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the paid dm defenders have always said they help people with no friends, but the last few months they are being promoted as
>fun for friends
>give your dm a break
>let your group try a new system

im talking ginny d, reddit, forum posts, irl in-store. in all seriousness will people fall for this instead of having one of their friends dm
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>>
>>97278628
>>97277277
>>97278155
Read the thread, then weigh in. Dipshit.
>>
>>97277277
>an unpaid DM using AI to generate tokens/ambient scenes or solidify his notes and ideas into usable content/encounters/adventures and I'm tired of pretending otherwise
The one AI-using DM I had was an absolute nightmare. The AI tokens and scripts made the their campaign feel plastic, and he couldn't DM without them. The moment things didn't align with his plans and the prompts, he literally shut down and couldn't adapt. When he got upset with players, he would have ChatGPT go through transcripts of past sessions to make grievance posts which he would send through Discord.
>>
>>97279923
>>97278264
You read it first, moron.
>>
>>97266322
I wasn't aware paid DMing needed defending. If you don't like it or want it, don't engage with it. Personally, I'd be more concerned about whatever your life is lacking in that you have time to care; this is my advice for most instances of "stop liking what I don't like" as it happens. All of that being said, paid DMing came about because it supplies a demand. To wit: running a game, in both narrative and mechanical terms, in a way that is competent, entertaining, and engaging remains a niche skill in what was, until fairly recently, a niche hobby. Then, the perfect storm of Stranger Things, Matt Mercer, and 2020 happened, and all of a sudden we find ourselves in a hobby that is overrun by normies with room temperature IQs, and all of them want to play, yet very few are willing or able to run a game.

The forever DM phenomenon is as old as the hobby, but for some reason there's this assumption that forever DMs are so because nobody else wants to DM, and that's only part of the issue, the other side of the coin is that few people, especially in the hobby's current state, are able to run a game worth playing in the first place. Speaking anecdotally, the experience of thinking I'll finally get a chance to enjoy a game as a player, only to quickly realize the aspiring DM's prep was minimal to non-existent, their understanding of the rules is journeyman at best, and it's impossible to immerse myself in their narrative because they don't have one, has become a running gag.

That's not to say I don't appreciate the effort, or that I won't sit through a slog of a campaign to provide a friend with guidance and feedback, because I do, and I will, but few things hit like a game run by someone who knows what they're doing, and that's what I, and apparently, enough people for there to be a market, are after. So yeah, while for friends I'm happy to run a game for nothing more than pizza and a thank you, if other people are willing to pay me, I'm willing to get paid.
>>
>>97280074
I don't know if it's worth bringing up, but from what I gather, the general attitude regarding things like paid DMs, Critical Roll, and all the other normie-adjacent stuff is that they themselves aren't an issue since they don't destroy games by existing, but rather that people can come away with the wrong idea about how the majority of games are run, especially with friends. It's like the so-called "Matt Mercer Effect", where amateur GMs keep getting compared to guys like Matt Mercer who have the money and time to basically turn games into a theater production when most amateur GMs are doing this for free and have to ask people to chip in for pizza. It's the same for paid DMs, people coming into games expecting the same level of prep and showmanship from a paid DM experience from DMs who are decidedly not being paid to do this and not remotely "professional", meaning a sour experience for all involved.

And note that none of what I've said above is unique to ttrpgs, nor solely a recent phenomenon. There is nothing wrong with people who ask to get paid to entertain others in return for a certain level of professionalism. It's just annoying when a bunch of lazy jerks expect that level of output from hobbyists and friends without expending more effort on their parts. That's really what sucks about this, the kind of people that demand a Matt Mercer tier game without giving a performance worthy of Travis Willingham or Laura Bailey.

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>gain traction from GW losing community goodwill
>immediately start killing your own community goodwill before you even have a product fully out
What is this business strategy called?
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>>97279919
>its highlighting terrible practices in various forms of Humanism
Secular materialistic humanism is exactly the ideology Warhammer espouses per its own OG designer.

