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A thread for discussing the Star Wars franchise and its various media and tabletop games.

Sheev I'm NJO edition

Previous: >>97217145

Fantasy Flight Games’ X-Wing, Armada, and Legion
>https://pastebin.com/9puqx1ze

Star Wars Roleplaying Games (d6/d20/FFG)
>https://pastebin.com/iUriRfaA

Other FFG Star Wars tabletop (Imperial Assault, Destiny and the LCG)
>http://pastebin.com/ZE4gn0yN


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>>97267760
>Do scenarios affect gameplay a lot, or do you just basically want to wipe the enemy?
As of now, the game has 7 primary and 7 secondary missions. They are fairly diverse, and you gain most points through your primary mission. However, there are a couple of primaries that are very prone to draws (eg. Recover the research), in which case you usually win on secondaries. There are only 2/7 secondaries that award points for killing.

>Also wot are the factions like, do they have their niches, or can anyone be good at anything basically.
As mentioned before, each faction CAN play in multiple ways, but they do have a core identity.
>Empire
The "vanilla" faction. They have the fewest tricks and mostly rely on raw statlines. Besides their heroes, they are definitely a shootling army first and foremost.
>Rebels
The tricksy glass cannon faction. They have by far the most ways of messing with the enemy through command cards. They hit hard, with lots of pierce, but most of their units fold like wet paper under sustained fire.
>CIS
The endurance/synergy faction. Lots of bodies, lots of armor, tons of multi health units, many support abilities to keep your dudes alive just enough to score. As a CIS player, you also have by far the best order control, being able to plan out which units go when due to units like b1s having coordinate.
>GAR
The elite/synergy faction. Your units are generally expensive, but every clone trooper can generate tokens to share with other clones. Your objective as a clone commander is to make a list where every unit compliments each others' abilities.
>>
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>>97269143
>Also, any example of Rebels/NR APCs?
Cilpari APC, if you're looking for something tracked. If you're after something that hovers, then the good ol' A-A5 is your go-to for the rebels.
>>
>>97270010
>>97270035
>>97270040
thanks a bunch!

Couple more things, does the game... "flow" well? Is there always different things to do, or is it the usual "activate my strongest unit and shoot the enemy's unactivated strongest unit"?

And can you snatch victory from the jaws of defeat, or if some random bad stuff happens early on, you are just in for 90 minutes of losing right from the start?

And how does the game feel on the table, I mean... most games I have played are on the skirmish level and have that feeling of "this guy is behind this barrel so he gets a cover bonus, meanwhile this guy is aiming for an extra to hit bonus", from the couple of games I have seen SWL is a more "high level" with entire units doing things - which could be fine, but I am worried about the "granularity" of the game... like... like the units being sort of abstracted with the "only move the squad leader" and "everyone does the same thing" and the other models in a unit basically being tokens, window dressing, if that makes sense?

This is one of my pet peeves with 40k, it is a game where the models "don't matter", it feels like in 40k you could draw a couple of blobs/rectangles on paper and just precisely position/measure them in a way to maximize your shots without really having to put models on the table. Especially with competitive table setups it boils down to geometry and math...
>>
>>97268071
The Sith vault within the Jedi Temple, whatever happened there?
>>
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>>97270346
>does the game flow well
In my experience, as long as the result of the game isn't a foregone conclusion, absolutely. Playing Legion is almost constant tension, action, rolling, planning and reacting. Every activation can change the state of the game, requiring you to adjust your plans. The only down time in Legion is when your opponent is thinking and when you're moving filler units.
>And can you snatch victory from the jaws of defeat, or if some random bad stuff happens early on, you are just in for 90 minutes of losing right from the start?
You can, definitely. I recently had a game where my opponent killed most of my army, but I managed to win by knocking one of his b1 squads off an objective in the last activation. Or, winning with exactly 1 b1 on the board because I scored more on turns 2-4.
>other models in a unit basically being tokens, window dressing
Nope, where you put your non-leader minis does matter. For one, only minis that can draw line of sight to an enemy can shoot them. Two, you can bodyblock enemy squads and vehicles by spreading out your squads. Furthermore, enemy can only kill as many minis as they can see in their shooting attacks, so hiding your boys can limit enemy killing power.

