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Wasted Edition

▶Previous thread:
>>97108804

Battlefleet Gothic, Blood Bowl, Epic, Kill Team,
Man-o-War, Middle-Earth Strategy Battle Game, Mordheim,
Necromunda, Shadow War: Armageddon, Titanicus, Underworlds,
Warcry, Warhammer Quest, Warmaster ...
... and any other GW system and board game are welcome.

▶Helpful resources: (feel free to suggest additions!)
https://pastebin.com/qq9N8V0V

▶TQ

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>>
>>97223510
Okay, what, making magnets, collecting magnets? Playing with magnets?
>>
>>97223576
You can put them underneath the bases of your horses and they'll stay stuck to the metal sheet underneath that you've glued to the box :^) it's a great storage and transport solution:^)
>>
>>97223473
This is something I considered when picking the Kingdom of Khazad Dum army as my first. The most finicky bits are the bows but relative to spears on the other factions that’s nothing for transport.
>>
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>>97223250
>>97223250
I haven't got the new book, but there's this page from one of the old 30k black books which has some info on them, sounds like cyborgs.
>>
>>97223850
Cool! Thanks

Vista edition

>Cyberpunk 2020 vs. Cyberpunk RED?
Cyberpunk 2020 is the second edition of the Cyberpunk TTRPG that focuses on simulation gameplay and has a black trenchcoat aesthetic.

Cyberpunk RED is the fourth edition of the Cyberpunk TTRPG that is set after Cyberpunk 2020 following the Fourth Corporate War, focuses on more balanced gameplay and is more streamlined but has less content.

You can discuss Shadowrun here too because I also feel bad for those guys.

>Cyberpunk Rulesets (The Vault) (May not have all updated rulebooks, check official sources for updates):
bit<dot>ly/2Y1w4Md

>Resources for RED:
https://datapool2045.net/


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>>
>>97222245
It's not about being "granular," it's about giving those roles something to do outside of their vague ass narrative powers.
>>
>>97222326
>A good Referee can make Credibility the most influential ability in the game.
A bad one can too
>>
>>97134223
Disengage if things look bad
>>97179929
Sninoization surgery
>>
>>97221936
Just play 2e. It isn't nearly as complicated as it seems at first glance.
>>
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>player running low on money
>tell them they can do merc work for a corp ala edgerunners inc
>no
>its not selling your souls
>still no
>he still lament over money issues
I feel 'fight the corps' is so drilled into the heads that players never think of doing a simple alliance and leave for big money

Deck the boards with solos burning
While the poles and leafs
Scream REE REE REE

Tis the seasons to be folly
All AffO freaks go
'wege 'wege 'wege

OP dons his gay apparel
Lacerda, Knizia hand in hand
Troll /bgg/ threads we feel compelled
Fucking birds and FIRST, my (you)s sell well

Welcome to the Holiday Edition of the Board Games General!


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How can I convince my friends to play this?
>>
>>97223746
Whatever it is, it looks gay as fuck. Invite them to your tranny discord to acclimate for a couple of months first.
>>
>>97223714
>What was the best bg you ever gave as a gift? Something that perfectly matched its recipient?
I gave my brother race for the galaxy and innovation but it took him like 7 years to become a fan of them.
>>
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Signal Boost
>>97222760
Signal Boost
>>
>>97223879
Isle of Skye has been an evergreen game with my group and any group I visit.

ITT: secret knowledge your party would kill for, either to get it, protect it, destroy it, hide it, whatever

maybe just playing delta green would scratch that hitch but I'd like to avoid intergalactic reality warping monsters and keep things tech noir / cyberpunk related because the setting is eclipse phase with nechronica and cowboy bebop shoehorned in but anything goes really

btw the twist for my players is that they don't know they're onboard a generation ship but I'm looking for ideas to get them on a shitload of false leads kthxbye xoxoxoxo merryxmas & hppy new yr btw