>>97279887
>He literally says they weren't thinking about it that much and its not that deep.
He says they didn't think about it *that* deeply *at the time*. They thought about it, and he agrees it was their intention.
>is calling out all partisan politicization
No it isn't, because he then goes on to pull a reddit "hurr conservatards are brainwashed puppets" remark at the end.

And that's just Ricky P. Graham MacNeil, also a longtime GW figure and very influential, is an outspoken Marxist atheist who has plainly said on his blog that he intends stories like Last Church to be an argument for the validity of atheist materialism RL.
>>
>>97280272
>Graham MacNeil
As a side note, this is the same man who, back when he still had twitter, tweeted that he was excited for the day Sikh culture would replace Scottish culture.
>>
>>97280272
>espouses
You're just going to read whatever you want into anything anyone says you're so far into your own asshole.
>>
>>97280342
>author: warhammer was always leftist!
>priestley: well yes, but we weren't thinking about it as deeply as this at the time, very great article though, thank you

>anon: he's not saying he agrees with him, get out of your own asshole!!!!
>>
>>97279454
The fine-tuning and first cause arguments are fine

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Welcome to the Old School Renaissance General, the thread dedicated to first-decade, Gygaxian D&D, its faithful modern clones, and content created for use with them. Later editions (2e and newer) should be discussed elsewhere. And as we enter this happiest and newest of years, remember: 2e was never an old-school game, bait is for reporting, and fish is for smoking! Happy new year, grogs!

Broadly, OSR games encourage a tonal and mechanical fidelity to Dungeons & Dragons played as intended by its creators from 1974 to 1983 — less emphasis on linear adventures and overarching metaplots and a greater emphasis on player agency.

If you are new to the OSR, welcome! Ask us whatever you're curious about: we'll be happy to help you get started. We also have two excellent beginner guides created by Anons with feedback from the thread that you can check for help:

>n00b DM's Guide
https://pastebin.com/EVvt6P0B
>n00b Player's Handbook
https://pastebin.com/XALkXkV0

>Troves, Resources, Blogs, etc:
http://pastebin.com/9fzM6128

>Need a starter dungeon? Here's a curated collection:

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>>97279989
Only TSR things in that range you could idea mine are X1, X2 and most the UK range
>>
>>97279822
>skills occupying a backpack of slots that get crossed off
wut?
Lamentations of the Flame Princess does not-quite slot based encumbrance that might be worth looking at.
Not osr but looking into where item slots as a mechanic came from Apocalypse World into Dungeon World, maybe something before that i don't remember and various nusr stuff that borrowed from could help.
>>
>>97275514
Question:

Are there any good rules for professional wrestling-style combat maneuvers? I don't mean the 'Haha, I'm playing a quirky luchador character." I mean, any rules which would allow a fighter to break a hobgoblin's spine over his knee, body slam an orc, or twist a gnome's head and break his neck. I'm familiar with the OA martial arts rules, but there has to be something more explicit/specific. I'm planning on implementing this both ways. Why shouldn't a ogre be able to curbstomp the prone halfling? I want to maximize the violence in my game. Thanks in advance!
>>
>>97279989
Depending on how gonzo you want to get Misty Isle of the Eld is in that range.
Halls of the Blood King is 3-5 and a not quite cooked vampire mansion. Needs a bit of work imo but good base.
Forest of Gornat is a good side area to add in if you want more meat but might be more than you're looking for.
>>
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I wrote a generator to determine ACKS henchmen availability per market class. I dunno if I'm allowed to release it though. I will if it doesn't violate copyright or whatever. Took me a couple of hours in C++.