Work in Progress, End-of-the-Year Edition

>Full-on /WIP/ OP Links Pastebin
https://pastebin.com/BE42AEcD

>WIP Tutorial Images Mega
https://mega.nz/#F!TvQFCaLb!w8WZKCcOsTRasxrI0JWezw

>Saint Duncan's "Six Things I Wish I Knew When I Started Painting"
https://www.youtube.com/watch?v=ufP8ka3KGno

>Saint Duncan also explains thinning your paints
https://www.youtube.com/watch?v=wxWgsqSf74s

>Paint thinning 102

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>>97270165
what a brat with her tummy exposed like that
tickle correction is needed
>>
>>97268295
You might wanna do something about the grey parts, they immediately parse as bare plastic even if they're not.
>>
>>97264842
Plastic friendly superglue debonders. Where are you from? If US, Satellite City. If EU, VMS (ships from Poland).
>>
>>97269390
No, I use multiple brands and have no problem changing products if one goes bad.
>>
>>97270369
>VMS (ships from Poland)
o kurwa
NTA but glad to know, thanks.

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Is Age of Sigmar good yet?
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>>97253959
>unironically timmys first paintjob tier
stick to your sluggish rank and flank slop, faggot
>>
>>97253903
>rules
It currently has a better ruleset than 40k and Old World..but that is not a high bar.
>lore
The lore has improved a lot. Sill got nothing on 40k but I would rate the lore on par with Old World now.
>models
Only GW system getting better models these days is Necromunda.
>>
>>97253959
I think you were a great painter when you were 12.
>>
>>97254047
Can't you just make your own terraiN?
>>
>>97253903
>Games Workshop
>Good
No
It's probably their best game, but it is shit

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It's Da PDF Share Thread!

Get ready to stuff your hard drive like Santa's Magic Sack!

STEP 0:
<----- That image is not a PDF, it's an image, at least for now. Check the 4plebs link below to find the PDF.
PLEASE READ DA FAQ BEFORE REQUESTING OR SHARING.
It will answer 99% of your questions about this thread. If you haven't read it, we will know.

STEP 1:
Please exhibit good manners. Threads start sliding off the board after a certain number of posts. More posts wasted on being rude means fewer posts available for sharing.

STEP 2:
Request, share, stay awesome!


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>>97269274
g f
/d/m0k34D
>>
>>97262677
>Assassin's Creed RPG
/d/lVccbN

>>97262802
>Knight - La Geste de la fin des temps
/d/2WJPts

>>97264127
>Hellfrost Land of Fire Core Setting book
/d/PAceH5

>>97264766
>system agnostic resources
/d/PGG7J1

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>>97270319
>BEOWULF: Age of Heroes PDFs
/d/B0grtL
THANK YOU kind anon!!!
>>
>>97270301
>>97270319
Thank you both for ZAMANORA
>>
>>97270290
>Aegean PDFs
Thanks alot man!! hoprfully someone can share the rest

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The /btg/ is dead! Long live the /btg/!

Scratch one Cameron boat edition

Previous Thread: >>97249401

================================
>BattleTech Introductory Guide & PDFs
https://bg.battletech.com/?page_id=400

>Overview of the Major Factions
https://bg.battletech.com/universe/great-houses
https://bg.battletech.com/universe/the-clans
https://bg.battletech.com/universe/other-powers


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>>
>>97270222
Indeed
>>
God why does CGL refuse to make the Sea Land Mech? The Neptune is right fucking there!
>>
>>97270266
There's an entire untapped area to fight for Germanium in deep oceans
>>
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>>97270215
Beautiful
>>
>>97270222
Hovermechs would kick ass

Holiday cheer edition

Previous:
>>97223714

Pastebin: https://pastebin.com/h8Tz2ze8

Survey results: https://pastebin.com/YJPZ44rq

Seasonal TQ:
>How do you deal with friends&family absolutely resistent to any form of game teach?
>Will anon repeat his autistic data gathering endevour this year?