fuck this new captcha so much wtf
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>>97222260
>they have no idea and it's of no relevance
Then why would you expect them to care? Why would they kill for this knowledge if it's of no relevance to them or anyone they've ever interacted with? It doesn't affect them and they can't do anything about it.
>>
>>97223124
I don't expect them to care
It's just something in the background for extra flavor that will probably lead to an 'oh shit' moment further down the road but what I'm asking here is for ways to divert their attention elsewhere for a little longer
>>
>>97222260
No one in the city has ever gone outside it? This never comes up in a cyberpunk setting with come sort of communication network? There's no information transfer systems or news or anything at all?
You can asspull it but its going to sound like it came out of your ass and be covered in shit.
>>
>>97222274
>thinking with your dick
>forever in fear of the consequences
Play stupid games, win stupid prizes.
The best prize you get is the realization that if you cheated on her, she may very well have cheated on you. But you may never know.
>>
>>97222274
The moment that woman is broke, she will come after you.
I hope you have a blackmail stash set aside.

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Welcome to the Old School Renaissance General, the thread dedicated to first-decade, Gygaxian D&D, its faithful modern clones, and content created for use with them. Later editions (2e and newer) should be discussed elsewhere.

Broadly, OSR games encourage a tonal and mechanical fidelity to Dungeons & Dragons played as intended by its creators from 1974 to 1983 — less emphasis on linear adventures and overarching metaplots and a greater emphasis on player agency.

If you are new to the OSR, welcome! Ask us whatever you're curious about: we'll be happy to help you get started. We also have two excellent beginner guides created by Anons with feedback from the thread that you can check for help:

>n00b DM's Guide
https://pastebin.com/EVvt6P0B
>n00b Player's Handbook
https://pastebin.com/XALkXkV0

>Troves, Resources, Blogs, etc:
http://pastebin.com/9fzM6128

>Need a starter dungeon? Here's a curated collection:

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>>97223042
Derp, these are the zines. You can find them here if you ask the right places.
>>
>>97223766
>want to buy in on the originals since the aesthetics are much nicer than the horrible cartoony art in the books as well
>extortionate, above-new prices; only half of issues available
>>
>>97223445

What's that?
>>
Say, has an Yggsburgh map including Dunfalcon ever been done?
>>
>>97223811
Get them made at your local print shop. I get zines made that are nla that way or things I've cobbled together.

RIFTS! The science fantasy world of post-apoc cyborgs, wizards, dragons, ninjas, giant mecha, super-nazis, robot ninjas, vampires, underwater kingdoms, remnant human supertech civilizations and everything you can imagine all rolled into one setting where interdimensional RIFTS have pierced Earth's fabric and turned it into a playground for aliens and monsters!

Plus other Palladium Games about superheroes, zombies, classic fantasy, supernaturals investigation and more.

Talk about:
>RIFTS(tm)
>Heroes Unlimited
>Palladium Fantasy
>Beyond the Supernatural
>Dead Reign
>Robotech (lol)
>TMNT & Other Strangeness + After the Bomb
>Splicers
>Nightbane
>Savage Rifts

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WHERE IS RIFTS ANTARCTICA?!?!?!?!?
>>
>>97221402
At the bottom of RIFTS Earth
>>
>>97218541
>Where can I find werewolf stats in Rifts?
Dark conversions. It's just one page so here you go. Not exactly a as fleshed out as vampires but similar gimmicks.
>>
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>>97222096
Thanks.

Jesus, this new captcha is one surefire way to kill this board.
>>
>>97223853
I like it. No typing or clicking on picture, or moving a slider & then typing a secret code. It's a quick three pics with an obvious odd man out, takes me a second to do it as opposed to the others

Mobile Siege Platform Edition
A thread for discussing the Star Wars franchise and its various media and tabletop games.

Fantasy Flight Games’ X-Wing, Armada, and Legion
>https://pastebin.com/9puqx1ze

Star Wars Roleplaying Games (d6/d20/FFG)
>https://pastebin.com/iUriRfaA

Other FFG Star Wars tabletop (Imperial Assault, Destiny and the LCG)
>http://pastebin.com/ZE4gn0yN

Old links
>https://pastebin.com/yUVx32wB


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>>97221870
It was prequels if done by someone that thinks Star Wars sucked, aliens are stupid, space ships are dumb, and the series should just be a thinly veiled vehicle ton complain about politics.