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Flaming edition

>Bans
https://magic.wizards.com/en/news/announcements/banned-and-restricted-november-10-2025

>News
The 2025 Magic Con and Pro Tour Schedule:
https://www.magic.gg/news/the-2025-magiccon-and-pro-tour-schedule

>Metagame Mentor: The Winners and Losers from Standard's 2025 Rotation
https://www.magic.gg/news/metagame-mentor-the-winners-and-losers-from-standards-2025-rotation

>Spoilers
http://www.magicspoiler.com/
https://mythicspoiler.com/

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>>97278913
Ok retard
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>>97279803
>this but then the next set has an african setting
>>
>I can see thousands of high res galleries of cards on websites pretty quickly
>cant have good res on Arena cards because 2heavy4u
?
>>
>>97279708
Mirrodin was one of their first forays into actually leaving Dominaria as a setting and mesoamerican stuff wasn't big at the time. Not surprising they weren't very experimental with it.
>>
>>97279817
WE

I would like to talk about the Chronicles of Darkness game line Deviant: The Renegades, or more specifically, one major upcoming supplement. Deviant was released in late 2021, and has had three additional sourcebooks since then. A new supplement, Black Vans, has been in playtesting for a while, and is currently being previewed.

I am not being paid or sponsored to promote this book in any way. I am just very fascinated by it, and indeed, I already ran a mini-campaign using the playtest material.

Deviant is, by default, a game about playing angsty, scarred superheroes who either fight world-manipulating conspiracies or work for them. Black Vans is a toolkit full of variant rules, quick NPC creation, variant character types, and variant genres. These variants range from the minor to the dramatic, completely overhauling what were once non-negotiable, foundational themes and mechanics. Maybe your character is not angsty or scarred at all, perhaps they are a """""regular human""""" like John Wick or Batman, or the campaign might have nothing to do with world-manipulating conspiracies.

These variant genres include cyberpunk, high fantasy, post-apocalypse, space opera, and superhero emergence.

This is a beefy supplement. For example, one chapter alone dedicates 38,000+ words to playing other monsters of the Chronicles of Darkness: Beasts, changelings, demons, Sin-Eaters, hunters (entirely separate from the variant rules for """natural""" superpowers), mages, mummies, Prometheans, vampires, and werewolves. No additional supplements beyond Deviant are necessary; the rules are self-contained, allowing the group to play a monster mash of an urban fantasy setting without needing a daunting 7+ books. And yes, they are supposed to be balanced against one another, so a vampire in the same group as a full-fledged mage is probably some older Kindred.

(Continued.)
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My Buddy Proposed that we play a game of DTR and when I was really into it and we were ready to go, my first instinct was to buy the first two volumes of 2000's Ultimate X-Men. Because it matches vibes, almost 1:1 especially in the second volume.

Now I need to wait for foundry to have a good deviant module before we play so the damn game is probably delayed until 2026.
>>
>>97270670

Well, Black Vans is up on the Storytellers Vault.

https://www.storytellersvault.com/en/product/550535/black-vans
>>
>>97275389
Edna you beautiful autism machine, I've barely cracked into the PDF of the core book and my physical copy won't be here for several days, besides which I have a CoC game and a Cyberpunk Red game that are going to happen before anything else, so this'll be a ways out.

That being said, from what I've read so far and what y'all have been posting about, I'm hoping for something akin to hyperviolent, body horror version of the Secret World of Alex Mack.
>>
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What are the mechanics of the system? It's running storyteller i presume? I don't know anything beyond it being Xd10
>>
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>>97277915
bump

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This is a general for everything 3D printed relating to /tg/ from sci-fi, fantasy, historicals, fantasy football, and more! Share your printed minis, terrain, print fails, 3d modelling, printing advice, works in progress, or anything else /tg/-related to 3D printing.