Actually interesting TQ:
>How important is winning to you? Almost noone is a mustwin-tourneyfag, but we all tend to like games we are good at more, conciously or subconciously.
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>>97269004
looks sunny enough. I'd be worried about wind though
>>
>>97268923
It's >>97268983
It was the same with roll&write games. Cheap to make so they can just churn them out and take the risk.
>>
>>97266583
>Molly House, Old Kings Crown, and Speakeasy
I think only OKC will last. MH will be a niche for wehrles fans to say they own it and Speakeasy will be just another Lacerda. He's got next one ready to sell.
>>
>>97268923
I suppose anon is correct >>97268983. The biggest driver is is hard to single out, but I reckon it's between publishers gladly junping on the train because productionis dirt cheap, shipping is much less of a factor per unit and smallbox games having a mild revival. The latter of which I think is an overall objective good; fuck boxed air
>>
>>97266583
2025 games are too new to judge. A lot of these have not hit the wide market yet.
If we look at 2022 and 2023:
>2022
JC 2nd and GoA II were a later hit.
Big names from the time that are probably forgotten or less popular now are: Carnagie, Tiletum, GWT Argentina, Endless winter, Flamecraft, Libertalia 2ed, Lacrimosa, Weather machine, Mosaic, Ahoy, Encyclopedia, Cat in the box...
>2023
Horseless Carriage was forgotten but the wide availability and price drop have seem to given it second wind.
Others: Bloodstones, ICE, Darwins Journey, Nucleum, Distilled, Apiary, Expeditions, Kutna Hora, Daybreak, Evacuation, The fox experiment, Septima, Arborea, Last light....

Maybe I'm wrong and these are still widely played? But there might also be more, do people still play Earth, Vale of eternity, Age of innovation, Sky team?

How is it? Looks bretty fun
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>>
To add to this >>97264903 looks like JTT has some great plastic sheets in corrugated and other styles. Is 1:100 a good scale?
>>
I'm just gonna toss two words in here;

WACKY. RACES.

You're welcome.
>>
>>97265462
I've seen people run Mario Kart with it. Ironically, I think races are what Gaslands is worst at, because rarely does anyone actually finish the race. It's a huge collision clusterfuck right at the start, then weapons come online and the idea of actually racing goes out the window. I much prefer deathmatches or some of the arena types with goals to accomplish.
>>
>>97269328
What's the best mode to teach some new players (including myself) and let them have some fun? 1 car each and deathmatch?
>>
>>97269808
the official kids rules
https://planetsmashergames.com/sdm_downloads/gaslands-kids-mode/
2 pages!

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Previously on /slop/: >>97241519

▶ Thread Task: Moody and gloomy winter pictures.
And maybe characters trying to find a comfy warm corner.

▶ Generators
https://bing.com/images/create/
https://sora.chatgpt.com/
https://gemini.google/overview/image-generation/
https://perchance.org/ai-text-to-image-generator
https://civitai.com/

Curious about local genning? Check out /g/'s stable diffusion OP or ask one of our friendly locals.

▶ Perchance pastebin of generators and links:

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>>97270051
>experimenting
Idk man, the same OC standing still front and center for, so far, a hundred images, in the same style, is not experimenting, but very much jorking it
>>
>>97269350
don't despair blonde 1girl anon. if you're the same one i was talking to the other day who recommended perchance- my brother in slop - i haven't stopped using it in days. my soul wanes. my vim is near depleted. i should curse you but my entertainment knows no end! I appreciate you wholeheartedly! keep posting!
>>
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>>97270051
>porn tag
hahahahahahaha
>>
>>97267068
>>97269853
It's a different AI now, you must use new prompts for it
You can take advantage of the new Remix, it does wonders on changing the artstyle

The DM reveals that all this time, the 'Chaotic Evil invading soldiers' you've been fighting and slaughtering were actually Lawful Good innocent untrained peasants. They were tricked/convinced into believing they were fighting for survival and defense of their impoverished homeland.

THE PALADIN FALLS AND LOSES ALL POWERS!!!

Do you feel like a hero yet?
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>>97264543
>Consummating your marriage automatically causes a Paladin to fall
Ok, exactly fucking how do you rationalize this?
>>
>>97268221
Men are always stronger than women. ANY time there is a power disparity during sex, genuine consent cannot be given. Therefore since men are always stronger than women, any sexual contact between men and women is inherently rape, because the woman is physically unable to grant genuine consent.