Also couldn't help but notice the show just dropped the whole looking for his sister thing, and forgot all about it while expecting the viewer to forget too.
And we never did learn why no one can know about the Lord of the Flies planet Andor came from or why it was significant.
>>
>>97221870
Same, really liked it. A bit hamfisted but doesn't matter if you're not shamed by empires existing and doing empire things.
>>97223685
Not enough time, there was the war part of starwars. Personally glad there was less quaint child savages garbage. The main character was the most boring part.
More aliens would have been good though.
Limited spaceship warfare in the early stages of insurrectionist conflict makes sense. They're ramping up to that, doesn't happen until R1 and the OT, but a third season of the war actually escalating and kicking off would have been better, given it more room to breath and start including wider non-human conflict.
>>
>>97223685
Thank you for submitting your feedback. A representative may reach out to you in 1-2 business days if we have any further questions.

This is an automated response, you do not need to reply.
>>
>>97220965
It's one of the few Fractalsponge redesigns I adore. The original Torpedo Sphere is just a big testicle. Fractal actually made it look like something ILM would have made for the OT.
>>
>>97223685
Kek, true
People who like Andor should just go watch any other generic cyberpunk shit. It isn't Star Wars. It lacks any of the charm and fantasy of Star Wars. And the fact that anyone pointing this out gets shitty Disneycuck spam about "muh realism, you need lightsabers" is so pathetic. As if there aren't other SW products that don't have Jedi and Sith and yet still feel like the actual franchise and not a hamfisted political thing
I mean just look at this. It made Coruscant look like an even commier version of NYC. Who the fuck thought this was a good idea?

"Tools of the Trade" Edition
Archives & Other Resources: https://rentry.co/cyoag
Allsync: https://cyoa.allsync.com/s/owWor64yLTngDk3
Previous thread: >>97210766
>Thread Question: Do you prefer inherent magic or something more ritualistic, requiring equipment, words, or similar?
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>>
>>97223848
>>97223864
Whatever makes you seethe for no reason at all is fine by me. You're clearly not here to engage in CYOA discussion anyway.

>>97223841
I know its better. Had a lot of fun making Contacts and Candidates for my VTM CYOA.

>I'd probably put in like ten pre-made characters to fill out the world, then not give you any choice of who is your antagonist. Just have it be like 'all of these exist in your world, but one of these will come into conflict with you and be come your nemesis!'.
This could work and has not been done before as far as I know. But if that is random, then why not roll and have it clarified then and there? The premise is the same, except its not clarified before you enter the world.

Also, on top of that, you can be a straight up villain or anti-villain if you want, in which case, your nemesis has to be a superhero (naturally).

>>97223875
>strawmanning
Not what I said, but I guess that doesn't matter anymore? Clearly I must have rustled some jimmies. But thanks for the art tho
>>
The idea brains can overpower physics is dumb.
>>
Wait, it's the guy with the sperm economy space opera? HAHAHAHAHA LMAO, fuck, I almost thought we'd get a good CYOA out of it, silly me
>>
>>97223939
>sperm economy space opera?
excuse me WHAT?
>>
>>97223939
>sperm economy space opera?
who? what? wtf?

The /btg/ is dead! Long live the /btg/!

Can't show POV of being taken bondsman by a Clan Jade Falcon Aerospace Phenotype on this board.

Previous Thread: >>97195724

================================
>BattleTech Introductory Guide & PDFs
https://bg.battletech.com/?page_id=400

>Overview of the Major Factions
https://bg.battletech.com/universe/great-houses
https://bg.battletech.com/universe/the-clans
https://bg.battletech.com/universe/other-powers


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I mean Anon is right, narratively the setting is still pinned to a few dozen assholes, most of which have the same last names as the last set of a few dozen assholes.
>>
Where should I post my mercs in ATB to enjoy the full Clan Invasion experience?
>>
>>97223721
Twycross.
>>
>>97223721
>>97223752
Twycross or Hog territory
>>
>>97223721
A wise man would go to the rimward border and get free pickings of all the contracts while fools go to die on the clan front

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+++ADMINISTRATUM PASS KEY ACCEPTED+++
>Loading message...

