild when the focus gets narrowed down to what someone's first OSR game was. BFRPG was a lot of people's first game in the category, and people who started with it seem to like it quite a bit.
>>
>>97235777
Look at isle of dread, its based off of that. Also merry christmas!
>>97235991
It is an echo chamber actually. Look at /osrg/ , its a blatant echo chamber for BrOSR in all but name.

Work in Progress, Christmas Edition

>Full-on /WIP/ OP Links Pastebin
https://pastebin.com/BE42AEcD

>WIP Tutorial Images Mega
https://mega.nz/#F!TvQFCaLb!w8WZKCcOsTRasxrI0JWezw

>Saint Duncan's "Six Things I Wish I Knew When I Started Painting"
https://www.youtube.com/watch?v=ufP8ka3KGno

>Saint Duncan also explains thinning your paints
https://www.youtube.com/watch?v=wxWgsqSf74s

>Paint thinning 102

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>>
Nothing new to contribute today. Just wanted to wish everyone here a Merry Christmas!
>>
>>97233492
Know that feel, want to paint but moneys been tight.
>>
>>97238170
>Nothing new to contribute today. Just wanted to wish everyone here a Merry Christmas!
Merry Christmas, anon!
>>
>>97237189
Odorless mineral spirit, mona lisa by speedball and gamblin are good ones. I havent tried hardware store spirits but they should work, but test them on a practice model.
>>
>>97238170
Merry Christmas from left coast US!

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What are some things that retired adventurers in double-digit levels could get up to in a city?

I have an idea for a faction for the next chapter of my campaign being built around five such figures who hold different forms of formal or informal power in the same city, and are still on friendly terms with each other. Each of the five has a successful business operation or other field of influence which may or may not be related to their class abilities, and they can call upon each other for assistance if they run into problems of any kind.
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>>97237367
What game?
Assuming 5e double digits is high enough to solo mid level devils and demons, so you're probably on retainer with a mercenary company defending the city or its more powerful institutions, leading your own prominent temple, enjoying high placement as a city official or as celebrity researchers/alchemists

Really this is easily solved by writing the characters first, then assigning them an organization after
>>
Since you're obviously talking about D&D where even reaching second level as an adventurer means you've made more money than the average commoner will see in his entire life, these people are probably going to be too wealthy to care about anything besides engaging in unspeakable acts of hedonism.
>>
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They'd probably have their own "games" they play with each other that ends up involving the citizens of the city. From staging fights or bar brawls to couping each other for fun or disguising as monsters or villains and menacing the population only to be defeated by one of the others. They're effectively demigods they can do whatever they want, maybe pay dudes to larp with them to try and respark that old feeling of their adventuring days
>>
>>97237367
Maybe look at the class titles of the early D&D game? What they did at high levels was baked into the game. Fighters become either wandering adventurers, mercenary leaders, or Local Lords ruling over the lands they cleared/earned, wizards become Archmages that either build a tower or library and spend their time scrying and doing magical research and experiments or wander the earth causing harm or giving aid and advice, Clerics build a cathedral and set up a center of their Faith for worshippers and pilgrims, Thieves set up a Thieves Guild or become spymasters working alongside the Local Lord, Druids become Head Druid of the land, Paladins become Grand Master of their holy order, etc. If they carried on leveling, they could even attempt to become demigods in the end (Istu, Vecna, Raistlin, Merlyn. Zagyn). Or, they could go back to the life they originally came from, doing any trade that makes them happy really. (Homlet had an old mid level Paladin living in one of it's huts)
>>
>>97237768
They earn it, but (in 1st ed) they then end up giving it all to a class trainer in the local village or town. (1st ed) Adventurers were dirt poor, it's the Class Training Schools that are rich. (It's a wonder why 1st ed adventurers even go searching in dungeons for scraps, when they can just rob the local training school)