And since all sex between men and women is rape, and rape is always an Evil act, and the paladin is knowing engaging in sexual congress with his wife, the Paladin has knowingly committed an Evil act and therefore falls.
>>
>>97268309
Okay dworkin.
>>
>>97264534
Anyone who wants a Paladin to fall and tries to make it happen is a faggot. People like you are the cancer responsible for the shittification of sci-fi fantasy and ttrpgs as a hobby.
>>
People play oathkeeping like It's an algorhitm set to the chosen gods rules, forgetting that this is magic and miracle and any good aligned god would look down on the situation, pat the paladin on the back empathetically and let hm continue his job.
It's the fuckers that are really lost or try to jew the oath that make the god irked

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Stories, art, don’t care. Post it or don’t

White human male and orc female pairings are the key to fixing the realm
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>>97268995
Depends what you're into. I think the UI is fine in COC2, I couldn't personally get into TITS. I find that CoC 2's story is more fleshed out and has had more work put into it but is substantially tamer. There is less focus on corruption and wacky stuff, ironically, and way too many futas and femboys.
>>
>>97187485
>White human male and orc female pairings are the key to fixing the realm
Ok fine but can we have some M human / M orc pairs too?
>>
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>>97269948
Preferably with this style of orc male.
>>
>>97235202
You're turned on by the idea of being physically dominated, your opinion means nothing.
>>97249645
Sorry, desperate faggot, but only one of those was me.
>>97237019
Nice strawman, faggot. Where did I ever say I wanted a "dainty waif?" Oh right, never did., That's just you needing something to talk shit about, because you know I'm right. If I were wrong, you wouldn't have to make up shit I never fucking said, would you? Pathetic. But, that's par for the course for you faggots.
>>
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>>97269956
Dangerously based.
Orcs willingly being plowed into submission are cute!

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Everyone I know who watches Fatt Coville videos is a fucking terrible GM. I've never fully watched one and I am widely considered the best GM out of all 3 groups I'm part of. I am regularly requested to run campaigns. People borderline fall asleep in the games others run. There's also no tension because they know that these Coville acolytes will fudge rolls until all PCs survive the battle.

If you're a good GM, it's an inmate talent you can hone over time. You're born that way. If you aren't, then no amount of shitty advice is going to make up for your lack of talent. It just is what it is. This idea that everyone should "try" DMing is retarded. The idea that anyone can be good at it? lolno. Its like some fat divorced on who suddenly decides he's gonna become a famous author. Fat chance. Most people fucking suck at GMing. Hell, most of them suck at playing, but at least in that case the game depends less on them.
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>>97262938
Nah it's about 25 percent attitude. The rest is genuine competence in running the game and making it engaging and imaginative.
>>
>>97233508
>If you have it, you have it. If you don't, you don't.
I think a lot of disciplines in general can look like this, but I think time spent doing something can really help someone that didn't start with it to get it. I think the wrong attitude like that games and art are all about following rules perfectly will prevent someone from improving, but once they find the right attitude then they can learn anything
>>
>>97262938
I've played alongside a guy who really loved to flex their oldfag credentials about how he once played at a table with Arneson or how he had Gygax's signature on the first dungeon master's guide or some shit. He was the most obnoxious, annoying, derailing piece of shit I've ever played any game with. I've also run games for literal children who were better players than the highly opinionated, stubborn oldfags who prided themselves on their expertise and deep knowledge of TTRPGs.

The old players get set in their ways and believe they already know how to play and don't need to change their habits. Everyone else does. Their egos and undeserved confidence in their mastery of game systems makes them feel smug that they are the truest authority at the table, even as they misquote every rule and cite made up houserules or something some other GM allowed as justification for them to always get their way.
>>
>>97252361
Did you try and get them to play something marginally different to 5e like ACKS or Pathfinder with 12 million rules for them to remember? Get them used to other systems buy running short campains with rules light systems like Mothership or Cairn.
>>
>>97270251
I don't even think rules light systems are always necessary; nine times out of ten, the people complaining about being unable to get their groups to try a new thing are doing a dogshit job of pitching the game. I will say it again: don't expect the players to buy in to learning a new game based on you telling them how cool it is; run a one shot with pre generated characters that introduces the basic rules and showcases how fun the game is.