Welcome to yet another glorious day in your officio station revered clerk of the Administratum.
Your efforts in compiling the information on [Vokaris Sector] and its eight subsectors have been further garnering plenty of praise from your peers and lords above your meager station, we implore you to resume your task to gather this stellar data about this sector in our glorious Imperium of Man
A brief reminder that as data comes in to your cogitator station via the servitors around you, you will have to compile it and make this sector whole again.
May the God Emperor continue to guide you clerk Anon.

Hello there, Anons of /tg/. If anyone is still interested in this fun project, here is the whole sector - updated with the discovered planets so far - where we can continue to create together, using the planet generator found on 1d6chan.


Previous thread >>97101682
1d6 page
>https://1d6chan.miraheze.org/wiki/Setting:Vokaris_Sector


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>>97222785
>The planet has some abandoned Imperial, local, or naturally occurring structures and tunnel networks worth exploring
>Parts of the planet are haunted
>Many inhabitants all have an unusual combination of skin, hair, and eye color
>No extra religious quirks beyond what was already rolled
>The planet has one or more organizations that have “hydra” in their name, but for once are not at all related to the Alpha Legion
>The inhabitants of the planet build statues everywhere
>The planet is prosperous by Imperial standards and living conditions are as good as can be expected given the nature of the planet
>The planet’s rulers are actually good at their jobs
>The military leadership is hampered by nepotism and blue blood officers (even by Imperial standards)
>The planet was once a Rogue Trader colony

It looks like our space hulk survivors have actually done a pretty good job surviving on their new world
>>
Rolled 17, 23, 40, 12, 29, 49 = 170 (6d100)

>>97222882
rolling for defenses for Ovler 266, the post apoc feudal world we did basic rolls for last month
>>
Rolled 10, 1, 2, 5, 8, 2, 6, 4, 6, 10, 5, 8, 10, 6, 3, 1, 8, 1, 3, 2, 10 = 111 (21d10)

>>97222892
enforcers, militia, standing army, private armies, mercs
>>
>>97222921
>enforcers - size: large, quality: poor/medium
>militia - size: medium, quality: medium
>standing army - size: massive, quality: medium/high
>private army - size: medium, quality: poor/medium
>mercenaries - size: small, quality: medium

I guess despite their (relatively) high quality of life, and (relatively) competent leaders, the inhabitants still feel the need to defend their selves against something (feudal worlds almost always end up with large armies due to how the dice are set up)

A while back an anon proposed that this planet had several human and xenos civilizations on it, some of whom are unaware of each other due to the sheer size of the planet, but I guess some of them are in fact in contact with each other. Or maybe most/all of these civilizations have internal warring factions
>>
Rolled 5, 1, 1, 3, 1 = 11 (5d5)

>>97220254

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Previously: >>97199643

▶ Thread Task: Unique angels

▶ Generators
https://bing.com/images/create/
https://sora.chatgpt.com/
https://gemini.google/overview/image-generation/
https://perchance.org/ai-text-to-image-generator
https://civitai.com/
Curious about local genning? Check out /g/'s stable diffusion OP or ask one of our friendly locals.

▶ Perchance pastebin of generators and links:
https://pastebin.com/XRGqaW4W (embed) (embed)


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>>97223567
>gaslight
>>
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>>97223670
>>
>>97223592
>It wasn't impersonation.
You are a fucking liar. I don't spam the same image over and over again the way he was doing, presumably because it was the one prompt of mine that he had. When I arrived in the thread later I even challenged him to post more of "my" gens and he couldn't. The trolling was filled with spelling mistakes that I never make and regardless the whole thing was very obviously screaming "I am the villain", because whoever it was was too stupid to be subtle about it.