>DO:
- Post pics of your prints be they fails or triumphs
- Keep discussion/photos about tabletop games only
- Post your resin/printer/settings for faster advice
- Help your fellow anons with advice

>TRY TO:
- Remember that this general is monitored by GWendolin and her lawyers
- Not make a new thread until old one dies
- Not encourage namefags, tripfags, fumefags and coomers
- Not spoonfeed
- Not war over Filament/Resin consoles
- Keep your model pics naked (no paint/undercoat only)

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>>97255035
Thanks, anon, found them using the names you listed. Preesh.
>>
I want to buy a printer, but I also don't want to drop a significant amount of money on something that I am going to have to then spend even more money on to replace once I hit the clear and obvious barriers the printer has as a "starter" option. I have $1,250 to blow, what're my options?
>>
>>97280107
Resin or fdm? Either way, that's way more than you should be spending. Even Elegoo Saturn 4 Ultra 16K is like $400.
>>
>>97280137
I was looking at a specific project I wanted to do, and the YouTuber who made it was shilling a Bambu that got $2k.
>>
>>97280296
So FDM? What's the project? Unless it's some sort of cosplay props that are fuckhueg, just get a Creality or ELEGOO Centauri. You don't need all the bells and whistles at first, just get something that'll let you learn the basics of filaments, bed levelling, print settings and shit. Then you can buy addons like multi-filament expansions and stuff.

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Christmas Edition

>Previous thread:
>>97173638

Battlefleet Gothic, Blood Bowl, Epic, Kill Team,
Man-o-War, Middle-Earth Strategy Battle Game, Mordheim,
Necromunda, Shadow War: Armageddon, Titanicus, Underworlds,
Warcry, Warhammer Quest, Warmaster ...
... and any other GW system and board game are welcome.

>Helpful resources: (feel free to suggest additions!)
https://pastebin.com/qq9N8V0V

>TQ

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>>97278317
I do have baron of dice dice, thank you very much.
>>
>>97278202
mirror match, either chaos or amazons.
>>
>>97273033
Wow that's more ship than Maersk and Archiveofourown together. It's all yours?
>>
>start painting a norse team for upcoming BB league
>liking the general painting scheme and it's quick too
>start painting the bandages on the leg warmers and arms
>adds about 30 more minutes per model to the total painting time
>hate doing it so somehow the models end up looking awful

I think I'm probably the first one to complain about that, but it's the first time I've turned from love to hate so quickly to the point that I'm considering ditching the norse and building the vampire team I got for christimas and slap chop it
>>
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Custom scenery/mysterious objects I did for Warhammer Quest 95/Cursed City.

This is a second OSRG, seperate from the main osrg thread, where you CAN talk about 2e, retroclones, and any osr content you want.
This is different than the regular osrg as due to rampant trolling from a handful of bad actors, discussion is impossible.
>Troves, Resources, Blogs, etc:
http://pastebin.com/9fzM6128
>Starter Dungeons
https://archive.4plebs.org/tg/thread/86342023/#q86358321
PREVIOUS THREAD
>>97226728
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>>97275418
>free ediiton
>ediition

How many times is this retarded ESL going to misspell the title of his gay hijack thread?
>>
>>97275528
Fucking kill yourself, seriously.
>>
>>97279920
You're kind of amazing. I didn't know there actually were people who were in diametric opposition to the concept of fun.
>>
>>97275418
Asked in the other thread, figure I'd try here too:

Are there any comprehensive rules for professional wrestling-type combat maneuvers? I want to maximize the violence in the game I'm running.
>>
>>97278396
Nah bruh, that's the solution to the "osrg" thread, which is only partial osr.

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Is this really what 40k fags consider fun?
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>>97268994
>flashgitz
Only the most autistic redditors find it funny. So yes, 40k fans think it's hilarious.
>>
blblblbl
>>
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>>97268994
This is what redit thinks of the concept
>>
>>97278940
“Humanity, Fuck Yeah!” has always been cringe and retarded and that’s why it’s so fun to make fun of.
>>
>>97278940
Space Russia is an inherently funny concept thoughever.

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What are some of your experiences with BRP or mythras? Favorite stories, characters, or supplements?