Previous Thread: >>97096644
For: Creation and discussion of Lewd RPGs; including Solo Rpgs, Homebrews, and Greentexts about your game sessions (specify the system you are using)

>DON'T post or ask for "Looking For Group" or "Looking for Players".
>DON'T sperg about Hentai logic, Hentai Artists or NTR. Take your meds.
>NO Shota/loli crap. Go to /trash/

>What's a Solo RPG?
1: YouTube (Season 1 of Me, Myself & Die! gives a good explanation)
2: Ask in the Solo RPG General: >>97062042
3: Solo is a good way to test out systems and to avoid problems such s "Schedule Conflict" or "Playing with Weirdos"

>Solo RPG Toolkit (NPC Generator, Mythic GM Emulator, etc.)
https://infinityweavers.link/re-up/solo-rp-toolkit


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>>97269374
In that case it chould be something like Table 1 Action Table 2 Thing. Labyrinthus has some results which combined might have a lewd meaning but other than tat the majority are generic since it has a broader use. If you want to make something specific it could like:

Table 1

>lick
>suck
>fondle
>grope
>tease
>stroke

Table 2

>breasts

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Guess what came in the Mail today.
>>
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I'm going to post this greentext story because man, I just remembered this sad sack of shit and fuck him.
>player I played with before invites me join a Skyrim game with Pathfinder as rules
>lewd game, but not the main focus
>she's a player and some other dude is DMing
>cool, been itching for a game
>make my character an Imperial merchant Skald looking to enrich himself and eventually become a noble
>send backstory and stuff to DM to see if we can work together and he just kinda dismissively says its fine play the character
>she's an Artificer that wants to tinker with Dwemer stuff
>others are a Sorc and Fighter I think? not really important to story so omitted from the rest of greentext
>start off in tavern, make a big scene with my character playing music, initiate all of the roleplay
>telling Artificer some made up stories of my adventures and roleplaying is going nice
>DM interrupts by throwing some magical dude who invites everyone to the table
>my character greets him and compliments his nice hat
>for some reason magic man greets everyone happily but me, calling me a pompous buffoon
>at that time dismissed it as nothing and continue on

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>>97270288
>do some more RP, fight a few monsters, get to Windhelm eventually
>Artificer gets some huge story moment about her device
>all the higher-ups at the castle are praising her and direct party to go to nearby dwemer ruins
>at this point Artificer has been getting all the story points and most attention
>at some point DM even made her character have a wet dream about spirits fucking her character
>didn't notice at the time but man was he glazing her character and setting her up as the MC

>all the characters go to bathhouse to wash before heading to dwemer ruins
>at this point Artificer says her character is flustered at my character being naked
>some flirting, my character asks to wash her hair, eventually think of scoring
>and then DM throws in a NPC
>kinda stupid to throw someone in when RP and possible ERP is about to happen
>this NPC is... a Skald
>he starts making a story about some ghost ship and ancient artifact he has that is connected with this ghost ship

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>>97270314
>this is when DM starts sperging
>UHHH RAPE IS BAD NOT OKAY
>THIS IS SUPPOSE TO BE HEROIC CHARACTERS
>RAPE IS OBJECTIVELY EVIL
>ANON'S CHAR IS SUPPOSE TO BE GOOD HERO
>uhhhh... I never said my character was a good guy
>in fact if you read the character backstory I sent it literally said character is vain, arrogant, willing to dirty his hands, and if that Skyrim civil war starts he's planning to take advantage of it and join whoever gives him most power
>he starts asking Artificer player if this is okay
>she says yeah? she's the one who initiated the conversation
>at this point already connecting all the dots at this fucking simp

>whatever, initiate ERP
>like three posts in where I say my character starts touching Artificer sensually DM sends me private message
>long ass paragraph about how I'm in this game only for the ERP and being disruptive

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Thread #007 Countess Edition

Welcome to /schreck/ where you can rp your VTM character! For all questions concerning the World of Darkness, please consult the WoDg and CoDg thread
>>97258877