This is exactly what I mean when I call you liars and gaslighters. Because that's exactly what you are. When you're not circlejerking and posting low quality gens you're pulling shit like this. Has it ever occurred to you maybe that's why there's blowback?
>>
>>97223642
I don't come from /v/, liar.

>>97223701
There are multiple people who call you out, liar.

>>97223723
That's precisely what you do, yes.
>>
Uh oh melty.

I would like to talk about the Chronicles of Darkness game line Deviant: The Renegades, or more specifically, one major upcoming supplement. Deviant was released in late 2021, and has had three additional sourcebooks since then. A new supplement, Black Vans, has been in playtesting for a while, and is currently being previewed.

I am not being paid or sponsored to promote this book in any way. I am just very fascinated by it, and indeed, I already ran a mini-campaign using the playtest material.

Deviant is, by default, a game about playing angsty, scarred superheroes who either fight world-manipulating conspiracies or work for them. Black Vans is a toolkit full of variant rules, quick NPC creation, variant character types, and variant genres. These variants range from the minor to the dramatic, completely overhauling what were once non-negotiable, foundational themes and mechanics. Maybe your character is not angsty or scarred at all, perhaps they are a """""regular human""""" like John Wick or Batman, or the campaign might have nothing to do with world-manipulating conspiracies.

These variant genres include cyberpunk, high fantasy, post-apocalypse, space opera, and superhero emergence.

This is a beefy supplement. For example, one chapter alone dedicates 38,000+ words to playing other monsters of the Chronicles of Darkness: Beasts, changelings, demons, Sin-Eaters, hunters (entirely separate from the variant rules for """natural""" superpowers), mages, mummies, Prometheans, vampires, and werewolves. No additional supplements beyond Deviant are necessary; the rules are self-contained, allowing the group to play a monster mash of an urban fantasy setting without needing a daunting 7+ books. And yes, they are supposed to be balanced against one another, so a vampire in the same group as a full-fledged mage is probably some older Kindred.

(Continued.)
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>>97221178
Indeed, this degree of nuance is one of the major reasons why DTR is such a resounding success, while aforementioned BTP, which plays at nuance by never really committing to anything (i.e. many beasts say they exist to teach humanity lessons through nightmares, but in practice this is mostly just an excuse to justify their innately harmful existences) as a means of trying to cover up how incredibly shallow it actually is, sucks its own ass so hard it turns inside out.
>>
>>97221178
>>97221242

Yet another point of nuance.

Even in the best-case scenario of Renegades fighting some super-duper evil conspiracy, there are still so many innocent dupes and catspaws in the way. Let us take Standing 3 Corvalis Chemicals, for example, a stereotypically evil chemical company.

Most of the people working there are simply wage slaves. They may be dimly aware that they are working for some "evil" corporation, but then, what huge corporations are not? Do these people really deserve to die when a bunch of Renegades storm a conspiracy Node with grenades, Storm Caller, and other devastating AoE attacks?

This is precisely the point of Deep Dive's Kindly Ones, a Standing 7 conspiracy. They are dedicated to taking down the rest of the Web of Pain. Some are moderates, and some even try to eliminate evil conspiracies peacefully. The rest of the Kindly Ones are extremists who absolutely do not care about collateral damage, and think nothing of blowing up Nodes and everyone inside them.
>>
>>97220998
>>97221065
Interesting write up anons, thank you. I'll probably still play oWoD but I'll be checking out Deviant on the side for some content Since I'm perma ST
>>
>>97221483
Deviant is CofD sadly...
>>
>>97221143
Does it have any alternative to the whole touchstone system? Because to me it feels a bit limiting that the only possible motivations you're allowed to have in the game is hating some specific guy, and "protecting your friends".

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Do you prefer to make characters that are built to thrive within society, or characters that are built to be as independent from society as they possibly can be?
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>>97209288
That's a 'no I don't know' then.
>>
>>97214615
>If you are playing character made specific for the ongoing campaign, you are a vidya fag
Way to go, champ!
>>
>>97214176
>I play coldsteel every game no matter what
lol okay tough guy
>>
>>97215694
If all you want to do is follow the quest marker then yes, you should play video games.
>>
>>97189813
Pathfinder.