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>Be me.
>Lord General of the Nordican 1225th/ defacto governor of Nordica II.
>For the last few years we've been abandoned by the wider Imperium to an ice world that very much resembles our home.
>In that time we've constructed the city of New Yur.
>A sprawling metropolis surrounded by a network of trenches visible from orbit dug by the kriegers and valhallans.
>We've also made more or less peace with the orks we were originally sent here to fight, and even made alliances with the ruinous powers, but those truces only last for one day a year.
>A day that is fast approaching.
>Candlemass brings peace, but also war to Nordica II every year without fail.
>This year however the orks have decided to convert the former colloseum constructed by khorne worshipers in the ruins of a space hulk that crashed here into an arena for a sport they're apparently calling "Blood Bowl."
>I will be attending the first of these games on Candlemass day, which is set to pit greenskins against some surviving khorne worshipers they've captured.
>Emperor willing this will be the beginning of true peace to our world.
>But knowing Candlemass that seams unlikely and I'll be waiting the whole time for some new threat to emerge.
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>>97233540
>>97236137
>>97237607
>Be Ranger Bunni’Viie Lemallyn
>Me and the girls take a short break from our cheerleading
>I sit down on a bench by the edge of the field, remembering this time to make sure I do so in a manner that ensures that my skin does not come in contact with the freezing cold steel
>A fire in a nearby barrel provides a small amount of heat, though it is best not to think of what they are actually burning in there
>I see a flicker of something green and red and a present appears next to me
>I read the tag
>”To Buni of Craftworld An-Arkayd, from a fellow poet”
>I haven’t gone by Buni in years, and although a mon-keigh might think Buni and Bunni look and sound similar, they are actually pronounced quite differently and are from different branches of the Aeldari language. I only picked Bunni because of the fact that it rhymes with Buni but has an opposing meaning, which appealed to my Poet sensibilities
>Hmm, I think I know what is going on here
>Back on An-Arkayd, we have stories of a daemonette of Slaanesh known as the Slaaneshmas Fairy
>Sometimes her presents are a blessing, but other times they are a curse
>And the Fairy is said to communicate via riddles and rhymes, albeit bad ones, so she perhaps sees herself as a poet

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>>97238100
>Is she seriously trying to distract me so she can grab the present?
>Did she not listen to my explanation about it being from a literal daemonette of Slaanesh?
>But then I sense the mood of the crowd has changed, and I look behind me
>One of those massive killer machines with circuitry based artificial intelligence that the mon-keigh used to make is rising up a hatch in the stadium field
>When even the mon-keigh decide something is too dangerous to make more of, that really tells you something
>Maybe the Orks found it in the Space Hulk debris, or maybe one of Nordica II’s many hidden factions is making a play for power
>The killer machine opens fire on the crowd
>And then the Orks start opening fire on the mon-keigh
>And now everyone is shooting everyone else
>Well that is just great, now it is going to be a whole lot less likely that someone will approach us looking to make an alliance
>The contact I wear over my left eye projects all manner of visual overlays onto my field of vision
>Delwyn, Greg, and Laering are outside for some reason, but the rest of the team is in the box seat where they are supposed to be
>I get a psychic message from Delwyn telling me I should keep cheerleading, and that it is important
>What? In the middle of a firefight?

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>Be me Lord Noctis Carrigen, General of The Burmaze Arsonists
>Having fully recovered from my shattered body on that swamp world, I now seek to burn more Imperial worlds
>All in the name of letting the galaxy burn
>I recovered mostly thanks to chaos but also my doctors who have great experience with the human form
>The planet of our Wrath today is an Ice World
>Its also Slaaneshmas today
>How fun, guess we'll give the Imperials an excess of fire
>I get on my motorbike and ride it into a drop ship along with several other riders who are hooting in glee
>My Marauder bomber squadrons finish loading up on promethium bombs
>Lots of heavy flamer sentinels, hellhounds and the Malcador Infernus known as The Emperor That Weeps load up
>Then we deploy with Marauder bombers going first

>Be Marauder Bomber pilot Bracker
>Heading down to the planet of Nordica II in my bomber
>Identified a krieg trench line