I generally like running pulp or horror campaigns. Funniest story setup was how my players thwarted a small series of adventures I planned before it even started.
>Players role up an old priest, a journalist, and basically fred from scooby doo.
>Investigating a series of murders and disappearances.
>Get captured thesmelves and wind up in a rundown factory converted to sort of look likea victorian mansion.
>Meet an obvious vampire who uses them for basic company and conversation before planning to kill them.
>My players escape, the frail priest manages to full nelson the vampire, and the other players manage to use a stake to kill him.

It ended what I planned to be a multi session adventure in one night. It was a lot of lucky roles and ended up with being funny.
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>>97268248
BRP is hands down the best system ever made. It just fucking works.
>>
>>97272739
Design Mechanism has been promising Mythic Greece for years now, and has yet to deliver.
>>
>>97272739
>>97276313
i am a greek and have been waiting for such a book for years just because this would be the only way to get my friends into trying mythras. I was also kinda peeved that the only thing they did with byzantium was the fall of constantinople and not something earlier and more substantial.
Warlords of Alexander is also excellent and thoroughly enjoyed it
>>
>>97276547
>Warlords of Alexander
Never knew about this. I will have to look into it. There are so many good roman source books, cthhulhu invictus by golden goblin is really good alongside mythic rome, but greek is pretty hard to find.
>>
is there a notable difference between mythras and runequest glorantha outside of glorantha being tied to a world? as far as i understand it mythras is just runequest 6 and glorantha runequest 7?
how do both of them compare to BRP which OP posted?

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Time to talk about weird monsters again.

As usual, any rants about Bog will be treated as bait unless you have actual proof.
>>
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Anyways, I finally got this guy's stats done.

Enormous Bioconstruct, Brawn 12/Brain 3, Scan 30
Head: Temp-Resistant: [RESIST 2d10 thermal, cyronic] [COMBINE] E3
Claw: Heat Walls: [DAMAGE 1d10 thermal/brawn] [CLEAVE burst] [RANGE 3] E2
Vents: Fireball: [DAMAGE 2d10 thermal/brawn] E2
Body: [RECOIL fettered] [SQUEEZE 2] E4
Valve: Emergency Explosion: [RECOIL forbid thermal attacks] [DAMAGE 4d10 thermal/brawn] [CLEAVE burst] E3
Legs: Toddle: [MOVE land] E3
Weakness: Slow Mover: [DASH -1]
Quirk: “Nyctophobe”
>>
>>97279052
Are you guys still talking about this sexist's game?
>>
man this guy really puts zero effort into the art
>>
>>97279052
>>97279065
When's the next run of physical books?

Have you healed from female Custodes yet?
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>>97276684
She needs to take custody of MY DICK!
>>
>>97276684
It doesn't bother me in the slightest. Anything published after, say, 2002, is fanfiction as far as I'm concerned. There are no female Custodes, the Primarchs are never coming back, Primaris Marines don't exist, Cadia did not blow up, the Cicatrix Maledictum isn't real, and so on. I don't care if you're employed by Games Workshop to write material about 40K, anything you or anyone else says is meaningless to me. I consider 40K to be an eternally static setting with a deliberately unrevealed future - anything that progresses the stories is anathema to that and I will ignore it.
>>
>>97278692
Wait, catgirls?
>>
>>97276982
That pic is exactly what it is. The beginning of the end for Humanity, a perverse Chaotic plot that nobody in the Imperium ever saw coming.
>>
>>97276684
It never bothered me any. People flipping their shit about it was worth a sigh of exasperation, and some annoyance at threads full of people wanting to bitch for far too long.