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Love Wins Edition

>>IF YOU ARE ASKING A QUESTION, PLEASE SPECIFY WHICH GAME YOU'RE PLAYING<<

Previous Thread: >>97099515

/pfg/ (pathfinder 1e) link repository: https://pastebin.com/RSt0rF0T
/p2g/ (pathfinder 2e) link repository: https://pastebin.com/1zySxwm3
/sfg/ (starfinder) link repository: https://pastebin.com/5yp9s2U3

>>CHECK THE SHARE THREAD FOR MISSING MATERIALS<<

TQ: What is your favorite pantheon? What pantheon(s) would you want implemented/updated?
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>>
where's the starfinder 2e PDF
>>
>>97222635
>>97223267
Cool, thanks. I just finished reading the player core, and was thinking about which adventure path to run for my group, and was hoping early 2e like Abomination Vault was still cool, but now I just feel bad lol.
>>
>>97223649
By default, PF2e is just made for the Modern Audience(TM). You aren't going to find anything "cool" or Made For Gamers anywhere. There was a pretty clear shift in how Paizo wanted the Pathfinder brand to be known as, and it definitely started before 1e finished production.
And realistically, 1e or 2e, you always want to fine-tune the APs. You aren't going to get 6 books released in one year without the entire thing being upheld by jank. If you feel like you want to sex up the NPCs or excise the WOKE out of social encounter, it is all up to you. It is bullshit you have to, but I'm not going to pretend you wouldn't be doing similar work if Paizo was still the crew that made you skin alive drow and wear their bodies as disguises to enter the Not-Underdark.

Related note: I would avoid the early 2e APs up to and maybe including Abomination Vaults. They were still trying to figure out how 2e meta really works and they all have some hideously balanced encounters and multiple premises that just immediately stop being relevant for pretty boring adventures.
>>
>>97223264
It sounds similar to ablative armor and shield plating except it's not tempHP and blocks hits that are just above your AC.
https://2e.aonprd.com/Equipment.aspx?ID=1102
https://2e.aonprd.com/Equipment.aspx?ID=1103

It's a neat idea, doesn't break itself on crits. What kind of other items could go into its slot? Is this just a must have or is there competition?
>>
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>>97223748
>What kind of other items could go into its slot? Is this just a must have or is there competition?
Mechs are built out of parts and parts have "Slots". Slots are basically weapons slots which represent both Bulk and Hands necessary to wield. A one handed sword uses one slot, a two handed rifle uses two slots and a two handed heavy gatling gun uses 3 slots. You're basically using up one weapon slot (usually out of 5-6, with 2 of them being your two hands) as a shield instead of having an additional weapon (and you'll want to have weapon variety because there are no classes, and ammunition costs money)
There are normal shields too and mechs have Shield Block and Quick Draw from the get-go, but you'll mostly want to spend your reaction with other much more useful things
The idea is that repairing the shield is less expensive than repairing the mech's HP, so it's a good option if the player doesn't have any interesting weapons left to pick and wants something to up their survivability without sacrificing action economy. I could also make variants that have more HP but cover less AC, or have more hardness but less HP.

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Does anyone else feel like the Byzantine Empire is the closest thing human-kind had to an Elven civilization analogy during our actual history's middle ages? Or am I crazy?

Even the part where their highly advanced culture was eventually wiped off the face of the Earth and forgotten in most normie perceptions of history.
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>>97222151
Anon if cultural dominance is the marker for being an elven civilisation then ancient greece is that by a long mile.
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>>97222151
What game?
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>>9722371
Mythras (Mythic Constantinople)
Seriously though, Byzantium =/= Elves
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favorite faux depiction of the ERE and its glorious Capital?
I love the City of the Robur empire in the first two Siege books.
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>>97223738
>Not Anglo
>Everyone speaks our language
>Everyone wears our clothes
>Fallen empires


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