Previous Thread
>>97131386

Brief rules
>We have no story teller, we are acephali
>Threads are v20 based, although the night is long and full of whispers, lies, and half-truths. Decide your own canon but all will not believe you
>all nicktuku will be diablerized on sight
>all OOC discussion should be spoilered

THREAD QUESTION

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>>
>Thread question
I would expect my childer to answer "Venus in Furs" or some affectionate nickname referring to me, but if you ask me, they should join me and give this answer: "the Prince of Paris."
By "fear" I don't mean I did anything bad (how could I?), I just feel a great sense of awe by this amount of power, influence and quite the divine majesty, which I cannot match.
>>97269990
Most excellent, so we are indeed dealing with kindred and not merely with clumsy robbers, and at least seven of them.
>>
>>97270221
>Thread question
I only met the Princes of NY and Bridgeport? The first ain't even looked at me, the second had all these questions about metal. I say the first.
>>
>>97270170
>Thread Question
Scholar, I've seen what he does to kine and kindred alike. -Kakophoni

SCP edition

Tell us about your horror settings, games, etc. Share inspirational art, prompts, etc.

>List of games:
Call of Cthulhu, Chill, Cold and Dark, Degenesis, Delta Green, Don't Rest Your Head, Dread, Esoterrorists/Fear Itself+Book of Unremitting Horror, Fall of Delta Green, GORE, Into The Shadows, KULT, Little Fears, Mothership RPG, Nemesis (free on Arc Dream's website), Nights Black Agents, Silent Legions (Mostly for the tables), Stalker: The SciFi RPG, Symbaroum, Ten Candles, Trail of Cthulhu, Unisystem (All Flesh Must Be Eaten, Witchcraft, Conspiracy X, etc.), Unknown Armies, The Whispering Vault, Vaesen

>Inspirational stuff:
Caitlin R Kiernan, Castlevania, Carnacki the Ghost-Finder, Doom Watch, Fear & Hunger, George Romero, Ghostwatch, House of Leaves, I Am In Eskew, John Carpenter, Kolchak the Nightstalker, Laird Barron, John Langan, M.R. James, Nick Cutter, Old Gods of Appalachia, Quatermass, Ramsey Campbell, Remedy Series (Alan Wake, Control), SCP Foundation, Scarfolk Council, Shaun Hutson, Silent Hill, Stand Still Stay Silent, The Evil Dead, The Magnus Archives, The Secret World, The Stone Tapes, Anatomy, Thomas Ligotti, Twin Peaks, Vault of Evil forums, toomuchhorrorfiction

Other News:
H.P. Lovecraft Historical Society releases "The Spark Devil"
https://www.hplhs.org/sparkdevil.php

Current Book Club Topic:

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>>97268725
I don't think I ever watched it properly. I knew of it and never knew what the movie's name was for a really long time only remembering a few scenes here and there.
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>>97268725
it's standard tarsem singh, bad performances and thin plot but that doesn't matter because it has some real neat visual setpieces
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>>97268321
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>>97268725
>>97268620

Him strikes me as Unknown Armies movie.
Like, the central conflict seems to involve what basically an Avatar, maybe even a Godwalker.
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I’m working on a horror scenario, care to help out with suggestions?

The Premise: the player characters are all "test subjects" (probably former military, ex-cops, criminals, lone drifters and such) that were kidnapped or otherwise imprisoned by a sinister conspiracy of unknown nature or goals. They participate in "experiments" to "stress test" the conspiracy's "projects." Present day real world setting, on the surface.

Any ideas for monsters, unnatural tech, twists, set pieces, testing grounds and scares?

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What is the best TTRPG for a Kenshi Campaign?
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>>97257329
Basic Set can do most games, I mean it's nearly 600 pages ffs
Splatbooks are for the jaded sort of GURPS enthusiast that won't move a muscle unless there's an official rule for everything
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>>97263081
>and thus to support a specific theme the end user has to undertake no small amount of design work pruning what doesn't fit.
Not really? It's a little more involved in chargen if your players are the type to start buying TL12 disintegrators just because it's in the book.
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>>97252652
GURPS Lite with After the End
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>>97255463
Cyberpunk 2020 did limb-based damage & rules for replacements.
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>>97252654
>>97252718
>>97253138

GURPS After The End is good, yes, but be sure to include Martial Arts in there, too.


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