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Anyone play it yet? I like the "rustic fantasy" setting. The core rules seem interesting, it has more mechanics and gameplay than most other narrative games. I enjoy that it doesn't have moves or whatever to confine you, you can actually play your character and do whatever you want. It's got enough knobs and options in terms of resolution I feel like it's actually a real game despite having that more story focus vs simulation focus. And I like that the DM has all the traditional power of the DM and there's not like "Fate Points" or something else that gives players control to change stuff.
Thinking I might try a short game for my table, just a few lower powered sessions. It also has good tools for a solo stuff which is interesting.
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>>97278191
OP here. Id discourage downloading the pdf illegally. There are quick start options and plenty of info on the official YouTube! You can know if it’s for you without stealing!
>>
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>>97279932
brb downloading the pdf and distributing it to my friends because you said not to
>>
>>97277946
No one makes advertising revenue on 4chan, that is fan fiction by the discord rats who hate this board
>>
>>97276085
Never even heard of it.
>>
>>97279932
>Obvious falseflag
>>97279952
>/tg/ still falls for it

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For discussion of D&D 3.0e, 3.5e and D20 OGL

> Tools
https://srd.dndtools.org
https://dndtools.one/
https://d20srd.org
https://www.realmshelps.net/

> Indices
> 3.5
https://archive.burne99.com/archive/4/
http://web.archive.org/web/20080617022745/http://www.crystalkeep.com/d20/index.php
> 3.0
http://web.archive.org/web/20060330114049/http://www.crystalkeep.com:80/d20/rules3.0.php
> 3e/3.5 Book PDFs

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>>97269400
>>97269418
Chat GPT's answer is rather intriguing, I'm going to try to get it to give me some more authoritative sources. It is really annoying too because 3.5 is such abandonware at this point, why does it matter if I reference their creatures, when they don't make stuff for 3.5 anymore.
>>
>>97279214
When asking about this stuff, enable web search and peek at the sources.
>>
>>97279453
Yeah I read some guys blog and it wasn't hugely helpful.
It really does sound like you have to make such vague references. Like "there is a tall horned humanoid, a minotaur with earth elemental talents, you can learn more from the third Tome of Monsters on page 113, if you know what I mean" but even that might be too much.

Honestly? Might just copy some stats for monsters, change their ability wording (probably improve it, if anything) and do things that way. Just rename it and change it enough. Like those guys who made "OGL safe illithids" for Pathfinder.

ironically this solution screws over WotC more because it bypasses their content entirely, and means that fewer people will buy their books (not that most people would be anyway, nor is WotC even making money off of 3.5 books anymore)
>>
Hello everybody.
I am planning a dwarf based campaign (all my PCs will be dwarves and the majority of items, feats, monsters etc will, in some shape or form, be associated with dwarves as a race) for next session.
Can anyone please recommend any d20 3.5 books that are, for the most part, dwarf themed.

So far I have used Races of Stone (WotC), Dungeon/Dragon Magazine articles, Quintessential Dwarf I/II (Mongoose), Heroes Of High Favor - Dwarves (Badaxe Games), Races Of Renown - Hammer & Helm (Green Ronin) and Advanced Race Codex - Dwarves (Green Ronin).

Thank you in advance.
>>
>>97279899
Depends on the type of dwarfing you're getting up to but Drow of the Underdark and Forgotten Realms - Underdark have sections on cave ecology, spelunking, and the like.

If you told me a few years ago that I'd be primarily using fucking Army Painter warpaints I would've called you a retard. Genuinely what a gargantuan upgrade from the old crap, can't recommend it enough
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>>97277832
Good point. That really beats having less paint flasks and mix it, but having it easier to paint.
>>
Got both their Battletech sets. Been liking it so far.
>>
>>97278301
It's not so bad. You basically write something like:

Tyranid carapace
Basecoat Leviathan Purple (dot of paint)
Shade 50/50 Burnt Umber/ivory black (dot of wash)
Highlight Slaanesh Grey (dot of paint)

Or something. I bought a cheap journal from the dollar store and kept it on my desk.
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>>97277514
thinner
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File: Mayu%203.jpg (37 KB, 630x418)
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37 KB JPG
>>97277739


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