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>>97237350
>Be Junior Felinid Commissar Tammy
>How does an abhuman become a Commissar one may ask?
>Well, there is one Schola in the Galaxy that accepts abhumans
>They say it is to train Commissars, Preachers and the rest who can provide a better linkage between the many stable abhuman strains of this Sector and baseline humanity
>Well that was bullshit
>As if the Imperium would do something so progressive
>Abhumans always were, and always will be nothing but slaves and cannon fodder to the rest of humanity
>The Progenium was fake
>My life was fake
>Worse than fake
>Just a joke made by an entity whose power is beyond mortal understanding
>Not even part of some sinister long term scheme
>Just something it thought would be funny
>The day I was shown the truth was the day what little pride and self-respect I had forever disappeared

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>>97237404
>>97237408
>Be da real Red Gobbo!
>Git wurd me arch rival Krampus ez up te ez old trix again tryen te ruin Squigsmas on Nordica 2
notonmywatch.gobbo
>I fly my squig sleigh through the crazy place and arrive at the seztem
>No one is ruining Squigsmas!
>Befur I can lan tho, I need te help da humies through a storm of bugs bizy eaten meat
>I tell me sleigh leader squig Rude Alf te broughten ez nose as ard as he can
>Den floy enfront uv da humie krooza a get on da vox en me sleigh te tell da kaptain te follow we and de red loight en spaze en da storm
>Squigmas ez comin te Nordica 2 yet again, thanks te da inkredeble RED GOBBO!

This thread is all about solo games and campaigns.

Midnight reading edition.

>old thread >>96761554
Resources: https://rentry.org/srpgg
https://infinityweavers.link/re-up/solo-rp-toolkit
More threads:
https://archive.4plebs.org/tg/search/subject/%2Fsrpgg%2F/

Thread Questions: How do you try to surprise yourself in solo games?
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>>97237498
For actual dungeon building I'm operating with a tag system. Rooms are basically just empty spaces with archtypes applied to them, then you can fill the room with features. Features both require a tag and also usually add a tag or two. Features cost a certain amount of points, and also require a certain amount of space that you have to account for. For example the Water feature requires the Natural tag, or an adjacent room with the Water tag. It obviously adds the Water tag and also provides food of the Fish type, etc.

So as an example, I might have a room that is of the Fortress archtype, which grants the Military tag. The Military tag is required for me to build a Barracks feature in the room, which grants the room the Training tag, which gives access to various types of trained Denizens like soldiers or captains. Normally the Water feature requires the Natural tag, but since there is an adjacent room that already has the Water tag, I can add it here and say the goblins built a canal or something.
>>
I got a $25 Amazon card for Christmas. Is Ker Nethalas any fun?
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>>97180873
Well, after Kerk the warrior made it out of the dungeon, he hoofed it to the nearest town (A couple days away.) While he was there, he gathered some equipment and sought out other adventurers to take with him, (Safety in numbers, and all that.)
However, as he was looking for other likeminded people to adventure with, he instead found a merchant who'd been assaulted on the road. The merchant explained that he was attacked by goblins on the eastern road, and that his business partner was taken by the little green men. If I can recover his business partner (Or his corpse,) then I will be rewarded a couple hundred gold. I was going to purchase a suit of platemail, but shamefully platemail is really expensive in this town. (Go figure, I'm in the middle of nowhere.)

I marched down to the goblin's hideout, but right outside they're using a nest of giant rats as a sort of defense. I actually thought I died to the giant rats because of how I rolled, but then I forgot that when you kill half of an enemy's units that you need to roll for morale. Luckily they ran away after I killed several of them, because otherwise Kerk would be dead... He hobbled back to town and told the merchant, "Look, I'll go back and see if I can find your buddy, but I need more equipment, more help, and a couple days to recover..."
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>>97237792
Aaaaand he just died to a goblin chieftan. I managed to kill the rest of the goblins in that hideout, but the chieftain was the last foe, and he managed to deal just enough damage to down Kerk.
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>>97213239
If you want an existing module, why not the venerable Keep on the Borderlands?


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